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EBookClubs

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Book LiveCode Mobile Development Hotshot

Download or read book LiveCode Mobile Development Hotshot written by Edward D. Lavieri and published by Packt Pub Limited. This book was released on 2013-09 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide written in a tutorial-style, "LiveCode Mobile Development Hotshot" walks you step-by-step through 10 individual projects. Every project is divided into sub tasks to make learning more organized and easy to follow along with explanations, diagrams, screenshots, and downloadable material.This book is great for anyone who wants to develop mobile applications using LiveCode. You should be familiar with LiveCode and have access to a smartphone. You are not expected to know how to create graphics or audio clips.

Book Livecode Mobile Development Hotshot

Download or read book Livecode Mobile Development Hotshot written by Edward D. Lavieri and published by . This book was released on 2014-05-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide written in a tutorial-style, ""LiveCode Mobile Development Hotshot"" walks you step-by-step through 10 individual projects. Every project is divided into sub tasks to make learning more organized and easy to follow along with explanations, diagrams, screenshots, and downloadable material. This book is great for anyone who wants to develop mobile applications using LiveCode. You should be familiar with LiveCode and have access to a smartphone. You are not expected to know how to create graphics or audio clips.

Book LiveCode Mobile Development Cookbook

Download or read book LiveCode Mobile Development Cookbook written by Dr Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2014-09-15 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a LiveCode mobile developer looking to improve your existing skills, add efficiencies to your code, or want a better understanding of LiveCode’s capabilities, then LiveCode Mobile Development Cookbook is a must-have for you. The reader should at least have a basic understanding of LiveCode and mobile application development.

Book LiveCode Mobile Development  Beginner s Guide   Second Edition

Download or read book LiveCode Mobile Development Beginner s Guide Second Edition written by Colin Holgate and published by Packt Publishing Ltd. This book was released on 2015-05-29 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.

Book LiveCode Mobile Development Beginner s Guide

Download or read book LiveCode Mobile Development Beginner s Guide written by Colin Holgate and published by Packt Publishing Ltd. This book was released on 2012-07-26 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create fun filled, rich apps for Android and iOS with LiveCode.

Book Livecode Mobile Development

    Book Details:
  • Author : Colin Holgate
  • Publisher : Impackt Publishing
  • Release : 2015-05-29
  • ISBN : 9781849699655
  • Pages : 256 pages

Download or read book Livecode Mobile Development written by Colin Holgate and published by Impackt Publishing. This book was released on 2015-05-29 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.

Book Getting Started with Unity 5

Download or read book Getting Started with Unity 5 written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2015-05-29 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.

Book Learning AWS Lumberyard Game Development

Download or read book Learning AWS Lumberyard Game Development written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2016-10-28 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard Who This Book Is For The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge of software development. Experience with C++ will also be beneficial. What You Will Learn Explore Lumberyard's graphical user interface Create stunning game worlds Use Geppetto editor to create 3D characters Create and animate game characters using Lumberyard's toolset Create impressive gameplay to add multiplayer functionality to your game Debug and play your 3D game Add multiplayer functionality to your game using Amazon GameLift Integrate with Amazon cloud services to support cloud computing and storage Engage your users during gameplay with Twitch In Detail Amazon's Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we'll guide you through the creation of an immersive game world with characters. You'll add animations and audio to bring the game to life. We'll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard. Style and approach This step-by-step tutorial is filled with practical examples that will introduce you to the game engine's interface, as well as setting up your development environment.

Book PhoneGap 3 x Mobile Application Development Hotshot

Download or read book PhoneGap 3 x Mobile Application Development Hotshot written by Kerri Shotts and published by Packt Pub Limited. This book was released on 2014-05 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide written in a tutorialstyle, this book walks you stepbystep through 12 individual projects to create real world apps. Each project moves through design and implementation of the app, and also provides suggestions to enhance it. If you are a mobile developer who is familiar with Phonegap basics and wants to quickly create some cool mobile applications with Phonegap, this book is for you. You should have some experience working with JavaScript, HTML, CSS, and also be able to use your operating system's commandline interface. No experience with Java, C#, or Objective C is required.

Book PhoneGap 2 x Mobile Application Development Hotshot

Download or read book PhoneGap 2 x Mobile Application Development Hotshot written by Kerri Shotts and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a step-by-step guide about how to create a mobile app. Each chapter begins with the design of the user interface using wireframes as well as the data models using various diagrams. After the design, the chapter moves on to the implementation of the app, describing each block of code, including how it works and why it is needed in the context of the project. At the end of each project, various suggestions are proposed to help extend or enhance the project in order to stimulate your creativity and programming skills If you are a developer looking to create a mobile app using HTML, C.

Book Phonegap 3 X Mobile Application Development Hotshot

Download or read book Phonegap 3 X Mobile Application Development Hotshot written by Kerri Shotts and published by . This book was released on 2014 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide written in a tutorialstyle, this book walks you stepbystep through 12 individual projects to create real world apps. Each project moves through design and implementation of the app, and also provides suggestions to enhance it. If you are a mobile developer who is familiar with Phonegap basics and wants to quickly create some cool mobile applications with Phonegap, this book is for you. You should have some experience working with JavaScript, HTML, CSS, and also be able to use your operating system's commandline interface. No experience with Java, C#, or Objective C is required.

