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Book Autodesk Maya 2020 Bifrost Extension

Download or read book Autodesk Maya 2020 Bifrost Extension written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Bifrost? Bifrost makes it possible for 3D artists and TDs to create complex effects in Maya quickly and easily using a new visual programming environment. TDs can create custom graphs in the Bifrost Graph Editor and package them up for artists at their studio to use across different shows, scenes, and shots. Artists can also take advantage of a wide array of ready-to-use graphs to create effects like fire, smoke, explosions, sand, and snow right out-of-the-box. Previously, Bifrost included the following features: Bifrost Fluids, a procedural framework that can create simulated liquid and aerodynamic effects using a FLIP (fluid implicit particle) solver. BOSS, the Bifrost Ocean Simulation System. With Bifrost Extension for Maya, two additional features are included: Bifrost Graph, a new node-based, visual programming environment where you can build procedural graphs to create effects such as sand, fire, smoke, and explosions. bifcmd, a tool that executes these procedural graphs directly on the command line.

Book Maya  Bifrost Extension

Download or read book Maya Bifrost Extension written by Aaron F. Ross and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the Bifrost graph, a powerful new procedural content creation framework from Autodesk. Instructor Aaron Ross covers the Bifrost Extension, a free Maya plugin for creating tools to accelerate almost every aspect of 3D production. Using the Bifrost visual programming environment, artists and technical directors in all 3D disciplines can automate complex processes and generate assets without writing a single line of code.

Book Autodesk Inventor 2021 Programming Interface

Download or read book Autodesk Inventor 2021 Programming Interface written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 682 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Using Inventor's Programming Interface There are several resources provided to help you use Inventor's Application Programming Interface (API). These resources are all part of Inventor's Software Development Kit (SDK). The various elements of the SDK and some additional external resources are described below.

Book Beginning VFX with Autodesk Maya

Download or read book Beginning VFX with Autodesk Maya written by Abhishek Kumar and published by Apress. This book was released on 2021-12-15 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, you are introduced to Autodesk Maya and its various components that make it a favorite among professionals. You will learn how to create rigid body collisions and simulate realistic particles such as dust, fire, water, and more. This book also presents strategies for creating a vortex, rain, hair, fluids, and other soft body simulations and also demonstrates nature element simulations for computer-generated production. At the end of the book, there is a capstone project to make your own visual effects scene in a practical way. After going through this book, you will be able to start building computer-generated visual effects from your imagination through to production. What You Will Learn Understand the basic physics behind effect creation Create 3D visual effects scenes from scratch Know the details of dynamic simulation in the computer generation space using various functionalities available in Autodesk Maya Who This Book Is For Beginning-level users; students from the field of visual effects design, 3D modeling, and simulation; game designers; those creating computer graphics; FX artists and aspirants looking for a career in the field of 3D

Book Autodesk Maya 2022 Basics Guide

Download or read book Autodesk Maya 2022 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2021-07-26 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Book The Book of Imaginary Beings

Download or read book The Book of Imaginary Beings written by Jorge Luis Borges and published by Random House. This book was released on 2002 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: As we all know, there is a kind of lazy pleasure in useless and out-of-the-way erudition-The compilation and translation of this volume have given us a great deal of such pleasure; we hope the reader will share some of the fun we felt when ransacking the

Book In Silico

    Book Details:
  • Author : Jason Sharpe
  • Publisher : Morgan Kaufmann
  • Release : 2008-07-01
  • ISBN : 008087925X
  • Pages : 651 pages

Download or read book In Silico written by Jason Sharpe and published by Morgan Kaufmann. This book was released on 2008-07-01 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies. Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya This self-contained study guide includes background, foundations, and practice Step-by-step example programs and end-result demonstrations help readers develop their own portfolios Gorgeous four-color screen shots throughout

Book Illustrated Encyclopaedia of Traditional Symbols

Download or read book Illustrated Encyclopaedia of Traditional Symbols written by J. C. Cooper and published by Thames & Hudson. This book was released on 1987-03-17 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: In nearly 1500 entries, many of them strikingly and often surprisingly illustrated, J. C. Cooper has documented the history and evolution of symbols from prehistory to our own day. With over 200 illustrations and lively, informative and often ironic texts, she discusses and explains an enormous variety of symbols extending from the Arctic to Dahomey, from the Iroquois to Oceana, and coming from systems as diverse as Tao, Christianity, Judaism, Buddhism, Islam, Tantra, the cult of Cybele and the Great Goddess, the Pre-Columbian religions of the Western Hemisphere and the Voodoo cults of Brazil and West Africa.

Book Italo Calvino s Animals

Download or read book Italo Calvino s Animals written by Serenella Iovino and published by Cambridge University Press. This book was released on 2021-09-23 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: The words 'Anthropocene animals' conjure pictures of dead albatrosses' bodies filled with plastic fragments, polar bears adrift on melting ice sheets, solitary elephants in the savannah. Suspended between the impersonal nature of the Great Extinction and the singularity of exotic individuals, these creatures appear remote, disconnected from us. But animals in the Anthropocene are not simply 'out there.' Threatening and threatened, they populate cities and countryside, often trapped in industrial farms, zoos, labs. Among them, there are humans, too. Italo Calvino's Animals explores Anthropocene animals through the visionary eyes of a classic modern author. In Calvino's stories, ants, cats, chickens, rabbits, gorillas, and other critters emerge as complex subjects and inhabitants of a world under siege. Beside them, another figure appears in the mirror: that of an anthropos without a capital A, epitome of subaltern humans with their challenges and inequalities, a companion species on the difficult path of co-evolution.

Book The Chinatown Death Cloud Peril

Download or read book The Chinatown Death Cloud Peril written by Paul Malmont and published by Simon and Schuster. This book was released on 2007-06-05 with total page 7 pages. Available in PDF, EPUB and Kindle. Book excerpt: Set in the colorful world of the 1930s and peopled with writers H.P. Lovecraft, L. Ron Hubbard, Lester Dent, and Walter Gibson, this swashbuckling literary thriller propels the characters into a genuine pulp adventure in which they try to thwart a madman intent on creating a new global empire.

Book The Foundation Stone of Nordic Larp

Download or read book The Foundation Stone of Nordic Larp written by Eleanor Saitta and published by Knutpunkt. This book was released on 2014-03-01 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Official book of Knutpunkt 2014. Published in conjunction with the Knutpunkt 2014 conference.

Book Autodesk Maya 2018  A Comprehensive Guide  10th Edition

Download or read book Autodesk Maya 2018 A Comprehensive Guide 10th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2017-08-29 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the world of Autodesk Maya 2018. Autodesk Maya 2018 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D visual effects, computer graphics, and character animation tools make it an ideal platform for 3D artists. The intuitive user interface and workflow tools of Maya 2018 have made the job of design visualization specialists a lot easier. Autodesk Maya 2018: A Comprehensive Guide book covers all features of Autodesk Maya 2018 in a simple, lucid, and comprehensive manner. It aims at harnessing the power of Autodesk Maya 2018 for 3D and visual effects artists, and designers. This book will help you transform your imagination into reality with ease. Also, it will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. It caters to the needs of both the novice and advanced users of Maya 2018 and is ideally suited for learning at your convenience and at your pace. Salient Features Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2018. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2018 concepts and commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Additional learning resources at 'mayaexperts.blogspot.com'. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lighting Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair Chapter 16: Maya Fur Chapter 17: Bullet Physics Index

Book The Materiality of Death

Download or read book The Materiality of Death written by European Association of Archaeologists. Meeting and published by BAR International Series. This book was released on 2008 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: 16 papers presented from an EAA session held at Krakow in 2006, exploring various aspects of the archaeology of death.

