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Book Mastering Android NDK

    Book Details:
  • Author : Sergey Kosarevsky
  • Publisher : Packt Publishing Ltd
  • Release : 2015-09-30
  • ISBN : 1785281801
  • Pages : 328 pages

Download or read book Mastering Android NDK written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2015-09-30 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will LearnWhat You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.

Book Android Native Development Kit Cookbook

Download or read book Android Native Development Kit Cookbook written by Feipeng Liu and published by Packt Publishing Ltd. This book was released on 2013-03-26 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android.Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book

Book Pro Android C   with the NDK

Download or read book Pro Android C with the NDK written by Onur Cinar and published by Apress. This book was released on 2013-02-02 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run sophisticated native apps and better performing apps in general. Using a game app case study, this book explores tools for troubleshooting, debugging, analyzing memory issues, unit testing, unit test code coverage, performance measurement, on native applications, as well as integrating the Android NDK toolchain into existing Autoconf, Makefile, CMake, or JAM based build systems. Pro Android C++ with the NDK also covers the following: · The Android platform, and getting up to speed with the Android NDK, and exploring the APIs that are provided in native space. An overview of Java Native Interface (JNI), and auto-generating JNI code through Simplified Wrapper and Interface Generator (SWIG). An introduction to Bionic API, native networking. native multithreading, and the C++ Standard Template Library (STL) support. Native graphics and sound using JNI Graphics, OpenGL ES, and OpenSL ES. Debugging and troubleshooting native applications using Logging, GNU Debugger (GDB), Eclipse Debugger, Valgrind, strace, and other tools. Profiling native code using GProf to identify performance bottlenecks, and NEON/SIMD optimization from an advanced perspective, with tips and recommendations.

Book Mastering OpenCV Android Application Programming

Download or read book Mastering OpenCV Android Application Programming written by Salil Kapur and published by Packt Publishing Ltd. This book was released on 2015-07-29 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenCV is a famous computer vision library, used to analyze and transform copious amounts of image data, even in real time and on a mobile device. This book focuses on leveraging mobile platforms to build interactive and useful applications. The book starts off with an introduction to OpenCV and Android and how they interact with each other using OpenCV's Java API. You'll also discover basic image processing techniques such as erosion and dilation of images, before walking through how to build more complex applications, such as object detection, image stitching, and face detection. As you progress, you will be introduced to OpenCV's machine learning framework, enabling you to make your applications smarter. The book ends with a short chapter covering useful Android tips and tricks and some common errors and solutions that people might face while building an application. By the end of the book, readers will have gained more expertise in building their own OpenCV projects for the Android platform and integrating OpenCV application programming into existing projects.

Book Mastering Android Studio 3

Download or read book Mastering Android Studio 3 written by Kyle Mew and published by Packt Publishing Ltd. This book was released on 2017-08-31 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of Android Studio 3 to develop mobile applications faster and efficiently. About This Book Use Android Studio not just as an IDE but as a complete testing and build solution Produce customized APKs with Gradle to suit various versions of an app, such as test versions and free versions of an otherwise paid app. Explore all aspects of UI development and testing using working XML and Java examples. Learn seamless migration from Eclipse and other development platforms to Android Studio. Who This Book Is For This book targets developers, with experience of developing for Android, who are new to Android Studio or wish to migrate from another IDE such as Eclipse. This book will show you how to get the utmost from this powerful tool. What You Will Learn Create styles, themes, and material designs Set up, configure, and run virtual devices using the AVD manager Improve the design of your application using support libraries Learn about GitHub libraries Use emulators to design layouts for a wide variety of devices, including wearables. Improve application performance in terms of memory, speed, and power usage In Detail Android Studio is an Integrated Development Environment (IDE) designed for developing Android apps. As with most development processes, Android keeps resources and logic nicely separated, and so this book covers the management of imagery and other resources, and the development and testing tools provided by the IDE. After introducing the software, the book moves straight into UI development using the sophisticated, WYSIWYG layout editor and XML code to design and test complex interfaces for a wide variety of screen configurations. With activity design covered, the book continues to guide the reader through application logic development, exploring the latest APIs provided by the SDK. Each topic will be demonstrated by working code samples that can be run on a device or emulator. One of Android Studio's greatest features is the large number of third-party plugins available for it, and throughout the book we will be exploring the most useful of these, along with samples and libraries that can be found on GitHub. The final module of the book deals with the final stages of development: building and distribution. The book concludes by taking the reader through the registration and publication processes required by Google. By the time you have finished the book, you will be able to build faster, smoother, and error-free Android applications, in less time and with fewer complications than you ever thought possible. Style and approach This is a step-by-step guide with examples demonstrating how Android Studio can be used as a complete solution for developing, testing, and deploying apps from start to finish.

Book Mastering Android Development with Kotlin

Download or read book Mastering Android Development with Kotlin written by Milos Vasic and published by Packt Publishing Ltd. This book was released on 2017-11-08 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Android development using a variety of Kotlin features About This Book Leverage specific features of Kotlin to ease Android application development An illustrative guide that will help you write code based Kotlin language to build robust Android applications Filled with various practical examples build amazing Android project using Kotlin so you can easily apply your knowledge to real world scenarios Who This Book Is For The book is for developers who want to build amazing Android applications in an easy and effective way. Basic knowledge of Kotlin is assumed, but you do not need any familiarity with Android development. What You Will Learn Understand the basics of Android development with Kotlin Get to know the key concepts in Android development See how to create modern mobile applications for the Android platform Adjust your application's look and feel Know how to persist and share application database Work with Services and other concurrency mechanisms Write effective tests Migrate an existing Java-based project to Kotlin In Detail Kotlin is a programming language intended to be a better Java, and it's designed to be usable and readable across large teams with different levels of knowledge. As a language, it helps developers build amazing Android applications in an easy and effective way. This book begins by giving you a strong grasp of Kotlin's features in the context of Android development and its APIs. Moving on, you'll take steps toward building stunning applications for Android. The book will show you how to set up the environment, and the difficulty level will grow steadily with the applications covered in the upcoming chapters. Later on, the book will introduce you to the Android Studio IDE, which plays an integral role in Android development. We'll use Kotlin's basic programming concepts such as functions, lambdas, properties, object-oriented code, safety aspects, type parameterization, testing, and concurrency, which will guide you through writing Kotlin code into production. We'll also show you how to integrate Kotlin into any existing Android project. Style and approach In this book, you'll master Android development using Kotlin through real application examples. We'll introduce you to basic Android concepts and offer guidance from the first steps to the final project. In each chapter, we'll develop one important application functionality as a development milestone. As we progress, you'll become more experienced in Android and our application will progress toward a real-world product. Finally, when we complete the application's development, we'll write proper tests to ensure it's production ready.

Book Mastering OpenCV with Practical Computer Vision Projects

Download or read book Mastering OpenCV with Practical Computer Vision Projects written by Daniel Lélis Baggio and published by Packt Publishing Ltd. This book was released on 2012-12-03 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.

Book Learn C   for Android Development

Download or read book Learn C for Android Development written by Jeff Friesen and published by Apress. This book was released on 2015-02-16 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you’re new to C++ but understand some basic programming, then Learn C++ for Android Development lays the foundation for the C++ language and API fundamentals that you’ll need in order to later learn and build apps, especially game apps, using the powerful Android NDK (Native Development Kit), which is based on C++. The Android Platform is one of today’s two most popular mobile apps development platforms. It consists of mostly Java APIs. However, as fine as Java is as a platform in the Android SDK, C++ really lets you take your Android apps, and especially games, much further. Game apps using C++ become much more robust, better looking, more dynamic and better performing. C++ based Android apps are the sophisticated apps people are more willing to like and download from the Amazon Appstore or Google Play. Each of this book’s chapters provide a clear tutorial in the core knowledge and skills you’ll need with some of the chapters providing and enhancing upon a game app case study project that gives you the opportunity to reinforce your understanding of the chapter’s material. After reading and using this book, you’ll improve your potential to be a successful and profitable Android app developer for today’s increasingly competitive indie app landscape. What you’ll learn How to get started with the C++ language What are the C++ language fundamentals and object oriented language features How to master more advanced language features How to port and use the Standard Template Library (STL) or parts of it How to multithread and perform I/O optimization How to dive into the Android Native Development Kit (NDK) How to debug and perhaps do some unit testing How to build a game app case study and incorporate what you learn along the way in enhancing that game app cast study Who this book is for This book is for aspiring Android app developers, especially game developers needing the C++ skills and knowledge to build the best and most robust, dynamic and better performing game apps that sell!

Book Mastering Android Studio

Download or read book Mastering Android Studio written by Sufyan Bin Uzayr and published by Mastering Computer Science. This book was released on 2022 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to become an Android developer, this is the ultimate book for you! Nowadays, Android truly dominates the mobile OS industry because of the long list of features it comes with.