Book Mastering Java 9

    Book Details:
  • Author : Martin Toshev
  • Publisher :
  • Release : 2017-02-28
  • ISBN : 9781786468734
  • Pages : 596 pages

Download or read book Mastering Java 9 written by Martin Toshev and published by . This book was released on 2017-02-28 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your road to becoming a Java Ninja begins here!About This Book* Build highly scalable, fast, and secure applications* This book covers the major concepts introduced with the new version of Java 9, which includes modular programming, HTTP 2.0, API changes, and more* New concepts, commands, and terminology are explained in plain language and a step-by-step manner, making it easy to understandWho This Book Is ForThis book is for enterprise developers and existing Java developers. Basic knowledge of Java would help.What You Will Learn* Write modular Java applications in terms of the newly introduced module system* Migrate existing Java applications to modular ones* Understand how to use the G1 garbage collector in order to leverage the performance of your applications* Leverage the possibilities provided the newly introduced Java shell* Test your application's effectiveness with the JVM harness* See how Java 9 provides support for the http 2.0 standard* Use the new process API* Discover additional enhancements and features provided by Java 9In DetailJava 9 and its new features add to the richness of the language, one of the languages most used by developers to build robust software applications. Java 9 comes with a special emphasis on modularity with its integration with Jigsaw. This is your one-stop guide to mastering the language.You'll be provided with an overview and explanation of the new features introduced in Java 9 and the importance of the new APIs and enhancements. Some of the new features of Java 9 are ground-breaking and if you are an experienced programmer, you will be able to make your enterprise application leaner by learning these new features. You'll be provided with practical guidance in applying the newly acquired knowledge in regards to Java 9 and further information on future developments of the Java platform. This book will improve your productivity, making your application faster. By learning the best practices in Java, you'll become the "go-to" person in your organization.By the end of the book, you'll not only know the important concepts of Java 9, but you'll also have a nuanced understanding of the important aspects of programming with this great language.

Book Hands On Design Patterns with Java

Download or read book Hands On Design Patterns with Java written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2019-04-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key FeaturesLearn OOP, functional, and reactive patterns for creating readable and maintainable codeExplore architectural patterns and practices for building scalable and reliable applicationsTackle all kinds of performance-related issues and streamline development using design patternsBook Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learnUnderstand the significance of design patterns for software engineeringVisualize software design with UML diagramsStrengthen your understanding of OOP to create reusable software systemsDiscover GOF design patterns to develop scalable applicationsExamine programming challenges and the design patterns that solve themExplore architectural patterns for microservices and cloud developmentWho this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.

Book Exploratory Programming for the Arts and Humanities

Download or read book Exploratory Programming for the Arts and Humanities written by Nick Montfort and published by MIT Press. This book was released on 2016-04-08 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for anyone who wants to learn programming to explore and create, with exercises and projects to help the reader learn by doing. This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of “free projects,” intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated—how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

Book Mastering Java 11

    Book Details:
  • Author : Edward Lavieri
  • Publisher : Packt Publishing
  • Release : 2018-09-27
  • ISBN : 9781789137613
  • Pages : 462 pages

Download or read book Mastering Java 11 written by Edward Lavieri and published by Packt Publishing. This book was released on 2018-09-27 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Update your Java knowledge with the latest features of Java 11, such as the low-Overhead Garbage Collector, Local-Variable Syntax for Lambda Parameters, and Dynamic Class-File Constants Key Features Explore the latest features in Java 9,Java 10, and Java 11 Enhance your Java application development and migration approaches Full coverage of modular Java applications, G1 Garbage Collector, JMH Book Description Java 11 is a long-term release and its new features add to the richness of the language. It emphasizes variable-type inference, performance improvements, along with simplified multithreading. The Java platform has a special emphasis on modularity, making this the programming platform of choice for millions of developers. The modern Java platform can be used to build robust software applications, including enterprise-level and mobile applications. Fully updated for Java 11, this book stands to help any Java developer enjoy the richness of the Java programming language. Mastering Java 11 is your one-stop guide to fully understanding recent Java platform updates. It contains detailed explanations of the recent features introduced in Java 9, Java 10, and Java 11 along with obtaining practical guidance on how to apply the new features. As you make your way through the chapters, you'll discover further information on the developments of the Java platform and learn about the changes introduced by the variable handles and Project Coin, along with several enhancements in relation to import statements processing. In the concluding chapters, you'll learn to improve your development productivity, making your applications more efficient. You'll also be able to get to grips with the command-line flags with respect to various utilities and the command-line utility changes featured in the current Java platform. By the end of the book, you'll have obtained an advanced level understanding of the Java platform and its recent changes. What you will learn Write modular Java applications Migrate existing Java applications to modular ones Understand how the default G1 garbage collector works Leverage the possibilities provided by the newly introduced Java Shell Performance test your application effectively with the JVM harness Learn how Java supports the HTTP 2.0 standard Find out how to use the new Process API Explore the additional enhancements and features of Java 9, 10, and 11 Who this book is for Mastering Java 11 is for experienced Java developers with a solid understanding of the Java language and want to progress to an advanced level.

Book Introductory Readings in Ancient Greek and Roman Philosophy

Download or read book Introductory Readings in Ancient Greek and Roman Philosophy written by Patrick Lee Miller and published by Hackett Publishing. This book was released on 2015-03-15 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This concise anthology of primary sources designed for use in an ancient philosophy survey ranges from the Presocratics to Plato, Aristotle, the Hellenistic philosophers, and the Neoplatonists. The Second Edition features an amplified selection of Presocratic fragments in newly revised translations by Richard D. McKirahan. Also included is an expansion of the Hellenistic unit, featuring new selections from Lucretius and Sextus Empiricus as well as a new translation, by Peter J. Anderson, of most of Seneca’s De Providentia. The selections from Plotinus have also been expanded.

Book Labor in Peru

    Book Details:
  • Author : Martha R. Lowensten
  • Publisher :
  • Release : 1964
  • ISBN :
  • Pages : 76 pages

Download or read book Labor in Peru written by Martha R. Lowensten and published by . This book was released on 1964 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: