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Book Java Fundamentals

    Book Details:
  • Author : Gazihan Alankus
  • Publisher : Packt Publishing Ltd
  • Release : 2019-03-15
  • ISBN : 1789802954
  • Pages : 408 pages

Download or read book Java Fundamentals written by Gazihan Alankus and published by Packt Publishing Ltd. This book was released on 2019-03-15 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enhance your career options with this well-crafted object-oriented programming language that enjoys the support of an enormous ecosystem of tools and libraries Key FeaturesGet introduced to Java, its features, and its ecosystemUnderstand how Java uses object-oriented programmingBecome an expert Java exception handlerBook Description Since its inception, Java has stormed the programming world. Its features and functionalities provide developers with the tools needed to write robust cross-platform applications. Java Fundamentals introduces you to these tools and functionalities that will enable you to create Java programs. The book begins with an introduction to the language, its philosophy, and evolution over time, until the latest release. You'll learn how the javac/java tools work and what Java packages are - the way a Java program is usually organized. Once you are comfortable with this, you'll be introduced to advanced concepts of the language, such as control flow keywords. You'll explore object-oriented programming and the part it plays in making Java what it is. In the concluding chapters, you'll get to grips with classes, typecasting, and interfaces, and understand the use of data structures, arrays, strings, handling exceptions, and creating generics. By the end of this book, you will have learned to write programs, automate tasks, and follow advanced courses on algorithms and data structures or explore more advanced Java courses. What you will learnCreate and run Java programsUse data types, data structures, and control flow in your codeImplement best practices while creating objectsWork with constructors and inheritanceUnderstand advanced data structures to organize and store dataEmploy generics for stronger check-types during compilationLearn to handle exceptions in your codeWho this book is for Java Fundamentals is designed for tech enthusiasts who are familiar with some programming languages and want a quick introduction to the most important principles of Java.

Book Fundamentals of Java Programming

Download or read book Fundamentals of Java Programming written by Mitsunori Ogihara and published by Springer. This book was released on 2018-07-13 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in Java, Fundamentals of Java Programming eschews second-semester content to concentrate on over 180 code examples and 250 exercises. Key object classes (String, Scanner, PrintStream, Arrays, and File) are included to get started in Java programming. The programs are explained with almost line-by-line descriptions, also with chapter-by-chapter coding exercises. Teaching resources include solutions to the exercises, as well as digital lecture slides.

Book Java Programming Fundamentals

Download or read book Java Programming Fundamentals written by Premchand S. Nair and published by CRC Press. This book was released on 2008-11-20 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Java texts are plentiful, it's difficult to find one that takes a real-world approach, and encourages novice programmers to build on their Java skills through practical exercise. Written by an expert with 19 experience teaching computer programming, Java Programming Fundamentals presents object-oriented programming by employing examples taken

Book Programming Fundamentals Using JAVA

Download or read book Programming Fundamentals Using JAVA written by William McAllister and published by Mercury Learning and Information. This book was released on 2021-03-10 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed as a Java-based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience. The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected]. FEATURES: Features content in compliance with the latest ACM/IEEE computer science curriculum guidelines Introduces the basic programming concepts such as strings, loops, arrays, graphics, functions, classes, etc Includes updating the GUI interface chapters (Chapters 11 and 12) from Swing based to FX based Contains material on programming of mobile applications and several simulations that graphically depict unseen runtime processes 4 color throughout with game demos on the companion files Instructor’s resources available upon adoption

Book Java for Absolute Beginners

Download or read book Java for Absolute Beginners written by Iuliana Cosmina and published by Apress. This book was released on 2018-12-05 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.

