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Book Localizing Apps

Download or read book Localizing Apps written by Johann Roturier and published by Routledge. This book was released on 2015-05-08 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: The software industry has undergone rapid development since the beginning of the twenty-first century. These changes have had a profound impact on translators who, due to the evolving nature of digital content, are under increasing pressure to adapt their ways of working. Localizing Apps looks at these challenges by focusing on the localization of software applications, or apps. In each of the five core chapters, Johann Roturier examines: The role of translation and other linguistic activities in adapting software to the needs of different cultures (localization); The procedures required to prepare source content before it gets localized (internationalization); The measures taken by software companies to guarantee the quality and success of a localized app. With practical tasks, suggestions for further reading and concise chapter summaries, Localizing Apps takes a comprehensive look at the transformation processes and tools used by the software industry today. This text is essential reading for students, researchers and translators working in the area of translation and creative digital media.

Book Cross platform Localization for Native Mobile Apps with Xamarin

Download or read book Cross platform Localization for Native Mobile Apps with Xamarin written by Christopher Miller and published by Apress. This book was released on 2016-12-19 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tailor your apps to appeal to a global market. Microsoft MVP Chris Miller steps you through the process of enabling multiple language support, while using a single shared set of language resources using the .NET Framework. You will learn to adapt a simple mobile application for the Android, iOS, and Windows platforms, and handle the localization and internationalization on each platform. You will test the application for localization support and to avoid common pitfalls. Using Xamarin Forms and Visual Studio, the app will be implemented for Android, iOS, and Windows 10 UWP, and 99% of the code will be shared across the platforms. What You Will Learn: What localization and internationalization are and why they matter Support multiple languages on each platform Handle cultural differences such as dates and currencies Use tools such as Microsoft’s Multilingual App Toolkit to manage language resources Create a localized, cross-platform app with Android Studio, Xcode, Xamarin, and Visual Studio tools Get help translating the text from the application Who This Book Is For: Mobile app developers currently writing native apps for Windows Phone, Android, and iOS

Book Building Web Apps with WordPress

Download or read book Building Web Apps with WordPress written by Brian Messenlehner and published by "O'Reilly Media, Inc.". This book was released on 2019-12-11 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: WordPress is much more than a blogging platform. If you have basic PHP, HTML, CSS, and JavaScript experience you can use WordPress to develop fast, scalable, secure, and highly customized web apps, mobile apps, web services, and multisite networks of websites. Along with core WordPress functions and database schema, you’ll learn how to build custom plugins, themes, and services for just about any kind of web or mobile application. In this updated second edition, Brian Messenlehner and Jason Coleman cover new features and functionality added to WordPress up to version 5.4. All code examples in the book are available on GitHub. Compare WordPress with traditional app development frameworks Use themes for views and plugins for backend functionality Get suggestions for choosing or building WordPress plugins Register custom post types (CPTs) and taxonomies Manage user accounts and roles, and access user data Build asynchronous behaviors with jQuery Use WordPress to develop mobile apps for iOS and Android Integrate PHP libraries, external APIs, and web service plugins Collect payments through ecommerce and membership plugins Learn how to speed up and scale your WordPress app Extend the WordPress REST API and create custom endpoints Learn about WordPress Gutenberg blocks development

Book Localization in Translation

Download or read book Localization in Translation written by Miguel A. Jiménez-Crespo and published by Taylor & Francis. This book was released on 2024-05-31 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Localization is everywhere in our digital world, from apps to websites or games. Our interconnected digital world functions in part thanks to invisible localization processes that allow global users to engage with all sorts of digital content and products. This textbook presents a comprehensive overview of the main theoretical, practical, and methodological issues related to localization, the technological, textual, communicative, and cognitive process by which interactive digital texts are prepared to be used in contexts other than those of production. Localization in Translation provides an interdisciplinary introduction to the main practical and theoretical issues involved in localizing software, web, video games, and apps. It discusses the many technological, cultural, linguistic, quality, economic, accessibility, and user-reception issues related to the different localization types. It also provides an updated overview of localization in an ever-changing technological landscape marked by advances in neural machine translation and AI. Each chapter includes a basic summary, key questions, a final section with discussion and assignments, as well as additional readings. Online resources with additional questions and assignments are included on the Routledge Translation Studies portal. This is the essential textbook for advanced undergraduates and graduates in translation studies and translation professionals engaged in localization practice.

