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Book Learning AndEngine

    Book Details:
  • Author : Martin Varga
  • Publisher : Packt Publishing Ltd
  • Release : 2014-09-10
  • ISBN : 1783554118
  • Pages : 430 pages

Download or read book Learning AndEngine written by Martin Varga and published by Packt Publishing Ltd. This book was released on 2014-09-10 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

Book Learning AndEngine

    Book Details:
  • Author : Martin Varga
  • Publisher :
  • Release : 2014-09-10
  • ISBN : 9781783985968
  • Pages : 286 pages

Download or read book Learning AndEngine written by Martin Varga and published by . This book was released on 2014-09-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

Book Full Circle Magazine  91

    Book Details:
  • Author : Ronnie Tucker
  • Publisher : Full Circle Magazine
  • Release : 2014-11-28
  • ISBN :
  • Pages : 52 pages

Download or read book Full Circle Magazine 91 written by Ronnie Tucker and published by Full Circle Magazine. This book was released on 2014-11-28 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: This month: * Command & Conquer * How-To : Python, LibreOffice, and Managing Multiple Passwords With A Script * Graphics : Inkscape. * Linux Labs: Compiling a Kernel Pt 4 and Kodi Pt 2 * Review: Elementary OS * Book Review: Web Development with MongoDB and Node.js * Ubuntu Games: Borderlands 2 plus: News, Arduino, Q&A, and soooo much more.

Book Multiplayer Gaming and Engine Coding for the Torque Game Engine

Download or read book Multiplayer Gaming and Engine Coding for the Torque Game Engine written by Edward F. Maurina and published by CRC Press. This book was released on 2008-05-09 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine

Book AndEngine for Android Game Development Cookbook

Download or read book AndEngine for Android Game Development Cookbook written by Jayme Schroeder and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.

Book Mastering AndEngine Game Development

Download or read book Mastering AndEngine Game Development written by Maya Posch and published by Packt Publishing Ltd. This book was released on 2015-09-28 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.

Book Automotive Electronics and Engine Performance

Download or read book Automotive Electronics and Engine Performance written by Davis N. Dales and published by . This book was released on 1995 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition is designed for moderately experienced students taking courses in Automotive Engine Performance, Automotive Engine Diagnosis and Tune Up, Automotive Electronics and Engine Performance, Automotive Engine Electronics, and Emission Control in two year and proprietary schools.. This new edition reorganizes the text to reflect the new emphasis on diagnosis and service procedures. The goal is to provide a thorough, up-to-date coverage of the function, design, operation, diagnosis, service and repair of vehicles and systems.

Book Hearings

    Book Details:
  • Author : United States. Congress. House. Committee on Armed Services
  • Publisher :
  • Release : 1951
  • ISBN :
  • Pages : 1446 pages

Download or read book Hearings written by United States. Congress. House. Committee on Armed Services and published by . This book was released on 1951 with total page 1446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Model Locomotive Engineer  Fireman  and Engine boy

Download or read book The Model Locomotive Engineer Fireman and Engine boy written by Michael Reynolds and published by . This book was released on 1896 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Popular Aviation and Aeronautics

Download or read book Popular Aviation and Aeronautics written by and published by . This book was released on 1928 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Pistons and engine testing

Download or read book Pistons and engine testing written by Mahle GmbH and published by Springer Science & Business Media. This book was released on 2013-01-26 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Die immer weiter steigenden Anforderungen an Verbrennungsmotoren machen auch vor dessen Herzstück – dem Kolben – nicht Halt. Für weniger Gewicht, Reibung oder auch noch mehr Verschleißfestigkeit sind tiefe Kenntnisse über die innermotorischen Prozesse sowie die geeigneten Werkstoffe, Konstruktions- und Bearbeitungsverfahren für Kolben inklusive der erforderlichen Erprobungsmaßnahmen notwendig. Ohne dieses spezifische Know-how kommt kein Fachmann der Kfz-Technik mehr aus, unabhängig ob er in der Konstruktion, der Entwicklung, der Erprobung oder der Instandhaltung tätig ist. Dieses Fachbuch beantwortet alle Fragen ausführlich, anschaulich und verständlich.

Book Aviation

    Book Details:
  • Author :
  • Publisher :
  • Release : 1928
  • ISBN :
  • Pages : 1078 pages

Download or read book Aviation written by and published by . This book was released on 1928 with total page 1078 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Machine Learning for Beginners

Download or read book Machine Learning for Beginners written by NIRANJAN KUMAR and published by Niranjan Kumar. This book was released on 2023-10-24 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will give in depth knowledge about machine learning.This book covers all the topics in simplied way and it will enhance your knowledge in the field of Machine learning from plinth to paramount.

Book Introduction to Machine Learning

Download or read book Introduction to Machine Learning written by Ethem Alpaydin and published by MIT Press. This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introductory text in machine learning that gives a unified treatment of methods based on statistics, pattern recognition, neural networks, artificial intelligence, signal processing, control, and data mining.

Book Introduction to Machine Learning  third edition

Download or read book Introduction to Machine Learning third edition written by Ethem Alpaydin and published by MIT Press. This book was released on 2014-08-22 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: A substantially revised third edition of a comprehensive textbook that covers a broad range of topics not often included in introductory texts. The goal of machine learning is to program computers to use example data or past experience to solve a given problem. Many successful applications of machine learning exist already, including systems that analyze past sales data to predict customer behavior, optimize robot behavior so that a task can be completed using minimum resources, and extract knowledge from bioinformatics data. Introduction to Machine Learning is a comprehensive textbook on the subject, covering a broad array of topics not usually included in introductory machine learning texts. Subjects include supervised learning; Bayesian decision theory; parametric, semi-parametric, and nonparametric methods; multivariate analysis; hidden Markov models; reinforcement learning; kernel machines; graphical models; Bayesian estimation; and statistical testing. Machine learning is rapidly becoming a skill that computer science students must master before graduation. The third edition of Introduction to Machine Learning reflects this shift, with added support for beginners, including selected solutions for exercises and additional example data sets (with code available online). Other substantial changes include discussions of outlier detection; ranking algorithms for perceptrons and support vector machines; matrix decomposition and spectral methods; distance estimation; new kernel algorithms; deep learning in multilayered perceptrons; and the nonparametric approach to Bayesian methods. All learning algorithms are explained so that students can easily move from the equations in the book to a computer program. The book can be used by both advanced undergraduates and graduate students. It will also be of interest to professionals who are concerned with the application of machine learning methods.

Book Army Life and United States Army Recruiting News

Download or read book Army Life and United States Army Recruiting News written by and published by . This book was released on 1948 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Key to Engines and Engine running

Download or read book Key to Engines and Engine running written by Joshua Rose and published by . This book was released on 1899 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: