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EBookClubs

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Book Thiagi s 100 Favorite Games

Download or read book Thiagi s 100 Favorite Games written by Sivasailam Thiagarajan and published by John Wiley & Sons. This book was released on 2008-03-11 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thiagi's 100 Favorite Gamesis an exciting new resource from Sivasailam "Thiagi" Thiagarajan, who is acknowledged as the world’s foremost authority on interactive learning. This is a first-of-its-kind collection that represents game play at its very best. Thiagi offers the "how-to" and the "lowdown" on his all-time favorite games. With this resource, you’ll never be stuck for a fun, innovative, and effective activity. Thiagi’s 100 Favorite Games can be used to: Illustrate concepts Aid learning transfer Improve team work Build critical skills in any training event Energize meetings Or us as icebreakers, or openers and closers to a formal training session

Book AI for Games  Third Edition

    Book Details:
  • Author : Ian Millington
  • Publisher : CRC Press
  • Release : 2019-03-18
  • ISBN : 1351053280
  • Pages : 997 pages

Download or read book AI for Games Third Edition written by Ian Millington and published by CRC Press. This book was released on 2019-03-18 with total page 997 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Book Great Games

    Book Details:
  • Author : Matthew Toone
  • Publisher : Great Games Book
  • Release : 2009-07
  • ISBN : 0979834554
  • Pages : 194 pages

Download or read book Great Games written by Matthew Toone and published by Great Games Book. This book was released on 2009-07 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.

Book Garbage Games

Download or read book Garbage Games written by Betty Isaak and published by Learning Works. This book was released on 1980-10 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grade level: 1, 2, 3, p, e, t.

Book Games and Politics

Download or read book Games and Politics written by Emerson Niou and published by Routledge. This book was released on 2013-10-11 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Positive Political Theory Primer is designed to introduce students to the application of game theory to modeling political processes. This accessible text covers the essential aspects of game theory while keeping the reader constantly in touch with why political science as a whole would benefit from considering this method. Examining the very phenomena that power political machineries-elections, legislative and committee processes, and international conflict, the book attempts to answer fundamental questions about their nature and function in a clear, accessible manner. Included at the end of each chapter is a set of exercises designed to allow students to practice the construction and analysis of political models. Although the text assumes only an elementary-level training in algebra, students who complete a course around this text will be equipped to read nearly all of the professional literature that makes use of game theoretic analysis. Each chapter also contains suggestions for further reading for those students who wish to broaden their learning and expertise.

Book Vroom Vroom Garbage Truck

Download or read book Vroom Vroom Garbage Truck written by Asia Citro and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A garbage truck goes through its daily routine of picking up garbage throughout the city and bringing it to the dump, in a book that explores the sounds a garbage truck makes.

Book Landfill Legend  digital original edition

Download or read book Landfill Legend digital original edition written by Raiford Guins and published by MIT Press. This book was released on 2014-07-16 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an “ex-game” if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In this BIT, Raiford Guins describes the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial.

Book Chicken and Noodle Games

Download or read book Chicken and Noodle Games written by John Byl and published by Human Kinetics. This book was released on 2007 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chicken and Noodle Games will help you offer a variety of games that will keep everyone participating. Provide inclusive and nontraditional games in which no player starts with an advantage, adapt games to various settings and occasions, and increase players' physical activity.

Book Here Comes the Garbage Barge

Download or read book Here Comes the Garbage Barge written by Jonah Winter and published by Schwartz & Wade. This book was released on 2010-02-09 with total page 41 pages. Available in PDF, EPUB and Kindle. Book excerpt: This New York Times Best Illustrated Book is a mostly true and completely stinky story that is sure to make you say, “Pee-yew!” Teaching environmental awareness has become a national priority, and this hilarious book (subtly) drives home the message that we can’t produce unlimited trash without consequences. Before everyone recycled . . . There was a town that had 3,168 tons of garbage and nowhere to put it. What did they do? Enter the Garbage Barge! Amazing art built out of junk, toys, and found objects by Red Nose Studio makes this the perfect book for Earth Day or any day, and photos on the back side of the jacket show how the art was created. Here Comes the Garbage Barge was a New York Times Best Illustrated book of 2010, a Huffington Post Best Picture Book of the Year, and a School Library Journal Best Book of the Year. The Washington Post said, “Cautionary? Yes. Hilarious? You betcha!” and the New York Times Book Review raved, “[A] glorious visual treat.”

