EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Learn VB  NET Through Game Programming

Download or read book Learn VB NET Through Game Programming written by Matthew Tagliaferri and published by Apress. This book was released on 2008-01-01 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.

Book Beginning  NET Game Programming in VB  NET

Download or read book Beginning NET Game Programming in VB NET written by David Weller and published by Apress. This book was released on 2004-09-20 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Book Gaming Programming with Visual Basic  NET

Download or read book Gaming Programming with Visual Basic NET written by Graeme Summers and published by Nelson Australia. This book was released on 2006 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming with Visual Basic .Net will engage students in learning programming in a context they are interested in and can relate to. The design and creation of games provides the opportunity for creativity, entertainment and intellectual challenge. Students who learn to create games in a professional programming environment such as Visual Basic are learning skills that can be transferred to the IT industry.

Book Windows Game Programming with Visual Basic and DirectX

Download or read book Windows Game Programming with Visual Basic and DirectX written by Wayne S. Freeze and published by Que Publishing. This book was released on 2002 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

Book Black Art of Visual Basic Game Programming

Download or read book Black Art of Visual Basic Game Programming written by Mark Pruett and published by . This book was released on 1995 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.

Book Beginning  NET Game Programming in C

Download or read book Beginning NET Game Programming in C written by David Weller and published by Apress. This book was released on 2008-01-01 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.

Book Microsoft Visual Basic Game Programming for Teens

Download or read book Microsoft Visual Basic Game Programming for Teens written by Jonathan S. Harbour and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Visual Basic Game Programming for Teens

Download or read book Visual Basic Game Programming for Teens written by Jonathan Harbour and published by Cengage Learning. This book was released on 2010-12-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: VISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. If you like playing RPGs, you'll love learning how to create your own because you have complete control over the game world. You'll gain a basic understanding of Visual Basic, giving you a game programming foundation, and the ability to use the tools and source code you create for other custom games. In each chapter you'll study short examples of code to help you build the different components of the game, including the foundational elements, the game engine, and all the gameplay components. You'll build the sample game from chapter to chapter, adding new elements and features as you learn them. And by the end of the book you'll have created a working RPG from scratch! With the tools, code, and skills you learn you'll be able to start creating your very own game adventures in no time. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Book Microsoft Visual Basic  NET Programming for the Absolute Beginner

Download or read book Microsoft Visual Basic NET Programming for the Absolute Beginner written by Jonathan S. Harbour and published by Course Technology. This book was released on 2002 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need formore practical Visual Basic .NET programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.

Book Microsoft Visual Basic Game Programming with DirectX

Download or read book Microsoft Visual Basic Game Programming with DirectX written by Jonathan S. Harbour and published by Course Technology. This book was released on 2002 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how to install and set up Visual Basic 6.0, this book takes the reader through the development of a complete game before jumping into more advanced topics.

Book Programming Games with Visual Basic

Download or read book Programming Games with Visual Basic written by Philip Conrod and published by . This book was released on 2017-07-03 with total page 762 pages. Available in PDF, EPUB and Kindle. Book excerpt: PROGRAMMING GAMES WITH VISUAL BASIC is a second semester self-paced "intermediate" computer game programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build Visual Basic Games. The games built are non-violent and teach logical thinking skills. To grasp the concepts, you should possess a working knowledge of Windows and have had some exposure to Visual Basic programming (or some other programming language). We offer a beginning programming tutorial (VISUAL BASIC FOR KIDS and BEGINNING VISUAL BASIC) that would help you gain this needed programming exposure. ​ PROGRAMMING GAMES WITH VISUAL BASIC explains (in simple, easy-to-follow terms) how to build a Visual Basic game project. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: - Safecracker - Decipher a secret combination using clues from the computer. - Tic Tac Toe - The classic game! - Match Game - Find matching pairs of hidden photos - use your own photos! - Pizza Delivery - A business simulation where you manage a small pizza shop for a night. - Moon Landing - Land a module on the surface of the moon. - Leap Frog - A fun arcade game where you get a frog through traffic and across a raging river. The book includes over 700 pages of self-study notes, all Visual Basic source code and all needed graphics and sound files. The course requires the Microsoft Windows 10 Operating System and a minimum of Microsoft Visual Studio 2015 Community or Professional Edition. The Visual Basic source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (KidwareSoftware.com) after book registration.

Book Programming with Microsoft Visual Basic  NET

Download or read book Programming with Microsoft Visual Basic NET written by Diane Zak and published by Course Technology. This book was released on 2002 with total page 806 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experience the dynamic changes of the next generation of Visual Basic! Best-selling author, Diane Zak takes Microsoft's .NET platform head on with this innovative book for beginning programmers. Unlike other programming titles, this book teaches programming from a task-driven approach rather than a command-driven approach. It includes extensive hands-on, end-of-chapter materials and tutorials. By working through the tutorials, which are each motivated by a realistic case, individuals learn how to use programming applications found in the workplace. Second, the content, organization, and approach of this book exploit the already-familiar, popular Windows environment. Master the latest programming tools with this highly successful book.

Book Visual Basic    Game Programming for Windows

Download or read book Visual Basic Game Programming for Windows written by Michael J. Young and published by . This book was released on 1992 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: This lively book/disk package brings the time-saving development power of Visual Basic to game and fractal programming. It will attract both professional and recreational programmers. Included are 12 ready-to-run Visual Basic games complete with online help, playing instructions and source code. The author explores the fundamentals of game design and programming.

Book DirectX 8 and Visual Basic Development

Download or read book DirectX 8 and Visual Basic Development written by Keith Sink and published by Sams Publishing. This book was released on 2001 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: Topics in DirectX 8 and Visual Basic.NET Development include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music and sound.

Book Build Your Own PC Game in Seven Easy Steps

Download or read book Build Your Own PC Game in Seven Easy Steps written by Scott D. Palmer and published by Addison Wesley Publishing Company. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a snidely humorous style, this practical book teaches all the basic skills needed to program good PC games. It shows how to implement ideas and techniques in developing three specific games (a text adventure, a graphics adventure, and a graphics arcade game) with Visual Basic versions 3.0 and 4.0 for the Windows environment. CD contains complete source code and sample games.

Book Mastering Visual Basic  NET

Download or read book Mastering Visual Basic NET written by Evangelos Petroutsos and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 1112 pages. Available in PDF, EPUB and Kindle. Book excerpt: VB Programmers: Get in Step with .NET With the introduction of Visual Basic .NET, VB transcends its traditional second-class status to become a full-fledged citizen of the object-oriented programming, letting you access the full power of the Windows platform for the first time. Written bythe author of the best-selling Mastering Visual Basic 6 this all-new edition is the resource you need to make a successful transition to .NET. Comprising in-depth explanations, practical examples, and handy reference information, its coverage includes: Mastering the new Windows Forms Designer and controls Building dynamic forms Using powerful Framework classes such as ArrayLists and HashTables Persisting objects to disk files Handling graphics and printing Achieving robustness via structured exception handling and debugging Developing your own classes and extending existing ones via inheritance Building custom Windows controls Building menus and list controls with custom-drawn items Using ADO.NET to build disconnected, distributed applications Using SQL queries and stored procedures with ADO.NET Facilitating database programming with the visual database tools Building web applications with ASP.NET and the rich web controls Designing web applications to access databases Using the DataGrid and DataList web controls Building XML web services to use with Windows and web applications Special topics like the Multiple Document Interface and powerful recursive programming techniques Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Sams Teach Yourself Game Programming with Visual Basic in 21 Days

Download or read book Sams Teach Yourself Game Programming with Visual Basic in 21 Days written by Clayton Walnum and published by Sams Publishing. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.