Download or read book Learning DHTMLX Suite UI written by Eli Geske and published by Packt Publishing Ltd. This book was released on 2013-10-25 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fast-paced, example-based guide to learning DHTMLX."Learning DHTMLX Suite UI" is for web designers who have a basic knowledge of JavaScript and who are looking for powerful tools that will give them an extra edge in their own application development. This book is also useful for experienced developers who wish to get started with DHTMLX without going through the trouble of learning its quirks through trial and error. Readers are expected to have some knowledge of JavaScript, HTML, Document Object Model, and the ability to install a local web server.
Download or read book Relevance Ranking for Vertical Search Engines written by Bo Long and published by Newnes. This book was released on 2014-01-25 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: In plain, uncomplicated language, and using detailed examples to explain the key concepts, models, and algorithms in vertical search ranking, Relevance Ranking for Vertical Search Engines teaches readers how to manipulate ranking algorithms to achieve better results in real-world applications. This reference book for professionals covers concepts and theories from the fundamental to the advanced, such as relevance, query intention, location-based relevance ranking, and cross-property ranking. It covers the most recent developments in vertical search ranking applications, such as freshness-based relevance theory for new search applications, location-based relevance theory for local search applications, and cross-property ranking theory for applications involving multiple verticals. - Foreword by Ron Brachman, Chief Scientist and Head, Yahoo! Labs - Introduces ranking algorithms and teaches readers how to manipulate ranking algorithms for the best results - Covers concepts and theories from the fundamental to the advanced - Discusses the state of the art: development of theories and practices in vertical search ranking applications - Includes detailed examples, case studies and real-world situations
Download or read book Learning Web App Development written by Semmy Purewal and published by "O'Reilly Media, Inc.". This book was released on 2014-02-13 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grasp the fundamentals of web application development by building a simple database-backed app from scratch, using HTML, JavaScript, and other open source tools. Through hands-on tutorials, this practical guide shows inexperienced web app developers how to create a user interface, write a server, build client-server communication, and use a cloud-based service to deploy the application. Each chapter includes practice problems, full examples, and mental models of the development workflow. Ideal for a college-level course, this book helps you get started with web app development by providing you with a solid grounding in the process. Set up a basic workflow with a text editor, version control system, and web browser Structure a user interface with HTML, and include styles with CSS Use JQuery and JavaScript to add interactivity to your application Link the client to the server with AJAX, JavaScript objects, and JSON Learn the basics of server-side programming with Node.js Store data outside your application with Redis and MongoDB Share your application by uploading it to the cloud with CloudFoundry Get basic tips for writing maintainable code on both client and server
Download or read book JavaScript Allong written by Reginald Braithwaite and published by Justin Kelly. This book was released on 2013-10-04 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript Allongé solves two important problems for the ambitious JavaScript programmer. First, JavaScript Allongé gives you the tools to deal with JavaScript bugs, hitches, edge cases, and other potential pitfalls. There are plenty of good directions for how to write JavaScript programs. If you follow them without alteration or deviation, you will be satisfied. Unfortunately, software is a complex thing, full of interactions and side-effects. Two perfectly reasonable pieces of advice when taken separately may conflict with each other when taken together. An approach may seem sound at the outset of a project, but need to be revised when new requirements are discovered. When you “leave the path” of the directions, you discover their limitations. In order to solve the problems that occur at the edges, in order to adapt and deal with changes, in order to refactor and rewrite as needed, you need to understand the underlying principles of the JavaScript programming language in detail. You need to understand why the directions work so that you can understand how to modify them to work properly at or beyond their original limitations. That’s where JavaScript Allongé comes in. JavaScript Allongé is a book about programming with functions, because JavaScript is a programming language built on flexible and powerful functions. JavaScript Allongé begins at the beginning, with values and expressions, and builds from there to discuss types, identity, functions, closures, scopes, and many more subjects up to working with classes and instances. In each case, JavaScript Allongé takes care to explain exactly how things work so that when you encounter a problem, you’ll know exactly what is happening and how to fix it. Second, JavaScript Allongé provides recipes for using functions to write software that is simpler, cleaner, and less complicated than alternative approaches that are object-centric or code-centric. JavaScript idioms like function combinators and decorators leverage JavaScript’s power to make code easier to read, modify, debug and refactor, thus avoiding problems before they happen. JavaScript Allongé teaches you how to handle complex code, and it also teaches you how to simplify code without dumbing it down. As a result, JavaScript Allongé is a rich read releasing many of JavaScript’s subtleties, much like the Café Allongé beloved by coffee enthusiasts everywhere. License: CC BY-SA 3.0 Source is available from Github * https://github.com/justinkelly/javascript-allonge
Download or read book Mastering PostCSS for Web Design written by Alex Libby and published by Packt Publishing Ltd. This book was released on 2016-06-30 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the power of PostCSS to write highly performing, modular, and modern CSS code for your web pages About This Book Incorporate cutting-edge styles in your web pages with PostCSS Simplify the process of writing CSS to a great extent using PostCSS shortcuts, fallbacks, and pack plugins This in-depth, step-by-step guide will help you master PostCSS, to create amazing and responsive web designs Who This Book Is For This book is ideal for web developers and designers who are comfortable with HTML5 and CSS and now want to master PostCSS for web design. Web designers who have been using SASS or Less and now want to adopt PostCSS would also find this book useful. What You Will Learn Add mixin and variable support to PostCSS along with conditional support Explore the different ways of nesting code such as BEM and standard nesting within PostCSS Optimize media queries built with PostCSS to get the best performance Add dynamic styling elements such as images, fonts, grids, and SVG and retina support using existing preprocessors as well as PostCSS Get familiar with using plugins, and extend PostCSS with the API Build a fully working custom preprocessor and test it on different sites such as WordPress Write a custom syntax in PostCSS while still using pre-built syntaxes such as Less, SASS, or Stylus Provide support for future CSS such as CSS4 using current CSS3 classes In Detail PostCSS is a tool that has quickly emerged as the future of existing preprocessors such as SASS and Less, mainly because of its power, speed, and ease of use. This comprehensive guide offers in-depth guidance on incorporating cutting-edge styles into your web page and at the same time maintaining the performance and maintainability of your code. The book will show how you can take advantage of PostCSS to simplify the entire process of stylesheet authoring. It covers various techniques to add dynamic and modern styling features to your web pages. As the book progresses, you will learn how to make CSS code more maintainable by taking advantage of the modular architecture of PostCSS. By the end of this book, you would have mastered the art of adding modern CSS effects to web pages by authoring high performing, maintainable stylesheets. Style and approach This comprehensive book provides in-depth guidance on how to build a PostCSS powered responsive site from scratch. Following a step-by-step approach, you will learn how to add modern styles to web pages. It also contains several tips and best practices on how you can optimize your sites by writing high performing code in PostCSS.
Download or read book HTML and CSS written by Jon Duckett and published by John Wiley & Sons. This book was released on 2011-11-08 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jon Duckett’s best-selling, full color introduction to HTML and CSS—making complex topics simple, accessible, and fun! Learn HTML and CSS from the book that has inspired hundreds of thousands of beginner-to-intermediate coders. Professional web designers, developers, and programmers as well as new learners are looking to amp up their web design skills at work and expand their personal development—yet finding the right resources online can be overwhelming. Take a confident step in the right direction by choosing the simplicity of HTML & CSS: Design and Build Websites by veteran web developer and programmer Jon Duckett. Widely regarded for setting a new standard for those looking to learn and master web development through his inventive teaching format, Jon Duckett has helped global brands like Philips, Nike, and Xerox create innovative digital solutions, designing and delivering web and mobile projects with impact and the customer at the forefront. In HTML & CSS, Duckett shares his real-world insights in a unique and highly visual style: Introduces HTML and CSS in a way that makes them accessible to everyone―from students to freelancers, and developers, programmers, marketers, social media managers, and more Combines full-color design graphics and engaging photography to explain the topics in an in-depth yet straightforward manner Provides an efficient and user-friendly structure that allows readers to progress through the chapters in a self-paced format Is perfect for anyone looking to update a content management system, run an e-commerce store, or redesign a website using popular web development tools HTML & CSS is well-written and readable, providing organized instruction in ways that other online courses, tutorials, and books have yet to replicate. For readers seeking a comprehensive yet concise guide to HTML and CSS, look no further than this one-of-a-kind guide. HTML & CSS is also available as part of two hardcover and paperback sets depending on your web design and development needs: Web Design with HTML, CSS, JavaScript, and jQuery Set Paperback: 9781118907443 Hardcover: 9781119038634 Front-End Back-End Development with HTML, CSS, JavaScript, jQuery, PHP, and MySQL Set Paperback: 9781119813095 Hardcover: 9781119813088
Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Download or read book Remote Research written by Nate Bolt and published by Rosenfeld Media. This book was released on 2010-02-01 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Remote studies allow you to recruit subjects quickly, cheaply, and immediately, and give you the opportunity to observe users as they behave naturally in their own environment. In Remote Research, Nate Bolt and Tony Tulathimutte teach you how to design and conduct remote research studies, top to bottom, with little more than a phone and a laptop.
Download or read book Reactive Programming with RxJava written by Tomasz Nurkiewicz and published by "O'Reilly Media, Inc.". This book was released on 2016-10-06 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that’s more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You’ll learn how RxJava leverages parallelism and concurrency to help you solve today’s problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2
Download or read book UX for Beginners written by Joel Marsh and published by "O'Reilly Media, Inc.". This book was released on 2015-12-21 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This bookâ??based on the wildly popular UX Crash Course from Joel Marshâ??s blog The Hipper Elementâ??is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesnâ??t have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX Research the weird and wonderful things users do The process and science of making anything user-friendly Use size, color, and layout to help and influence users Plan and create wireframes Make your designs feel engaging and persuasive Measure how your design works in the real world Find out what a UX designer does all day
Download or read book Games As A Service written by Oscar Clark and published by CRC Press. This book was released on 2014-02-05 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.
Download or read book Learning Web Design written by Jennifer Robbins and published by "O'Reilly Media, Inc.". This book was released on 2018-05-11 with total page 1096 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts. This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels. It is simple and clear enough for beginners, yet thorough enough to be a useful reference for experienced developers keeping their skills up to date. Build HTML pages with text, links, images, tables, and forms Use style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effects Learn how JavaScript works and why the language is so important in web design Create and optimize web images so they’ll download as quickly as possible NEW! Use CSS Flexbox and Grid for sophisticated and flexible page layout NEW! Learn the ins and outs of Responsive Web Design to make web pages look great on all devices NEW! Become familiar with the command line, Git, and other tools in the modern web developer’s toolkit NEW! Get to know the super-powers of SVG graphics
Download or read book HTML5 in Action written by Greg Wanish and published by Simon and Schuster. This book was released on 2014-02-09 with total page 693 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary HTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features. About the Technology HTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time. About the Book HTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years. This book concentrates on new HTML5 features and assumes you are familiar with standard HTML. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside New semantic elements and form input types Single-page application design Creating interactive graphics Mobile web apps About the Authors Rob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer. Table of Contents PART 1 INTRODUCTION HTML5: from documents to applications PART 2 BROWSER-BASED APPS Form creation: input widgets, data binding, and data validation File editing and management: rich formatting, file storage, drag and drop Messaging: communicating to and from scripts in HTML5 Mobile applications: client storage and offline execution PART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING 2D Canvas: low-level, 2D graphics rendering SVG: responsive in-browser graphics Video and audio: playing media in the browser WebGL: 3D application development Plus 10 Appendixes
Download or read book Multicriteria Design Optimization written by Hans Eschenauer and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interest in the fascinating field of multicriteria optimization and its application to design processes has grown very quickly in recent years. Researchers and practising engineers will find this book an comprehensive presentation of this subject. After an introduction to multicriteria optimization and the advantages of using multicriteria techniques, the first part of the book presents methods and computer procedures for solving multicriteria optimum design problems including interactive methods and knowledge-based systems. The second part presents an extensive range of applications of these methods to design processes in the fol- lowing fields: mechanisms and dynamic systems, aircraft and space technology, machine tool design, metal forming and cast metal technology, civil and architectural engineering, and structures made of advanced materials.
Download or read book Designing with Progressive Enhancement written by Todd Parker and published by Pearson Education. This book was released on 2010-04-26 with total page 597 pages. Available in PDF, EPUB and Kindle. Book excerpt: Progressive enhancement is an approach to web development that aims to deliver the best possible experience to the widest possible audience, and simplifies coding and testing as well. Whether users are viewing your sites on an iPhone, the latest and greatest high-end system, or even hearing them on a screen-reader, their experience should be easy to understand and use, and as fully-featured and functional as possible. Designing with Progressive Enhancement will show you how. It’s both a practical guide to understanding the principles and benefits of progressive enhancement, and a detailed exploration of examples that will teach you—whether you’re a designer or a developer—how, where, and when to implement the specific coding and scripting approaches that embody progressive enhancement. In this book, you’ll learn: Why common coding approaches leave users behind, and how progressive enhancement is a more inclusive and accessible alternative How to analyze complex interface designs, see the underlying semantic HTML experience that will work everywhere, and layer on advanced enhancements safely A unique browser capabilities testing suite that helps deliver enhancements only to devices that can handle them Real-world best practices for coding HTML, CSS, and JavaScript to work with progressive enhancement, and cases where forward-looking HTML5 and CSS3 techniques can be applied effectively today How to factor in accessibility features like WAI-ARIA and keyboard support to ensure universal access Detailed techniques to transform semantic HTML into interactive components like sliders, tabs, tree controls, and charts, along with downloadable jQuery-based widgets to apply directly in your projects
Download or read book Advanced Data Mining Tools and Methods for Social Computing written by Sourav De and published by Academic Press. This book was released on 2022-01-14 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Data Mining Tools and Methods for Social Computing explores advances in the latest data mining tools, methods, algorithms and the architectures being developed specifically for social computing and social network analysis. The book reviews major emerging trends in technology that are supporting current advancements in social networks, including data mining techniques and tools. It also aims to highlight the advancement of conventional approaches in the field of social networking. Chapter coverage includes reviews of novel techniques and state-of-the-art advances in the area of data mining, machine learning, soft computing techniques, and their applications in the field of social network analysis. - Provides insights into the latest research trends in social network analysis - Covers a broad range of data mining tools and methods for social computing and analysis - Includes practical examples and case studies across a range of tools and methods - Features coding examples and supplementary data sets in every chapter
Download or read book Data Visualization written by Frits H. Post and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data visualization is currently a very active and vital area of research, teaching and development. The term unites the established field of scientific visualization and the more recent field of information visualization. The success of data visualization is due to the soundness of the basic idea behind it: the use of computer-generated images to gain insight and knowledge from data and its inherent patterns and relationships. A second premise is the utilization of the broad bandwidth of the human sensory system in steering and interpreting complex processes, and simulations involving data sets from diverse scientific disciplines and large collections of abstract data from many sources. These concepts are extremely important and have a profound and widespread impact on the methodology of computational science and engineering, as well as on management and administration. The interplay between various application areas and their specific problem solving visualization techniques is emphasized in this book. Reflecting the heterogeneous structure of Data Visualization, emphasis was placed on these topics: -Visualization Algorithms and Techniques; -Volume Visualization; -Information Visualization; -Multiresolution Techniques; -Interactive Data Exploration. Data Visualization: The State of the Art presents the state of the art in scientific and information visualization techniques by experts in this field. It can serve as an overview for the inquiring scientist, and as a basic foundation for developers. This edited volume contains chapters dedicated to surveys of specific topics, and a great deal of original work not previously published illustrated by examples from a wealth of applications. The book will also provide basic material for teaching the state of the art techniques in data visualization. Data Visualization: The State of the Art is designed to meet the needs of practitioners and researchers in scientific and information visualization. This book is also suitable as a secondary text for graduate level students in computer science and engineering.