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EBookClubs

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Book Intermediate C Programming

Download or read book Intermediate C Programming written by Yung-Hsiang Lu and published by CRC Press. This book was released on 2024-02-06 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised for a new second edition, Intermediate C Programming provides a stepping-stone for intermediate-level students to go from writing short programs to writing real programs well. It shows students how to identify and eliminate bugs, write clean code, share code with others, and use standard Linux-based tools, such as ddd and valgrind. This second edition provides expanded coverage of these topics with new material focused on software engineering, including version control and unit testing. The text enhances their programming skills by explaining programming concepts and comparing common mistakes with correct programs. It also discusses how to use debuggers and the strategies for debugging as well as studies the connection between programming and discrete mathematics. Including additional student and instructor resources available online, this book is particularly appealing as a classroom resource.

Book Unity in Action

    Book Details:
  • Author : Joseph Hocking
  • Publisher : Simon and Schuster
  • Release : 2018-03-27
  • ISBN : 1638356211
  • Pages : 586 pages

Download or read book Unity in Action written by Joseph Hocking and published by Simon and Schuster. This book was released on 2018-03-27 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Book C   Common Knowledge

    Book Details:
  • Author : Stephen C. Dewhurst
  • Publisher : Pearson Education
  • Release : 2005-02-28
  • ISBN : 067233366X
  • Pages : 435 pages

Download or read book C Common Knowledge written by Stephen C. Dewhurst and published by Pearson Education. This book was released on 2005-02-28 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Every Professional C++ Programmer Needs to Know—Pared to Its Essentials So It Can Be Efficiently and Accurately Absorbed C++ is a large, complex language, and learning it is never entirely easy. But some concepts and techniques must be thoroughly mastered if programmers are ever to do professional-quality work. This book cuts through the technical details to reveal what is commonly understood to be absolutely essential. In one slim volume, Steve Dewhurst distills what he and other experienced managers, trainers, and authors have found to be the most critical knowledge required for successful C++ programming. It doesn’t matter where or when you first learned C++. Before you take another step, use this book as your guide to make sure you’ve got it right! This book is for you if You’re no “dummy,” and you need to get quickly up to speed in intermediate to advanced C++ You’ve had some experience in C++ programming, but reading intermediate and advanced C++ books is slow-going You’ve had an introductory C++ course, but you’ve found that you still can’t follow your colleagues when they’re describing their C++ designs and code You’re an experienced C or Java programmer, but you don’t yet have the experience to develop nuanced C++ code and designs You’re a C++ expert, and you’re looking for an alternative to answering the same questions from your less-experienced colleagues over and over again C++ Common Knowledge covers essential but commonly misunderstood topics in C++ programming and design while filtering out needless complexity in the discussion of each topic. What remains is a clear distillation of the essentials required for production C++ programming, presented in the author’s trademark incisive, engaging style.

Book Treading on Python Volume 2

Download or read book Treading on Python Volume 2 written by Matt Harrison and published by Matt Harrison. This book was released on 2013-06-23 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to take your Python to the next level? Python is easy to learn. You can learn the basics in a day and be productive with it. But there are more advanced constructs that you will eventually run across if you spend enough time with it. Don't be confused by these. Learn them, embrace them, and improve your code and others.

Book An Intermediate Guide to SPSS Programming

Download or read book An Intermediate Guide to SPSS Programming written by Sarah Boslaugh and published by SAGE Publications. This book was released on 2004-11-02 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Intermediate Guide to SPSS Programming: Using Syntax for Data Management introduces the major tasks of data management and presents solutions using SPSS syntax. This book fills an important gap in the education of many students and researchers, whose coursework has left them unprepared for the data management issues that confront them when they begin to do independent research. It also serves as an introduction to SPSS programming. All the basic features of SPSS syntax are illustrated, as are many intermediate and advanced topics such as using vectors and loops, reading complex data files, and using the SPSS macro language. An Intermediate Guide to SPSS Programming will be a welcome addition to advanced undergraduate and graduate statistics courses across the social sciences, education, and health. Professional researchers, data managers, and statisticians will also find this an invaluable reference for SPSS and data management.

Book Python Tricks

    Book Details:
  • Author : Dan Bader
  • Publisher : Dan Bader
  • Release : 2017
  • ISBN : 9781775093305
  • Pages : 302 pages

Download or read book Python Tricks written by Dan Bader and published by Dan Bader. This book was released on 2017 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: "I don't even feel like I've scratched the surface of what I can do with Python" With Python Tricks: The Book you'll discover Python's best practices and the power of beautiful & Pythonic code with simple examples and a step-by-step narrative. You'll get one step closer to mastering Python, so you can write beautiful and idiomatic code that comes to you naturally. Learning the ins and outs of Python is difficult-and with this book you'll be able to focus on the practical skills that really matter. Discover the "hidden gold" in Python's standard library and start writing clean and Pythonic code today. Who Should Read This Book: If you're wondering which lesser known parts in Python you should know about, you'll get a roadmap with this book. Discover cool (yet practical!) Python tricks and blow your coworkers' minds in your next code review. If you've got experience with legacy versions of Python, the book will get you up to speed with modern patterns and features introduced in Python 3 and backported to Python 2. If you've worked with other programming languages and you want to get up to speed with Python, you'll pick up the idioms and practical tips you need to become a confident and effective Pythonista. If you want to make Python your own and learn how to write clean and Pythonic code, you'll discover best practices and little-known tricks to round out your knowledge. What Python Developers Say About The Book: "I kept thinking that I wished I had access to a book like this when I started learning Python many years ago." - Mariatta Wijaya, Python Core Developer "This book makes you write better Python code!" - Bob Belderbos, Software Developer at Oracle "Far from being just a shallow collection of snippets, this book will leave the attentive reader with a deeper understanding of the inner workings of Python as well as an appreciation for its beauty." - Ben Felder, Pythonista "It's like having a seasoned tutor explaining, well, tricks!" - Daniel Meyer, Sr. Desktop Administrator at Tesla Inc.

Book Python Programming

    Book Details:
  • Author : Ryan Turner
  • Publisher : Nelly B.L. International Consulting Limited
  • Release : 2020-02-09
  • ISBN : 9781647710712
  • Pages : 274 pages

Download or read book Python Programming written by Ryan Turner and published by Nelly B.L. International Consulting Limited. This book was released on 2020-02-09 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're looking for a way to become an expert coder and impress your friends with the programs you can make from scratch, then pay attention. Here's the deal. You've decided that one of the most in-demand skills is the best place to start when making money. However, learning how to code can be a very long and arduous process. But, not learning it and hiring a programmer can be very expensive. You may want to build an app or code a website, but the costs have always been too high, making it pointless and not very cost-effective. Sound familiar? If it does, then the information inside this book is your answer. You will be given all the tips, tricks, and practice codes you need to learn Python, the solid programming language used in hundreds of industries around the world. This information allows you to become skilled much faster and perfect your coding skills in no time. Imagine cutting months off your learning curve and getting a strong base of knowledge in no time at all. Imagine getting your project done yourself for a fraction of the cost. This all is possible with the help of this three-books bundle, featuring beginner, intermediate, and expert guides! This guidebook goes more in-depth about the Python language. This is detailed, scientific information compiled together by experts in an easy-to-listen-to fashion. In this Python guide, you will discover: Book one: The benefits of Python How to get up and running with Python Full instructions of how to code How to make predictions with algorithms Real-world examples of Python The three different examples of coding Book two: The importance of machine learning The basics of working with Python How to set up your Python environment Data preprocessing with machine learning Working with linear regression in machine learning Book three: The best benefits of Python and why programmers around the world choose it How to download the Python language on your computer, regardless of the operating system you prefer How to write your first program in Python What is means to work with an object-oriented programming language How to write conditional statements, loops, functions, variables, classes, exceptions, and more If you want to learn more about how to get the best Python training, and if you are ready to write your own codes and turn your ideas into reality, then simply click the "Buy Now" button on this page to get started.

Book Beyond the Basic Stuff with Python

Download or read book Beyond the Basic Stuff with Python written by Al Sweigart and published by No Starch Press. This book was released on 2020-12-16 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher

Book A Tour of C

    Book Details:
  • Author : Bjarne Stroustrup
  • Publisher : Addison-Wesley
  • Release : 2013-09-16
  • ISBN : 0133549003
  • Pages : 193 pages

Download or read book A Tour of C written by Bjarne Stroustrup and published by Addison-Wesley. This book was released on 2013-09-16 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: The C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language, Fourth Edition. In A Tour of C++ , Stroustrup excerpts the overview chapters from that complete reference, expanding and enhancing them to give an experienced programmer–in just a few hours–a clear idea of what constitutes modern C++. In this concise, self-contained guide, Stroustrup covers most major language features and the major standard-library components–not, of course, in great depth, but to a level that gives programmers a meaningful overview of the language, some key examples, and practical help in getting started. Stroustrup presents the C++ features in the context of the programming styles they support, such as object-oriented and generic programming. His tour is remarkably comprehensive. Coverage begins with the basics, then ranges widely through more advanced topics, including many that are new in C++11, such as move semantics, uniform initialization, lambda expressions, improved containers, random numbers, and concurrency. The tour ends with a discussion of the design and evolution of C++ and the extensions added for C++11. This guide does not aim to teach you how to program (see Stroustrup’s Programming: Principles and Practice Using C++ for that); nor will it be the only resource you’ll need for C++ mastery (see Stroustrup’s The C++ Programming Language, Fourth Edition, for that). If, however, you are a C or C++ programmer wanting greater familiarity with the current C++ language, or a programmer versed in another language wishing to gain an accurate picture of the nature and benefits of modern C++, you can’t find a shorter or simpler introduction than this tour provides.