Book Game Addiction

Download or read book Game Addiction written by Neils Clark and published by McFarland. This book was released on 2009-06-08 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose attacked him--skills he said he learned while playing World of Warcraft. As these two instances show, videogames affect the minds, bodies, and lives of millions of gamers, negatively and positively. This book approaches videogame addiction from a cross-disciplinary perspective, bridging the divide between liberal arts academics and clinical researchers. The topic of addiction is examined neutrally, using accepted research in neuroscience, media studies, and developmental psychology.

Book Games Trainers Play Outdoors

Download or read book Games Trainers Play Outdoors written by and published by McGraw Hill Professional. This book was released on with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: InGames Trainers Play Outdoors, best-selling training author Gary Kroehnert presents a collection of 75 new and classic exercise, simulations and activities conducted outside the traditional 'classroom' environment. All are tried and tested, and all are deigned to bring a breath of fresh air to your training program. In the world of workplace learning, outdoor training offers the immediate benefit of improving trust and team awareness, as well as increasing individual self-confidence and self-esteem. When incorporated into an effective training program. These low-to-medium-risk activities lead to higher team productivity, lower turnover rates and a more enjoyable work environment. Games Trainers Play Outdoorscan be incorporated into a wide range of training environments-from an ongoing professional development program for seasoned executives to the special challenges of transition management during re-organisation. For trainers and facilitators, it's the ideal source of outdoor activities designed to: Improve cooperation and teamwork Develop problem-solving, decision-making and communication skills Build confidence in training groups, work groups and individuals Other best-selling books from Gary Kroehnert published by McGraw-Hill: Basic Training for Trainers 3/E 103 Additional Training Games 102 Extra Training Games 101 Training Games Basic Presentation Skills Taming Time

Book The World of Games  Technologies for Experimenting  Thinking  Learning

Download or read book The World of Games Technologies for Experimenting Thinking Learning written by Daria Bylieva and published by Springer Nature. This book was released on 2023-12-19 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play.

Book Developing Games on the Raspberry Pi

Download or read book Developing Games on the Raspberry Pi written by Seth Kenlon and published by Apress. This book was released on 2018-12-19 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn Confidently write programs in Lua and the LOVE game engine on the Raspberry PiResearch and learn new libraries, methods, and frameworks for more advanced programmingWrite, package, and sell apps for mobile platformsDeliver your games on multiple platforms Who This Book Is ForSoftware engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Book DIY Amazing Game from Cardboard

Download or read book DIY Amazing Game from Cardboard written by Anthony Colandria and published by . This book was released on 2021-03-22 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is great for parents, grandparents, and other caretakers who want to build lasting memories with the children in their lives. Maker families and DIY families will find this especially useful, but it will guide any family through the process of making their own board games! Inside, it will show you how to make famous games for family: - Shoebox Foosball - Mini Pool Table Top Game- Fabric Chess/Velcro Chess- Backgammon- CheckersIt goes with illustrations so it is easier for you to follow the steps. Get this book now and have a great time with your family.

Book Playtime Learning Games for Young Children

Download or read book Playtime Learning Games for Young Children written by Alice S. Honig and published by Syracuse University Press. This book was released on 1982-11-01 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Economics and the Theory of Games

Download or read book Economics and the Theory of Games written by Michael Bacharach and published by CRC Press. This book was released on 2019-09-18 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook offers a systematic, self-contained account of the main contributions of modern game theory and its applications to economics. Starting with a detailed description of how to model strategic situations, the discussion proceeds by studying basic solution concepts, their main refinements, games played under incomplete information, and repeated games. For each of these theoretical developments, there is a companion set of applications that cover the most representative instances of game-theoretic analysis in economics, e.g. oligopolistic competition, public goods, coordination failures, bargaining, insurance markets, implementation theory, signaling and auctions. The theory and applications covered in the first part of the book fall under the so-called 'classical' approach to game theory, which is founded on the paradigm of players' unlimited rationality. The second part shifts towards topics that no longer abide by that paradigm. This leads to the study of topics such as the interplay between evolution and rationality.

Book Programming Linux Games

Download or read book Programming Linux Games written by Loki Software, Inc and published by No Starch Press. This book was released on 2001 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.