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Book How To  MOBA   LoL   Dota

Download or read book How To MOBA LoL Dota written by Tyler Joseph Lindahl and published by Tyler Lindahl. This book was released on 2014-11-10 with total page 5 pages. Available in PDF, EPUB and Kindle. Book excerpt: These are just a few simple guidelines to take into consideration when playing a new MOBA game that will increase your awareness and performance. If you are tying to get your friends into MOBA games and would like to speed their progress along, this is just the E-Book you are looking for. Its rather short, but contains many essential MOBA lessons and concepts for new players.

Book A Newborn Business

Download or read book A Newborn Business written by Zoltan Andrejkovics and published by Zoltan Andrejkovics. This book was released on 2018-10-05 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games covered Fortnite, League of Legends, Dota 2, FIFA, Overwatch, CS:GO, Clash Royale, Hearthstone and F1 series "How can I become a professional esports player?" "How can I make a living playing esports?" "What is the lifespan of an esports game?" "What are the most popular esports?" These are just some of the questions I have been asked over the last five years. With the boom of the esports industry, everyone wants to know how they can be part of it. In this book, I have answered those questions, and dozens more, based on my years of experience working in the professional esports scene as a team manager. In this book, you will find no topic was off limits. I talk about the past, present, and future of esports and different aspects of the professional gaming industry at large.

Book Online Battle Arena Esports

Download or read book Online Battle Arena Esports written by Daniel Mauleon and published by Capstone Press. This book was released on 2019-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don't need to wield huge weapons, wear armor, or cast powerful magic in real life to defeat your opponents and claim the prize. With plenty of practice, quick reflexes, and great teamwork, players of League of Legends, Dota 2, and other multiplayer online battle arena games can hit the big-time on the esports scene. Championship titles, fame, and enormous cash prizes await the very best players. But it takes a lot of hard work to become the best. Learn all about MOBA game esports leagues and what it takes to compete full-time as a professional esport gamer.

Book The Invisible Game

    Book Details:
  • Author : Zoltan Andrejkovics
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-05-07
  • ISBN : 9781517457013
  • Pages : 190 pages

Download or read book The Invisible Game written by Zoltan Andrejkovics and published by Createspace Independent Publishing Platform. This book was released on 2016-05-07 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Competitive gaming and eSports among youths became a major theme these days. For an e-Athlete, having the best strategy or belonging to a team with the best skills are sometimes not enough for success. Real life tournaments are tougher than we can imagine. The Invisible Game covers the necessary mental development of eSport players. The book helps to prepare the players' minds for the challenges, both on the map and in real life. Nowadays we overestimate the power of our thoughts, and we forget the potential of our inner wisdom. This book guides you with honest life experiences of an eSport team manager on a journey to find the mental balance for peak performance.

Book DOTA 2  The Comic Collection

Download or read book DOTA 2 The Comic Collection written by Valve Corporation and published by Dark Horse Comics. This book was released on 2017-08-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The heroes of Dota 2 forge eternal legacies amidst the chaos of battle as they ward off assaults on their Ancient and push ever closer to the destruction of the enemy's. Now glimpse beyond mere allegiance to Radiant or Dire into the storied lives of these legendary warriors with Dota 2: The Comic Collection. Valve and Dark Horse are proud to present eight premier comics—collected in print for the first time—that delve into the characters and universe of the most played game on Steam. Offering a glimpse into the origins of the Ancients and the deeper workings of the world they inhabit, Dota 2: The Comic Collection is a chronicle that celebrates the passion of Dota 2 players everywhere.

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book Esports For Dummies

Download or read book Esports For Dummies written by Phill Alexander and published by John Wiley & Sons. This book was released on 2020-03-27 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the path to the big leagues It's time to prove all those people who said “video games are a waste of time” wrong. Esports has rewarded top gamers with prize money, glory, and even college scholarships. Want to get in on the action? This book puts you on the path to get your share of the growing world of esports. It helps you figure out the gear you need to be competitive, the games that drive esports, how to break into competitive play, and how to use online platforms to get attention. Written by the esports program director at the first Division I university to field an esports team, this book defines and demystifies the complex world of competitive video gaming. Get the gear for your first esports battles Gain recognition for your skills online or in tournaments Discover the path to earning scholarships in esports Build your online identity Get the insider tips you need to make your name in the esports universe.

Book 30 Days to Diamond

    Book Details:
  • Author : St Petr
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-01-18
  • ISBN : 9781530606979
  • Pages : 150 pages

Download or read book 30 Days to Diamond written by St Petr and published by Createspace Independent Publishing Platform. This book was released on 2016-01-18 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before I tell you what "30 Days to Diamond" is about, let me tell you what it isn''t. This book is NOT the next 3-dollar booklet promising you all the "tips and tricks" nobody else knows. Any book that makes such a claim is ridiculous, misleading and a waste of time. ''''30 Days to Diamond" is 147 pages worth of specialized teaching, produced by a Master Tier player on both EUW and EUNE servers. It teaches all technical, strategic and psychological aspects of the game from A to Z in a very unique and effective manner. If there''s anything I''ve learned after mentoring over 60 silver and bronze players it''s that anyone, and I mean ANYONE has the potential to become a Diamond level player within a very short time, even if still new to League. In spite of all the information available online, the majority of League''s community still struggle to achieve their goals in Ranked. Nowadays, there are so many Twitch streams, YouTube channels and websites dedicated to teaching the game and yet the results are just not there for the majority. Improving from Silver to Gold is nice, but this is so much less than what progress should look like for most. Being a teacher in real life, the question I got absorbed in was: What prevents people from mastering the game to the level they want, despite them having access to all the information they need? We are talking about hundreds of thousands of players that play ranked. That''s a lot of people. Why is it that so many folks may spend weeks and even months watching Challenger streams, play League for 5+ hours a day and still not improve at the rate they could? This inefficiency is not due to the people playing the game or the information they learn from. It all has to do with how effective learning takes place. A person''s ability to learn from a piece of information is enhanced only to the degree to which they can relate to it at that specific moment. This is the factor that dictates how fast one improves over a period of time. Here is an analogy. If I were to pick two different gold 3 players for example, one may assume that they are at a similar spot on the tree of game knowledge. They are both gold 3, so they must be... right? No, their spot on that tree is unique, as is the combination of things they know and don''t know, it''s just that the net result happens to be the same. Depending on which leafs and branches of the tree they have, if they were both to be traditionally taught the same thing in the same exact way, the result wouldn''t be optimal for both. The key to overcoming those limitations is through teaching the game in the most relatable way, by utilizing the functions of the left and right brain hemispheres SIMULTANEOUSLY through associations and other learning techniques. What most people don''t realize is that their progress is not only limited by what they don''t know, but also the unconscious habits and pathways they''ve created and CONTINUE to create each time they play. Improving at the fastest rate is achieved by also following a daily practice routine that revolves around repeated behaviors that create the right habits, while unlearning the wrong ones. Basically, you transform as a player and it takes about a month. So here is my attempt to change things for the better and have a positive impact on the community. I wrote this book specifically for new and old players that struggle to reach Diamond. It''s updated and relevant to the current Season 6. Everyone that learns from it should be able to reach Diamond within 30 days of practicing no matter what their starting point is. I stand behind my statement that ANY "low elo" player has the potential to get to Diamond in a short time when taught correctly. As far as the time commitment required, playing 2-4 games a day and dedicating about an hour for the method described in Chapter 9 is plenty. The method is designed specifically for people with a job/school/other real life activities who cannot dedicate 10 hours a day to League.

Book League of Legends  Realms of Runeterra  Official Companion

Download or read book League of Legends Realms of Runeterra Official Companion written by Riot Games and published by Voracious. This book was released on 2019-11-05 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectible companion book that explores the game's epic lore. Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary. Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find: An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliances Hundreds of illustrations, including never-before-seen maps and artwork Insights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this world Original narratives that bring the cultures of Runeterra to life League of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.

Book Best Tips and Strategy Guides for DotA 2 In 2019

Download or read book Best Tips and Strategy Guides for DotA 2 In 2019 written by Minh Hoang Pham and published by . This book was released on 2019-08-26 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dota 2 is a world-famous online MOBA played by millions of people across the globe. The title was formally announced in October 2010 and released as a free-to-play game three years later.The game is based on an enormously popular Warcraft 3 mod, the Defense of the Ancients (hence the name DotA). Two years after its release, the game had a million concurrent players become its own eSports discipline with their DotA Heroes and firmly established itself as a legend in the gaming world. Seriously, you can love or hate Dota, but you can't deny its influence on the industry.This is the new version of DotA 2 Game guide in 2019 that contains many tips, tricks, hero builds, best strategies and more...How to play Dota 2? You'll have to spend thousands of hours of gameplay to learn all the secrets of the game, and writing them down will take at least two volumes. But we all have to start somewhere, right? So, welcome to the realm of Dota 2 (Defense of the Ancients 2) - your point of no return.DotA 2 looks like an easy game on the outside, but it's really complex and hard to master. Finding your way up the division is something not to be taken lightly. And if you want to move up and are having a hard time doing so, then honestly there are a lot of things that you might be doing wrong.Meanwhile many know the basics of the game, but when it comes to playing in the proper roles, strategies, and hero pick; they fail to decide what they must do. There are many players who do specific things just because they saw the pros of doing it. Although what the pros do is something that should be followed, the most important thing is knowing the reasons behind it. A good example of this might be pulling the creeps while your team is pushing the enemy tower, trying to bring it down.So take a look at this book and see what interests you!

Book Dreaming in Code

Download or read book Dreaming in Code written by Scott Rosenberg and published by Crown Currency. This book was released on 2008-02-26 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our civilization runs on software. Yet the art of creating it continues to be a dark mystery, even to the experts. To find out why it’s so hard to bend computers to our will, Scott Rosenberg spent three years following a team of maverick software developers—led by Lotus 1-2-3 creator Mitch Kapor—designing a novel personal information manager meant to challenge market leader Microsoft Outlook. Their story takes us through a maze of abrupt dead ends and exhilarating breakthroughs as they wrestle not only with the abstraction of code, but with the unpredictability of human behavior— especially their own.

Book Growing Food God s Way

Download or read book Growing Food God s Way written by David Devine and published by . This book was released on 2014-12-17 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Growing Food God's Way is a compelling biography of veteran gardener Paul Gautschi. Known world-wide for his connection with God's world of nature, this authorized work explores the man and his wildly successful garden and orchard...while applying revealed principles to our daily lives as well. Home gardeners in 208 countries agree that you can grow better produce with much less cost and less work if you do it God's way.CAUTION: this book may rock your worldview!

Book Of Dice and Men

Download or read book Of Dice and Men written by David M. Ewalt and published by Simon and Schuster. This book was released on 2013-08-20 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: A definitive look at Dungeons & Dragons traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides and to its apotheosis as father of the modern video game industry.

Book Garen  First Shield

    Book Details:
  • Author : Anthony Reynolds
  • Publisher : Riot Games
  • Release : 2020-12-08
  • ISBN : 0997401117
  • Pages : 139 pages

Download or read book Garen First Shield written by Anthony Reynolds and published by Riot Games. This book was released on 2020-12-08 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: The King is dead. Demacia is mourning. And in the eyes of Garen Crownguard, it’s his fault. But can he rise to the challenge when Demacia needs him again? While on a peacetime expedition beyond the borders of Demacia, Garen, Quinn, and the Dauntless Vanguard uncover a plot that threatens to destroy long-standing alliances. As the knight-ranger Quinn tries to get word back to Demacia, Garen and his comrades make a desperate last stand. How long can they last, and at what cost?

Book Genetic Algorithm Essentials

Download or read book Genetic Algorithm Essentials written by Oliver Kramer and published by Springer. This book was released on 2017-01-07 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces readers to genetic algorithms (GAs) with an emphasis on making the concepts, algorithms, and applications discussed as easy to understand as possible. Further, it avoids a great deal of formalisms and thus opens the subject to a broader audience in comparison to manuscripts overloaded by notations and equations. The book is divided into three parts, the first of which provides an introduction to GAs, starting with basic concepts like evolutionary operators and continuing with an overview of strategies for tuning and controlling parameters. In turn, the second part focuses on solution space variants like multimodal, constrained, and multi-objective solution spaces. Lastly, the third part briefly introduces theoretical tools for GAs, the intersections and hybridizations with machine learning, and highlights selected promising applications.

Book Handbook of Esports Medicine

Download or read book Handbook of Esports Medicine written by Lindsey Migliore and published by Springer Nature. This book was released on 2021-05-24 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: With over 450 million viewers worldwide and over $1 billion in revenue in 2019, competitive video gaming - known more popularly as esports - is not a fad, but rather a technological and cultural phenomenon. To remain competitive in this popular and sometimes lucrative field, gamers often practice upwards of 12 hours a day, performing anywhere from 400-600 actions per minute. As such, they are susceptible to a unique set of injuries and disorders from these complex movements, extended screen time and sedentary tendencies. This population requires motivated and educated healthcare providers familiar with their lifestyle and ailments to effectively prevent, diagnose, and treat relevant esports medical conditions. This handbook will serve as the first of its kind, an in-depth dive into the fundamentals of treating competitive video gamers created by the medical professionals and industry leaders. Esports medicine is a subspecialty in its infancy: Research, resources, and guidelines are evolving rapidly as more is understood about this burgeoning patient population. This unique handbook will provide a comprehensive overview of the basics of esports, play mechanics and terminology specifically targeted towards healthcare professionals previously unfamiliar with the subject matter. It will convey the essentials of an esports history and physical exam and act as a step-by-step guide for treating video gamers and esports athletes. Furthermore, it will guide providers through each and every major diagnosis related to gaming, with the specific mechanisms of the injury, relevant physical exam maneuvers, and treatments selected specifically for gaming, covering upper and lower extremity injuries, conditions of the neck and back, gaming ergonomics, and psychological, nutritional and cultural considerations. Timely and practical, Handbook of Esports Medicine will be a valuable resource for primarily sports medicine, orthopedic, physical medical and rehabilitation, and pediatric physicians, as well as therapists, psychologists and trainers involved in competitive gaming.

Book Handbook of Research on Pathways and Opportunities Into the Business of Esports

Download or read book Handbook of Research on Pathways and Opportunities Into the Business of Esports written by Andrews, Sharon and published by IGI Global. This book was released on 2021-06-25 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esports have attracted considerable attention over the past few years and become an industry that is projected to continue to increase rapidly. Intersecting with the esports industry are organizations and businesses that develop and support the esports game experience. Included is the entrepreneurial spirit of gamers, who are interested in creating their own career paths through capturing and posting gaming microassists on different public venues that are driven by advertising dollars, invitational competition monetary winnings, and other forms of marketing their expertise for financial gain. All these organizations and industries form satellites of career opportunities as well as opportunities for research and enhanced forward-leaning study. Such career opportunities can be explicitly addressed within the structure of university degree and micro-credential certificate programs, some of which have begun to offer esports-directed degrees, but most of which have not yet moved from esports clubs into a recognition of the business and industry monetization of esports. The Handbook of Research on Pathways and Opportunities Into the Business of Esports addresses the intersection of esports gaming and the business and industry of esports, rather than an exploration of the video games themselves. It is the supporting and intersecting industry driven by esports and the vast opportunities this brings that are the foci of this book. Covering topics including digital learning, esport marketing curriculum, and gaming culture, this text is essential for business professionals, industry analysts, entrepreneurs, managers, coaches, marketers, advertisers, brand managers, university and college administrators, faculty and researchers, students, professors, and academicians.