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EBookClubs

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Book Mark s Big Adventure Into the Virtual Zone

Download or read book Mark s Big Adventure Into the Virtual Zone written by Kimberly Morrow and published by . This book was released on 2020-06 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt: As Mark enjoys another day of being out of school for Spring Break a Coronavirus Pandemic is unleashed into the world further extending his no school days even more. While at home something strange happens that traps Mark into an unparallel universe known as the Virtual Zone. On this journey Mark encounters different animals of a prehistoric era and must find his way back home before being trapped in this dimension forever. Follow Mark on his journey of self-discovery, bravery, and adventure into the virtual zone.

Book The Little Blue Kite

    Book Details:
  • Author : Mark Z. Danielewski
  • Publisher : Pantheon
  • Release : 2019-11-05
  • ISBN : 152474770X
  • Pages : 104 pages

Download or read book The Little Blue Kite written by Mark Z. Danielewski and published by Pantheon. This book was released on 2019-11-05 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: We all have fears, but if we can’t face the small ones how will we face the big ones? Kai is afraid to fly a little blue kite. But Kai is also very, very brave, and overcoming this small fear will lead him on a great adventure. Remember: all great adventures start with one little moment. You know the one. It’s like a gentle breeze whispering in your ear what you already know by heart: not even the sky is the limit . . . The only other thing you might want to know about this book is that there are at least three ways to read it. The first way takes only a few minutes. Just follow the rainbow-colored words. The second takes only a little bit longer. Just follow the words haloed with blue and red and the rainbow words too. For the third way, just start at the beginning.

Book The Seven Beauties of Science Fiction

Download or read book The Seven Beauties of Science Fiction written by Istvan Csicsery-Ronay Jr. and published by Wesleyan University Press. This book was released on 2008 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: A major critical work from one of the preeminent voices of science fiction scholarship

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2012-12-01 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book Last Day on Mars

Download or read book Last Day on Mars written by Kevin Emerson and published by HarperCollins. This book was released on 2017-02-14 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Last Day on Mars is thrillingly ambitious and imaginative. Like a lovechild of Gravity and The Martian, it's a rousing space opera for any age, meticulously researched and relentlessly paced, that balances action, science, humor, and most importantly, two compelling main characters in Liam and Phoebe. A fantastic start to an epic new series.” —Soman Chainani, New York Times bestselling author of the School for Good and Evil series “Emerson's writing explodes off the page in this irresistible space adventure, filled with startling plot twists, diabolical aliens, and (my favorite!) courageous young heroes faced with an impossible task.” —Lisa McMann, New York Times bestselling author of the Unwanteds series It is Earth year 2213—but, of course, there is no Earth anymore. Not since it was burned to a cinder by the sun, which has mysteriously begun the process of going supernova. The human race has fled to Mars, but this was only a temporary solution while we have prepared for a second trip: a one-hundred-fifty-year journey to a distant star, our best guess at where we might find a new home. Liam Saunders-Chang is one of the last humans left on Mars. The son of two scientists who have been racing against time to create technology vital to humanity’s survival, Liam, along with his friend Phoebe, will be on the last starliner to depart before Mars, like Earth before it, is destroyed. Or so he thinks. Because before this day is over, Liam and Phoebe will make a series of profound discoveries about the nature of time and space and find out that the human race is just one of many in our universe locked in a dangerous struggle for survival.

Book Jumping for Joy

Download or read book Jumping for Joy written by Chris Scullion and published by White Owl. This book was released on 2022-09-08 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The platformer is one of the most well-loved video game genres ever, having entertained players for over 40 years. Jumping For Joy is a celebration of everything platform games have to offer, spanning their entire history. The first part of the book is a complete guide to every platform game starring Mario, Nintendo’s mascot and the most popular video game character of all time. With nearly 80 games featured in this section, it’s the definitive history of a true gaming hero. There are always two sides to every story, though, so the second part of the book focuses on every one of the 50+ platformers starring Sonic the Hedgehog, Mario’s former rival. After this it’s the book’s main course: a huge 100-page section detailing 50 other iconic and notable platform games covering the entire history of gaming, from the days of the Atari 2600 and ZX Spectrum all the way up to the Nintendo Switch, PS5 and Xbox Series X/S. Whether you’re a long-time veteran of platform gaming or a newcomer who wants to learn more about one of the most entertaining genres in video games, this is the perfect book for you. And there are some bad jokes in there too, if that’s your thing.

Book Issues in Recreation and Leisure

Download or read book Issues in Recreation and Leisure written by Donald J. McLean and published by Human Kinetics. This book was released on 2005 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to resolve a dilemma ethically is a complex skill that recreation leaders and managers must learn in order to be successful, because they face ethical issues every day. They must ask themselves, "What is the right thing to do in this situation?" "Is my decision ethical for everyone involved?" "How will my decision affect each of the stakeholders--and my career?" Teaching applied ethics requires an understanding of how moral dilemmas can be justly resolved as well as techniques and approaches to accomplish these goals. Issues in Recreation and Leisure: Ethical Decision Making guides students though this complex process of resolving real-life recreation dilemmas by presenting activities, techniques, and a field-tested three-step process. This process helps students develop sound approaches to dealing with contemporary issues in leisure and recreation. In addition, this text contains the following features: -Thematic chapters that address current major issues in recreation management, therapeutic recreation, outdoor recreation, tourism, and culture so that students can comprehend the range of issues in these diverse areas of recreation -Eight case studies based on current dilemmas from a variety of recreation and leisure settings, providing students with valuable practice in applying the three-step method for resolving ethical dilemmas -Learning activities in each chapter that help students apply leisure philosophy to resolve dilemmas Part I explores ethics in leisure services and examines how dilemmas are naturally solved. It covers ethical theory and introduces a three-step method that can be widely applied. Students learn how recreation professionals worked through an actual dilemma and how their problem-solving strategies affect their solutions and their careers. Part II presents real-life dilemmas common to a variety of leisure management areas, ethical issues in therapeutic recreation, and problems in outdoor education. The authors also tackle various issues surrounding tourism, including culture, sex tourism, the natural environment, and virtual tourism. Part III contains a consideration of professionalism in parks and recreation and related fields, a peek into the future, and eight contemporary case studies drawn from leisure services fields. These case studies test students' abilities to apply ethical problem solving by using the three-step method presented earlier in the book. The studies present issues in four major areas of recreation and leisure. Issues in Recreation and Leisure: Ethical Decision Making provides new insights into the recreation and leisure profession. It comes with a flexible format that can be used for one- to three-credit-hour courses in recreation issues. It arms students with the theory and knowledge they need for ethically resolving dilemmas. As such, it prepares them to make a difference as effective leisure service providers.

Book Mechanical Response of Composites

Download or read book Mechanical Response of Composites written by Pedro P. Camanho and published by Springer Science & Business Media. This book was released on 2008-06-20 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Themethodologyfordesigninghigh-performancecompositestructuresisstill evo- ing. The complexity of the response of composite materials and the dif?culties in predicting the composite material properties from the basic properties of the c- stituents result in the need for a well-planned and exhaustive test program. The recommended practice to mitigate the technological risks associated with advanced composite materials is to substantiate the performance and durability of the design in a sequence of steps known as the Building Block Approach. The Building Block Approach ensures that cost and performance objectives are met by testing greater numbers of smaller, less expensive specimens. In this way, technology risks are assessed early in the program. In addition, the knowledge acquired at a given level of structural complexity is built up before progressing to a level of increased complexity. Achieving substantiation of structural performance by testing alone can be p- hibitively expensive because of the number of specimens and components required to characterize all material systems, loading scenarios and boundary conditions. Building Block Approachprogramscan achieve signi?cant cost reductionsby se- ing a synergy between testing and analysis. The more the development relies on analysis, the less expensive it becomes. The use of advanced computational models for the prediction of the mechanical response of composite structures can replace some of the mechanical tests and can signi?cantly reduce the cost of designing with composites while providing to the engineers the information necessary to achieve an optimized design.

Book The Medium of the Video Game

Download or read book The Medium of the Video Game written by Mark J. P. Wolf and published by University of Texas Press. This book was released on 2010-07-22 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium. The book begins with an attempt to define what is meant by the term "video game" and the variety of modes of production within the medium. It moves on to a brief history of the video game, then applies the tools of film studies to look at the medium in terms of the formal aspects of space, time, narrative, and genre. The book also considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It closes with a list of video game research resources for further study.

Book The Films of John Carpenter

Download or read book The Films of John Carpenter written by John Kenneth Muir and published by McFarland. This book was released on 2015-09-15 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: The films of John Carpenter cover a tremendous range and yet all bear his clear personal stamp. From the horrifying (Halloween) to the touching (Starman) to the controversial (The Thing) to the comic (Big Trouble in Little China), his films reflect a unique approach to filmmaking and singular views of humanity and American culture. This analysis of Carpenter's films includes a historical overview of his career, and in-depth entries on each of his films, from 1975's Dark Star to 1998's Vampires. Complete cast and production information is provided for each. The book also covers those films written and produced by Carpenter, such as Halloween II and Black Moon Rising, as well as Carpenter's work for television. Appendices are included on films Carpenter was offered but turned down, the slasher films that followed in the wake of the highly-successful Halloween, the actors and characters who make repeated appearances in Carpenter's films, and ratings for Carpenter's work. Notes, bibliography, and index are included.

Book More Than Meets the Eye

Download or read book More Than Meets the Eye written by Bob Rehak and published by NYU Press. This book was released on 2018-03-13 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: A rare look at the role of special effects in creating fictional worlds and transmedia franchises From comic book universes crowded with soaring superheroes and shattering skyscrapers to cosmic empires set in far-off galaxies, today’s fantasy blockbusters depend on visual effects. Bringing science fiction from the studio to your screen, through film, television, or video games, these special effects power our entertainment industry. More Than Meets the Eye delves into the world of fantastic media franchises to trace the ways in which special effects over the last 50 years have become central not just to transmedia storytelling but to worldbuilding, performance, and genre in contemporary blockbuster entertainment. More Than Meets the Eye maps the ways in which special effects build consistent storyworlds and transform genres while traveling from one media platform to the next. Examining high-profile franchises in which special effects have played a constitutive role such as Star Trek, Star Wars, The Matrix, and The Lord of the Rings, as well as more contemporary franchises like Pirates of the Caribbean and Harry Potter, Bob Rehak analyzes the ways in which production practices developed alongside the cultural work of industry professionals. By studying social and cultural factors such as fan interaction, this book provides a context for understanding just how much multiplatform storytelling has come to define these megahit franchises. More Than Meets the Eye explores the larger history of how physical and optical effects in postwar Hollywood laid the foundation for modern transmedia franchises and argues that special effects are not simply an adjunct to blockbuster filmmaking, but central agents of an entire mode of production.

Book The False Prince

    Book Details:
  • Author : Jennifer A. Nielsen
  • Publisher : Scholastic UK
  • Release : 2012-06-07
  • ISBN : 1407135295
  • Pages : 311 pages

Download or read book The False Prince written by Jennifer A. Nielsen and published by Scholastic UK. This book was released on 2012-06-07 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you love the danger and sword-fighting of MERLIN, you'll like this! In a discontent kingdom, civil war is brewing. To unify the divided people, Conner, a nobleman of the court, devises a cunning plan to find an impersonator of the king's long-lost son and install him as a puppet prince. Four orphans are recruited to compete for the role, including a defiant boy named Sage. Sage knows that Conner's motives are more than questionable, yet his life balances on a sword's point - he must be chosen to play the prince or he will certainly be killed. As Sage's journey continues, layer upon layer of treachery and deceit unfold, until finally a truth is revealed that proves more dangerous than all of the lies put together.

Book Cinema  The time image

Download or read book Cinema The time image written by Gilles Deleuze and published by U of Minnesota Press. This book was released on 1986 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the theoretical implications of the cinematographic image based on Henri Bergson's theories

Book Ready Player Two

    Book Details:
  • Author : Ernest Cline
  • Publisher : Ballantine Books
  • Release : 2020-11-24
  • ISBN : 1524761338
  • Pages : 385 pages

Download or read book Ready Player Two written by Ernest Cline and published by Ballantine Books. This book was released on 2020-11-24 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.

Book PTSD and Folk Therapy

Download or read book PTSD and Folk Therapy written by John Paul Wallis and published by Rowman & Littlefield. This book was released on 2019-09-06 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using war memoirs, war journalism, and the personal experiences of John Paul Wallis as a Marine with two tours of duty in Iraq, Wallis and Mechling analyze the folklore shared by male warriors in the combat zone to understand how the traditional everyday practices of these men in groups serve as a form of psychological first aid for relieving the symptoms associated with the stress of living, working, and fighting in the combat zone. The authors study how boys and men are socialized in American culture, the context for their examining the folk traditions, including pet-keeping, rough-and-tumble play fighting, video game play, masturbation, dark play, and deep play.

Book Dramatic Mirror of Motion Pictures and the Stage

Download or read book Dramatic Mirror of Motion Pictures and the Stage written by and published by . This book was released on 1918 with total page 956 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Antlered Ship

    Book Details:
  • Author : Dashka Slater
  • Publisher : Frances Lincoln Children's Books
  • Release : 2018-09-26
  • ISBN : 1786031051
  • Pages : 48 pages

Download or read book The Antlered Ship written by Dashka Slater and published by Frances Lincoln Children's Books. This book was released on 2018-09-26 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: An inquisitive fox sets off on a seafaring voyage with a crew of deer and pigeons in this enchanting tale of friendship and adventure. Marco the fox has a lot of questions, like: how deep does the sun go when it sinks into the sea? And why do birds have such lizardy feet? But none of the other foxes share his curiosity. So when a magnificent ship adorned with antlers and with a deer for a captain arrives at the dock looking for a crew, Marco volunteers, hoping to find foxes who are as inquisitive as he is that can answer his questions. The crew finds adventure and intrigue on their journey. And, at last, Marco finds the answer to his most important question of all: What's the best way to find a friend you can talk to?