Download or read book Mastering Animator written by Mitch Gould and published by . This book was released on 1991 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Mastering 3D Animation written by and published by Skyhorse Publishing Inc.. This book was released on 2004 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: "models, animations, textures and color images to help you work your way through the book"--Page xii.
Download or read book Cartoon Character Animation with Maya written by Keith Osborn and published by Bloomsbury Publishing. This book was released on 2015-12-03 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to try your hand at cartoony computer animation? Then look no further... Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor. Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations! Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog
Download or read book Animating Imagination A Comprehensive Guide to 2D Animation Mastery written by Sazzadur Rahman and published by Ocleno. This book was released on 2024-05-31 with total page 18 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the captivating world of 2D animation with 'Animating Imagination,' a comprehensive guide to mastering the art of animation. From the rich history of animation to the latest digital tools and techniques, this book covers everything you need to know to bring your imagination to life on the screen. Explore the principles of character animation, craft dynamic environments, and learn how to incorporate sound and music to enhance your storytelling. With practical insights, hands-on exercises, and expert advice, 'Animating Imagination' is your essential companion on the journey to becoming a skilled 2D animator. Whether you're a seasoned professional or a novice enthusiast, this book will inspire and empower you to create captivating animations that captivate audiences and leave a lasting impression.
Download or read book Drive written by Daniel H. Pink and published by Penguin. This book was released on 2011-04-05 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.
Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2012-11-07 with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
Download or read book Mastering Manga 3 written by Mark Crilley and published by Penguin. This book was released on 2016-08-29 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills to create your very own manga! Expert manga artist Mark Crilley guides you to another level with this powered-up drawing book. Complete your Crilley collection with this third installation, which elevates the instruction to focus on drawing methods to help you create distinctive and detailed professional-level manga art. Through 40 in-depth step-by-step demonstrations not covered in other Mastering Manga books, Mark reveals his secrets for adding color, how to draw manga-style animals, ways to use photo reference, his preferred art supplies and how to fix character inconsistencies. The book is broken down into three sections: • Characters and Styles. Learn how to draw characters in every manga style--elegant Shojo, angular Dark Fantasy, action-packed Shonen and cute cartoon. Includes non-human characters like animal familiars (realistic or chibi) and aliens. Break-out lessons focus on anatomy, hairstyles and all genres of clothing, from classic anime uniforms to fantasy costuming. • Poses and Action. Make your characters bold, memorable and full of vitality. Get the most out of your poses by learning how to create natural, standing and dynamic running poses, plus sword fights, romantic Shojo interactions and stances for animals, manga monsters, chibi cuties and mech a robots. Advanced lessons include how to convey a sense of motion, tips on body language and how to effectively using foreshortening. • Finishing Touches. Elevate your art with Mark's professional instruction on completing your comic. These final lessons include page layouts, logo design, how to place a character in a setting, correctly using dialogue and speech bubbles, advanced costume design (fantasy armor, wings, and more) and how to create attention-grabbing cover art. "Manga is all about fresh concepts and fascinating characters. You've got ideas. You've invented new characters. There's a whole world waiting to see what you've come up with!" --Mark Crilley
Download or read book Mastering Flutter written by Cybellium Ltd and published by Cybellium Ltd. This book was released on with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embark on an Enlightening Journey to "Mastering Flutter Development" In a world where cross-platform mobile app development is redefining user experiences, mastering the Flutter framework is crucial for creating stunning and performant apps that captivate users across devices. "Mastering Flutter" is your ultimate guide to navigating the intricate world of mobile app development using the powerful Flutter framework. Whether you're an experienced developer or a curious coder, this book equips you with the knowledge and skills needed to excel in crafting cutting-edge mobile applications. About the Book: "Mastering Flutter" takes you on a transformative journey through the intricacies of mobile app development, from foundational concepts to advanced techniques. From widget architecture to state management, this book covers it all. Each chapter is meticulously designed to provide both a deep understanding of the framework and practical applications in real-world scenarios. Key Features: · Foundational Understanding: Build a solid foundation by comprehending the core principles of Flutter, including widget-based development and reactive programming. · Widget Architecture: Explore the power of Flutter's widget architecture, understanding how to create reusable and customizable UI components. · State Management: Master state management techniques, including Provider, BLoC, and Riverpod, for maintaining app state and ensuring seamless user experiences. · Responsive Design: Dive into responsive design principles, understanding how to create layouts that adapt to different screen sizes and orientations. · Animation and Gestures: Learn how to create smooth animations and handle user gestures to enhance the interactivity and engagement of your apps. · Networking and APIs: Gain insights into making HTTP requests, handling API responses, and integrating external data sources into your apps. · Platform Integration: Explore how to integrate native platform features and third-party libraries to enhance the functionality of your Flutter apps. · Testing and Debugging: Understand strategies for testing and debugging Flutter applications, ensuring code quality and reliable performance. · Challenges and Trends: Discover challenges in mobile app development, from maintaining cross-platform consistency to adapting to evolving design guidelines, and explore emerging trends shaping the future of Flutter development. Who This Book Is For: "Mastering Flutter" is designed for developers, programmers, mobile app designers, students, and anyone passionate about mobile app development. Whether you're aiming to enhance your skills or embark on a journey toward becoming a Flutter expert, this book provides the insights and tools to navigate the complexities of creating powerful mobile applications. © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
Download or read book Mastering Autodesk Maya 2011 written by Eric Keller and published by John Wiley & Sons. This book was released on 2010-08-06 with total page 1386 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
Download or read book Mastering Maya 2009 written by Eric Keller and published by John Wiley & Sons. This book was released on 2011-01-13 with total page 1419 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Download or read book Mastering Adobe Animate 2021 written by Joseph Labrecque and published by . This book was released on 2021-02-04 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life through expert-led content Key Features: Produce rich motion graphics and interactive animations for multiple platforms and discover different ways to use Animate Explore the key features and enhancements in the latest Adobe Animate release Take your Adobe Animate projects to the next level by delving into creative workflows Book description: Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you'll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You'll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices. What You Will Learn: Gain a solid understanding of Adobe Animate foundations and new features Understand the nuances associated with publishing and exporting rich media content for various platforms Make use of advanced layering and rigging techniques to create engaging motion content Create dynamic motion by using the camera and variable layer depth techniques Develop web-based games, virtual reality experiences, and multiplatform mobile applications Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials Who this book is for: This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of basic animation concepts will help you to get the most out of this book and produce impressive results.
Download or read book Mastering Autodesk Maya 2012 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.
Download or read book Mastering Autodesk Navisworks 2012 written by Jason Dodds and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design, communicate and collaborate with Navisworks Mastering Autodesk Navisworks shows you how to best use the amazing Navisworks software. This collaboration tool enables the consolidation of all files connected to a construction project?including file formats such as Revit, SketchUp, ArchiCAD, and others?into one 3D model that all participants can view, share, navigate, and use for visualization and simulation. With the ability to support 60-plus file formats, Naviworks has an eager fan base seeking more information. Using step-by-step tutorials, real-world examples, and hands-on exercises, this thorough guide provides the complete guidance you need to master Navisworks. Introduces you to Navisworks using a workflow approach that mirrors how it is used on real projects from start to finish Explains how to import the 60+ supported file formats, navigate around the merged 3D model, document and annotate it, and coordinate schedules with TimeLiner Delves into the powerful clash detection tool, which warns you if a design will not work in the real world Covers advanced functions such as creating visualizations and using scripting tools Features step-by-step instruction, real-world examples, and downloadable before-and-after tutorial files Mastering Autodesk Navisworks is the ultimate reference on this exciting collaboration and design review software.
Download or read book Mastering Adobe Captivate 7 written by Damien Bruyndonckx and published by Packt Publishing Ltd. This book was released on 2014-02-21 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive tutorial packed with examples, which is divided into small subtopics that follows a clear and logical outline to help you get to grips with Adobe Captivate 7. Readers are also encouraged to develop their understanding of the tool through practical exercises and experimentations in every chapter. A lot of external references and tips and tricks from established e-Learning professionals are also included. If you are a designer, e-Learning developer, or webmaster who wants to construct an interactive and fun-filled e-Learning project using Adobe Captivate 7, this book is ideal for you. Just a basic knowledge of operating system is expected from the developers interested in this book.
Download or read book Mastering Java 2 J2SE 1 4 written by John Zukowski and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 927 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1.4 version of Java 2 Standard Edition provides many new programming capabilities while making plenty of old tasks easier. But without reliable guidance, you'll find it hard to take advantage of even a fraction of what the new SDK has to offer. Filled with detailed coverage of the new technology, step-by-step instruction, and tips from an acclaimed Java consultant and author, Mastering Java 2, J2SE 1.4 is the resource you'll want to keep within easy reach. Coverage Includes: * Understanding the Java programming language * Building forms with the Swing component set * Creating superior graphics with the Java 2D API * Supporting advanced data structures with the Collections API * Improving the speed of your Java applications * Taking advantage of Swing's support of drag and drop * Understanding OOP concepts, including UML * Working with Java's new assertion capabilities * Using Java's new I/O capabilities: nonblocking read and write operations, application preferences, and logging * Solving tough printing challenges * Working with installation options, including Java Plug-in and Java Web Start * Working with multiple threads and timer tasks
Download or read book Mastering Autodesk Navisworks 2013 written by Jason Dodds and published by John Wiley & Sons. This book was released on 2012-07-30 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only book on Autodesk's popular and powerful architectural project collaboration software This Autodesk Official Training Guide is the perfect detailed reference and tutorial for the powerful Navisworks software. You'll quickly learn how to use Navisworks to design, review, and collaborate while saving time, meeting budgets, and working efficiently. Covering the entire project design workflow, this book is crammed with detailed how-to instruction; real-world examples; and tips, tricks, and expertise gleaned from the expert author team. Discover how to work with more than 60 file formats, create a single 3D model, navigate and edit it, find design problems with Clash Detection, visualize schedules, and much more in this jam-packed guide. Covers all the Navisworks features in Simulate, Manage, and Freedom Explains Navisworks file types and all of the 60+ other supported file types Shows you how to navigate around a 3D model and enable snap shots and animation Addresses using Clash Detection to test and find problems, optimizing and visualizing schedules using the TimeLiner 4D simulation tool, and more Helps you create impressive visualizations and walkthroughs with lighting, effects, and textures Includes coverage of advanced tools and customizing Navisworks with scripts With an expert author team, Mastering Autodesk Navisworks 2013 is your essential guide to getting the very most out of the powerful Navisworks collaboration and design review software.
Download or read book Mastering Autodesk Maya 2016 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2015-07-22 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam