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Book Logo Lab

    Book Details:
  • Author : Christopher Simmons
  • Publisher : HOW Books
  • Release : 2005-07
  • ISBN :
  • Pages : 148 pages

Download or read book Logo Lab written by Christopher Simmons and published by HOW Books. This book was released on 2005-07 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a look inside... ...And get the inside scoop on a variety of logo processes, from concept to completion. Follow author Christopher Simmons as he interviews the designers and clients of 18 well-known logos. He investigates the stages of logo completion, shares sketches, conducts in-depth interviews, documents the approval process, and provides commentary and analysis. Why is one process suitable for one client or industry, and not for another? How do different designers address different problems? How can different projects be approached in similar ways? Find the answers inside, along with outstanding examples of logos that really work. Queer Eye for the Straight Guy The Houston Texans Taylor Guitars Noche restaurant NYC2012 Olympic bid Estrus records Converse The Georgia Music Hall of Fame By giving the reader a behind-the-scenes peek at how both corporate giants and low-budget operations acquire winning logos, this book is a practical and inspiring reference for any designer.

Book Never Mind the Laptops

Download or read book Never Mind the Laptops written by Bob Johnstone and published by iUniverse. This book was released on 2003 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: "What we all hope for our children's education is undiminished curiosity and creativeness, and solid practical preparation for adult work. Today, there's no doubt that easy access to computers is vital for students. Bob Johnstone has brilliantly and passionately told the story of the worldwide struggle to make today's equivalent of the pencil accessible to all students." -Victor K. McElheny, author of "Watson and DNA" If every kid had a laptop computer, what would difference would it make to their learning? And to their prospects? Today, these are questions that all parents, teachers, school administrators, and politicians must ask themselves. Bob Johnstone provides a definitive answer to the conundrum of computers in the classroom. His conclusion: we owe it to our kids to educate them in the medium of their time. In this book he tells the extraordinary story of the world's first laptop school. How daring educators at an independent girls' school in Melbourne, Australia, empowered their students by making laptops mandatory. And how they solved all the obstacles to laptop learning, including teacher training. Their example spread to thousands of other schools worldwide. Especially in America, where it inspired the largest educational technology initiative in US history-the State of Maine issuing laptops to every seventh-grader in its public school system. This lively, intriguing, anecdote-rich account is based on hundreds of interviews. In it, you'll meet the visionary leaders, inspirational principals, heroic teachers, and their endlessly-surprising students who showed what computers in the classroom are really for.

Book Interactive Problem Solving Using Logo

Download or read book Interactive Problem Solving Using Logo written by Heinz-Dieter Boecker and published by Routledge. This book was released on 2014-05-22 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is unique in that its stress is not on the mastery of a programming language, but on the importance and value of interactive problem solving. The authors focus on several specific interest worlds: mathematics, computer science, artificial intelligence, linguistics, and games; however, their approach can serve as a model that may be applied easily to other fields as well. Those who are interested in symbolic computing will find that Interactive Problem Solving Using LOGO provides a gentle introduction from which one may move on to other, more advanced computational frameworks or more formal analysis. What is of primary importance, however, is the text's ability -- through its presentation of rich, open-ended problems -- to effectively cultivate crucial cognitive skills.

Book Education Technology Power

    Book Details:
  • Author : Michael W. Apple
  • Publisher : State University of New York Press
  • Release : 1998-07-10
  • ISBN : 0791497674
  • Pages : 280 pages

Download or read book Education Technology Power written by Michael W. Apple and published by State University of New York Press. This book was released on 1998-07-10 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is the enormous financial investment school districts are making in computing technology a good idea? With a focus on educational computing, Education/Technology/Power examines how technological practices align with or subvert existing forms of dominance.

Book Resources in Education

Download or read book Resources in Education written by and published by . This book was released on 1982 with total page 1200 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 999 Logo Design Elements

Download or read book 999 Logo Design Elements written by Daniel Donnelly and published by . This book was released on 2011 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each logo element in 999 Logo Design Elements is a distinct and standalone piece that offers designers the capability to develop hundreds of thousands of logo variations on themes. The elements include banners, arrows, ovals, swooshes, geometric shapes, and hundreds of creative parts that can be pulled together to create original logo designs. Featured throughout the book are examples of logos and identities built with elements from the book.also includes links to all of the resources included in the book for easy access to books, tutorials, and websites focused on logo design. Graphic editing software, such as Adobe Photoshop(R) and Illustrator(R), are required.

Book Discovering the musical mind

Download or read book Discovering the musical mind written by Jeanne Bamberger and published by OUP Oxford. This book was released on 2013-10-10 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following her distinguished earlier career as a concert pianist and later as a music theorist, Jeanne Bamberger conducted countless case studies analysing musical development and creativity the results of which were published in important scientific journals. Discovering musical mind draws together in one source these classic studies, offering the chance to revisit and reconsider some of her conclusions. Reviewing the data in light of current theories of cognitive development, she discusses how some of the conclusions she drew stand up to scrutiny, whilst in other cases, anomalies turn out to have greater significance than expected. The book is a collection of Bamberger's papers from 1975 to 2011. It includes her first study of Beethoven's original fingerings, her beginning work with children's invented notations, close observations and analysis of children in the Laboratory for Making Things, studies of musically gifted children, and the emergent musical development of students in elementary-secondary school and university undergraduate and graduate studies. The observations and research lead to the development of an interactive, computer-based music environment that uses her pragmatic theory of musical development as the basis for a project-oriented program for teaching and learning. Unlike other collections, the book is both interdisciplinary and strongly practical. It brings together and integrates Bamberger's background in music theory, research in music perception and music education, performance, cognitive development, artificial intelligence, and procedural music composition. Her multi-faceted approach to music theory and music pedagogy is guided throughout by her commitment to an understanding and respect for an individual's natural, creative musical intelligence. This natural competence becomes the formative ground on which to help people of all ages build an ever growing understanding and engagement with the evolving structures of the world's music. Bringing together a body of research currently scattered across a range of journals, or simply no longer available, the book will make fascinating reading for those in the fields of musical developmental and educational psychology.

Book Turtles  Termites  and Traffic Jams

Download or read book Turtles Termites and Traffic Jams written by Mitchel Resnick and published by MIT Press. This book was released on 1997-01-22 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does a bird flock keep its movements so graceful and synchronized? Most people assume that the bird in front leads and the others follow. In fact, bird flocks don't have leaders: they are organized without an organizer, coordinated without a coordinator. And a surprising number of other systems, from termite colonies to traffic jams to economic systems, work the same decentralized way. Turtles, Termites, and Traffic Jams describes innovative new computational tools that can qhelp people (even young children) explore the workings of such systems—and help them move beyond the centralized mindset.

Book Dungeon Hacks

    Book Details:
  • Author : David L. Craddock
  • Publisher : CRC Press
  • Release : 2021-08-11
  • ISBN : 1000425703
  • Pages : 178 pages

Download or read book Dungeon Hacks written by David L. Craddock and published by CRC Press. This book was released on 2021-08-11 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Book IT Girls

    Book Details:
  • Author : John S. Croucher
  • Publisher : Amberley Publishing Limited
  • Release : 2023-09-15
  • ISBN : 1398112305
  • Pages : 431 pages

Download or read book IT Girls written by John S. Croucher and published by Amberley Publishing Limited. This book was released on 2023-09-15 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: A celebration of the women who furthered computer technology, from the nineteenth century to the present day.

Book The Cambridge Handbook of Computing Education Research

Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Book Princeton Alumni Weekly

    Book Details:
  • Author :
  • Publisher : princeton alumni weekly
  • Release : 1990
  • ISBN :
  • Pages : 828 pages

Download or read book Princeton Alumni Weekly written by and published by princeton alumni weekly. This book was released on 1990 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Wired Neighborhood

    Book Details:
  • Author : Stephen Doheny-Farina
  • Publisher : Yale University Press
  • Release : 1996-01-01
  • ISBN : 9780300074345
  • Pages : 244 pages

Download or read book The Wired Neighborhood written by Stephen Doheny-Farina and published by Yale University Press. This book was released on 1996-01-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are communication technologies ushering in a wondrous new age of computer networks that connect people into worldwide virtual communities of like-minded individuals? Or are global computer networks isolating us from real relationships and from our society, as we stare into a screen instead of interacting face to face? In this eloquent and thoughtful book, Stephen Doheny-Farina explores the nature of cyberspace and the increasing virtualization of everyday life. He occupies a middle ground between these two extreme views of the net, arguing that electronic neighborhoods should be less important than geophysical neighborhoods in all their integrity, and that we must use the new technologies not to escape from our troubled communities but to reinvigorate them. Doheny-Farina offers a critical perspective on virtual reality and its social impact, showing us how people meet and converse on the net, how they teach and learn, and how they establish workplaces that can accompany them wherever they go. Along the way he reveals the advantages and hazards of making the computer the center of our public and private lives. Doheny-Farina argues that once we begin to divorce ourselves from geographic place and start investing ourselves in virtual communities, we further the dissolution of our real, dying communities. He speaks out in favor of a movement called civic networking, which promotes the proliferation of networks that originate locally to organize community information and culture and to foster pride in and responsibility to our neighborhoods.

Book Building SimCity

Download or read book Building SimCity written by Chaim Gingold and published by MIT Press. This book was released on 2024-06-04 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing. Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations. Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide—from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis’s complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright’s career; Maxis’s failure to back The Sims to completion; and the company’s sale to Electronic Arts. A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity’s operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo’s manga-style “Dr. Wright” character design, just to name a few.

Book Reading Graphic Design in Cultural Context

Download or read book Reading Graphic Design in Cultural Context written by Grace Lees-Maffei and published by Bloomsbury Publishing. This book was released on 2019-02-07 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.

Book High Tech Tots

    Book Details:
  • Author : Ilene R. Berson
  • Publisher : IAP
  • Release : 2010-05-01
  • ISBN : 1617350117
  • Pages : 288 pages

Download or read book High Tech Tots written by Ilene R. Berson and published by IAP. This book was released on 2010-05-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Young children are coming of age surrounded by information and communication technology (ICT). ICT is a prominent force in their lives, and working with ICT can stimulate students intellectually, incite their creativity, and challenge them to apply developmentally appropriate inquiry approaches that enhance their learning experiences. Digital technologies also allow children to expand their physical space and access many online social environments that transcend time and space. However, any focus on the efficiency and effectiveness of technology applications in the early childhood years cannot overlook the potential consequences of technological development on children with regard to their social functioning, interpersonal interactions, and global understanding. In addition to evaluating technology as a tool of instruction, we must focus on educational implications and ethical issues associated with their use. This book is the fifth in the Research in Global Child Advocacy Series. The volume examines theoretical assumptions as well as the application of innovative strategies that optimize the interface between young children and ICT from a global perspective. Despite divergent perspectives, the chapter authors share a commitment to explore the immersion of ICT into the lives of young children and consider the educational value of these tools as well as the developmental appropriateness of technological affordances. This volume brings together scholars and policymakers whose rich discourse delves into questions such as: How do communication technologies benefit young children’s social and cognitive development? What standards and technical specifications are needed to effectively safeguard young children engaged with ICT? How are young children introduced to ICT? What are the challenges and risks for young children online? What programs are effective in mediating risk? What are the educational applications for ICT in early childhood? Is social networking the new "online playground” for young children? How can young children become competent users of digital technology and media? How can early childhood educators and families encourage positive usage and discourage negative social consequences associated with today’s technology? How can ICT enhance teaching and learning for young children? What ICT activities are developmentally appropriate for young children? In the book there are three primary areas of emphasis: (a) ICT as a teaching and learning tool across cultures and countries to promote the social and cognitive development of young children; (b) research on developmentally appropriate education on cybersafety and cybercitizenship; and (c) studies on the influence of digital technologies on young children, including exposure to inappropriate content and participation in online social networks. This resource offers readers a glimpse into the experience of children and the expertise of researchers and professionals who diligently work toward crafting a framework for action that reflects intercultural and cross-national initiatives. Given the role that electronic media plays in the lives of children as both an educational and entertainment tool, understanding the physical and social contexts, as well as the developmental issues, is critical to programs aiming to optimize the full potential of digital tools that support and enhance the experiences of young children.

Book Female Innovators at Work

Download or read book Female Innovators at Work written by Danielle Newnham and published by Apress. This book was released on 2016-11-18 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the experiences and successes of female innovators and entrepreneurs in the still largely male-dominated tech-world in twenty candid interviews. It highlights the varied life and career stories that lead these women to the top positions in the technology industry that they are in now. Interviewees include CEOs, founders, and inventors from a wide spectrum of tech organizations across sectors as varied as mobile technology, e-commerce, online education, and video games. Interviewer Danielle Newnham, a mobile startup and e-commerce entrepreneur herself as well as an online community organizer, presents the insights, instructive anecdotes, and advice shared with her in the interviews, including stories about raising capital for one’s start-up, and about the obstacles these women encountered and how they overcame them. This timely book will be of great interest to anyone working in tech or looking to get into the industry, and more in general: to everyone wanting to learn how they can contribute to leveling the field of occupational opportunity and to strengthening teams and companies through merit and diversity.