Book Java Programming for Beginners

Download or read book Java Programming for Beginners written by Mark Lassoff and published by Packt Publishing Ltd. This book was released on 2017-10-31 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java Programming for Beginners is an introduction to Java programming, taking you through the Java syntax and the fundamentals of object-oriented programming. About This Book Learn the basics of Java programming in a step-by-step manner Simple, yet thorough steps that beginners can follow Teaches you transferable skills, such as flow control and object-oriented programming Who This Book Is For This book is for anyone wanting to start learning the Java language, whether you're a student, casual learner, or existing programmer looking to add a new language to your skillset. No previous experience of Java or programming in general is required. What You Will Learn Learn the core Java language for both Java 8 and Java 9 Set up your Java programming environment in the most efficient way Get to know the basic syntax of Java Understand object-oriented programming and the benefits that it can bring Familiarize yourself with the workings of some of Java's core classes Design and develop a basic GUI Use industry-standard XML for passing data between applications In Detail Java is an object-oriented programming language, and is one of the most widely accepted languages because of its design and programming features, particularly in its promise that you can write a program once and run it anywhere. Java Programming for Beginners is an excellent introduction to the world of Java programming, taking you through the basics of Java syntax and the complexities of object-oriented programming. You'll gain a full understanding of Java SE programming and will be able to write Java programs with graphical user interfaces that run on PC, Mac, or Linux machines. This book is full of informative and entertaining content, challenging exercises, and dozens of code examples you can run and learn from. By reading this book, you'll move from understanding the data types in Java, through loops and conditionals, and on to functions, classes, and file handling. The book finishes with a look at GUI development and training on how to work with XML. The book takes an efficient route through the Java landscape, covering all of the core topics that a Java developer needs. Whether you're an absolute beginner to programming, or a seasoned programmer approaching an object-oriented language for the first time, Java Programming for Beginners delivers the focused training you need to become a Java developer. Style and approach This book takes a very hands-on approach, carefully building on lessons learned with snippets and tutorials to build real projects.

Book Fundamentals of Programming Using Java

Download or read book Fundamentals of Programming Using Java written by Edward Currie and published by . This book was released on 2006 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Professional JAVA Fundamentals

Download or read book Professional JAVA Fundamentals written by Shy Cohen and published by John Wiley & Sons. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For programmers who are familiar with the concepts and techniques of another language who want to move quickly to writing Java applets and applications. The book starts with a rapid but comprehensive description of Java covering the use of data types, arrays, variables, methods, expresions, program flow and security features to give it a solid grounding for the programming techinques to come later in the book.

Book Fundamentals of Object Oriented Programming in Java

Download or read book Fundamentals of Object Oriented Programming in Java written by Permanand Mohan and published by Createspace Independent Pub. This book was released on 2013-02-28 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to present the concepts and techniques of object-oriented programming as simply as possible so that it can be easily understood and mastered by beginners. The emphasis is on presenting concepts at the right time and with the right amount of detail to encourage learning and mastery of the material. The book does not focus on the Java programming language; rather, Java is used as a vehicle to implement the object-oriented concepts presented in the book.To help readers become familiar with the Java programming language, the book starts off by describing the basic features of the language. These include data types and variables, arrays, control structures (if, while, for, etc.), and performing input and output. Several exercises have been carefully designed so that readers can get up to speed with Java as quickly as possible.The book strikes a good balance between theory and practice. Some object-oriented concepts often require lengthy explanations for beginners to fully understand the concepts. Based on years of experience in teaching object-oriented programming, the book condenses long explanations in favour of providing real examples which show how the concepts are implemented in an object-oriented program. Thus, detailed code examples are liberally interspersed with theoretical descriptions throughout the book. One of the unique features of the book is that it contains five chapters (called “Programming Projects”) which explain how to build a complete object-oriented program based on the material presented in the other chapters. These chapters appear when all the relevant material required for writing the program has been thoroughly discussed in the preceding chapters. Each of the five chapters starts by describing the problem in narrative form. The chapter then gives a detailed definition of the functionality required. Next, the chapter explains how the functionality can be implemented using the object-oriented concepts presented earlier in the book. The chapter ends with a complete working Java program that solves the problem described. Often, alternative solutions are presented so that readers will be aware that there are competing ways to implement an object-oriented program with different trade-offs. Another unique feature of the book is that that new material is not used or referenced before it has been discussed. The book is essentially incremental in nature so that new concepts being introduced always build on earlier concepts. Thus, readers are only exposed to new concepts or language features when pre-requisite material has been completely discussed. Also, great care has been taken to avoid the use of programming language features which, though very useful for advanced programmers, can make it harder for a beginner to focus on and learn the object-oriented principles being imparted.This book is based on the experience gained from many years of teaching object-oriented programming to beginners who know another programming language. It is likely to benefit readers who are looking for a good, practical introduction to object-oriented programming in Java, in an easy-to-understand format.