Book Transition Strategies for Sustainable Community Systems

Download or read book Transition Strategies for Sustainable Community Systems written by Amar KJR Nayak and published by Springer. This book was released on 2019-01-23 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents five critical dimensions on relationships, institutions, produc-tion, organisation, and governance from design and systems perspectives for thesystematic transition of unstable and vulnerable communities across the world tosustainable community systems.• The first section discusses features of relationships and processes to deepencooperation and trust within a community.• The second section examines institutions within and outside a district tofoster synergy across institutions within a district and to minimise negativeexternalities on local communities within a district.• The third section deals with food production systems that are nature-friendly, resilient, efficient and sustainable.• The fourth section discusses the design of producer organisations that cangraduate to become sustainable community enterprise systems.• The fifth section focuses on community governance that can facilitatedecentralised, participatory, transparent and democratic local governancesystems. This book• offers a fresh perspective on design thinking for optimising internal designconsistencies.• provides a systems perspective on building sustainable community systemsat the lowest governance unit in different countries, such as Ward/GramPanchayat/Panchayat Council/Gewong/Union Council/GN.• gives insights into design & systems perspectives towards buildingsustainable community systems within a district of any country across the/divworld.

Book Gladiator

    Book Details:
  • Author : Philip Wylie
  • Publisher : BoD - Books on Demand
  • Release : 2023-06-09
  • ISBN :
  • Pages : 284 pages

Download or read book Gladiator written by Philip Wylie and published by BoD - Books on Demand. This book was released on 2023-06-09 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gladiator, first published in 1930, tells the story of Hugo Danner, who is given superhuman speed, endurance, strength, and intelligence by his father as an experiment in creating a better human. We follow Hugo throughout his life viewed from his perspective, from childhood, when Hugo first discovers he’s different from others, to adulthood, as Hugo tries to find a positive outlet for his abilities around the time of the first World War. Gladiator has been made into a 1938 comedy movie, and is thought to be the inspiration for the Superman comic books—though this has not been confirmed.

Book The Zelator

    Book Details:
  • Author : David Ovason
  • Publisher : Random House
  • Release : 2013-06-30
  • ISBN : 144816463X
  • Pages : 731 pages

Download or read book The Zelator written by David Ovason and published by Random House. This book was released on 2013-06-30 with total page 731 pages. Available in PDF, EPUB and Kindle. Book excerpt: THIS BOOK REVEALS THE CONSPIRACY BY LEONARDO, NEWTON, GOETHE AND OTHER MEMBERS OF THE INITIATE TRADITION TO INFLUENCE THE COURSE OF HISTORY BY MAGIC. From the dawn of history and perhaps beyond a small group of magi working within a specific magical tradition have believed they have been influencing the course of history, guiding mankind towards higher levels of consciousness. Theirs is a reincarnationist philosophy and they believe that, as initiates of the highest order, they return in local groups at key moments to conspire to change the course of events. Whether or not their beliefs are right, whether or not their magical practices work in the way they believe, this book will prove that certain remarkable individuals, many of them famous in other areas, have undoubtedly held these beliefs. Bestsellers such as HOLY BLOOD, HOLY GRAIL and THE TOMB OF GOD have been written by amateur historians trying to penetrate the veil of secrecy that surrounds this conspiracy; here for the first time an initiate of the order reveals the truth.

Book The Sun Recorded Through History

Download or read book The Sun Recorded Through History written by J.M. Vaquero and published by Springer Science & Business Media. This book was released on 2009-04-21 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Sun is nowadays observed using di?erent techniques that provide an almost instantaneous 3-D map of its structure. Of particular interest is the studyofthevariabilityinthesolaroutputproducedbythedissipationofm- netic energy on di?erent spatial and temporal scales – the so-called magnetic activity. The 11-year cycle is the main feature describing this phenomenon. Apart from its intrinsic scienti?c interest, this topic is worth studying because of the interaction of such processes with the terrestrial environment. A ?eet of space and ground-based observatories are currently monitoring the behaviour of our star on a daily basis. However, solar activity varies not only on this decadal time-scale, as has been attested mainly through two methods: (a) records of the number of sunspots observed on the solar surface from 1610, and (b) the records of 14 10 cosmogenic isotopes, such as Cand Be, measured in tree-rings and i- cores, respectively. The study of the long-term behaviour of solar activity may be comp- mented by the study of historical accounts describing phenomena directly or indirectly related to solar activity. Numerous scienti?c and non-scienti?c d- uments have reported these events and we can make use of them as a proxy of solar activity in past times.