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Book Inkscape 0 48 Essentials for Web Designers

Download or read book Inkscape 0 48 Essentials for Web Designers written by Bethany Hiitola and published by Packt Publishing Ltd. This book was released on 2011-05-19 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written in a clear conversational style, which emphasizes a practical learn-by-doing approach. Packed with illustrations and examples, this book will make the task of using Inkscape simple and straightforward. This book is written for web designers who want to add attractive visual elements to their website. It assumes no previous knowledge of Inkscape. General familiarity with vector graphics programming is recommended but not required. It will also be a useful guide for experienced Inkscape users who want to learn how to apply their skills to website design.

Book Inkscape 0 48 Essentials for Web Designers

Download or read book Inkscape 0 48 Essentials for Web Designers written by Bethany Hiitola and published by Packt Publishing Ltd. This book was released on 2011-04-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written in a clear conversational style, which emphasizes a practical learn-by-doing approach. Packed with illustrations and examples, this book will make the task of using Inkscape simple and straightforward. This book is written for web designers who want to add attractive visual elements to their website. It assumes no previous knowledge of Inkscape. General familiarity with vector graphics programming is recommended but not required. It will also be a useful guide for experienced Inkscape users who want to learn how to apply their skills to website design.

Book Inkscape 0 48 Essentials for Web Designers

Download or read book Inkscape 0 48 Essentials for Web Designers written by Bethany Hiitola and published by Packt Pub Limited. This book was released on 2010-01-31 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Do you think that your website could do with more visual appeal? Are you looking to spice it up with attractive designs and effects? Enter Inkscape 0.48 Essentials for Web Designers_the only book specifically tailored to using Inkscape for web design. This book will teach you how to effectively use the fascinating new Inkscape vector graphics editor, which, despite being in version 0.48 and having no dearth of competitors, has already separated itself from the competition. Learn everything you need to know about enhancing your website_from site layouts to templates and animations_whether you are looking for a new website design or just some eye-candy. The Inkscape graphics editor is powerful, but getting started is often difficult. Inkscape 0.48 Essentials for Web Designers walks you through the challenge of using Inkscape from a web design perspective in the easiest way possible. The first book to unlock the potential of Inkscape for web design, it begins with an introduction to the basics of Inkscape and then journeys you through implementing them in your website one by one. Learn to build your first website design using Inkscape. Create web page and desktop wallpapers with repeating pattern backgrounds and swirling designs. Incorporate icons and interactive maps on your website. Style and graphically manipulate text_from simple headings to shadowing, following paths, reflections, 3D effects, and more. Enhance your web pages using flowcharts, diagrams, and site maps and learn how to export them. Spruce it all up using animations. This book will teach you all that and more, in a simple effective manner; and what's more_you'll have fun doing it. What you will learn from this book : What Inkscape is and how it can be used for web design Everything about site layouts_from architecting a website to exporting image files Adding illustrative and web-ready diagrams, maps, designs to your website Importing, manipulating, and rendering trace and raster images for your web page Tips and Tricks for "tracing" bitmap images to convert them into full vector graphics for both photographs and logos Text editing and styling_kerning, rotating, moving letters from the baseline, reflection, following paths, shadows, the perspective tool, and cool envelope effects Icon and button design principles and how to add them to your website Creating simple and effective animated GIFs for your web page with GIMP Incorporating animated banners, advertisements, and scrolling text in your website The basics of XML and SVG coding Approach This book is written in a clear conversational style, which emphasizes a practical learn-by-doing approach. Packed with illustrations and examples, this book will make the task of using Inkscape simple and straightforward. Who this book is written for This book is written for web designers who want to add attractive visual elements to their website. It assumes no previous knowledge of Inkscape. General familiarity with vector graphics programming is recommended but not required. It will also be a useful guide for experienced Inkscape users who want to learn how to apply their skills to website design.

Book Inkscape

    Book Details:
  • Author : Tavmjong Bah
  • Publisher : Prentice Hall
  • Release : 2011-05-06
  • ISBN : 0132764180
  • Pages : 492 pages

Download or read book Inkscape written by Tavmjong Bah and published by Prentice Hall. This book was released on 2011-05-06 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox, Opera, Chrome, Safari, and Internet Explorer 9. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows,Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with twelve tutorials ranging in difficulty from very basic to highly complex. A new tutorial introduces the use of interactive SVG in HTML5.The remainder of the book covers each facet of Inkscape in detail, with an emphasis on practical solutions for common problems. The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape version 0.48, this edition includes complete coverage of new features, including the new Spray Tool, updated Node and Text tools, improved bitmap image import, LaTeX export for PDF/EPS/PS, added extensions including the JessyInk extension for web-based presentations, the adaptive UI, and the new Glyphs dialog. Complete Coverage of New and Improved Inkscape 0.48 Features Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability More than two hundred pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two dozen graphics formats, including PDF, Adobe Illustrator, Corel Draw, AutoCad, and XFig Graphics Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Spray Tool Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; more than one hundred scripts included

Book The Book of Inkscape  2nd Edition

Download or read book The Book of Inkscape 2nd Edition written by Dmitry Kirsanov and published by No Starch Press. This book was released on 2021-12-07 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive user’s guide to Inkscape, a vector illustration application. Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. This second edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers. Learn how to: Navigate the canvas and customize your workspace and views Create new objects and transform, style, clone, and combine them Use gradients, patterns, filters, and path effects to liven up your work Work with layers, groups, object order, and locks to control your artwork View and manipulate your document’s structure with the XML Editor and the new Objects dialog Export your work to various formats

Book Using SVG with CSS3 and HTML5

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated

Book Building Web Applications with SVG

Download or read book Building Web Applications with SVG written by David Dailey and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your expert guide to implementing Scalable Vector Graphics (SVG) Dive in and quickly learn how to add life to your web applications with Scalable Vector Graphics.

Book Realm of Racket

    Book Details:
  • Author : Matthias Felleisen
  • Publisher : No Starch Press
  • Release : 2013-06-13
  • ISBN : 1593274912
  • Pages : 318 pages

Download or read book Realm of Racket written by Matthias Felleisen and published by No Starch Press. This book was released on 2013-06-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!

Book Inkscape

    Book Details:
  • Author : Tavmjong Bah
  • Publisher : Pearson Education
  • Release : 2009-10-20
  • ISBN : 0137051719
  • Pages : 668 pages

Download or read book Inkscape written by Tavmjong Bah and published by Pearson Education. This book was released on 2009-10-20 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inkscape: Guide to a Vector Drawing Program, Third Edition , is the guide to the Inkscape program, with coverage of versions 0.46 and 0.47. This authoritative introduction and reference features hundreds of useful illustrations.With Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox and Opera. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows, Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with eleven tutorials ranging in difficulty from very basic to highly complex. The remainder of the book covers each facet of Inkscape in detail with an emphasis on practical solutions for common problems.The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape v0.47, this new edition includes complete coverage of new features, including updated Pen and Pencil tools with new spiro, polyline, and sketch modes; the new Eraser tool; and the new Snapping toolbar with improved snapping. Advanced topics include the use of Inkscape’s powerful tiling tool, built-in bitmap tracing, and SVG use on the Web. Complete Coverage of New and Improved Inkscape 0.47 Features Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; over a hundred scripts included Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability Over 200 pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two-dozen graphics formats, including PDF, Adobe Illustrator, Coral Draw, AutoCad, and XFig

Book Programming Interactivity

Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Book Interactive Data Visualization for the Web

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and publish your own interactive data visualization projects on the Web—even if you have little or no experience with data visualization or web development. It’s easy and fun with this practical, hands-on introduction. Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser. Along the way, you’ll expand your web programming skills, using tools such as HTML and JavaScript. This step-by-step guide is ideal whether you’re a designer or visual artist with no programming experience, a reporter exploring the new frontier of data journalism, or anyone who wants to visualize and share data. Learn HTML, CSS, JavaScript, and SVG basics Dynamically generate web page elements from your data—and choose visual encoding rules to style them Create bar charts, scatter plots, pie charts, stacked bar charts, and force-directed layouts Use smooth, animated transitions to show changes in your data Introduce interactivity to help users explore data through different views Create customized geographic maps with data Explore hands-on with downloadable code and over 100 examples

Book R Markdown

    Book Details:
  • Author : Yihui Xie
  • Publisher : CRC Press
  • Release : 2018-07-27
  • ISBN : 0429782969
  • Pages : 307 pages

Download or read book R Markdown written by Yihui Xie and published by CRC Press. This book was released on 2018-07-27 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: R Markdown: The Definitive Guide is the first official book authored by the core R Markdown developers that provides a comprehensive and accurate reference to the R Markdown ecosystem. With R Markdown, you can easily create reproducible data analysis reports, presentations, dashboards, interactive applications, books, dissertations, websites, and journal articles, while enjoying the simplicity of Markdown and the great power of R and other languages. In this book, you will learn Basics: Syntax of Markdown and R code chunks, how to generate figures and tables, and how to use other computing languages Built-in output formats of R Markdown: PDF/HTML/Word/RTF/Markdown documents and ioslides/Slidy/Beamer/PowerPoint presentations Extensions and applications: Dashboards, Tufte handouts, xaringan/reveal.js presentations, websites, books, journal articles, and interactive tutorials Advanced topics: Parameterized reports, HTML widgets, document templates, custom output formats, and Shiny documents. Yihui Xie is a software engineer at RStudio. He has authored and co-authored several R packages, including knitr, rmarkdown, bookdown, blogdown, shiny, xaringan, and animation. He has published three other books, Dynamic Documents with R and knitr, bookdown: Authoring Books and Technical Documents with R Markdown, and blogdown: Creating Websites with R Markdown. J.J. Allaire is the founder of RStudio and the creator of the RStudio IDE. He is an author of several packages in the R Markdown ecosystem including rmarkdown, flexdashboard, learnr, and radix. Garrett Grolemund is the co-author of R for Data Science and author of Hands-On Programming with R. He wrote the lubridate R package and works for RStudio as an advocate who trains engineers to do data science with R and the Tidyverse.

Book Just Enough Software Architecture

Download or read book Just Enough Software Architecture written by George Fairbanks and published by Marshall & Brainerd. This book was released on 2010-08-30 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.

Book Think Like a Programmer

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Book Inkscape 0 48 Illustrator s Cookbook

Download or read book Inkscape 0 48 Illustrator s Cookbook written by Michaela Jurković and published by Packt Publishing Ltd. This book was released on 2011-04-26 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attractive layout comparable to what you would make using Illustrator or CorelDraw. But choosing the right tool and the best approach to creating the desired effect can be challenging. Inkscape 0.48 Illustrator's Cookbook makes it super-easy for you to make your own vector-based graphics with the powerful Inkscape editor. Inkscape 0.48 Illustrator's Cookbook provides you with the latest recipes to quickly create scalable vector graphics. Recipes in this book teach you about some of the most useful time-saving features in Inkscape accompanied by a list of keyboard shortcuts that you can easily memorize. In addition to covering use of Inkscape tools and their advanced features, examples from the recipes uncover solutions to common graphics problems. The book starts off with familiarizing you with the tools and techniques in Inkscape that you can use to draw 2D shapes, calligraphic shapes, and 3D boxes easily. It then guides you through the most common color-changing steps performed in Inkscape along with some convenient procedures that can save your time when dealing with colors. It explains drawing using linear and radial gradients, which are irreplaceable, usage of clones to create interesting effects in illustrations, and live-path effects that can help you speed up constructing a shape and make the process more natural. You will learn how to make those tweaks on some of the ready-made filters, and in the final recipe we will create a filter from scratch. This practical book also contains recipes showing how to use Inkscape as a raster editor and how to achieve photo-realistic effects in Inkscape. For each important technique and skill, you'll see some simple recipes, then some more advanced recipes followed by an explanation of how Inkscape works to produce the desired effects in your illustrations. By the end of this book you will be confident enough to create your own vector-based graphics with Inkscape. Get solutions to common graphic problems to achieve photo-realistic effects with Inkscape.

Book Beginning Blender

    Book Details:
  • Author : Lance Flavell
  • Publisher : Apress
  • Release : 2011-08-27
  • ISBN : 1430231270
  • Pages : 434 pages

Download or read book Beginning Blender written by Lance Flavell and published by Apress. This book was released on 2011-08-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Book The Linux Command Line  2nd Edition

Download or read book The Linux Command Line 2nd Edition written by William Shotts and published by No Starch Press. This book was released on 2019-03-05 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've experienced the shiny, point-and-click surface of your Linux computer--now dive below and explore its depths with the power of the command line. The Linux Command Line takes you from your very first terminal keystrokes to writing full programs in Bash, the most popular Linux shell (or command line). Along the way you'll learn the timeless skills handed down by generations of experienced, mouse-shunning gurus: file navigation, environment configuration, command chaining, pattern matching with regular expressions, and more. In addition to that practical knowledge, author William Shotts reveals the philosophy behind these tools and the rich heritage that your desktop Linux machine has inherited from Unix supercomputers of yore. As you make your way through the book's short, easily-digestible chapters, you'll learn how to: • Create and delete files, directories, and symlinks • Administer your system, including networking, package installation, and process management • Use standard input and output, redirection, and pipelines • Edit files with Vi, the world's most popular text editor • Write shell scripts to automate common or boring tasks • Slice and dice text files with cut, paste, grep, patch, and sed Once you overcome your initial "shell shock," you'll find that the command line is a natural and expressive way to communicate with your computer. Just don't be surprised if your mouse starts to gather dust.