Book Core Java

    Book Details:
  • Author : Cay S. Horstmann
  • Publisher : Prentice Hall
  • Release : 2020-09-28
  • ISBN : 0135167183
  • Pages : 1569 pages

Download or read book Core Java written by Cay S. Horstmann and published by Prentice Hall. This book was released on 2020-09-28 with total page 1569 pages. Available in PDF, EPUB and Kindle. Book excerpt: The #1 Guide for Serious Programmers: Fully Updated for Java SE 9, 10 & 11 Cay Horstmann’s Core Java, Volume I—Fundamentals, Eleventh Edition, is the definitive guide to writing robust, maintainable code with the Java SE 9, 10, and 11 language and libraries. Horstmann writes for serious programmers who use Java in production projects, and need a deep, practical understanding of the language and API. Throughout, he delivers what you need most: hundreds of real (non-toy) examples revealing the most powerful, effective ways to get the job done. Updated examples reflect the new var keyword and take advantage of improvements in the Java API. You’ll learn how to use JShell’s new Read-Eval-Print Loop (REPL) for more rapid and exploratory development, and apply new features of the APIs for streams, input/output, processes, and concurrency. In this first of two volumes, Horstmann offers in-depth coverage of fundamental Java and UI programming, including object-oriented programming, generics, collections, lambda expressions, Swing design, concurrency, and functional programming. If you’re an experienced programmer moving to Java SE 9, 10, or 11, there’s no better source for expert insight, solutions, and code. Master foundational techniques, idioms, and best practices for writing superior Java code Efficiently implement encapsulation and inheritance Use sound principles of object-oriented design Leverage the full power of objects with interfaces, lambda expressions, and inner classes Harden programs through effective exception handling and debugging Write safer, more reusable code with generic programming Improve performance and efficiency with Java’s standard collections Build cross-platform GUIs with the Swing toolkit Fully utilize multicore processors with Java’s improved concurrency See Core Java, Volume II—Advanced Features, Eleventh Edition (ISBN-13: 978-0-13-516631-4), for expert coverage of Java 9, 10, and 11 enterprise features, the module system, annotations, networking, security, and advanced UI programming. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Book Flutter in Action

    Book Details:
  • Author : Eric Windmill
  • Publisher : Simon and Schuster
  • Release : 2020-01-07
  • ISBN : 1638356432
  • Pages : 586 pages

Download or read book Flutter in Action written by Eric Windmill and published by Simon and Schuster. This book was released on 2020-01-07 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps

Book Java Programming for the Absolute Beginner

Download or read book Java Programming for the Absolute Beginner written by John P. Flynt and published by Premier Press. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development.

Book Java 17 for Absolute Beginners

Download or read book Java 17 for Absolute Beginners written by Iuliana Cosmina and published by Apress. This book was released on 2021-12-14 with total page 801 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your first code in Java 17 using simple, step-by-step examples that model real-word objects and events, making learning easy. With Java 17 for Absolute Beginners you’ll be able to pick up the concepts without fuss. It teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. Author Iuliana Cosmina focuses on practical knowledge and getting you up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover what type of language Java is, what it is good for, and how it is executed. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Java 17 for Absolute Beginners gives you all you need to start your Java programming journey. No experience necessary. After reading this book, you'll come away with the basics to get started writing programs in Java. What You Will Learn Get started with Java 17 from scratch Use data types, operators, and the stream API Install and use the IntelliJ IDEA and the Gradle build tool Exchange data using the new JSON APIs Play with images using multi-resolution APIs Implement the publish-subscribe architecture Who This Book Is For Those who are new to programming and who want to start with Java.

Book Beginning Java 17 Fundamentals

Download or read book Beginning Java 17 Fundamentals written by Kishori Sharan and published by Apress. This book was released on 2021-11-28 with total page 999 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the fundamentals of the Java 17 LTS or Java Standard Edition version 17 Long Term Support release, including basic programming concepts and the object-oriented fundamentals necessary at all levels of Java development. Authors Kishori Sharan and Adam L. Davis walk you through writing your first Java program step-by-step. Armed with that practical experience, you'll be ready to learn the core of the Java language. Beginning Java 17 Fundamentals provides over 90 diagrams and 240 complete programs to help you learn the topics faster. While this book teaches you the basics, it also has been revised to include the latest from Java 17 including the following: value types (records), immutable objects with an efficient memory layout; local variable type inference (var); pattern matching, a mechanism for testing and deconstructing values; sealed types, a mechanism for declaring all possible subclasses of a class; multiline text values; and switch expressions. The book continues with a series of foundation topics, including using data types, working with operators, and writing statements in Java. These basics lead onto the heart of the Java language: object-oriented programming. By learning topics such as classes, objects, interfaces, and inheritance you'll have a good understanding of Java's object-oriented model. The final collection of topics takes what you've learned and turns you into a real Java programmer. You'll see how to take the power of object-oriented programming and write programs that can handle errors and exceptions, process strings and dates, format data, and work with arrays to manipulate data. What You Will Learn Write your first Java programs with emphasis on learning object-oriented programming How to work with switch expressions, value types (records), local variable type inference, pattern matching switch and more from Java 17 Handle exceptions, assertions, strings and dates, and object formatting Learn about how to define and use modules Dive in depth into classes, interfaces, and inheritance in Java Use regular expressions Take advantage of the JShell REPL tool Who This Book Is For Those who are new to Java programming, who may have some or even no prior programming experience.

Book Java for Testers

    Book Details:
  • Author : MR Alan J Richardson
  • Publisher :
  • Release : 2015-08-06
  • ISBN : 9780956733252
  • Pages : 436 pages

Download or read book Java for Testers written by MR Alan J Richardson and published by . This book was released on 2015-08-06 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for people who want to learn Java. Particularly people on a team that want to learn Java, but who aren't going to be coding the main Java application i.e. Testers, Managers, Business Analysts, Front End Developers, Designers, etc. If you already know Java then this book may not be for you. This book is aimed at beginners. Designed to help the reader get started fast, the book is easy to follow, and has examples related to testing. You can find the companion web site for the book at http: //javafortesters.com The book covers 'just enough' to get people writing tests and abstraction layers. For example, the book cover the basics of Inheritance, but doesn't really cover Interfaces in detail. We explain the concept of Interfaces, because we need to know it to understand Collections, but not how to write them. Why? Because the book covers enough to get you started, and working. But not overload the reader. Once you are on your way, and have gained some experience. You should have the basic knowledge to understand the additional concepts. Why 'for testers'? Java Developers coding production applications in Java need to learn Java differently from other people on the team. Throughout the author's career, he has have written thousands of lines of Java code, but has rarely had to compile the code into an application. Yet, when we learn Java from most books, one of the first things we learn is 'javac' and the 'main' method and working from the command line. And this is confusing. Most of the code the author writes is wrapped up in a JUnit @Test method. The author has trained many people to write automation in Java, and everytime he has taught Java to testers or other people on the team, we start with a JUnit @Test method and run tests from the IDE. Testers, and other people on the team use java differently. This book provides a different order and approach to learning Java. You can find the source code for all examples and exercises used in the book over on github: https: //github.com/eviltester/javaForTestersCode

Book Teach Yourself Java for Macintosh in 21 Days

Download or read book Teach Yourself Java for Macintosh in 21 Days written by Laura Lemay and published by Hayden. This book was released on 1996-01-01 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).

Book Fundamentals of Computer Programming with C

Download or read book Fundamentals of Computer Programming with C written by Svetlin Nakov and published by Faber Publishing. This book was released on 2013-09-01 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733