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Book Metalepsis in Popular Culture

Download or read book Metalepsis in Popular Culture written by Karin Kukkonen and published by Walter de Gruyter. This book was released on 2011 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The product of an international and interdisciplinary conference, Metalepsis in Popular Culture, held from 25 June to 27 June 2009, with the financial support of the Bureau d'egalite and the Faculte des lettres et sciences humaines, at Neuchatel University in Switzerland.

Book Metalepsis in Popular Culture

    Book Details:
  • Author : Sonja Klimek
  • Publisher : Walter de Gruyter
  • Release : 2011
  • ISBN : 9783112191750
  • Pages : 0 pages

Download or read book Metalepsis in Popular Culture written by Sonja Klimek and published by Walter de Gruyter. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metalepsis refers to the crossing of boundaries between fiction and reality in narratives. This volume provides a systematic overview of metalepsis, its types and effects, in popular culture. The contributions discuss popular fiction, fan fiction, pop lyrics, comics, films, animated cartoons, music videos, live performances and TV series from the turn of the 20th century to the present day. Metalepsis in Popular Culture introduces the rhetorical concept of metalepsis and applies it to contemporary popular culture, thereby demonstrating its importance for the negotiation of fact and fiction in our cultural world.

Book Metalepsis in Popular Culture

Download or read book Metalepsis in Popular Culture written by Karin Kukkonen and published by Walter de Gruyter. This book was released on 2011-05-04 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: When readers become victims of the murder mysteries they are immersed in, when superheroes embark on a quest to challenge their authors or when the fictional rock band Gorillaz flirt with Madonna during their performance, then metalepsis in popular culture occurs. Metalepsis describes the transgression of the boundary between the fictional world and (a representation of) the real world. This volume establishes a transmedial definition of metalepsis and explores the phenomenon in twelve case studies across media and genres of popular culture: from film, TV series, animated cartoons, graphic novels and popular fiction to pop music, music videos, holographic projections and fan cultures. Narrative studies have considered metalepsis so far largely as a phenomenon of postmodern or avant-garde literature. Metalepsis in Popular Culture investigates metalepsis’ ties to the popular and traces its transmedial importance through a wealth of examples from the turn of the 20th century to this day. The articles also address larger issues such as readerly immersion, the appeal of complexity in popular culture, or the negotiation of fiction and reality in media, and invite readers to rethink these issues through the prism of metalepsis.

Book The Routledge Handbook of Popular Culture and Tourism

Download or read book The Routledge Handbook of Popular Culture and Tourism written by Christine Lundberg and published by Routledge. This book was released on 2018-07-03 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides a comprehensive overview and holistic analysis of the intersection between tourism and popular culture. It examines current debates, questions and controversies of tourism in the wake of popular culture phenomena and explores the relationships between popular culture, globalization, tourism and mobility. In addition, it offers a cross-disciplinary, cutting edge review of the character of popular cultural production and consumption trends, analyzing their consequences for tourism, spatial strategies and destination competitiveness. The scope of the volume encompasses various expressions of popular culture such as cinema, TV shows, music, literature, sports and heritage. Featuring a mix of theoretical and empirical chapters, the handbook problematizes and conceptualizes the ties and clusters of popular cultural actors, thereby positioning tourism within the wider context of creative economies, cultural planning and multimodal technologies. Written by an international team of academics with expertise in a range of disciplines, this timely book will be of interest to researchers from a variety of subjects including tourism, events, geography, cultural studies, fandom research, political economy, business, media studies and technology.

Book Handbook of Narratology

Download or read book Handbook of Narratology written by Peter Hühn and published by Walter de Gruyter GmbH & Co KG. This book was released on 2014-10-10 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides a systematic overview of the present state of international research in narratology and is now available in a second, completely revised and expanded edition. Detailed individual studies by internationally renowned narratologists elucidate central terms of narratology, present a critical account of the major research positions and their historical development and indicate directions for future research.

Book When Storyworlds Collide

Download or read book When Storyworlds Collide written by Jeff Thoss and published by Rodopi. This book was released on 2015-03-20 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: One can find it in the classics of experimental literature such as Laurence Sterne’s Tristram Shandy or the short stories of Jorge Luis Borges, but also in the horror and fantasy fiction of Stephen King, in Mel Brooks’s spoof films and Grant Morrison’s superhero comics. The talk is of metalepsis, the transgression of narrative levels. While this device was long perceived as a narratological oddity reserved for avant-garde texts, it has recently emerged as a phenomenon of much wider bearing that exists in numerous media and in popular as well as high culture. When Storyworlds Collide wishes to do justice to this situation and offers both a refined model for the analysis of metalepsis across media and a detailed investigation of the uses and functions of metalepsis in popular culture, thus providing a valuable addition to the burgeoning field of post-classical and transmedial narrative theory. Starting from a thorough reevaluation of the concept of metalepsis as it is discussed both in classical narratology and more recent endeavours, this book puts forth a deceptively simple yet flexible definition and typology of this device, centred on the violation of the border separating the inside and outside of a storyworld and designed to be transmedially applicable. In a second step, this model is put to the test through an analysis of a wide range of metaleptic narratives drawn from popular fiction, film, and comics. When Storyworlds Collide takes popular culture seriously, employing it neither to merely exemplify theory nor to demonstrate that it is ultimately a knockoff of high culture. Rather, it shows that metalepsis possesses a unique dynamics in popular storytelling and has become an essential device for pop-cultural self-reflection – while still retaining an immense potential to create amusing and entertaining narratives. This book will be relevant to students and scholars from a wide variety of fields: narrative theory, intermediality and media studies, popular culture as well as literary, film and comics studies.

Book Analyzing Digital Fiction

Download or read book Analyzing Digital Fiction written by Alice Bell and published by Routledge. This book was released on 2013-12-17 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for and read on a computer screen, digital fiction pursues its verbal, discursive and conceptual complexity through the digital medium. It is fiction whose structure, form and meaning are dictated by the digital context in which it is produced and requires analytical approaches that are sensitive to its status as a digital artifact. Analyzing Digital Fiction offers a collection of pioneering analyses based on replicable methodological frameworks. Chapters include analyses of hypertext fiction, Flash fiction, Twitter fiction and videogames with approaches taken from narratology, stylistics, semiotics and ludology. Essays propose ways in which digital environments can expand, challenge and test the limits of literary theories which have, until recently, predominantly been based on models and analyses of print texts.

Book Understanding Metalepsis

Download or read book Understanding Metalepsis written by Julian Hanebeck and published by Walter de Gruyter GmbH & Co KG. This book was released on 2017-02-20 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Metalepsis provides a state-of-the-art overview of the narratological concept of metalepsis and develops new ways of investigating the forms and functions of metaleptic narratives. Informed by a hermeneutic perspective, this study offers not only an account of the complexities that characterize the process of understanding metaleptic phenomena, but also metatheoretical insights into the hermeneutics of narratology.

Book The Routledge Handbook of CoFuturisms

Download or read book The Routledge Handbook of CoFuturisms written by Taryne Jade Taylor and published by Taylor & Francis. This book was released on 2023-10-30 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Handbook of CoFuturisms delivers a new, inclusive examination of science fiction, from close analyses of single texts to large-scale movements, providing readers with decolonized models of the future, including print, media, race, gender, and social justice. This comprehensive overview of the field explores representations of possible futures arising from non-Western cultures and ethnic histories that disrupt the “imperial gaze”. In four parts, The Routledge Handbook of CoFuturisms considers the look of futures from the margins, foregrounding the issues of Indigenous groups, racial, ethnic, religious, and sexual minorities, and any people whose stakes in the global order of envisioning futures are generally constrained due to the mechanics of our contemporary world. The book extends current discussions in the area, looking at cutting-edge developments in the discipline of science fiction and diverse futurisms as a whole. Offering a dynamic mix of approaches and expansive perspectives, this volume will appeal to academics and researchers seeking to orient their own interventions into broader contexts.

Book The New Fiction Technologies

Download or read book The New Fiction Technologies written by Shawn Edrei and published by McFarland. This book was released on 2021-10-22 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Internet has fundamentally altered our perceptions of narrative and its core components, including authorship, setting, characterization, reader reception and more. With new trends, tropes and conventions emerging at the speed of cyberspace, digital media like web comics, video games and fan fiction have become laboratories for experimentation on the boundaries of contemporary storytelling. While web comics, video games and fan fiction have received much scholarly study, this book focuses on the common ground they share, and how their processes, motivations and evolution may be more similar than we think. These media are all regarded as unique genres of digital fiction, and this book aims to bridge the gap between them. Understanding these phenomena as expressions of the same principles could be crucial to understanding the future of narrative storytelling.

Book Metalepsis

    Book Details:
  • Author : Sebastian Matzner
  • Publisher : Oxford University Press, USA
  • Release : 2020-08-20
  • ISBN : 0198846983
  • Pages : 335 pages

Download or read book Metalepsis written by Sebastian Matzner and published by Oxford University Press, USA. This book was released on 2020-08-20 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Metalepsis' is a term from classical rhetoric, but in the twentieth century, it was re-framed more broadly as a crossing of the boundaries that separate distinct narrative worlds. This modern notion of metalepsis, introduced by G�rard Genette, has so far largely been theorized on the basis of examples from post-modern novels and films. Yet metalepsis has a much greater potential to address all sorts of transgressions between 'worlds' or 'levels', not only in post-modern but also pre-modern literature. This volume explores metalepsis in classical antiquity, considering questions such as: if metalepsis consists fundamentally in the breaking down of barriers, what sort of barriers and what sort of transgressions can the concept be fruitfully applied to? Can it be used within approaches other than narratology? Does metalepsis require recognisable levels of reality and fictionality, and if so, what role might be played by other planes, such as the past, the mythical or the divine? What form does metalepsis take in less obviously 'narrative' genres, such as lyric poetry? And how should it be understood in visual media? Reflecting on these questions sheds new light on important dynamics in ancient texts, and advances literary theory by probing how explorations of ancient metalepsis might change, refine, or extend our understanding of the concept itself.

Book Metagames

    Book Details:
  • Author : Agata Waszkiewicz
  • Publisher : Taylor & Francis
  • Release : 2024-03-05
  • ISBN : 1003861261
  • Pages : 209 pages

Download or read book Metagames written by Agata Waszkiewicz and published by Taylor & Francis. This book was released on 2024-03-05 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metagames: Games about Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games. Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, hypermediation, unreliable narrator, abusive game design, fragmentation, and parody. The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.

Book The Palgrave Handbook of Intermediality

Download or read book The Palgrave Handbook of Intermediality written by Jørgen Bruhn and published by Springer Nature. This book was released on 2024-01-02 with total page 1254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides an extensive overview of traditional and emerging research areas within the field of intermediality studies, understood broadly as the study of interrelations among all forms of communicative media types, including transmedial phenomena. Section I offers accounts of the development of the field of intermediality - its histories, theories and methods. Section II and III then explore intermedial facets of communication from ancient times until the 21st century, with discussion on a wide range of cultural and geographical settings, media types, and topics, by contributors from a diverse set of disciplines. It concludes in Section IV with an emphasis on urgent societal issues that an intermedial perspective might help understand.

Book World Building

Download or read book World Building written by Joanna Gavins and published by Bloomsbury Publishing. This book was released on 2016-06-30 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: World Building represents the state-of-the-discipline in worlds-based approaches to discourse, collected together for the first time. Over the last 40 years the 'text-as-world' metaphor has become one of the most prevalent and productive means of describing the experiencing of producing and receiving discourse. This has been the case in a range of disciplines, including stylistics, cognitive poetics, narratology, discourse analysis and literary theory. The metaphor has enabled analysts to formulate a variety of frameworks for describing and examining the textual and conceptual mechanics involved in human communication, articulating these variously through such concepts as 'possible worlds', 'text-worlds' and 'storyworlds'. Each of these key approaches shares an understanding of discourse as a logically grounded, cognitively and pragmatically complex phenomenon. Discourse in this sense is capable of producing highly immersive and emotionally affecting conceptual spaces in the minds of discourse participants. The chapters examine how best to document and analyze this and this is an essential collection for stylisticians, linguists and narrative theorists.

