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EBookClubs

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Book King s Quest Mask of Eternity

Download or read book King s Quest Mask of Eternity written by Rick Barba and published by Prima Games. This book was released on 1998-10 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete walkthroughs of all seven worlds Solutions to every puzzle Detailed maps of each level Everything you need to recover the Mask pieces and restore the citizens of Daventry

Book The Official Book of King s Quest

Download or read book The Official Book of King s Quest written by Donald B. Trivette and published by Compute! Publications. This book was released on 1988 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the official guide to America's most popular series of 3-D animated adventure games--King's Quest from Sierra On-Line. Provides clues to solving the four King's Quest games, maps to help navigate the world of Daventry and beyond, descriptions of the game's elaborate programming, and much more.

Book The King s Quest Companion

Download or read book The King s Quest Companion written by Peter Spear and published by Osborne Publishing. This book was released on 1990 with total page 598 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Not All Fairy Tales Have Happy Endings

Download or read book Not All Fairy Tales Have Happy Endings written by Ken Williams and published by . This book was released on 2020-07-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line Sierra with his wife Roberta who went on to create many of the company's best selling games. Sierra grew from just Ken and Roberta to over one thousand employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal and corruption that resulted in jail sentences and the collapse of Sierra. This is the behind-the-scenes story of the rise and fall, as it could only be told by the ultimate insider.

Book Role play as a Heritage Practice

Download or read book Role play as a Heritage Practice written by Michal Mochocki and published by Routledge. This book was released on 2021-03-29 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

Book All Your Base Are Belong to Us

Download or read book All Your Base Are Belong to Us written by Harold Goldberg and published by Crown Archetype. This book was released on 2011-04-05 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through the stories of gaming's greatest innovations and most beloved creations, journalist Harold Goldberg captures the creativity, controversy--and passion--behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last fifty years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth? Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium. Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!

Book The Shadow of the Wind

    Book Details:
  • Author : Carlos Ruiz Zafon
  • Publisher : Penguin
  • Release : 2005-01-25
  • ISBN : 1101147067
  • Pages : 512 pages

Download or read book The Shadow of the Wind written by Carlos Ruiz Zafon and published by Penguin. This book was released on 2005-01-25 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New York Times bestseller “The Shadow of the Wind is ultimately a love letter to literature, intended for readers as passionate about storytelling as its young hero.” —Entertainment Weekly (Editor's Choice) “One gorgeous read.” —Stephen King Barcelona, 1945: A city slowly heals in the aftermath of the Spanish Civil War, and Daniel, an antiquarian book dealer’s son who mourns the loss of his mother, finds solace in a mysterious book entitled The Shadow of the Wind, by one Julián Carax. But when he sets out to find the author’s other works, he makes a shocking discovery: someone has been systematically destroying every copy of every book Carax has written. In fact, Daniel may have the last of Carax’s books in existence. Soon Daniel’s seemingly innocent quest opens a door into one of Barcelona’s darkest secrets--an epic story of murder, madness, and doomed love.

Book The Buried Giant

    Book Details:
  • Author : Kazuo Ishiguro
  • Publisher : Vintage
  • Release : 2015-03-03
  • ISBN : 0385353227
  • Pages : 283 pages

Download or read book The Buried Giant written by Kazuo Ishiguro and published by Vintage. This book was released on 2015-03-03 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER • From the winner of the Nobel Prize in Literature and author of Never Let Me Go and the Booker Prize–winning novel The Remains of the Day comes a luminous meditation on the act of forgetting and the power of memory. In post-Arthurian Britain, the wars that once raged between the Saxons and the Britons have finally ceased. Axl and Beatrice, an elderly British couple, set off to visit their son, whom they haven't seen in years. And, because a strange mist has caused mass amnesia throughout the land, they can scarcely remember anything about him. As they are joined on their journey by a Saxon warrior, his orphan charge, and an illustrious knight, Axl and Beatrice slowly begin to remember the dark and troubled past they all share. By turns savage, suspenseful, and intensely moving, The Buried Giant is a luminous meditation on the act of forgetting and the power of memory.

Book Quests

    Book Details:
  • Author : Jeff Howard
  • Publisher : CRC Press
  • Release : 2022-04-24
  • ISBN : 1000576450
  • Pages : 316 pages

Download or read book Quests written by Jeff Howard and published by CRC Press. This book was released on 2022-04-24 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: • level design • quest item creation • NPC and dialogue construction • scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com

Book What Is Your Quest

Download or read book What Is Your Quest written by Anastasia Salter and published by University of Iowa Press. This book was released on 2014-11-01 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.

Book The Dream Quest of Unknown Kadath

Download or read book The Dream Quest of Unknown Kadath written by H. P. Lovecraft and published by DigiCat. This book was released on 2022-11-13 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Dream-Quest of Unknown Kadath belongs to Lovecraft's famous Dream Cycle. The protagonist Randolph Carter dreams three times of a majestic sunset city, but each time he is abruptly snatched away before he can see it up close. When he prays to the gods of dream to reveal the whereabouts of the phantasmal city, they do not answer, and his dreams of the city stop altogether. Undaunted, Carter resolves to go to Kadath, where the gods live, to beseech them in person. However, no one has ever been to Kadath and none even knows how to get there. In dream, Randolph Carter descends "seventy steps" and speaks of his plan to the priests Nasht and Kaman-Thah, whose temple - the Cavern of Flame - borders the Dreamlands. The priests warn Carter of the great danger of his quest and suggest that the gods withdrew his vision of the city on purpose. Howard Phillips Lovecraft (1890-1937) was an American author who achieved posthumous fame through his influential works of horror fiction. He is now regarded as one of the most significant 20th-century authors in his genre. Some of Lovecraft's work was inspired by his own nightmares. His interest started from his childhood days when his grandfather would tell him Gothic horror stories.

Book Rorschach

Download or read book Rorschach written by Tom King and published by DC Comics. This book was released on 2021-12-14 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s been 35 years since Ozymandias dropped a giant interdimensional squid on New York City, killing thousands and destroying the public’s trust in heroes once and for all. And since that time, one figure in a fedora, mask, and trench coat has become a divisive cultural icon. So, what does it mean when Rorschach reappears as a gunman trying to assassinate a candidate running against President Redford? Who is the man behind the mask, and why is he acting this way? Now it’s up to one detective to uncover the identity of this would-be killer and expose a web of conspiracies that will change the world forever. Collects Rorschach #1-12.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book The Seventh Scroll

    Book Details:
  • Author : Wilbur Smith
  • Publisher : St. Martin's Griffin
  • Release : 2014-07-01
  • ISBN : 1466868228
  • Pages : 756 pages

Download or read book The Seventh Scroll written by Wilbur Smith and published by St. Martin's Griffin. This book was released on 2014-07-01 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: For four thousand years, the lavish crypt of the Pharaoh Mamose has never been found-- until the beautiful Egyptologist Royan Al Simma finds a tantalizing clue to its location in the Seventh Scroll, a cryptic document written by the slave Taita. But the location of the crypt and its treasure is a secret others would kill to possess. Only one step ahead of assassins, Royan runs for her life and into the arms of the only man she can trust, Sir Nicholas Quenton-Harper-- a daring man who will stake his fortune and his life to join her hunt for the king's tomb. Together, they will embark on a breathtaking journey to the most exotic locale on earth, where the greatest mystery of ancient Egypt, a chilling danger, and an explosive passion are waiting. Steeped in ancient mystery, drama, and action, Wilbur Smith's The Seventh Scroll will pull you in for an adventure of a lifetime.

Book The Sierra Adventure

    Book Details:
  • Author : Shawn Mills
  • Publisher : Lulu.com
  • Release : 2020-07-09
  • ISBN : 9781716758720
  • Pages : 0 pages

Download or read book The Sierra Adventure written by Shawn Mills and published by Lulu.com. This book was released on 2020-07-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Sierra Adventure: The Story of Sierra On-Line tells the story of legendary computer game company Sierra On-Line, developers of industry defining titles such as King’s Quest, Quest for Glory, and Leisure Suit Larry. Told through the words of the people who worked there, designers, artists, programmers, animators, musicians, marketting, and management, this is the story told in the words of those people who worked there.

Book Finite and Infinite Games

Download or read book Finite and Infinite Games written by James Carse and published by Simon and Schuster. This book was released on 2011-10-11 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: “There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

Book The Floating Castle

    Book Details:
  • Author : Craig Mills
  • Publisher : Boulevard
  • Release : 1995
  • ISBN : 9781572970090
  • Pages : 297 pages

Download or read book The Floating Castle written by Craig Mills and published by Boulevard. This book was released on 1995 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The peaceful world of Danventry is shattered by a vicious storm that precedes the arrival of an evil mage who steals the king's soul, prompting Prince Alexander to banish the evil forces from the kingdom and save his father. Original.