Book Mastering AndEngine Game Development

Download or read book Mastering AndEngine Game Development written by Maya Posch and published by Packt Publishing Ltd. This book was released on 2015-09-28 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.

Book Android NDK Game Development Cookbook

Download or read book Android NDK Game Development Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2013-11-25 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.

Book Android High Performance Programming

Download or read book Android High Performance Programming written by Enrique Lopez Manas and published by Packt Publishing Ltd. This book was released on 2016-08-29 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book Wide coverage of various topics that help in developing optimal applications Explore the concepts of Advanced Native Coding in depth A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn Create Android applications that squeeze the most from the limited resource capacity of devices Swap code that isn't performing Efficient memory management by identifying problems such as leaks Reap the benefits of multithreaded and asynchronous programming Maximize the security and encryption mechanisms natively provided by Android Perform efficient network operations and techniques to retrieve data from servers Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don't drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.

Book Mastering Python Forensics

    Book Details:
  • Author : Dr. Michael Spreitzenbarth
  • Publisher : Packt Publishing Ltd
  • Release : 2015-10-30
  • ISBN : 1783988053
  • Pages : 192 pages

Download or read book Mastering Python Forensics written by Dr. Michael Spreitzenbarth and published by Packt Publishing Ltd. This book was released on 2015-10-30 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the art of digital forensics and analysis with Python About This Book Learn to perform forensic analysis and investigations with the help of Python, and gain an advanced understanding of the various Python libraries and frameworks Analyze Python scripts to extract metadata and investigate forensic artifacts The writers, Dr. Michael Spreitzenbarth and Dr. Johann Uhrmann, have used their experience to craft this hands-on guide to using Python for forensic analysis and investigations Who This Book Is For If you are a network security professional or forensics analyst who wants to gain a deeper understanding of performing forensic analysis with Python, then this book is for you. Some Python experience would be helpful. What You Will Learn Explore the forensic analysis of different platforms such as Windows, Android, and vSphere Semi-automatically reconstruct major parts of the system activity and time-line Leverage Python ctypes for protocol decoding Examine artifacts from mobile, Skype, and browsers Discover how to utilize Python to improve the focus of your analysis Investigate in volatile memory with the help of volatility on the Android and Linux platforms In Detail Digital forensic analysis is the process of examining and extracting data digitally and examining it. Python has the combination of power, expressiveness, and ease of use that makes it an essential complementary tool to the traditional, off-the-shelf digital forensic tools. This book will teach you how to perform forensic analysis and investigations by exploring the capabilities of various Python libraries. The book starts by explaining the building blocks of the Python programming language, especially ctypes in-depth, along with how to automate typical tasks in file system analysis, common correlation tasks to discover anomalies, as well as templates for investigations. Next, we'll show you cryptographic algorithms that can be used during forensic investigations to check for known files or to compare suspicious files with online services such as VirusTotal or Mobile-Sandbox. Moving on, you'll learn how to sniff on the network, generate and analyze network flows, and perform log correlation with the help of Python scripts and tools. You'll get to know about the concepts of virtualization and how virtualization influences IT forensics, and you'll discover how to perform forensic analysis of a jailbroken/rooted mobile device that is based on iOS or Android. Finally, the book teaches you how to analyze volatile memory and search for known malware samples based on YARA rules. Style and approach This easy-to-follow guide will demonstrate forensic analysis techniques by showing you how to solve real-word-scenarios step by step.

Book Mastering Android Game Development

Download or read book Mastering Android Game Development written by Raul Portales and published by Packt Publishing Ltd. This book was released on 2015-06-30 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. This book is a progressive, hands-on guide to developing highly interactive and complex Android games from scratch. You will learn all the aspects of developing a game using a space shooter game as the example that will evolve with you through the chapters. You will learn all about frame-by-frame animations and resource animations. You will also create beautiful and responsive menus and dialogs and explore the different options for playing sound effects and music in Android. You will then learn the basics of creating a particle system and how to use the Leonids library. Finally, we will configure and use Google Play Services on the developer console and port our game to the big screen.

Book Mastering PyTorch

    Book Details:
  • Author : Ashish Ranjan Jha
  • Publisher : Packt Publishing Ltd
  • Release : 2024-05-31
  • ISBN : 180107996X
  • Pages : 559 pages

Download or read book Mastering PyTorch written by Ashish Ranjan Jha and published by Packt Publishing Ltd. This book was released on 2024-05-31 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master advanced techniques and algorithms for machine learning with PyTorch using real-world examples Updated for PyTorch 2.x, including integration with Hugging Face, mobile deployment, diffusion models, and graph neural networks Purchase of the print or Kindle book includes a free eBook in PDF format Key Features Understand how to use PyTorch to build advanced neural network models Get the best from PyTorch by working with Hugging Face, fastai, PyTorch Lightning, PyTorch Geometric, Flask, and Docker Unlock faster training with multiple GPUs and optimize model deployment using efficient inference frameworks Book DescriptionPyTorch is making it easier than ever before for anyone to build deep learning applications. This PyTorch deep learning book will help you uncover expert techniques to get the most out of your data and build complex neural network models. You’ll build convolutional neural networks for image classification and recurrent neural networks and transformers for sentiment analysis. As you advance, you'll apply deep learning across different domains, such as music, text, and image generation, using generative models, including diffusion models. You'll not only build and train your own deep reinforcement learning models in PyTorch but also learn to optimize model training using multiple CPUs, GPUs, and mixed-precision training. You’ll deploy PyTorch models to production, including mobile devices. Finally, you’ll discover the PyTorch ecosystem and its rich set of libraries. These libraries will add another set of tools to your deep learning toolbelt, teaching you how to use fastai to prototype models and PyTorch Lightning to train models. You’ll discover libraries for AutoML and explainable AI (XAI), create recommendation systems, and build language and vision transformers with Hugging Face. By the end of this book, you'll be able to perform complex deep learning tasks using PyTorch to build smart artificial intelligence models.What you will learn Implement text, vision, and music generation models using PyTorch Build a deep Q-network (DQN) model in PyTorch Deploy PyTorch models on mobile devices (Android and iOS) Become well versed in rapid prototyping using PyTorch with fastai Perform neural architecture search effectively using AutoML Easily interpret machine learning models using Captum Design ResNets, LSTMs, and graph neural networks (GNNs) Create language and vision transformer models using Hugging Face Who this book is for This deep learning with PyTorch book is for data scientists, machine learning engineers, machine learning researchers, and deep learning practitioners looking to implement advanced deep learning models using PyTorch. This book is ideal for those looking to switch from TensorFlow to PyTorch. Working knowledge of deep learning with Python is required.

Book Android NDK  Beginner s Guide   Second Edition

Download or read book Android NDK Beginner s Guide Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Book Mastering Redis

    Book Details:
  • Author : Jeremy Nelson
  • Publisher : Packt Publishing Ltd
  • Release : 2016-05-31
  • ISBN : 1783988193
  • Pages : 366 pages

Download or read book Mastering Redis written by Jeremy Nelson and published by Packt Publishing Ltd. This book was released on 2016-05-31 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your knowledge of Redis to the next level to build enthralling applications with ease About This Book Detailed explanation on Data structure server with powerful strings, lists, sets, sorted-sets, and hashes Learn to Scale your data with Redis Cluster's distributed setup This is a fast paced practical guide full of screenshots and real work examples to help you get to grips with Redis in no time. Who This Book Is For If you are a software developer with some experience with Redis and would now like to elevate your Redis knowledge and skills even further, then this book is for you. What You Will Learn Choose the right Redis data structure for your problem Understand Redis event-loop and implement your own custom C commands Solve complex workflows with Redis server-side scripting with Lua Configure your Redis instance for optimal memory management Scale your data in a distributed manner with Redis Cluster Improve the stability of your Redis solution using Redis Sentinel Complement your existing database and NoSQL environment with Redis Exploit a wide range of features provided by Redis to become a DevOps expert. In Detail Redis is the most popular, open-source, key value data structure server that provides a wide range of capabilities on which multiple platforms can be be built. Its fast and flexible data structures give your existing applications an edge in the development environment. This book is a practical guide which aims to help you deep dive into the world of Redis data structure to exploit its excellent features. We start our journey by understanding the need of Redis in brief, followed by an explanation of Advanced key management. Next, you will learn about design patterns, best practices for using Redis in DevOps environment and Docker containerization paradigm in detail. After this, you will understand the concept of scaling with Redis cluster and Redis Sentinel , followed by a through explanation of incorporating Redis with NoSQL technologies such as Elasticsearch and MongoDB. At the end of this section, you will be able to develop competent applications using these technologies. You will then explore the message queuing and task management features of Redis and will be able to implement them in your applications. Finally, you will learn how Redis can be used to build real-time data analytic dashboards, for different disparate data streams. Style and approach This is a hands on guide full of easy-to-follow examples, that illustrate important concepts and techniques to solve complex problems with Redis.