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EBookClubs

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Book Mastering Digital 2D and 3D Art

Download or read book Mastering Digital 2D and 3D Art written by Les Pardew and published by Course Technology Ptr. This book was released on 2005 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions on creating digital 2D and 3D portraits and figures.

Book Mastering 2D to 3D Conversion

Download or read book Mastering 2D to 3D Conversion written by Michael Beech and published by . This book was released on 2017-08-02 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2D to 3D Conversion for EveryoneYou can make 3D stereos out of 2D photos, convert historical photos into 3D, and you can create world class conversions of artwork or paintings. The right technique for you is included in this amazing book.Four great techniques you can use to create 3D from 2D images are explained, step-by-step, in simple to follow formats.From instant pop-outs, to BLAZING FAST displacement mapping, instant direct anaglyphic conversions, or precise and perfect layer shifting for complex conversions, it's all here. Plus, you can mix and match the methods to suite the image and your needs. When you have a priceless 2D family photo, such as The Brennan Circus image (see back cover), which just begs to be converted to 3D, there is powerful incentive to learn this simple process.And the Mastering 2D to 3D Conversion tutorial will show you how, using just your image editor. This is the easiest to understand and most complete "How To" manual about the art of digital 2D to 3D stereo conversions. Nothing else approaches it in clarity and completeness of subject coverage. Within minutes of reading the first chapter you will be making your own 2D to 3D conversions. Also, you can convert your images into any 3D viewing format. Anaglyph, cross-view, and parallel are all supported.Best of all, you will have more 3D-fun playing with the effects you will learn in this book than you have had in years. Never give up on photos that have background or composition defects. You'll learn amazing techniques to salvage hopeless or marginal photos--both 3D and 2D--and turn them into gorgeous images. You will be able to combine 2D and 3D images to create totally new 3D effects.A full featured image editor, such as Adobe Photoshop or Corel Paint Shop Photo Pro is required.FREE access online to additional tools and color images is included.

Book Advanced Painter Techniques

Download or read book Advanced Painter Techniques written by Don Seegmiller and published by John Wiley & Sons. This book was released on 2011-02-02 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are interested in developing techniques for using Corel’s Painter, Advanced Painter Techniques is full of the author’s compelling digital paintings with instructions on how you too can create similar effects. You will gain an understanding of the method, reasons, techniques and thought processes behind each detailed image and how they can be adapted to suit your own artistic process. If you have been searching for a resource that contains advanced painter techniques and shows you the tools and the theories that drive their use, this book is your ultimate resource.

Book 3D Motion Graphics for 2D Artists

Download or read book 3D Motion Graphics for 2D Artists written by Bill Byrne and published by Taylor & Francis. This book was released on 2012-10-12 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush. 4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The downloadable resources contain hours of project files with which you can work along the tutorials in the book.

Book Master the Art of Speed Painting

    Book Details:
  • Author : 3dtotal 3dtotal Publishing
  • Publisher : 3dtotal Publishing
  • Release : 2016-06-06
  • ISBN : 9781909414341
  • Pages : 0 pages

Download or read book Master the Art of Speed Painting written by 3dtotal 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2016-06-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the process of creating digital art in no time at all with this comprehensive guide to speed painting.

Book Digital Mayhem 3D Machine Techniques

Download or read book Digital Mayhem 3D Machine Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-10-17 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.

Book Mastering CGI

    Book Details:
  • Author : Cybellium Ltd
  • Publisher : Cybellium Ltd
  • Release :
  • ISBN :
  • Pages : 362 pages

Download or read book Mastering CGI written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the Creative Power of Computer-Generated Imagery (CGI) with "Mastering CGI" In a world where visual storytelling and digital experiences dominate, mastering Computer-Generated Imagery (CGI) is your key to unlocking limitless creative possibilities. "Mastering CGI" is your comprehensive guide to diving into the exciting world of CGI, equipping you with the knowledge and skills to create stunning visuals, animations, and immersive digital environments. Your Gateway to CGI Mastery Whether you're a digital artist, filmmaker, game developer, or simply someone with a passion for visual storytelling, CGI is a skill that can set you apart in today's competitive landscape. "Mastering CGI" is designed to demystify the complexities of CGI and provide you with a clear roadmap to becoming a CGI master. What You Will Explore · Foundations of CGI: Begin your journey with a solid understanding of CGI fundamentals, including 3D modeling, texturing, lighting, and rendering. · Software and Tools: Discover the essential CGI software and tools, along with practical guidance on how to use them effectively. · Creating 3D Models: Learn the art of designing and sculpting 3D objects, characters, and environments from scratch. · Texture Mapping and Shading: Master the techniques of applying textures and materials to breathe life into your 3D creations. · Lighting and Rendering: Explore the intricacies of lighting your scenes and rendering them to achieve photorealistic or stylized results. · Animation and Visual Effects: Dive into the world of CGI animation, from character rigging and keyframe animation to creating captivating visual effects. · Real-World Applications: Gain insights into how CGI is used in various industries, from film and advertising to architecture and virtual reality. Why "Mastering CGI" Is Essential · Comprehensive Coverage: This book provides a comprehensive and beginner-friendly introduction to CGI, making it suitable for those with no prior experience as well as those looking to enhance their skills. · Practical Guidance: Loaded with step-by-step tutorials, practical tips, and hands-on exercises, "Mastering CGI" ensures that you can apply what you learn immediately. · Expert Insights: Benefit from the expertise of CGI professionals who share their knowledge and real-world experiences, providing you with valuable insights and industry secrets. · Unlock Your Creative Potential: Whether you dream of creating breathtaking visual effects, immersive virtual worlds, or memorable characters, CGI is the tool that will turn your creative visions into reality. · Stay Ahead: In an age where CGI is integral to entertainment, marketing, and design, mastering this skill will keep you at the forefront of creative innovation. Your Journey to CGI Mastery Begins Here "Mastering CGI" is your ticket to unlocking the full potential of Computer-Generated Imagery. Whether you aspire to be a digital artist, a VFX wizard, or a CGI powerhouse, this book will provide you with the knowledge, tools, and inspiration you need to bring your wildest creative visions to life. "Mastering CGI" is the ultimate resource for individuals looking to gain expertise in the world of Computer-Generated Imagery. Whether you are a beginner or an experienced practitioner, this book will equip you with the knowledge and skills to create stunning visuals, animations, and immersive digital experiences. Don't wait; embark on your journey to CGI mastery today! © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com

Book Thinking Animation

    Book Details:
  • Author : Angie Jones
  • Publisher : Course Technology
  • Release : 2007
  • ISBN :
  • Pages : 372 pages

Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.

Book Mastering Primary Art and Design

Download or read book Mastering Primary Art and Design written by Peter Gregory and published by Bloomsbury Publishing. This book was released on 2020-02-20 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering Primary Art and Design introduces the primary art and design curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make learning art and design irresistible. Topics covered include: · Current developments in art and design · Art and design as an irresistible activity · Art and design as a practical activity · Skills to develop in art and design · Promoting curiosity · Assessing children in art and design · Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to show students and teachers what is considered to be best and most innovative practice, and how they can use that knowledge in their own teaching to the greatest effect. The book draws on the experience of three leading professionals in primary art and design, Peter Gregory, Claire March and Suzy Tutchell, to provide the essential guide to teaching art and design for all trainee and qualified primary teachers.

Book Game Character Design Complete

Download or read book Game Character Design Complete written by David Franson and published by Course Technology. This book was released on 2006 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You'll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don't worry if your artistic ability isn't awe-inspiring. You'll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Book Mastering the Art of 3D Construction Modeling

Download or read book Mastering the Art of 3D Construction Modeling written by Dennis Fukai and published by Insitebuilders. This book was released on 2011-02-13 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Digital Lighting and Rendering

Download or read book Digital Lighting and Rendering written by Jeremy Birn and published by Pearson Education. This book was released on 2006-04-27 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

Book Simulation and Event Modeling for Game Developers

Download or read book Simulation and Event Modeling for Game Developers written by John P. Flynt and published by Course Technology. This book was released on 2005 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulation games are unique. They have action, combat, management, and strategy. By definition a simulation is an imitation. So, computer simulation games are games that imitate a real-life situation. Another way to think about it is that simulation games attempt to recreate a past event. But games don't always stick to that definition, sometimes they attempt to create a situation that we may someday be faced with. Event modeling is the fundamental activity of examining a real-world event to determine precisely those aspects of the event that can be made the primary objectives of a software development effort. Such modeling is essential to the success of any game development effort, especially if it focuses on simulation. The reason for this is that no simulation program can hope to simulate every aspect of a real-world event. The simulation must be limited in some way, and a technique is at hand, through event modeling, to determine which aspects of the event will render the simulation project effective.

Book Artists  Master Series  Color   Light

Download or read book Artists Master Series Color Light written by 3dtotal Publishing and published by Artists' Master Series. This book was released on 2022-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brand-new series! Elevate your art skills with definitive advice, tutorials, and inspiration from the world's most talented art masters.

Book Digital Art Masters

    Book Details:
  • Author : 3dtotal.com,
  • Publisher : Focal Press
  • Release : 2017-08-02
  • ISBN : 9781138417823
  • Pages : pages

Download or read book Digital Art Masters written by 3dtotal.com, and published by Focal Press. This book was released on 2017-08-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques which really work.

Book Storizen Magazine January 2022   Mastering the Art of Nonfiction Writing

Download or read book Storizen Magazine January 2022 Mastering the Art of Nonfiction Writing written by Pria Raiyani and published by Storizen Media. This book was released on 2022-01-20 with total page 70 pages. Available in PDF, EPUB and Kindle. Book excerpt: The night has come to a halt and I can't stop thinking about you. I believe in a small corner of your heart, where you kept our memory, I bet you are also thinking about me. Starting 2022 as the year of love as it is governed by number 6, the Venus. As we make an entry into the new year, it's all about leaving the past memories behind and starting anew. But some memories are for a lifetime. So we dedicated this month to the theme "I bet you think about me…" We have seen a lot of new authors coming up as everybody has got a chance to harness their talent during the pandemic, we have included "Mastering the Art of Writing Nonfiction" as the exclusive Cover Feature to help you out in writing your next bestseller! Do check it out on page 8. We have got awesome feedback and contributions this month and are super excited to have interviewed the Grammy Award Winner and singer Tanvi Shah for this issue of Storizen. Love filmmaking or are you an aspiring filmmaker? The article on the Software behind the Bollywood films is something you would not like to miss. Packed with wonderful, heart-touching stories and poetry, we are sure that you would not like to miss this issue.

Book Information Systems Development

Download or read book Information Systems Development written by Chris Barry and published by Springer Science & Business Media. This book was released on 2008-12-16 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Systems Development (ISD) progresses rapidly, continually creating new challenges for the professionals involved. New concepts, approaches and techniques of systems development emerge constantly in this field. Progress in ISD comes from research as well as from practice. This conference will discuss issues pertaining to information systems development (ISD) in the inter-networked digital economy. Participants will include researchers, both experienced and novice, from industry and academia, as well as students and practitioners. Themes will include methods and approaches for ISD; ISD education; philosophical, ethical, and sociological aspects of ISD; as well as specialized tracks such as: distributed software development, ISD and knowledge management, ISD and electronic business / electronic government, ISD in public sector organizations, IOS.