Book iOS App Development Portable Genius

Download or read book iOS App Development Portable Genius written by Richard Wentk and published by John Wiley & Sons. This book was released on 2012-06-22 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential skills and technologies needed for iOS development in one handy guide! The unprecedented popularity of iOS devices, such as the iPhone, iPad, and iPod touch, has led to a development boom. If you’re eager to become part of the action, then this is the book for you! Packed with must-have information on iOS development, this handy guide covers Objective-C, Xcode, Frameworks, and sound design principles and explains how to upload an app to the app store and integrate apps with the latest advances that Apple offers developers. The featured tips and tricks will get you up and running and sharpen your skills as an iOS developer. Gets savvy beginning developers started with iOS development while also keeping experienced iOS developers up to date on the latest in this field Features easy-to-follow instructions on the strong and stable iOS platform iOS Development Portable Genius covers all the essentials you need to get started with iOS development today.

Book Programming Windows Store Apps with HTML  CSS  and JavaScript

Download or read book Programming Windows Store Apps with HTML CSS and JavaScript written by Kraig Brockschmidt and published by Microsoft Press. This book was released on 2014-07-18 with total page 1382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft Press is pleased to offer the second edition of Kraig Brockschmidt's in-depth ebook on writing Windows Store apps using HTML, CSS3, and JavaScript on the Windows 8.1 platform. The ebook includes 20 chapters and 4 appendices. Download the PDF (30.1 MB) http://aka.ms/611111pdf Download the EPUB file (71.2 MB) http://aka.ms/611111epub Download the Mobi for Kindle file (113 MB) http://aka.ms/611111mobi Download Companion Files (132 MB) http://aka.ms/611111files

Book Sams Teach Yourself Android Application Development in 24 Hours

Download or read book Sams Teach Yourself Android Application Development in 24 Hours written by Carmen Delessio and published by Pearson Education. This book was released on 2014 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers software developers step-by-step instructions on how to create and distribute their first marketable, professional Android application.

Book iPhone for Programmers

    Book Details:
  • Author : Paul J. Deitel
  • Publisher : Pearson Education
  • Release : 2009-10-29
  • ISBN : 0137058187
  • Pages : 644 pages

Download or read book iPhone for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2009-10-29 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa® More than 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you’ll develop include: Welcome Spot-On Game Route Tracker Tip Calculator Cannon Game Slideshow Favorite Twitter® Searches Painter Voice Recorder Flag Quiz Game Address Book Twitter® Discount Airfares By Chapter 3 you’ll be building apps using Xcode®, Cocoa® and Interface Builder. You’ll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more. iPhone for Programmers include practical, example-rich coverage of: • iPhone SDK 3.x, XCode®, Interface Builder • Object-Oriented Programming in Objective-C® and Cocoa® • Collections, GUI, Event Handling • Controllers, Application Templates • UIView, Multi-Touch™ • Core Audio, Core Animation, NSTimer • Tables, UINavigationController • Map Kit, Core Location, GPS, Compass • Photos, iPod Library Access • Serialization

Book App Accomplished

    Book Details:
  • Author : Carl Brown
  • Publisher : Pearson Education
  • Release : 2015
  • ISBN : 0321961781
  • Pages : 384 pages

Download or read book App Accomplished written by Carl Brown and published by Pearson Education. This book was released on 2015 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, successful apps are complex software projects. You can't just knock them off in a weekend -- and, worse, many common programming habits don't work well in mobile. You need skills, processes, tools, management techniques, and best practices that are honed for mobile platforms and realities. In App Accomplished, top mobile developer Carl Brown provides all that -- so you can run your entire project effectively and get the answers you need right now. Whether you're writing your own code or contracting out, you'll find hard-won guidance for your entire app development life cycle. Brown guides you step-by-step from planning and design through testing and updates. Through case studies drawn from his immense experience, he reveals why so many app projects fail -- and how to avoid the mistakes that derailed them. When it comes to apps, a great idea isn't enough: You have to execute. This is the first book that shows you how. Understand mobile-specific issues that lead even experienced developers astray. Find developers who can do a great job with your unique app at a fair price. Define the requirements you need to create accurate schedules and budgets. Work with developers to get the best possible results. Manage and communicate effectively to avoid cost overruns. Solve problems before they get out of control. Develop wireframes and prototypes that clarify the user's core experience. Choose app components, from servers to data storage. Select tools for source control, testing, project tracking, and more. Identify and fill crucial skills gaps. Estimate the quality of the app you're building. Efficiently test and debug your app. Recover from App Store rejection. Leverage user feedback to help plan your next release. Determine when an existing project is too far off course to fix. - Publisher.

Book Exam Ref 70 485 Advanced Windows Store App Development using C   MCSD

Download or read book Exam Ref 70 485 Advanced Windows Store App Development using C MCSD written by Roberto Brunetti and published by Pearson Education. This book was released on 2013-10-15 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare for Microsoft Exam 70-485—and help demonstrate your real-world mastery of building Windows Store apps with C#. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSD level. Focus on the expertise measured by these objectives: Develop Windows Store apps Discover and interact with devices Program user interaction Enhance the user interface Manage data and security Prepare for a solution deployment This Microsoft Exam Ref: Organizes its coverage by exam objectives. Features strategic, what-if scenarios to challenge you.

Book iPad Application Development For Dummies

Download or read book iPad Application Development For Dummies written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2011-01-07 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create apps for the hottest device on the market — the iPad! iPad application development is the new gold rush — iPad sales are booming and new apps are arriving daily. Whether you’re a serious programmer new to the iPad or a beginner who wants to get started in app development, this easy-to-follow guide will help you join the party. It begins with the basics about the SDK and becoming a registered Apple developer, looks at how an iPad application runs, and takes you through actually creating two applications step by step. The iPad is the hottest-selling device on the market, and the demand for cool iPad apps remains huge This guide is perfect for beginners who want to get started developing iPad apps as well as professional programmers new to the iPad SDK Explains how to download and use the iPad SDK and how iPad programming differs from iPhone programming Tells how to create a great user experience and explains nib files, views, view controllers, interface objects, gesture recognizers, and much, much more Turn your ideas into lucrative iPad apps with the great advice in iPad Application Development For Dummies, 2nd Edition! Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

Book Learn iOS 7 App Development

Download or read book Learn iOS 7 App Development written by James Bucanek and published by Apress. This book was released on 2014-01-24 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It's an all-in-one getting started guide to building your first iPhone or iPad app. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 7 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Objective-C language concepts and how to exploit design patterns and logic with the iOS SDK, based on Objective-C and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? Get an accelerated treatment of the core fundamentals of Objective-C. Develop your first app using Xcode's advanced interface design tools. Build your first iPhone app using the code that you're given as you walk through this book. Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!

Book Technological and Business Fundamentals for Mobile App Development

Download or read book Technological and Business Fundamentals for Mobile App Development written by Tamie Salter and published by Springer Nature. This book was released on 2022-10-19 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an essential introductory guide to the knowledge required to develop apps. Chapter by chapter it provides the core principles any person must understand in order to develop mobile applications. It outlines the fundamental skills and knowledge that business and computer science students need to either oversee the development of a mobile app or themselves undertake to develop a mobile app. This workbook will give a holistic overview of the initial stages that must be considered when endeavoring to develop a mobile app. This workbook breaks topics down into core, technical and non-technical. Looking at each topic from all three angles, the core knowledge required for UI, UI for the technical person and UI for the non-technical person. The workbook guides the student through the key components or core of mobile app development and shows all students both the technical requirements and the non-technical requirements of each topic. It will allow all students to pick and choose how deep they wish to delve into the different topics.

Book Creating Cross Platform C  Applications with Uno Platform

Download or read book Creating Cross Platform C Applications with Uno Platform written by Matt Lacey and published by Packt Publishing Ltd. This book was released on 2021-08-27 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key FeaturesEnhance your Windows apps by running them on all operating systems and browsersUse tools and APIs you already know to remain productive as you target new platformsCreate realistic apps for various lines of business (LOBs) and consumer scenariosBook Description Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What you will learnUnderstand how and why Uno could be the right fit for your needsSet up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform appFind out how to create apps for different business scenariosDiscover how to combine technologies and controls to accelerate developmentGo beyond the basics and create 'world-ready' applicationsGain the confidence and experience to use Uno in your own projectsWho this book is for This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.

Book Beginning iOS 5 Development

Download or read book Beginning iOS 5 Development written by David Mark and published by Apress. This book was released on 2012-01-24 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt: The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Book Modernizing Your Windows Applications with the Windows App SDK and WinUI

Download or read book Modernizing Your Windows Applications with the Windows App SDK and WinUI written by Matteo Pagani and published by Packt Publishing Ltd. This book was released on 2022-04-29 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Windows App SDK and WinUI 3 to take your existing Windows desktop applications to the next level by enabling a modern and accessible UI and integrating the latest Windows features like WinML and Windows Hello Key FeaturesImprove your apps and enable them to support modern devices with features such as touch screens and responsive UIIntegrate your app with the latest Windows innovations using modern tools and the newest C# featuresReuse your existing knowledge in .NET, C#, and Visual Studio to create new Windows appsBook Description If you're a developer looking to improve and modernize your existing LOB applications to leverage modern Windows features without having to rewrite the entire application from scratch, this book is for you. You'll learn how to modernize your existing Windows Forms, WPF, and UWP applications and enrich them with the latest Windows features. Starting with sample LOB applications that cover common scenarios, you'll learn the differences between various components and then focus on design features for improved visual aspects like accessibility and responsive layouts. The book shows you how to enhance your existing applications using Windows App SDK components and various Windows APIs, resulting in deeper integration with the operating system. You'll be taking a closer look at WinML, which enables Windows applications to evaluate machine learning models offline and leverage the power of your machine, or notifications, to engage with your users in a more effective way. You'll also learn how to make your application deployment-ready by distributing it using various platforms like the Microsoft Store or websites. By the end of this Windows book, you'll be able to create a migration plan for your existing Windows applications and put your knowledge to work by enhancing your application with new features and integrating them with the Windows ecosystem. What you will learnUnderstand the key concepts of the Windows App SDK and WinUIIntegrate new features by creating new applications or by enhancing your existing onesRevamp your app's UI by adopting Fluent Design and new interaction paradigms such as touch and inkingUse notifications to engage with your users more effectivelyIntegrate your app with the Windows ecosystem using the Windows App SDKUse WinML to boost your tasks using artificial intelligenceDeploy your application in LOB and customer-facing scenarios with MSIXWho this book is for This book is for developers who are building Windows applications with Windows Forms, WPF, and UWP and would like to evolve and modernize their applications, but aren't able to rebuild them from scratch. This book focuses on Line-of-Business scenarios. Basic knowledge of Windows app development, .NET/C#, and Visual Studio will help you understand the concepts covered in this book.

Book A Practical Guide to Localization

Download or read book A Practical Guide to Localization written by Bert Esselink and published by John Benjamins Publishing. This book was released on 2000 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Translation technology has evolved quickly with a large number of translation tools available. In this revised addition, much content has been added about translating and engineering HTML and XML documents, multilingual web sites, and HTML-based online help systems. Other major changes include the addition of chapters on internationalizatoi, software quailty assurance, descktop publishing and localization supprort. There is a focus on translators who want to learn about localization ad translation technology.