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Book Handbook of Management Games and Simulations

Download or read book Handbook of Management Games and Simulations written by Chris Elgood and published by Gower Publishing Company, Limited. This book was released on 1997 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: What kinds of management games are there? How do they compare with other methods of learning? Where can I find the most suitable games for the training objectives I have in mind? Handbook of Management Games and Simulations provides detailed answers to these questions and many others.

Book Handbook of Management Games

Download or read book Handbook of Management Games written by Chris Elgood and published by Gower Publishing Company, Limited. This book was released on 1993 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: "What kinds of management game are now available? How do they differ from one another? How do they compare with other ways of learning? Where can I find the most suitable games for the training objectives I have in mind? Handbook of Management Games offers detailed answers to these questions and many others. For this fifth edition the text has been virtually rewritten to take account of new developments. The result is a comprehensive and up-to-date guide to choosing and using games for management training and development." "Part One of the Handbook examines the characteristics and applications of the different types of game. It explains the methods by which they promote learning and the situations for which they are best suited." "Part Two comprises a directory of some 300 management games, compiled from questionnaires completed by their producers. Each game is described in terms of its target group, subject areas, nature and purpose, and the means by which the outcome is established and made known. The entries also give administrative details such as the number of players, the number of teams and the time required. A specially designed system of indexes enables readers to locate precisely those games that would be suitable for their own situation." "In its new edition Chris Elgood's Handbook remains an indispensable work for anyone concerned with management development."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Book The Complete Guide to Simulations and Serious Games

Download or read book The Complete Guide to Simulations and Serious Games written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2009-09-17 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.

Book Using Management Games

Download or read book Using Management Games written by Chris Elgood and published by Gower Publishing, Ltd.. This book was released on 1996 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a guide to different types of management training games, from those designed to increase group effectiveness, such as icebreakers, puzzles and communication games, to others for developing organizational awareness or interpersonal skills, such as simulations or role-plays.

Book Handbook of Simulation

Download or read book Handbook of Simulation written by Jerry Banks and published by John Wiley & Sons. This book was released on 1998-09-14 with total page 868 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dieses Buch ist eine unschätzbare Informationsquelle für alle Ingenieure, Designer, Manager und Techniker bei Entwicklung, Studium und Anwendung einer großen Vielzahl von Simulationstechniken. Es vereint die Arbeit internationaler Simulationsexperten aus Industrie und Forschung. Alle Aspekte der Simulation werden in diesem umfangreichen Nachschlagewerk abgedeckt. Der Leser wird vertraut gemacht mit den verschiedenen Techniken von Industriesimulationen sowie mit Einsatz, Anwendungen und Entwicklungen. Neueste Fortschritte wie z.B. objektorientierte Programmierung werden ebenso behandelt wie Richtlinien für den erfolgreichen Umgang mit simulationsgestützten Prozessen. Auch gibt es eine Liste mit den wichtigsten Vertriebs- und Zulieferadressen. (10/98)

Book Handbook of Games and Simulation Exercises

Download or read book Handbook of Games and Simulation Exercises written by G. I. Gibbs and published by Sage Publications (CA). This book was released on 1974 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book HRD Trainer s Handbook of Management Games

Download or read book HRD Trainer s Handbook of Management Games written by P. L. Rao and published by . This book was released on 2011-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Management Games can be succinctly described as simulation exercises used to effectively demonstrate structured experiences. The present day management education is shifting from providing class-room teaching to practical learning, so that the participants get adequately equipped with knowledge to perform successfully in life. Exercises simulate a process with enough scope for improvisation, adaptation and redesigning according to the situational needs. The basic skill involved in the exercises is process analysis. Games have set rules, a predictable result, a hidden design to highlight or demonstrate a behavioural process and they produce dramatic effects. Games are quite effective in their purpose, but they can't be played again and again, because they usually have elaborate procedures and concomitant paraphernalia. These games train managers learn better ways to solve problems, take decisions rapidly, experiment and take calculated risks for business objectives. They also learn to work in teams, develop better attitude and respect leadership. This book attempts to provide a wide range of Management Games, Management Exercises, Role Plays, Ice Breakers, etc. It is divided into three parts. Part I contains Management Games, Part II contains Exercises and Part III deals with the basic tools of behavioral simulation— the Role Play, Instruments, Demonstrations, Ice Breakers and Hiatus. Along with the standard simulation exercises, used in achievement motivation or entrepreneurial development programmes, a multitude of other exercises to develop relevant motivational dimensions have also been included in this book.

