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Book Hands On System Design

Download or read book Hands On System Design written by Harsh Kumar Ramchandani and published by BPB Publications. This book was released on 2022-03-29 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to ace your system designing interviews. KEY FEATURES ● Provides step-by-step solutions to real-world problems related to system design and development. ● Includes detailed explanations of each OOPs idea and design pattern, along with code snippets in the C++ style. ● Contains illustrations and demonstrations that describe the technologies enabling modern scalable systems. DESCRIPTION Scaling software application is the focus of this book, which takes the reader on an in-depth journey. You'll have a better understanding of how to create a scalable, enterprise-level application after reading this guide. The book discusses system design principles, computer networks, major networking protocols, strategies for scaling data access, and various architectural styles for creating the system. A thorough examination of various technologies such as Cache Memory, CDN, Load Balancers, and Messaging Queues are conducted and their implementation. The book also demonstrates how you can use these combinations of technologies in the best way to build a scalable enterprise-level system. The examination of several architectural styles for system design assists you in choosing the best path for architecting your system. Additionally, the book explores object-oriented programming concepts and design patterns that facilitate the creation of clean, maintainable code. The reader will develop an intuitive knowledge of numerous tools and approaches for creating a scalable system by using several actual system design examples. This book can tackle any system design problem you may meet in your current position or interviews. You'll learn how to design a system from scratch, and the examples in the book will help you to improve your skills. WHAT YOU WILL LEARN ● Acquaint yourself with the fundamentals of computer networks and major networking protocols. ● Gain an understanding of various technologies to develop a distributed scalable application. ● Develop the capacity to approach any system design problem with a unique perspective. ● Gain insight into programming design patterns and object-oriented principles. ● Investigate several methods for expanding data access. ● Discover many architectural styles for system design. WHO THIS BOOK IS FOR The book is intended for software developers, system design engineers, aspiring system architects, IT professionals and students who want to learn how to construct a scalable application or prepare for system design interviews. Basic knowledge of programming and computer architecture is recommended but not demanded to grasp the book. TABLE OF CONTENTS 1. Fundamentals of System Design Principles 2. Networking Basics 3. Scaling Databases 4. System Architecture 5. Introduction to Object Oriented Programming 6. Design Patterns 7. Object Oriented Design Methodology 8. Approaching System design problems 9. Designing a key-value store 10. Designing a video streaming website 11. Designing a website like Twitter 12. Designing a card authentication system 13. Designing an Image Hosting Application

Book Hands On Design Patterns and Best Practices with Julia

Download or read book Hands On Design Patterns and Best Practices with Julia written by Tom Kwong and published by Packt Publishing Ltd. This book was released on 2020-01-17 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Book A Hands On Guide to Designing Embedded Systems

Download or read book A Hands On Guide to Designing Embedded Systems written by Adam Taylor and published by Artech House. This book was released on 2021-10-31 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical resource introduces readers to the design of field programmable gate array systems (FPGAs). Techniques and principles that can be applied by the engineer to understand challenges before starting a project are presented. The book provides a framework from which to work and approach development of embedded systems that will give readers a better understanding of the issues at hand and can develop solution which presents lower technical and programmatic risk and a faster time to market. Programmatic and system considerations are introduced, providing an overview of the engineering life cycle when developing an electronic solution from concept to completion. Hardware design architecture is discussed to help develop an architecture to meet the requirements placed upon it, and the trade-offs required to achieve the budget. The FPGA development lifecycle and the inputs and outputs from each stage, including design, test benches, synthesis, mapping, place and route and power estimation, are also presented. Finally, the importance of reliability, why it needs to be considered, the current standards that exist, and the impact of not considering this is explained. Written by experts in the field, this is the first book by “engineers in the trenches” that presents FPGA design on a practical level.

Book Hands On Domain Driven Design with  NET Core

Download or read book Hands On Domain Driven Design with NET Core written by Alexey Zimarev and published by Packt Publishing Ltd. This book was released on 2019-04-30 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Solve complex business problems by understanding users better, finding the right problem to solve, and building lean event-driven systems to give your customers what they really want Key FeaturesApply DDD principles using modern tools such as EventStorming, Event Sourcing, and CQRSLearn how DDD applies directly to various architectural styles such as REST, reactive systems, and microservicesEmpower teams to work flexibly with improved services and decoupled interactionsBook Description Developers across the world are rapidly adopting DDD principles to deliver powerful results when writing software that deals with complex business requirements. This book will guide you in involving business stakeholders when choosing the software you are planning to build for them. By figuring out the temporal nature of behavior-driven domain models, you will be able to build leaner, more agile, and modular systems. You'll begin by uncovering domain complexity and learn how to capture the behavioral aspects of the domain language. You will then learn about EventStorming and advance to creating a new project in .NET Core 2.1; you'll also and write some code to transfer your events from sticky notes to C#. The book will show you how to use aggregates to handle commands and produce events. As you progress, you'll get to grips with Bounded Contexts, Context Map, Event Sourcing, and CQRS. After translating domain models into executable C# code, you will create a frontend for your application using Vue.js. In addition to this, you'll learn how to refactor your code and cover event versioning and migration essentials. By the end of this DDD book, you will have gained the confidence to implement the DDD approach in your organization and be able to explore new techniques that complement what you've learned from the book. What you will learnDiscover and resolve domain complexity together with business stakeholdersAvoid common pitfalls when creating the domain modelStudy the concept of Bounded Context and aggregateDesign and build temporal models based on behavior and not only dataExplore benefits and drawbacks of Event SourcingGet acquainted with CQRS and to-the-point read models with projectionsPractice building one-way flow UI with Vue.jsUnderstand how a task-based UI conforms to DDD principlesWho this book is for This book is for .NET developers who have an intermediate level understanding of C#, and for those who seek to deliver value, not just write code. Intermediate level of competence in JavaScript will be helpful to follow the UI chapters.

Book Hands On Software Architecture with Golang

Download or read book Hands On Software Architecture with Golang written by Jyotiswarup Raiturkar and published by Packt Publishing Ltd. This book was released on 2018-12-07 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the principles of software architecture with coverage on SOA, distributed and messaging systems, and database modeling Key FeaturesGain knowledge of architectural approaches on SOA and microservices for architectural decisionsExplore different architectural patterns for building distributed applicationsMigrate applications written in Java or Python to the Go languageBook Description Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang. What you will learnUnderstand architectural paradigms and deep dive into MicroservicesDesign parallelism/concurrency patterns and learn object-oriented design patterns in GoExplore API-driven systems architecture with introduction to REST and GraphQL standardsBuild event-driven architectures and make your architectures anti-fragileEngineer scalability and learn how to migrate to Go from other languagesGet to grips with deployment considerations with CICD pipeline, cloud deployments, and so onBuild an end-to-end e-commerce (travel) application backend in GoWho this book is for Hands-On Software Architecture with Golang is for software developers, architects, and CTOs looking to use Go in their software architecture to build enterprise-grade applications. Programming knowledge of Golang is assumed.

Book Hands On Design Patterns with Java

Download or read book Hands On Design Patterns with Java written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2019-04-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key FeaturesLearn OOP, functional, and reactive patterns for creating readable and maintainable codeExplore architectural patterns and practices for building scalable and reliable applicationsTackle all kinds of performance-related issues and streamline development using design patternsBook Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learnUnderstand the significance of design patterns for software engineeringVisualize software design with UML diagramsStrengthen your understanding of OOP to create reusable software systemsDiscover GOF design patterns to develop scalable applicationsExamine programming challenges and the design patterns that solve themExplore architectural patterns for microservices and cloud developmentWho this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.

Book A Philosophy of Software Design

    Book Details:
  • Author : John Ousterhout
  • Publisher : Yaknyam Publishing
  • Release : 2018-04-10
  • ISBN : 9781732102200
  • Pages : pages

Download or read book A Philosophy of Software Design written by John Ousterhout and published by Yaknyam Publishing. This book was released on 2018-04-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mixed Signal Embedded Systems Design

Download or read book Mixed Signal Embedded Systems Design written by Edward H. Currie and published by Springer Nature. This book was released on 2021-11-27 with total page 891 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces readers to mixed-signal, embedded design and provides, in one place, much of the basic information to engage in serious mixed-signal design using Cypress' PSoC. Designing with PSoC technology can be a challenging undertaking, especially for the novice. This book brings together a wealth of information gathered from a large number of sources and combines it with the fundamentals of mixed-signal, embedded design, making the PSoC learning curve ascent much less difficult. The book covers, sensors, digital logic, analog components, PSoC peripherals and building blocks in considerable detail, and each chapter includes illustrative examples, exercises, and an extensive bibliography.

Book Hands On Software Engineering with Golang

Download or read book Hands On Software Engineering with Golang written by Achilleas Anagnostopoulos and published by Packt Publishing Ltd. This book was released on 2020-01-24 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore software engineering methodologies, techniques, and best practices in Go programming to build easy-to-maintain software that can effortlessly scale on demand Key FeaturesApply best practices to produce lean, testable, and maintainable Go code to avoid accumulating technical debtExplore Go’s built-in support for concurrency and message passing to build high-performance applicationsScale your Go programs across machines and manage their life cycle using KubernetesBook Description Over the last few years, Go has become one of the favorite languages for building scalable and distributed systems. Its opinionated design and built-in concurrency features make it easy for engineers to author code that efficiently utilizes all available CPU cores. This Golang book distills industry best practices for writing lean Go code that is easy to test and maintain, and helps you to explore its practical implementation by creating a multi-tier application called Links ‘R’ Us from scratch. You’ll be guided through all the steps involved in designing, implementing, testing, deploying, and scaling an application. Starting with a monolithic architecture, you’ll iteratively transform the project into a service-oriented architecture (SOA) that supports the efficient out-of-core processing of large link graphs. You’ll learn about various cutting-edge and advanced software engineering techniques such as building extensible data processing pipelines, designing APIs using gRPC, and running distributed graph processing algorithms at scale. Finally, you’ll learn how to compile and package your Go services using Docker and automate their deployment to a Kubernetes cluster. By the end of this book, you’ll know how to think like a professional software developer or engineer and write lean and efficient Go code. What you will learnUnderstand different stages of the software development life cycle and the role of a software engineerCreate APIs using gRPC and leverage the middleware offered by the gRPC ecosystemDiscover various approaches to managing package dependencies for your projectsBuild an end-to-end project from scratch and explore different strategies for scaling itDevelop a graph processing system and extend it to run in a distributed mannerDeploy Go services on Kubernetes and monitor their health using PrometheusWho this book is for This Golang programming book is for developers and software engineers looking to use Go to design and build scalable distributed systems effectively. Knowledge of Go programming and basic networking principles is required.

Book System Design Interview   An Insider s Guide

Download or read book System Design Interview An Insider s Guide written by Alex Xu and published by Independently Published. This book was released on 2020-06-12 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.

Book Design It

    Book Details:
  • Author : Michael Keeling
  • Publisher : Pragmatic Bookshelf
  • Release : 2017-10-18
  • ISBN : 1680503448
  • Pages : 449 pages

Download or read book Design It written by Michael Keeling and published by Pragmatic Bookshelf. This book was released on 2017-10-18 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.

Book Hands On System Programming with Linux

Download or read book Hands On System Programming with Linux written by Kaiwan N Billimoria and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with system programming concepts in Linux Key FeaturesAcquire insight on Linux system architecture and its programming interfacesGet to grips with core concepts such as process management, signalling and pthreadsPacked with industry best practices and dozens of code examplesBook Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learnExplore the theoretical underpinnings of Linux system architectureUnderstand why modern OSes use virtual memory and dynamic memory APIsGet to grips with dynamic memory issues and effectively debug themLearn key concepts and powerful system APIs related to process managementEffectively perform file IO and use signaling and timersDeeply understand multithreading concepts, pthreads APIs, synchronization and schedulingWho this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.

Book Linux Appliance Design

Download or read book Linux Appliance Design written by Bob Smith and published by No Starch Press. This book was released on 2007 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there are books that tell readers how to run Linux on embedded hardware and books on how to build a Linux application, this volume is the first book to demonstrate how to merge the two to create a Linux appliance.

Book Designing Data Intensive Applications

Download or read book Designing Data Intensive Applications written by Martin Kleppmann and published by "O'Reilly Media, Inc.". This book was released on 2017-03-16 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data is at the center of many challenges in system design today. Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords? In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures

Book Grokking the System Design Interview

Download or read book Grokking the System Design Interview written by Design Gurus and published by . This book was released on 2021-12-18 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book (also available online at www.designgurus.org) by Design Gurus has helped 60k+ readers to crack their system design interview (SDI). System design questions have become a standard part of the software engineering interview process. These interviews determine your ability to work with complex systems and the position and salary you will be offered by the interviewing company. Unfortunately, SDI is difficult for most engineers, partly because they lack experience developing large-scale systems and partly because SDIs are unstructured in nature. Even engineers who've some experience building such systems aren't comfortable with these interviews, mainly due to the open-ended nature of design problems that don't have a standard answer. This book is a comprehensive guide to master SDIs. It was created by hiring managers who have worked for Google, Facebook, Microsoft, and Amazon. The book contains a carefully chosen set of questions that have been repeatedly asked at top companies. What's inside? This book is divided into two parts. The first part includes a step-by-step guide on how to answer a system design question in an interview, followed by famous system design case studies. The second part of the book includes a glossary of system design concepts. Table of Contents First Part: System Design Interviews: A step-by-step guide. Designing a URL Shortening service like TinyURL. Designing Pastebin. Designing Instagram. Designing Dropbox. Designing Facebook Messenger. Designing Twitter. Designing YouTube or Netflix. Designing Typeahead Suggestion. Designing an API Rate Limiter. Designing Twitter Search. Designing a Web Crawler. Designing Facebook's Newsfeed. Designing Yelp or Nearby Friends. Designing Uber backend. Designing Ticketmaster. Second Part: Key Characteristics of Distributed Systems. Load Balancing. Caching. Data Partitioning. Indexes. Proxies. Redundancy and Replication. SQL vs. NoSQL. CAP Theorem. PACELC Theorem. Consistent Hashing. Long-Polling vs. WebSockets vs. Server-Sent Events. Bloom Filters. Quorum. Leader and Follower. Heartbeat. Checksum. About the Authors Designed Gurus is a platform that offers online courses to help software engineers prepare for coding and system design interviews. Learn more about our courses at www.designgurus.org.

Book Hands On System Programming with C

Download or read book Hands On System Programming with C written by Dr. Rian Quinn and published by Packt Publishing Ltd. This book was released on 2018-12-26 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on guide to making system programming with C++ easy Key FeaturesWrite system-level code leveraging C++17Learn the internals of the Linux Application Binary Interface (ABI) and apply it to system programmingExplore C++ concurrency to take advantage of server-level constructsBook Description C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems. What you will learnUnderstand the benefits of using C++ for system programmingProgram Linux/Unix systems using C++Discover the advantages of Resource Acquisition Is Initialization (RAII)Program both console and file input and outputUncover the POSIX socket APIs and understand how to program themExplore advanced system programming topics, such as C++ allocatorsUse POSIX and C++ threads to program concurrent systemsGrasp how C++ can be used to create performant system applicationsWho this book is for If you are a fresh developer with intermediate knowledge of C++ but little or no knowledge of Unix and Linux system programming, this book will help you learn system programming with C++ in a practical way.

Book Hands On Design Patterns with C  and  NET Core

Download or read book Hands On Design Patterns with C and NET Core written by Gaurav Aroraa and published by Packt Publishing Ltd. This book was released on 2019-07-05 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply design patterns to solve problems in software architecture and programming using C# 7.x and .NET Core 2 Key FeaturesEnhance your programming skills by implementing efficient design patterns for C# and .NETExplore design patterns for functional and reactive programming to build robust and scalable applicationsDiscover how to work effectively with microservice and serverless architecturesBook Description Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns such as creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size. What you will learnMake your code more flexible by applying SOLID principlesFollow the Test-driven development (TDD) approach in your .NET Core projectsGet to grips with efficient database migration, data persistence, and testing techniquesConvert a console application to a web application using the right MVPWrite asynchronous, multithreaded, and parallel codeImplement MVVM and work with RxJS and AngularJS to deal with changes in databasesExplore the features of microservices, serverless programming, and cloud computingWho this book is for If you have a basic understanding of C# and the .NET Core framework, this book will help you write code that is easy to reuse and maintain with the help of proven design patterns that you can implement in your code.