Book Intermediate Perl

    Book Details:
  • Author : Randal L. Schwartz
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012-07-26
  • ISBN : 1449343805
  • Pages : 397 pages

Download or read book Intermediate Perl written by Randal L. Schwartz and published by "O'Reilly Media, Inc.". This book was released on 2012-07-26 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book picks up right where Learning Perl leaves off. With Intermediate Perl, you’ll graduate from short scripts to much larger programs, using features that make Perl a general-purpose language. This gentle but thorough guide introduces you to modules, complex data structures, and object-oriented programming. Each chapter is small enough to be read in just an hour or two, ending with exercises to help you practice what you’ve learned. If you’re familiar with the material in Learning Perl and have the ambition to go further, Intermediate Perl will teach you most of the core Perl language concepts you need for writing robust programs on any platform. Topics include: Packages and namespaces References and scoping, including regular expression references Manipulating complex data structures Object-oriented programming Writing and using modules Testing Perl code Contributing to CPAN Just like Learning Perl, material in this book closely follows the popular introductory Perl course the authors have taught since 1991. This second edition covers recent changes to the language up to version 5.14.

Book C   Concurrency in Action

    Book Details:
  • Author : Anthony Williams
  • Publisher : Simon and Schuster
  • Release : 2019-02-07
  • ISBN : 1638356351
  • Pages : 831 pages

Download or read book C Concurrency in Action written by Anthony Williams and published by Simon and Schuster. This book was released on 2019-02-07 with total page 831 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book should be on every C++ programmer’s desk. It’s clear, concise, and valuable." - Rob Green, Bowling Green State University This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional book unpacks the features, patterns, and best practices of production-grade C++ concurrency. About the Book C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every chapter, including insights that will delight even the most experienced developer. What's inside Full coverage of new C++ 17 features Starting and managing threads Synchronizing concurrent operations Designing concurrent code Debugging multithreaded applications About the Reader Written for intermediate C and C++ developers. No prior experience with concurrency required. About the Author Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library. Table of Contents Hello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Parallel algorithms Testing and debugging multithreaded applications

Book Arduino Programming

    Book Details:
  • Author : Ryan Turner
  • Publisher : Publishing Factory
  • Release : 2020-04-18
  • ISBN :
  • Pages : 261 pages

Download or read book Arduino Programming written by Ryan Turner and published by Publishing Factory . This book was released on 2020-04-18 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to take your programming to the next level? If you are unfamiliar with programming and are looking for an open-source electronic interface, then Arduino could be just the place to start! With a range of Arduinos to choose from, and an increasing variety of projects online or in-person that are built on Arduino technologies, the flexibility they offer and the ease of building gadgets with Arduino has attracted many people who are both novices and seasoned professionals. Now, with this new and informative guide, Arduino Programming: 3 books in 1 - The Ultimate Beginners, Intermediate & Expert Guide to Learn Arduino Programming Step by Step, you can learn all you need to get you started with this impressive resource, with chapters that delve into: Book 1 - The history of Arduino - 6 advantages of Arduino - Anatomy and other terms of Arduino - Understanding the choices that are on offer - Setting up Arduino - Data types - Inputs, outputs and sensors Book 2 - Getting the most from Arduino - Functions, calculations and tables - Linking the physical to the virtual - Coupling and multiplexing - How to digitalize sound - Advanced techniques - Networking Book 3 - Understanding the basic principles behind Arduino - How you can develop your skills quickly and efficiently - Step-by-step programming advice - Using Arduino to enhance your projects - Where Arduino fits in to the Internet of Things - And, much more. With its combination of theory and practical advice, Arduino Programming - 3 books in 1 is the stand-out book when it comes to building on your basic understanding of this fantastic programming resource. Don't wait any longer and get your copy today. Arduino is the answer you've been looking for and Arduino Programming - 3 books in 1 is the book that will provide the platform for your success!

Book Foundations of Computer Science

Download or read book Foundations of Computer Science written by Behrouz A. Forouzan and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Starting Strength

    Book Details:
  • Author : Mark Rippetoe
  • Publisher :
  • Release : 2005-07-01
  • ISBN : 9780976805465
  • Pages : 248 pages

Download or read book Starting Strength written by Mark Rippetoe and published by . This book was released on 2005-07-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Practical Programming for Strength Training

Download or read book Practical Programming for Strength Training written by Mark Rippetoe and published by . This book was released on 2014-01-14 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3rd edition

Book C   Coding Standards

    Book Details:
  • Author : Herb Sutter
  • Publisher : Pearson Education
  • Release : 2004-10-25
  • ISBN : 0132654423
  • Pages : 489 pages

Download or read book C Coding Standards written by Herb Sutter and published by Pearson Education. This book was released on 2004-10-25 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.

Book Understanding and Using C Pointers

Download or read book Understanding and Using C Pointers written by Richard M Reese and published by "O'Reilly Media, Inc.". This book was released on 2013-05-01 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book. Difficult to master, pointers provide C with much flexibility and power—yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you’re a beginner or an experienced C or C++ programmer or developer. Get an introduction to pointers, including the declaration of different pointer types Learn about dynamic memory allocation, de-allocation, and alternative memory management techniques Use techniques for passing or returning data to and from functions Understand the fundamental aspects of arrays as they relate to pointers Explore the basics of strings and how pointers are used to support them Examine why pointers can be the source of security problems, such as buffer overflow Learn several pointer techniques, such as the use of opaque pointers, bounded pointers and, the restrict keyword