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EBookClubs

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Book Making Puzzle Browser Games with Phaser V2

Download or read book Making Puzzle Browser Games with Phaser V2 written by Stephen Gose and published by . This book was released on 2018-05 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Puzzle Games with Phaser v2 Series is a tutorial hands-on guide for creating online games using both Phaser versions 2.6.2 and the community released editions. This tutorial is a single chapter focused on building a Jigsaw and Slider Puzzle games and mechanics into 2 styles of puzzle games! It is only one chapter in a series of 16 great classic game mechanics techniques. I decided to sell each chapter separately. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets from the book website to add your own modification. Making Puzzle Games is book 8 in this series and contains several sections. It starts with a Game Overview of the goals, game ludology, workstation set-up and generation tools. In a matter of hours, you will have a working game prototype for this game's mechanics. All that remains is to add your own artwork and additional game features; then over the next few days, you will have a completed game ready to deploy in any "apps" stores. You'll find detailed working examples, with dozens of illustrations and many concepts you can freely apply to your own gaming projects. All the source code annotations enhance the book's explanation. What you'll learn: By the end of this workbook, you'll have integrated into your own game designs: - Adopted processes for business project management and agile software development. - Organized a standard file structure for developing games in general; - Used a blank game template to scaffold further game projects; - Imported resources and game assets; - Displayed, animated and moved game avatars on various screen renderings; - Deployed heads-up display (HUD) on game scenes both inside and outside the canvas; - Used customized web fonts; - Incorporated multiple game-inputs (touch, multi-touch, accelerometer, mouse, and keyboard); - Rendered several physics systems in v2; - Included graphics effects (gfx) (particle systems, rotations, fades, shaders and more); - Created and managed game state-phases; - Managed permanent game assets across state-phases; - Optimized your game for various mobile devices; - Integrated 3rd-party scripts, plug-ins, and services for v2. - Deploy single- and multi-player games. - Web Sockets demystified for scalable massive online game deployments. Who This Book Is For: Students of -- and professionals in -- game art and animations with some experience in HTML5 and JavaScript who want to enhance -- or begin learning -- the essential techniques of game programming skills in both the Phaser v2.x.x official and community editions. If you are interested in making Puzzle Games, especially for the mobile market, then Making Puzzle Games Series is a perfect choice.

Book Make Your Own PuzzleScript Games

Download or read book Make Your Own PuzzleScript Games written by Anna Anthropy and published by No Starch Press. This book was released on 2019-11-12 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

Book Making Puzzle Browser Games

    Book Details:
  • Author : Stephen Gose
  • Publisher : Independently Published
  • Release : 2018-05
  • ISBN :
  • Pages : 190 pages

Download or read book Making Puzzle Browser Games written by Stephen Gose and published by Independently Published. This book was released on 2018-05 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to create online "Puzzle" games using the methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish this chapter, you will have a production pipeline ready to create as many different "JigSaw & Slider" Puzzle games as your imagination can dream of!You'll also get bonus content, download examples, game variations, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes. General Game Licenses are included in the purchased book.I would like to guide you in creating several types of "Puzzle" game mechanics using an innovative approach with Phaser III. We will use the game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this workbook, you should have a fully functional "Puzzle" game - not just a copy of my game, but your very own product using your own gaming assets. There is a supporting website where you can download the bonus content included with your workbook's purchase. This extraordinarily comprehensive guide will teach you how to: - Use either the Phaser JS Gaming Framework either v2.x.x or v3.16+.- How to integrate "Puzzle" game mechanics into other game genres such as Detective adventure and spy stories!- Use your game as a "Progressive Web Application" or "Single Page Web Application" for any device.- Analyze current business demand for this game's genre, how and where to deploy it.- Automatically generate various game board features.If you have any feedback or suggestions please join our email listing or participate in the forum for this course!

Book Puzzle Baron s Logic Puzzles

Download or read book Puzzle Baron s Logic Puzzles written by Puzzle Baron and published by National Geographic Books. This book was released on 2010-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get your brain working with 200 grid-based logic puzzles from the Puzzle Baron! Filled with complex and fun brain teasers that range in difficulty, this book will put your mind into overdrive with hours of brain-challenging fun. Using the given backstory and list of clues, readers use pure logic to deduce the correct answer for each fiendishly tricky puzzle in Puzzle Baron's Logic Puzzles. Bring out your competitive side and check your stats against the average completion time, the record completion time, and the percentage of people who finish the puzzle. Check your work against the answer key and see how logical you really are! Perfect for adults or children, Puzzle Baron's Logic Puzzles is the ultimate challenge for those who love piecing clues and facts together. The brain is a wonderful thing to tease!

Book The Puzzle Instinct

Download or read book The Puzzle Instinct written by Marcel Danesi and published by Indiana University Press. This book was released on 2004-02-20 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Humans are the only animals who create and solve puzzles--for the sheer pleasure of it--and there is no obvious genetic reason why we would do this. Marcel Danesi explores the psychology of puzzles and puzzling, with scores of classic examples. His pioneering book is both entertaining and enlightening." --Will Shortz, Crossword Editor, The New York Times "... Puzzle fanatics will enjoy the many riddles, illusions, cryptograms and other mind-benders offered for analysis." --Psychology Today "... a bristlingly clear... always intriguing survey of the history and rationale of puzzles.... A] splendid study...." --Knight Ridder Newspapers

Book Make Your Own PuzzleScript Games

Download or read book Make Your Own PuzzleScript Games written by Anna Anthropy and published by No Starch Press. This book was released on 2019-11-12 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fun introduction to game development by well-known game designer using PuzzleScript, a free online tool for creating puzzles/platform games. PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games--no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds Write rules that define how objects interact Add obstacles like laser guns and guards Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks!

Book Fundamentals of Puzzle and Casual Game Design

Download or read book Fundamentals of Puzzle and Casual Game Design written by Ernest W. Adams and published by Pearson Education. This book was released on 2014 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.

Book Brain Games Mini   Games and Puzzles on the Go

Download or read book Brain Games Mini Games and Puzzles on the Go written by Publications International Ltd. and published by . This book was released on 2021-02-18 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel trivia, games, and more family fun to make the miles fly by! This activity book is chock-full of mazes, puzzles, word searches, and travel games. You'll find suggestions and explanations for games to play, game boards for Tic Tac Toe, Bingo, Hangman, Connect the Dots, and other classic games. More than 140 puzzles and activities! For all ages and for groups or individuals. Portable for road trips, airplane flights or train rides. Answer key found at the back of the book. 256 pages * This is an alternate cover of ISBN-13: 978-1645582120 Brain Games Mini - Travel Games and Puzzles, content is the same

Book Puzzle Craft

    Book Details:
  • Author : Mike Selinker
  • Publisher : Puzzlewright
  • Release : 2013-04-02
  • ISBN : 9781402779244
  • Pages : 0 pages

Download or read book Puzzle Craft written by Mike Selinker and published by Puzzlewright. This book was released on 2013-04-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Solving puzzles is fun, but the real challenge lies in creating them. "Puzzlecraft" has been a popular series in Games magazine for years, and now all the instructions have been compiled and updated (along with brand-new sample puzzles) to teach you everything you need to know to construct puzzles of all kinds, from crosswords to word searches to sudoku. Guided by Mike Selinker and Thomas Snyder, two pros who really know their stuff, you'll be making puzzles and entertaining your friends in no time.

Book Game Design Deep Dive  Horror

Download or read book Game Design Deep Dive Horror written by Joshua Bycer and published by CRC Press. This book was released on 2021-10-07 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.

Book Women in Tech

Download or read book Women in Tech written by Tarah Wheeler and published by Sasquatch Books. This book was released on 2016-03-29 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Jam packed with insights from women in the field,” this is an invaluable career guide for the aspiring or experienced female tech professional (Forbes). As the CEO of a startup, Tarah Wheeler is all too familiar with the challenges female tech professionals face on a daily basis. That’s why she’s teamed up with other high-achieving women within the field—from entrepreneurs and analysts to elite hackers and gamers—to provide a roadmap for women looking to jump-start, or further develop, their tech career. In an effort to dismantle the unconscious social bias against women in the industry, Wheeler interviews professionals like Brianna Wu (founder, Giant Spacekat), Angie Chang (founder, Women 2.0), Keren Elazari (TED speaker and cybersecurity expert), Katie Cunningham (Python educator and developer), and Miah Johnson (senior systems administrator) about the obstacles they have overcome to do what they love. Their inspiring personal stories are interspersed with tech-focused career advice. Readers will learn: • the secrets of salary negotiation • the best format for tech resumes • how to ace a tech interview • the perks of both contracting (W-9) and salaried full-time work • the secrets of mentorship • how to start your own company • and much more! BONUS CONTENT: Perfect for its audience of hackers and coders, Women in Tech also contains puzzles and codes throughout—created by Mike Selinker (Lone Shark Games), Gabby Weidling (Lone Shark Games), and cryptographer Ryan “LostboY” Clarke—that are love letters to women in the industry. A distinguished anonymous contributor created the Python code for the cover of the book, which references the mother of computer science, Ada Lovelace. Run the code to see what it does!

Book Making Photo Hunt Browser Games

Download or read book Making Photo Hunt Browser Games written by Stephen Gose and published by . This book was released on 2017-08-05 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Hidden Objects" and "Find the Difference" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.Discover how to create online "Hidden Picture" games using the methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish this chapter, you will have a production pipeline ready to create as many different "hidden object" games as your imagination can dream of!You'll also get bonus content, download examples, game variations, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes.I would like to guide you in creating several types of "Hidden Picture Puzzle" game mechanics. We will use the game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this workbook, you should have a fully functional "Hidden Objects" game - not just a copy of my game, but your very own product using your own gaming assets. There is a supporting website where you can download the bonus content included with your workbook's purchase.

Book Puzzlesnacks

    Book Details:
  • Author : Eric Berlin
  • Publisher : Tiller Press
  • Release : 2019-07-30
  • ISBN : 198213156X
  • Pages : 160 pages

Download or read book Puzzlesnacks written by Eric Berlin and published by Tiller Press. This book was released on 2019-07-30 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: From puzzlemaster Eric Berlin, a collection of more than 100 small yet satisfying puzzles that go way beyond the crossword. There are few things more satisfying than solving a tricky puzzle. Even when you don’t know the answer right away and consider giving up, you persevere, filling in letters, and then—A-HA!—your brain lights up with joy. But just as you might not want a big, heavy meal, you may also not want to spend hours on a complex puzzle. Sometimes, you just want a bite-size brainteaser. In Puzzlesnacks, you can choose from 39 different types of puzzles—from quick and easy to a bit more challenging. Featuring a stimulating collection of conundrums, including hints to get you started on solving many of them (and answers provided at the back of the book), this is the perfect book for satisfying your puzzle craving at any level. Puzzles are the pathway to clearer, more logical thinking, as well as better problem-solving skills. So find your new favorite type of puzzle with this ultimate collection that provides hours of brainteasing fun!

Book Sunday Crosswords

    Book Details:
  • Author : Stanley Newman
  • Publisher : Random House Puzzles & Games
  • Release : 2000-08-15
  • ISBN : 9780812933550
  • Pages : 0 pages

Download or read book Sunday Crosswords written by Stanley Newman and published by Random House Puzzles & Games. This book was released on 2000-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fifty entertaining Sunday-size puzzles, edited by Stanley Newman, that originally appeared in the New York newspaper Newsday and in syndication all over the country.

Book The Everything Kids  Math Puzzles Book

Download or read book The Everything Kids Math Puzzles Book written by Meg Clemens and published by Everything. This book was released on 2003-06-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stump your friends and family with this fun, challenging math puzzle book! Who knew that math could be so cool? Crammed with games, puzzles, and trivia, The Everything Kids’ Math Puzzles Book puts the fun back into playing with numbers! If you have any fear of math—or are just tired of sitting in a classroom—The Everything Kids’ Math Puzzles Book provides hours of entertainment. You’ll get so caught up in the activities, you won’t even know you’re learning! Inside, you’ll be able to: -Decode hidden messages using Roman numerals -Connect the dots using simple addition and subtraction -Learn to create magic number squares -Use division to answer musical riddles -Match the profession to numerical license plates

Book Escape the Game

    Book Details:
  • Author : Adam Clare
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-08-03
  • ISBN : 9781536826852
  • Pages : 0 pages

Download or read book Escape the Game written by Adam Clare and published by Createspace Independent Publishing Platform. This book was released on 2016-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Escape rooms are a new, fun and immersive way for people to play. They provide a venue for players to work together to overcome an exciting challenge -- a challenge you will make. Escape rooms are sometimes known as escape games, exit games, puzzle rooms, adventure rooms, riddle rooms, and other names. --Page 11.

Book Brick x Brick

Download or read book Brick x Brick written by Adam Ward and published by Penguin. This book was released on 2020-12-01 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join the "Bob Ross of LEGO" in constructing cool creations with this how-to guide that brings legendary builds to life! Looking for something a little more exciting than your average LEGO® guide? You're in luck! Not only does this spectacular book offer step-by-step instructions for fun builds and crafts, it also includes intriguing trivia, micro challenges, and advice to boost your creative confidence. You'll also learn all about the author, Adam Ward, a professional artist who hosts the popular YouTube series Brick x Brick--and who wants you to become the best builder you can be. With a difficulty rating provided for each build, this is the perfect pick for LEGO® lovers of every skill-level. Get ready to make a masterpiece!