Download or read book HR Assistant Because Awesome Multitasking Ninja Isn t a Real Job Title Journal written by Double Latte Double Latte Press and published by . This book was released on 2019-02-18 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Show your HR Assistant how much you appreciate them with this funny and useful gift! Perfect for notes, ideas, planning, scheduling, lists and everyday use. Great for women or men. Also includes a few inspirational quotes throughout the journal Features: This journal has half blank pages for doodles, drawings and sketches and half lined pages - perfect for notes, lists, and ideas. Soft glossy cover with funny quote. Size is 6x9 perfect for purses, bags or desks.
Download or read book Managing Human Resources written by Luis R. Gomez-Mejia and published by . This book was released on 2001 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Managing Humans written by Michael Lopp and published by Apress. This book was released on 2007-10-18 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Managing Humans is a selection of the best essays from Michael Lopp's popular website Rands in Repose(www.randsinrepose.com). Lopp is one of the most sought-after IT managers in Silicon Valley, and draws on his experiences at Apple, Netscape, Symantec, and Borland. This book reveals a variety of different approaches for creating innovative, happy development teams. It covers handling conflict, managing wildly differing personality types, infusing innovation into insane product schedules, and figuring out how to build lasting and useful engineering culture. The essays are biting, hilarious, and always informative.
Download or read book Automated Insulin Delivery written by Dana M Lewis and published by Independently Published. This book was released on 2019-05-31 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automated insulin delivery goes by many names: hybrid or full closed loop; artificial pancreas system (APS); "looping" and more. They are not all the same, though. You have choices, ranging from the type of pump body and CGM you want to use, to the algorithm and controller, to the interoperability and remote monitoring options, and more. Like switching from multiple daily injections to an insulin pump, switching from manual diabetes to automated insulin delivery has a learning curve. It's certainly one you can tackle. After all, you're already tackling type 1 diabetes! You already have the base knowledge and experience you need to succeed with a closed loop system, if it's right for you. But you might be wondering how to get ahead of your learning curve before you start or even choose an APS, or you've started and want to dig even deeper into optimizing how an automated insulin delivery system fits into your lifestyle. This book was written for you! It leverages the collective knowledge of the early adopters of do-it-yourself and commercial systems from the past five years and packages it into easy, understandable guides and lessons learned.In this book, you'll find new analogies to help you understand - and explain - this new method of diabetes management, and tips on how to communicate with your healthcare provider(s) about it. You'll see stories and examples from real families and individuals living with type 1 diabetes and how they benefit from artificial pancreas systems, and why they chose and continue to choose to use them. You'll be empowered to understand the basic components of artificial pancreas systems, how they work, and what questions to ask as you peruse your choices now and in the future. This book also includes a foreword by Aaron Kowalski, President and CEO of JDRF, and co-founder of the JDRF Artificial Pancreas Project. "I will immediately recommend this book not just to people looking to use a DIY closed loop system, but also to anybody looking to improve their grasp on the management of type 1 diabetes, whether patient, caregiver, or healthcare provider." - Aaron Neinstein, MD (Endocrinologist, UCSF)
Download or read book Understanding Automated Insulin Delivery written by Dana M Lewis and published by . This book was released on 2020-08-04 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automated insulin delivery is a new type of technology that uses an algorithm (a set of rules) based on continuous glucose monitor data and insulin pump data to decide whether an insulin pump should give more or less insulin. This book explains the basics of scuba diving and uses it as an analogy for how an automated insulin delivery system makes small changes to manage blood glucose levels, similar to how a scuba diver makes small changes to manage their balance (called buoyancy) in the water. This book can be used to help explain diabetes technology to kids, their friends and schoolmates, and even your family members to help them understand how this technology helps make living with diabetes easier.
Download or read book The Memory Book written by Harry Lorayne and published by Ballantine Books. This book was released on 2012-01-18 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the hidden power of your mind It’s there in all of us. A mental resource we don’t think much about. Memory. And now there’s a way to master its power. . . . Through Harry Lorayne and Jerry Lucas’s simple, fail-safe memory system, you can become more effective, more imaginative, and more powerful at work, at school, in sports, and at play. • Read with speed and greater understanding. • File phone numbers, data, figures, and appointments right in your head. • Send those birthday and anniversary cards on time. • Learn foreign words and phrases with ease. • Shine in the classroom and shorten study hours. • Dominate social situations: Remember and use important personal details. Begin today. The change in your life will be unforgettable
Download or read book The Routledge International Handbook of Mad Studies written by Peter Beresford and published by Routledge. This book was released on 2021-11-04 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: By drawing broadly on international thinking and experience, this book offers a critical exploration of Mad Studies and advances its theory and practice. Comprised of 34 chapters written by international leading experts, activists and academics, this handbook introduces and advances Mad Studies, as well as exploring resistance and criticism, and clarifying its history, ideas, what it is, and what it can offer. It presents examples of mad studies in action, covering initiatives that have been taken, their achievements and what can be learned from them. In addition to sharing research findings and evidence, the book offers examples and insights for advancing understandings of experiences of madness and distress from the perspectives of those who have (had) those experiences, and also explores ways of supporting people oppressed by conventional understandings and systems. This book will be of interest to all scholars and students of Mad Studies, disability studies, sociology, socio- legal studies, mental health and medicine more generally.
Download or read book Computer Games as a Sociocultural Phenomenon written by A. Jahn-Sudmann and published by Springer. This book was released on 2008-01-17 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.
Download or read book The Art of the Click written by Glenn Fisher and published by Harriman House Limited. This book was released on 2018-10-01 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every business making sales online is engaged in a battle to get customers to click. More clicks equals more sales equals a more successful business. How do you write copy that will encourage more people to buy from you? How do you persuade customers over the line to make that final buying decision? What is The Art of the Click? The answer lies in the power of direct-response copywriting. In this entertaining and highly readable guide, copywriting expert Glenn Fisher boils down over a decade of experience to present a huge array of techniques, tactics and industry secrets to improve your copywriting, get more clicks... and ultimately, get more sales. You will discover: - The single thing every great writer must do if they want to improve. - How anyone can learn to write a headline that will stop all potential customers in their tracks. - Where to find inspiration and how to feed ideas. - How you can get a customer physically nodding along with every word you write. - How to avoid waffle and make your copy more succinct. - How you can write irresistible offers than no one can refuse. - And much more! Pick up The Art of the Click now to improve your copywriting. You’ll soon be wondering how you ever made a sale without it...
Download or read book Uncertainty in Games written by Greg Costikyan and published by MIT Press. This book was released on 2013 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: How uncertainty in games -- from Super Mario Bros. to Rock/Paper/Scissors -- engages players and shapes play experiences.
Download or read book Handbook of Research in Educational Communications and Technology written by M. J. Bishop and published by Springer Nature. This book was released on 2020-09-21 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 5th edition of the prestigious AECT Handbook continues previous efforts to reach outside the traditional instructional design and technology community to the learning sciences and computer information systems communities toward developing a conceptualization of the field. However, given the pervasive and increasingly complex role technology now plays in education since the 1st edition of the Handbook in 1996, the editors have reorganized the research chapters in this edition to focus on the learning problems we are trying to solve with educational technologies, rather than to focus on the things we are using to solve those problems. Additionally, for the first time this edition of the Handbook reflects our field’s growing understanding of the importance of design scholarship to inform practice by including design case chapters. These changes for this edition of the Handbook are intended to bring educational technology research into the broader framework of educational research by elaborating on the role instructional design and technology plays as a scholarly discipline in addressing education’s increasingly complex issues. Provides comprehensive reviews of new developments in educational technology research and design practice. Includes concrete examples to guide future research and practice in the ways emerging technologies can be used to solve educational problems. Contains extensive references furnished to guide readers to the most recent research and design practice in the field of instructional design and technology.
Download or read book Players Making Decisions written by Zack Hiwiller and published by New Riders. This book was released on 2015-12-09 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it
Download or read book Vagrant Cookbook written by Erika Heidi and published by Lulu.com. This book was released on 2014-09-16 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: How many times did you hear the excuse ""works on my machine""? With Vagrant, this stays in the past. Your environments will be exactly the way you want them to be, targeting specific projects for different needs. As easy as cloning a repository and running ""vagrant up."" This book covers from basic to advanced concepts on Vagrant, including important ProTips to improve your Vagrant projects and avoid common mistakes. Vagrant Cookbook comes with quick guides to the 3 most used Vagrant provisioners: Puppet, Ansible and Chef. Following the guide, a practical example will show you how to provision a basic web server with Nginx + PHP5-FPM (PHP 5.5+).
Download or read book Belly Fat Effect written by Mike Msc Mutzel and published by . This book was released on 2014-03-15 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've done all the right things to lose weight and balance your blood sugar. You've counted calories, exercised, and switched to a low-glycemic diet-all with no long-term success. In Belly Fat Effect, Mike Mutzel provides the missing links that are standing between you and weight control and blood sugar management. New research has proved that the 'calories in-calories out' path to weight loss is obsolete. It just doesn't work for good reason: Eating fewer calories and exercising more doesn't account for the waist-busting influence of inflammatory foods, gut bacteria, and other metabolic influences. Belly Fat Effect translates the new science into useable information that will give you a winning edge over your excess pounds and roller-coaster blood sugar levels. Learn now how to burn fat, not store it.
Download or read book Public Relations in the Digital Age 1Ce written by Tom Kelleher and published by . This book was released on 2020-01-15 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new standard for public relations in CanadaThe most current coverage of social and new media strategiesPublic Relations in the Digital Age presents a clear, engaging, and contemporary picture of public relations principles while seamlessly integrating technical and cultural shifts. Examining classical foundations and the modern landscape, this Canadian edition approaches basic PR knowledge in a waythat reflects today's participatory communication environment.
Download or read book Tokyo Cyberpunk written by Steven T. Brown and published by Springer. This book was released on 2016-04-30 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engaging some of the most canonical and thought-provoking anime, manga, and science fiction films, Tokyo Cyberpunk offers insightful analysis of Japanese visual culture. Steven T. Brown draws new conclusions about the cultural flow of art, as well as important technological issues of the day.
Download or read book The Digital Age and Its Discontents written by Matteo Stocchetti and published by Helsinki University Press. This book was released on 2020-08-11 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three decades into the ‘digital age’, the promises of emancipation of the digital ‘revolution’ in education are still unfulfilled. Furthermore, digitalization seems to generate new and unexpected challenges – for example, the unwarranted influence of digital monopolies, the radicalization of political communication, and the facilitation of mass surveillance, to name a few. This volume is a study of the downsides of digitalization and the re-organization of the social world that seems to be associated with it. In a critical perspective, technological development is not a natural but a social process: not autonomous from but very much dependent upon the interplay of forces and institutions in society. While influential forces seek to establish the idea that the practices of formal education should conform to technological change, here we support the view that education can challenge the capitalist appropriation of digital technology and, therefore, the nature and direction of change associated with it. This volume offers its readers intellectual prerequisites for critical engagement. It addresses themes such as Facebook’s response to its democratic discontents, the pedagogical implications of algorithmic knowledge and quantified self, as well as the impact of digitalization on academic profession. Finally, the book offers some elements to develop a vision of the role of education: what should be done in education to address the concerns that new communication technologies seem to pose more risks than opportunities for freedom and democracy.