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Book Html5 Mobile Development Cookbook

Download or read book Html5 Mobile Development Cookbook written by Shi Chuan and published by Packt Publishing, Limited. This book was released on 2012 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Developers keen to create HTML5 mobile websites that are fast and responsive across a whole range of mobile devices.

Book HTML5 Developer s Cookbook

Download or read book HTML5 Developer s Cookbook written by Chuck Hudson and published by Addison-Wesley. This book was released on 2011-12-01 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2012 Jolt Productivity Award winner! Using HTML5, web developers can create standards-based browser applications with extraordinary richness and power, incorporating everything from drag-and-drop to native audio and video–all without any third-party plug-ins. Simply put, every web developer needs to master HTML5–and the sooner you do so, the greater advantage you’ll have. HTML5 Developer’s Cookbook provides all the expert advice and proven code you need to start building production-quality HTML5 applications right now. Authors Chuck Hudson and Tom Leadbetter present tested, modular recipes at beginner, intermediate, and advanced levels. You’ll learn exactly how to deliver state-of-the-art user experiences by integrating HTML5’s new and enhanced elements with CSS3, multimedia, and JavaScript APIs. Reflecting current standards, this book prioritizes HTML5 features with substantial browser support and identifies the level of browser support for each feature discussed. Coverage includes Understanding and using HTML5’s new structural elements Using grouping, text-level, and redefined semantics Managing browser-handling in HTML5 Leveraging new CSS3 layout and style techniques Maximizing interactivity with HTML5 Web Forms Embedding audio and video with HTML5 Drawing with the canvas Controlling browser histories Integrating location awareness with the Geolocation API Implementing client side storage Working with local files Managing communication and threading Optimizing the HTML5 browser experience Integrating device data Turn to HTML5 Developer’s Cookbook for expert answers, real solutions, and the code required to implement them. It’s all you need to jumpstart any HTML5 project and create rich, high-value web applications your users will love.

Book HTML5 Multimedia Development Cookbook

Download or read book HTML5 Multimedia Development Cookbook written by Dale Cruse and published by Packt Publishing Ltd. This book was released on 2011-05-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recipes for practical, real-world HTML5 multimedia driven development.

Book Html5 and Css3 Responsive Web Design Cookbook

Download or read book Html5 and Css3 Responsive Web Design Cookbook written by Benjamin Lagrone and published by CreateSpace. This book was released on 2015-05-09 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a Cookbook, we are targeting existing developers who need to pick and choose specific recipes in order to help their websites become accessible (and usable) regardless of screen size, device, or browser. HTML5 and CSS3 Responsive Web Design Cookbook, for all of today's wireless Internet devices, is for web developers seeking innovative techniques that deliver fast, intuitive interfacing for the latest mobile Internet devices

Book The Web Game Developer s Cookbook

Download or read book The Web Game Developer s Cookbook written by Evan Burchard and published by Addison-Wesley. This book was released on 2013-03-23 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes • Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more • Accelerating development with external libraries and proven patterns • Managing browser differences between IE, Firefox, and Chrome • Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery • Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js • Building PARTY games around the lightweight atom.js engine • Developing PUZZLE games with the easel.js graphics rendering engine • Writing PLATFORMERS with melon.js and its integrated tilemap editor • Coding intense 2-player FIGHTING games for web browsers with game.js • Building a SPACE SHOOTER with the jQuery-based gameQuery game engine • Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game • Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js • Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js • Engaging players with content that encourages exploration Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

Book HTML5 Cookbook

    Book Details:
  • Author : Christopher Schmitt
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-11-07
  • ISBN : 1449322069
  • Pages : 284 pages

Download or read book HTML5 Cookbook written by Christopher Schmitt and published by "O'Reilly Media, Inc.". This book was released on 2011-11-07 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. Test browsers for HTML5 support, and use techniques for applying unsupported features Discover how HTML5 makes web form implementation much simpler Overcome challenges for implementing native audio and video elements Learn techniques for using HTML5 with ARIA accessibility guidelines Explore examples that cover using geolocation data in your applications Draw images, use transparencies, add gradients and patterns, and more with Canvas Bring HTML5 features to life with a variety of advanced JavaScript APIs

Book HTML5 Canvas Cookbook

    Book Details:
  • Author : Eric Rowell
  • Publisher : Packt Publishing Ltd
  • Release : 2011-11-25
  • ISBN : 1849691371
  • Pages : 595 pages

Download or read book HTML5 Canvas Cookbook written by Eric Rowell and published by Packt Publishing Ltd. This book was released on 2011-11-25 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applicationsdata visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics.By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

Book JavaScript Cookbook

    Book Details:
  • Author : Shelley Powers
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-07-07
  • ISBN : 1449395929
  • Pages : 556 pages

Download or read book JavaScript Cookbook written by Shelley Powers and published by "O'Reilly Media, Inc.". This book was released on 2010-07-07 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why reinvent the wheel every time you run into a problem with JavaScript? This cookbook is chock-full of code recipes that address common programming tasks, as well as techniques for building web apps that work in any browser. Just copy and paste the code samples into your project—you’ll get the job done faster and learn more about JavaScript in the process. You'll also learn how to take advantage of the latest features in ECMAScript 5 and HTML5, including the new cross-domain widget communication technique, HTML5's video and audio elements, and the drawing canvas. You'll find recipes for using these features with JavaScript to build high-quality application interfaces. Create interactive web and desktop applications Work with JavaScript objects, such as String, Array, Number, and Math Use JavaScript with Scalable Vector Graphics (SVG) and the canvas element Store data in various ways, from the simple to the complex Program the new HTML5 audio and video elements Implement concurrent programming with Web Workers Use and create jQuery plug-ins Use ARIA and JavaScript to create fully accessible rich internet applications

Book Building HTML5 Games with ImpactJS

Download or read book Building HTML5 Games with ImpactJS written by Jesse Freeman and published by "O'Reilly Media, Inc.". This book was released on 2012-02-15 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step guide to creating a 2D game using Impact, the JavaScript game framework that works with HTML5's Canvas element.

Book Visualforce Development Cookbook

Download or read book Visualforce Development Cookbook written by Keir Bowden and published by Packt Publishing Ltd. This book was released on 2013-09-24 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualforce Development Cookbook is written in such a way that even complex concepts are explained in an easy-to-understand manner. Following a Cookbook structure, the book covers some essential technical scenarios and includes over 75 recipes focusing on real-world development problems. This book is packed with illustrations and also contains lots of code samples for the better understanding of the reader."Visualforce Development Cookbook" is aimed at developers who have already grasped the basics of Visualforce. Awareness of the standard component library and the purpose of controllers is expected.

Book Introducing HTML5

    Book Details:
  • Author : Bruce Lawson
  • Publisher : Pearson Education
  • Release : 2010-07-11
  • ISBN : 0321717961
  • Pages : 452 pages

Download or read book Introducing HTML5 written by Bruce Lawson and published by Pearson Education. This book was released on 2010-07-11 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Book Appcelerator Titanium Smartphone App Development Cookbook

Download or read book Appcelerator Titanium Smartphone App Development Cookbook written by Boydlee Pollentine and published by Packt Pub Limited. This book was released on 2011 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. This book is an essential for any developer who possesses some JavaScript or web development knowledge and wishes to take a leap into building native applications for both the iPhone and Android. No knowledge of Objective C and Java is required.

Book Programming 3D Applications with HTML5 and WebGL

Download or read book Programming 3D Applications with HTML5 and WebGL written by Tony Parisi and published by "O'Reilly Media, Inc.". This book was released on 2014-02-13 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers

Book Enterprise Web Development

Download or read book Enterprise Web Development written by Yakov Fain and published by "O'Reilly Media, Inc.". This book was released on 2014-07-02 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to build your organization’s next web application with HTML5, this practical book will help you sort through the various frameworks, libraries, and development options that populate this stack. You’ll learn several of these approaches hands-on by writing multiple versions of a sample web app throughout the book, so you can determine the right strategy for your enterprise. What’s the best way to reach both mobile and desktop users? How about modularization, security, and test-driven development? With lots of working code samples, this book will help web application developers and software architects navigate the growing number of HTML5 and JavaScript choices available. The book’s sample apps are available at http://savesickchild.org. Mock up the book’s working app with HTML, JavaScript, and CSS Rebuild the sample app, first with jQuery and then Ext JS Work with different build tools, code generators, and package managers Build a modularized version of the app with RequireJS Apply test-driven development with the Jasmine framework Use WebSocket to build an online auction for the app Adapt the app for both PCs and mobile with responsive web design Create mobile versions with jQuery Mobile, Sencha Touch, and PhoneGap

Book Programming HTML5 Applications

Download or read book Programming HTML5 Applications written by Zachary Kessin and published by "O'Reilly Media, Inc.". This book was released on 2011-11-10 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is not just a replacement for plugins. It also makes the Web a first-class development environment by giving JavaScript programmers a solid foundation for building industrial-strength applications. This practical guide takes you beyond simple site creation and shows you how to build self-contained HTML5 applications that can run on mobile devices and compete with desktop apps. You’ll learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multithreaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike. Store session data in the browser with local storage objects Save trips to the server: store larger amounts of data with IndexedDB Give browsers limited access to a user’s system to read and upload files Take your app offline—and speed up page loading when it’s online Use Web Workers to create multithreaded applications Transfer data between browser and server more efficiently with Web Sockets Learn about HTML5 tags for forms, multimedia, graphics, and geolocation "HTML5 is all the rage these days, but it's more than just a buzzword. Programming HTML5 Applications provides the knowledge to guide you through all the new technologies needed to make modern web applications." --Ralph Whitbeck, cohost of The Official jQuery Podcast

Book Phonegap 4 Mobile Application Development Cookbook

Download or read book Phonegap 4 Mobile Application Development Cookbook written by Zainul Setyo Pamungkas and published by Packt Publishing. This book was released on 2015-10-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world hybrid mobile applications using the robust PhoneGap development platformAbout This Book• Get to grips with the usage of PhoneGap and its command-line interface• Learn to use numerous plugins to access several hardware capabilities• Step-by-step instructions on creating captivating mobile applications using popular frameworksWho This Book Is ForIf you are a developer who wants to get started with mobile application development using PhoneGap, then this book is for you. Previous experience with data mining libraries will help, but is not mandatory. A basic understanding of web technologies such as HTML, CSS, and JavaScript is a must.What You Will Learn• Set up a development environment to develop PhoneGap applications• Generate, build, and run applications using the PhoneGap command-line interface• Install plugins from the command line to add native capabilities to your application• Call the JavaScript API of plugins and hook into native events• Manipulate DOM using zepto and xuijs• Develop a user interface using jQuery Mobile and the Ionic framework• Get accustomed to using the PhoneGap Build serviceIn DetailDeveloping mobile applications often feels intimidating. Especially when building cross-platform application. We have to learn a specific programming language to build an application for each platform. PhoneGap makes cross-platform mobile application development faster and easier by using web technologies such as HTML5, CSS, and JavaScript.This book gives you practical lessons on how to build a world class mobile application using PhoneGap. Whether you are a brand new to mobile application development, a web developer expert, or a seasoned mobile application developer, this book will guide you through creating hybrid mobile applications.Starting with setting up a development environment, the book moves on to utilizing a new PhoneGap command-line tool, installing plugins, and designing your application. It then moves on to concepts such as file system, storage, and local database, the book effectively lays a solid base for advanced topics.By working through the steps in each chapter, you will quickly master the features of PhoneGap. By the end of the book, you will be able to successfully build a highly functional, real-world hybrid mobile application using PhoneGap.Style and approachAnd easy-to-follow guide full of practical examples of real-world mobile application. Each topic is explained step by step with detailed explanations on each concept.

Book HTML5  Up and Running

    Book Details:
  • Author : Mark Pilgrim
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-08-06
  • ISBN : 9781449399665
  • Pages : 222 pages

Download or read book HTML5 Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata