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EBookClubs

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Book Macromedia Flash MX Professional 2004 Kick Start

Download or read book Macromedia Flash MX Professional 2004 Kick Start written by William B. Sanders and published by Sams Publishing. This book was released on 2004 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation A concise, hands-on guide for programmers who need to learn how to use Flash. Programmers are increasingly needing to use Flash to develop user interfaces and media-rich applications. Flash presents a programmer with complex tools and programmers new to Flash will need a book to accustom them to the Flash API. This book has a practical, hands-on approach to get the reader up-to-speed to build engaging graphics and applications. Programmers increasingly use Flash to create database-driven, media-rich applications. On the Web or stand-alone, Flash applications are interactive and, therefore, Flash is becoming more and more attractive as a programming environment. Because of its complexity, programmers new to Flash have a real need for a concise, practical guide that puts them in control. nbsp; nbsp;

Book Macromedia Flash MX Professional 2004 for Server Geeks

Download or read book Macromedia Flash MX Professional 2004 for Server Geeks written by Nate Weiss and published by New Riders Publishing. This book was released on 2004 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Server geeks, take heart: If you re sick of wading through pages of animation and graphics instruction just to find the nugget of info that s relevant to you, you now have an alternative! This volume leaves the designing to the designers and instead focuses on the core concepts that you (as a programmer and developer) need to master to create rich user interfaces, online advertising, enterprise application front ends, and more with Flash MX Pro 2004. By providing advanced functionality for creating sophisticated interactive content, rich Internet applications, pro-quality video, and easy device deployment, Flash MX 2004 Pro offers an ideal development environment and one that s being widely adopted across the Web. Using hands-on projects including two real-world applications and exercises to reinforce learning, author Nate Weiss delivers important quick-start information for those new to Flash MX development and goes in depth for veterans. A companion Web site includes downloadable code, links to the working applications developed through the book s exercises, and video demos.

Book Flash MX 2004 Games

    Book Details:
  • Author : Nik Lever
  • Publisher : CRC Press
  • Release : 2012-11-12
  • ISBN : 1136144544
  • Pages : 435 pages

Download or read book Flash MX 2004 Games written by Nik Lever and published by CRC Press. This book was released on 2012-11-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Book Flash MX 2004 Savvy

    Book Details:
  • Author : Ethan Watrall
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 0782150918
  • Pages : 861 pages

Download or read book Flash MX 2004 Savvy written by Ethan Watrall and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 861 pages. Available in PDF, EPUB and Kindle. Book excerpt: savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Macromedia Flash MX 2004

    Book Details:
  • Author : Brian Underdahl
  • Publisher : McGraw Hill Professional
  • Release : 2003
  • ISBN : 9780072229202
  • Pages : 754 pages

Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by McGraw Hill Professional. This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.

Book Macromedia Flash MX Professional 2004 Unleashed

Download or read book Macromedia Flash MX Professional 2004 Unleashed written by David Vogeleer and published by . This book was released on 2004 with total page 913 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Flash is the key to designing and delivering low-bandwidth animations, presentations, and Web sites. It is also a full-fledged programming API with scripting capabilities and server-side connectivity enabling the creation of engaging applications, sophisticated Web interfaces, and interactive training courses. Flash has the ability to easily integrate with, and add interactivity to, complex media types with powerful and intuitive tools. Developers can rapidly develop high performance, accessible content using pre-assembled building blocks; and they can expand their authoring capabilities with custom extensions from independent developers. Macromedia Flash MX Professional 2004 Unleashed covers these high-end topics, providing a solid and complete reference for developers. The fundamentals are covered quickly in the first part of the book, while the majority of the content is devoted to the intermediate to advanced developers who need to learn about ActionScript and how Flash works with middleware, such as ColdFusion, ASP, and XML.

Book Macromedia Flash MX 2004 Killer Tips

Download or read book Macromedia Flash MX 2004 Killer Tips written by Shane Elliott and published by New Riders. This book was released on 2003-11-14 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and even quality) by providing shortcuts, tips, and little-known tricks that will surprise even the most experienced Flash MX 2004 user. Built on the premise that "Speed Kills", readers will get faster at manipulating Flash MX 2004 and have more time to be creative in their design and their code. Author Shane Elliott has assembled almost 300 tips to help readers with creating effects and animations, ActionScript, components, optimization, and a host of other topics.

Book Information Systems  Modeling  Development  and Integration

Download or read book Information Systems Modeling Development and Integration written by Jianhua Yang and published by Springer Science & Business Media. This book was released on 2009-04-17 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: UNISCON 2009 (United Information Systems Conference) was the third conf- ence in the series that is based on the idea to pool smaller but highly interesting scienti?c events on information systems into one large conference. Here, people from di?erent scienti?c backgrounds can present their research results, share their ideas and discuss future trends in these various areas. UNISCON 2009 was held in Sydney, Australia in the University of Western Sydney, Campbelltown Campus. In 2009 the following scienti?c events were held under the umbrella of UNISCON 2009: th – 8 International Conference on Information Systems Technology and Its Applications (ISTA 2009) th – 8 International Workshop on Conceptual Modelling Approaches for e- Business (eCOMO 2009) – Second Workshop on Model-Based Software and Data Integration (MBSDI 2009) We received 115 papers for the three events. Papers were submitted from over 25 countries. After a rigorous review process, 39 papers were accepted as full papers and 14 papers as short papers for presentation at the conference and published in these proceedings. In addition to the above three events, we also organized a Doctoral Cons- tium to provide a forum for doctoral students to get feedback from experts in the area about their research projects.

Book Macromedia Flash MX 2004 Game Design Demystified

Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

Book Macromedia Flash MX 2004

Download or read book Macromedia Flash MX 2004 written by Rebecca Ross and published by . This book was released on 2004 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you re ready to begin integrating video, text, audio, and graphics into dynamic, interactive Web sites using Macromedia s Flash MX 2004, this is the place to start. As the official Macromedia guide to its motion-graphics and animation powerhouse, this volume uses a series of hands-on projects to provide a firm foundation in every aspect of Flash MX 2004 use: from graphics, animation, video, and text to ActionScript fundamentals and dynamic data integration. Simple step-by-step instructions peppered with plenty of visuals and a CD that includes lesson files and a trial version of Flash MX 2004 leave you with a solid understanding of basic Flash development and design. In the process you ll learn about all that s new in Flash MX 2004 from its redesigned interface to its improved scripting language, better text tools, native support for PDF and EPS formats, first-ever third-party extensions, and more. You ll even learn how to build movies that integrate with dynamic data, stream video, and include forms that ask for user input.

Book Macromedia Flash MX 2004

Download or read book Macromedia Flash MX 2004 written by Rosanna Yeung and published by . This book was released on 2004 with total page 996 pages. Available in PDF, EPUB and Kindle. Book excerpt: You¿ve seen its potential¿its new extensible architecture, its faster run-time performance, its redesigned interface. Now it¿s time to tap it! When you¿re ready to sit down with a trusted instructor and learn the ins and outs of Macromedia¿s extensive upgrade to its popular interactive tool Flash MX 2004, this is the place to turn. Using lessons based on real-life projects, this friendly guide takes you by the hand and leads you through the world of Flash MX 2004, covering its new interface, its drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, ActionScript, sound, components and forms, video, and more. You can follow the book¿s clear, step-by-step exercises at your own pace and view the techniques in action on the accompanying CD¿s QuickTime tutorials. (The CD also includes project and sample files.) In next to no time, you¿ll be integrating video, text, audio, and graphics into immersive, rich experiences with Flash MX 2004.

Book Flash MX 2004 ActionScript Bible

Download or read book Flash MX 2004 ActionScript Bible written by Robert Reinhardt and published by John Wiley & Sons. This book was released on 2004-04-28 with total page 986 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool

Book Macromedia Flash MX Professional 2004 Unleashed

Download or read book Macromedia Flash MX Professional 2004 Unleashed written by Vogeleer and published by Pearson Education India. This book was released on with total page 916 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dreamweaver MX 2004 Solutions

Download or read book Dreamweaver MX 2004 Solutions written by Ethan Watrall and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Dreamweaver Skills and Solutions, Made Easy Dreamweaver MX 2004 Solutions was created for results-oriented Dreamweaver users who seek practical instruction on everyday techniques and speedy resolutions to persistent problems. Author/instructor Ethan Watrall applies his effective, no-nonsense teaching style to each of this book's dozens of step-by-step solutions, demystifying the most vital and potentially troublesome topics. Beginners can walk through the full gamut of tasks, while seasoned users can dip in and quickly find answers to specific questions. Whether you're a web designer or developer, a graphic designer or project manager, this book will get you to the heart of the discrete skills you need to construct impressive web pages with Dreamweaver. Learn the ins and outs of Dreamweaver MX 2004, including how to: Build good-looking, sensible tables and frames Save time with templates, library items, and digital assets Master JavaScript behaviors, CSS, and layers Handcraft HTML and XHTML code Make full use of the Tag Inspector, Tag Chooser, and Tag Library Design sophisticated forms for collecting user information Effectively manage your site with Site Window and Site Reports Extend Dreamweaver with extensions, custom shortcuts, and commands Establish database connections for ColdFusion, ASP, ASP.NET, JSP, and PHP And much more... Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Macromedia Flash MX 2004 For Dummies

Download or read book Macromedia Flash MX 2004 For Dummies written by Ellen Finkelstein and published by For Dummies. This book was released on 2003-10-24 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for the novice to the Flash MX 22004 computer game.

Book Macromedia Flash MX 2004 Magic

Download or read book Macromedia Flash MX 2004 Magic written by Michelangelo Capraro and published by New Riders Publishing. This book was released on 2004 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: In these pages, Flash wizards Capraro, McAlester, and several other experts draw on their own professional experience to offer 12 real-world projects that let readers explore Flash MX 2004 at their leisure. By working through the step-by-step tutorials, whose project files and code are on the accompanying CD, users will soon be finding their way around all of Flash MX 2004Us new features.

Book Macromedia Flash MX 2004 Advanced for Windows and Macintosh

Download or read book Macromedia Flash MX 2004 Advanced for Windows and Macintosh written by Russell Chun and published by . This book was released on 2004 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a professional Flash developer, nobody knows more about Flash MX 2004 than you or at least they better not! To make sure they don't, you need this task-based guide. By applying the popular Visual QuickStart format--easy, step-by-step instructions and loads of visual aids--to more complex topics, this guide offers the quickest, easiest way to get up to speed on the advanced Flash features that can make or break a project. You'll find straight-ahead, concise explanations of all the animation, navigation, and interactivity techniques you'll need to master to create dynamic Web sites with Flash. You'll also find complete coverage of all that's new in Flash MX 2004: essential ActionScript 2.0 commands and standards, expanded support for rich media, a streamlined user interface, and more. By emphasizing methodology and problem solving over features inventories and long, techie discussions, this guide teaches Flash the way you use it--dynamically, interactively, and to get a job done!