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Book Global War Game  the First Five Years

Download or read book Global War Game the First Five Years written by Bud Hay and published by CreateSpace. This book was released on 2012-07-16 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Global War Game 1979 was the start of the first five-year series of global games that explored conflict in a worldwide setting. These games focused on developing insights into how maritime campaigns might be conducted on a global scale. Consequently, the emphasis in this first series was largely naval. However, as the series progressed, it became clear that naval play could not exist in isolation and that political actions and the activities of other services impacted heavily on the decisions for maritime force employment. Therefore, both interservice and intraservice participation, as well as civilian representation, were increased in order to provide a broader perspective. Initially, advice and assistance were solicited from the Army and Air Force regarding methods to make the game more realistic. Both services provided full cooperation, particularly the respective war colleges at Carlisle and Maxwell and the School of Command and Staff at Leavenworth. By the end of the first series, the focus of the military play was clearly joint, with the Army and the Air Force sending large delegations, which were fully integrated into the play of the game in all its aspects. The second five-year Global series, building on this foundation, stressed all aspects of military operations.

Book Global War Game

Download or read book Global War Game written by Robert H. Gile and published by . This book was released on 2004 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second in a series of monographs synthesizing the primary sources to provide a concise, chronological summary and analysis of the prestigious Global War Games, hosted in Newport from 1984 until after the fall of the Soviet Union.

Book Global War Game  the First Five Years

Download or read book Global War Game the First Five Years written by Bud Hay and published by Createspace Independent Pub. This book was released on 2012-08-09 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: This report deals with practical issues and major themes as identified during the first Global War Game (GWG) Series. Its focus is on various general topics, specific force employment issues, and game histories. Because of the interplay among many themes and issues, some repetition is included to provide a more complete discussion. The GWG series was conceived in 1978 to build a structure to explore warfighting issues and to provide a larger perspective than the tactical view that was prevalent in the Navy at that time. The domain of research for this project ranges from policy through strategy to operations (campaigns). It was and is an opportunity to investigate ideas and concepts that may vary from current strategy or policy wisdom. With the understanding that these simulations were but an approximation of the behavior of governments facing global war, the scenarios should be considered as a context for issues to be explored. The first game had a specifically Navy focus, but the series quickly evolved, by obvious necessity, into a much broader military and political forum. Throughout the first series, GWG was utilized as a test bed or crucible for an emerging maritime strategy. Both developments were smiled upon by then Chief of Naval Operations (CNO) Admiral Thomas B. Hayward. Effort has been made throughout this paper to preserve the terminology that was in use when the games were conducted. This report endeavors also to relate faithfully actual strategies and operations as well as the rationale behind them. Thus, while some of the terms may seem archaic and some of the operations ill-advised, it is necessary to look at these early efforts as a learning experience that reflects where we were when the games started and how far we have come since then. The second Global War Game series, 1984–1988, was conducted as a natural continuum of the first series. Its purpose was to explore issues involved in waging protracted warfare in the decade of the 1990s. The third series, beginning in 1989 and finishing in 1993, has focused on the changing world political, military, and economic relationships. It is anticipated that unclassified reports similar to this one will be published covering the second and third Global series. A fourth volume is planned that will deal with game organization, mechanics, and administration.

Book Global War Game

Download or read book Global War Game written by Bud Hay and published by . This book was released on 1993 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Global War Game  Second Series  1984 1988

Download or read book Global War Game Second Series 1984 1988 written by Robert H. Gile and published by Department of the Navy. This book was released on 2006-09-07 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book War Games

    Book Details:
  • Author : Thomas B. Allen
  • Publisher : Berkley
  • Release : 1989
  • ISBN : 9780425116470
  • Pages : 420 pages

Download or read book War Games written by Thomas B. Allen and published by Berkley. This book was released on 1989 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-life maneuvers--all the games played by today's leaders are here, based on information gained through the Freedom of Information Act.

Book Global War Game  Second Series  1984 1988

Download or read book Global War Game Second Series 1984 1988 written by Robert H. Gile and published by Createspace Independent Pub. This book was released on 2012-08-09 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: This report deals with practical issues and major themes identified during the second Global War Game (GWG) Series. Its focus is on various general topics, specific force employment issues, and discrete game events. Because of the interplay of themes and issues among several theaters, some repetition is necessary to provide a more complete discussion. The Global War Game was conceived in 1978 to build a structure to explore warfighting issues in a larger perspective than the tactical view prevalent in the Navy at that time. These games constitute a research project that ranges from policy through strategy to operations (campaigns). It was and is an opportunity to investigate ideas and concepts that may vary from current policy or strategic “wisdom.” With the understanding that game simulations were but an approximation of the behavior of governments in global war, the scenarios should be considered as a context for issues to be explored. The first game (1979) had a distinctly naval focus, but the series quickly evolved, by obvious necessity, into a much broader military and political forum. Throughout the first series, GWG was utilized as a test bed or crucible for an emerging maritime strategy. A brief summary of these initial games and an overview of some of the major issues examined in them is included in this volume for those who do not have access to Global War Game: The First Five Years (Newport Paper Number 4.) While the first series involved several different geographical areas to confront current, real-world events or to test a specific concept, the second series picked up where the first terminated, with a major war between the North Atlantic Treaty Organization (NATO) and the Warsaw Pact (WP). It was a natural extension of the first series, designed for the purpose of exploring issues that would arise in waging protracted warfare in the decade of the 1990s. Effort has been made throughout this paper to preserve the terminology that was in use when the games were conducted and to relate faithfully actual strategies pursued and campaigns implemented as well as the rationale behind them. Thus, while some of the terminology may seem archaic and some of the operations ill-advised, it is necessary to look at these efforts as learning experience that reflects how our thinking about global war, our concepts, and our practices matured during the series.

Book War Games

Download or read book War Games written by Philipp Von Hilgers and published by MIT Press. This book was released on 2012-03-16 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of military strategy and mathematics in war games, from medieval to modern times. For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth. Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board–topped table with drawers for game implements. He explains Clausewitz's emphasis on the “fog of war” and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality.

Book Flames of War

    Book Details:
  • Author : Phil Yates
  • Publisher : Battlefront Miniatures Europe
  • Release : 2006-01-01
  • ISBN : 9780958253680
  • Pages : 164 pages

Download or read book Flames of War written by Phil Yates and published by Battlefront Miniatures Europe. This book was released on 2006-01-01 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book War Games

    Book Details:
  • Author : Jenny Thompson
  • Publisher : Smithsonian Institution
  • Release : 2014-05-27
  • ISBN : 1588344312
  • Pages : 473 pages

Download or read book War Games written by Jenny Thompson and published by Smithsonian Institution. This book was released on 2014-05-27 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: D-Day with beach umbrellas in the distance? Troops ordering ice cream? American and German forces celebrating Christmas together in the barracks? This could only be the curious world of 20th-century war reenactors. A relatively recent and rapidly expanding phenomenon, reenactments in the United States of World War I, World War II, the Korean War, and the Vietnam War now draw more than 8,000 participants a year. Mostly men, these reenactors celebrate, remember, and re-create the tiniest details of the Battle of the Bulge in the Maryland Woods, D-Day on a beach in Virginia, and WWI trench warfare in Pennsylvania. Jenny Thompson draws on seven years of fieldwork, personal interviews, and surveys to look into this growing subculture. She looks at how the reenactors' near obsession with owning “authentic” military clothing, guns, paraphernalia, and vehicles often explodes into heated debates. War Games sheds light on the ways people actually make use of history in their daily lives and looks intensely into the meaning of war itself and how wars have become the heart of American history. The author's photographs provide incredible evidence of how “real” these battles can become.

Book Fundamentals of War Gaming

    Book Details:
  • Author : Francis J. McHugh
  • Publisher : Government Printing Office
  • Release : 1966
  • ISBN : 9781935352006
  • Pages : 260 pages

Download or read book Fundamentals of War Gaming written by Francis J. McHugh and published by Government Printing Office. This book was released on 1966 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.

Book Global War Game

Download or read book Global War Game written by Bob Gile and published by . This book was released on 1993 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book War Game

    Book Details:
  • Author : Michael Foreman
  • Publisher : Farshore
  • Release : 2023-08-03
  • ISBN : 9780008612733
  • Pages : 0 pages

Download or read book War Game written by Michael Foreman and published by Farshore. This book was released on 2023-08-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of boys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trenches from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land... From the author of War Boy, After the War Was Over, Farm Boy and Billy the Kid and the illustrator of Platinum Jubilee picture book There Once Is a Queen.

Book War Games

Download or read book War Games written by Linda Polman and published by Penguin UK. This book was released on 2010-04-19 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Rwanda to Afghanistan, from Sudan to Iraq, this brilliantly written and at times blackly funny work of reportage shows how the humanitarian aid industry, the media and warmongers the world over are locked in a cycle of mutual support. Drawing on her decades of first-hand experience, Linda Polman�s gripping narrative introduces us to the key players in this twisted game, to the aid-workers and the warlords themselves. Among many others, there is the Bible-bashing one-man NGO who rescued two Sierra Leonean girls from life in an amputee camp � only to change his mind and try to send them back again; the director of the World Bank in Kabul who estimates that 35�40 per cent of all aid in Afghanistan is looted or lost; and the rebel soldier who explains that war does not mean fighting: 'W.A.R. means Waste All Resources. Destroy everything. Then you people will come and fix it.' War Games is a controversial expos� from the front lines of the humanitarian aid industry by one of the most intrepid and brilliantly incisive journalists of our times.

Book A Game of Birds and Wolves

Download or read book A Game of Birds and Wolves written by Simon Parkin and published by Little, Brown. This book was released on 2020-01-28 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: As heard on the New Yorker Radio Hour: The triumphant and "engaging history" (The New Yorker) of the young women who devised a winning strategy that defeated Nazi U-boats and delivered a decisive victory in the Battle of the Atlantic. By 1941, Winston Churchill had come to believe that the outcome of World War II rested on the battle for the Atlantic. A grand strategy game was devised by Captain Gilbert Roberts and a group of ten Wrens (members of the Women's Royal Naval Service) assigned to his team in an attempt to reveal the tactics behind the vicious success of the German U-boats. Played on a linoleum floor divided into painted squares, it required model ships to be moved across a make-believe ocean in a manner reminiscent of the childhood game, Battleship. Through play, the designers developed "Operation Raspberry," a counter-maneuver that helped turn the tide of World War II. Combining vibrant novelistic storytelling with extensive research, interviews, and previously unpublished accounts, Simon Parkin describes for the first time the role that women played in developing the Allied strategy that, in the words of one admiral, "contributed in no small measure to the final defeat of Germany." Rich with unforgettable cinematic detail and larger-than-life characters, A Game of Birds and Wolves is a heart-wrenching tale of ingenuity, dedication, perseverance, and love, bringing to life the imagination and sacrifice required to defeat the Nazis at sea.

Book Playing War

    Book Details:
  • Author : John M. Lillard
  • Publisher : U of Nebraska Press
  • Release : 2016
  • ISBN : 1612348254
  • Pages : 194 pages

Download or read book Playing War written by John M. Lillard and published by U of Nebraska Press. This book was released on 2016 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.

Book Simulating War

    Book Details:
  • Author : Philip Sabin
  • Publisher : Bloomsbury Publishing
  • Release : 2012-01-19
  • ISBN : 1441162267
  • Pages : 412 pages

Download or read book Simulating War written by Philip Sabin and published by Bloomsbury Publishing. This book was released on 2012-01-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.