Book The British Comic Book Invasion

Download or read book The British Comic Book Invasion written by Jochen Ecke and published by McFarland. This book was released on 2018-12-14 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: What makes a successful comics creator? How can storytelling stay exciting and innovative? How can genres be kept vital? Writers and artists in the highly competitive U.S. comics mainstream have always had to explore these questions but they were especially pressing in the 1980s. As comics readers grew older they started calling for more sophisticated stories. They were also no longer just following the adventures of popular characters--writers and artists with distinctive styles were in demand. DC Comics and Marvel went looking for such mavericks and found them in the United Kingdom. Creators like Alan Moore (Watchmen, Saga of the Swamp Thing), Grant Morrison (The Invisibles, Flex Mentallo) and Garth Ennis (Preacher) migrated from the anarchical British comics industry to the U.S. mainstream and shook up the status quo yet came to rely on the genius of the American system.

Book Cinema and Intermediality

Download or read book Cinema and Intermediality written by Ágnes Pethő and published by Cambridge Scholars Publishing. This book was released on 2011-05-25 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the last two decades “intermediality” has emerged as one of the most challenging concepts in media theory with no shortage of various taxonomies and definitions. What prompted the writing of the essays gathered in this volume, however, was not a desire for more classifications applied to the world of moving pictures, but a strong urge to investigate what the “inter-” implied by the idea of “intermediality” stands for, and what it actually entails in the cinema. The book offers in each of the individual chapters a cross-section view of specific instances in which cinema seems to consciously position itself “in-between” media and arts, employing techniques that tap into the multimedial complexity of cinema, and bring into play the tensions generated by media differences. The introductory theoretical writings deal with the historiography of approaching intermedial phenomena in cinema presenting at the same time some of the possible “gateways” that can open up the cinematic image towards the perceptual frames of other media and arts. The book also contains essays that examine more closely specific paradigms in the poetics of cinematic intermediality, like the allure of painting in Hitchcock’s films, the exquisite ways of framing and un-framing haptical imagery in Antonioni’s works, the narrative allegories of media differences, the word and image plays and ekphrastic techniques in Jean-Luc Godard’s “total” cinema, the flâneuristic intermedial gallery of moving images created by José Luis Guerín, or the types of intermedial metalepses in Agnès Varda’s “cinécriture.” From a theoretical vantage point these essays break with the tradition of thinking of intermediality in analogy with intertextuality and attempt a phenomenological (re)definition of intermedial relations. Moreover, some of the analyses target films that expose the coexistence of the hypermediated experience of intermediality and the illusion of reality, connecting the questions of intermediality both to the indexical nature of cinematic representation and to the specific ideological and cultural context of the films, thus offering insights into a few questions regarding the “politics” of intermediality as well.

Book Cinema and Intermediality  Second  Enlarged Edition

Download or read book Cinema and Intermediality Second Enlarged Edition written by Ágnes Pethő and published by Cambridge Scholars Publishing. This book was released on 2020-08-24 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most comprehensive books to focus on the relationship between cinema and the other arts, this volume explores types and stylistic devices of intermediality through a wide range of case studies. It addresses major theoretical issues and highlights the relevance of intermedial relations in film history, mapping the theoretical field by outlining its main concepts and the research avenues pursued in the study of cinematic intermediality, including the most recent approaches and methodologies. It also presents some major templates of intermediality through various examples from world cinema, including closer looks at films by auteurs like Alfred Hitchcock, Michelangelo Antonioni, Jean-Luc Godard, and Agnès Varda. Supplemented by three new chapters dealing with phenomena which came into view since its first publication, the revised and enlarged edition of this ground-breaking volume will serve as a useful handbook to clarify key ideas and to offer insightful analyses.