Book Handbook in Monte Carlo Simulation

Download or read book Handbook in Monte Carlo Simulation written by Paolo Brandimarte and published by John Wiley & Sons. This book was released on 2014-06-20 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible treatment of Monte Carlo methods, techniques, and applications in the field of finance and economics Providing readers with an in-depth and comprehensive guide, the Handbook in Monte Carlo Simulation: Applications in Financial Engineering, Risk Management, and Economics presents a timely account of the applicationsof Monte Carlo methods in financial engineering and economics. Written by an international leading expert in thefield, the handbook illustrates the challenges confronting present-day financial practitioners and provides various applicationsof Monte Carlo techniques to answer these issues. The book is organized into five parts: introduction andmotivation; input analysis, modeling, and estimation; random variate and sample path generation; output analysisand variance reduction; and applications ranging from option pricing and risk management to optimization. The Handbook in Monte Carlo Simulation features: An introductory section for basic material on stochastic modeling and estimation aimed at readers who may need a summary or review of the essentials Carefully crafted examples in order to spot potential pitfalls and drawbacks of each approach An accessible treatment of advanced topics such as low-discrepancy sequences, stochastic optimization, dynamic programming, risk measures, and Markov chain Monte Carlo methods Numerous pieces of R code used to illustrate fundamental ideas in concrete terms and encourage experimentation The Handbook in Monte Carlo Simulation: Applications in Financial Engineering, Risk Management, and Economics is a complete reference for practitioners in the fields of finance, business, applied statistics, econometrics, and engineering, as well as a supplement for MBA and graduate-level courses on Monte Carlo methods and simulation.

Book Handbook of Research on Serious Games as Educational  Business and Research Tools

Download or read book Handbook of Research on Serious Games as Educational Business and Research Tools written by Cruz-Cunha, Maria Manuela and published by IGI Global. This book was released on 2012-02-29 with total page 1434 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.

Book Sales Management

Download or read book Sales Management written by Douglas J. Dalrymple and published by Wiley. This book was released on 1995-07-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uses a comprehensive, up-to-date and practical approach to sales management. Each chapter begins with a narrative about an individual firm. Boxes highlight recent developments, topical issues and unique sales strategies. Special attention is paid to current topics on managing strategic account relationships, team development, work force diversity, Total Quality Management and ethical issues. This edition features 21 new cases, increasing the total number of cases to 49. Cases appear at the end of each chapter. Thoroughly updated tables, figures and references.

Book Organizing and Learning Through Gaming and Simulation

Download or read book Organizing and Learning Through Gaming and Simulation written by and published by Eburon Uitgeverij B.V.. This book was released on 2007 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: 45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.

Book Games and Simulations to Enhance Quality Learning

Download or read book Games and Simulations to Enhance Quality Learning written by Danny Saunders and published by Psychology Press. This book was released on 1996 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Business game based learning in management education

Download or read book Business game based learning in management education written by Nicola Baldissin and published by Lulu.com. This book was released on 2013-02-13 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: Business Games are a specific typology of serious games which combine business simulations and games to support management and entrepreneurial training. This volume presents the theory and teaching methodology of business games. Active learning is the foundation of business game-based learning which places learners at the centre of the educational process: the interactive nature of games stimulates learning, and learning by doing through simulations prepares students to face and understand the ambiguities and uncertainties of the real working environment. With its balance of theoretical and practical content this book aims to meet the needs of lecturers and other education professionals interested in the use and development of business games. High school teachers and other education providers can learn how to correctly design a management course enriched by the use of a business game. The book also deals with the design and development of models that can be used in the creation of new software.

Book Gaming and Simulations  Concepts  Methodologies  Tools and Applications

Download or read book Gaming and Simulations Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

Book Gower Handbook of Training and Development

Download or read book Gower Handbook of Training and Development written by Anthony Landale and published by Gower Publishing, Ltd.. This book was released on 1999 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: An invaluable aid for today's training professional as they face up to the organizational challenges presented to them.

Book The Guide to Computer Simulations and Games

Download or read book The Guide to Computer Simulations and Games written by K. Becker and published by John Wiley & Sons. This book was released on 2011-11-30 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Book Learning by Doing

Download or read book Learning by Doing written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2008-10-07 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”