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EBookClubs

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Book Advances in Decision Science and Management

Download or read book Advances in Decision Science and Management written by Taosheng Wang and published by Springer Nature. This book was released on 2021-07-26 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses an emerging area in computer science, IT, and management, i.e., decision sciences and management. It includes studies that employ various computing techniques like machine learning to generate insights from huge amounts of available data; and which explore decision making for cross-platforms that contain heterogeneous data associated with complex assets; leadership; and team coordination. It also reveals the advantages of using decision sciences with management-oriented problems. The book includes a selection of the best papers presented at the Third International Conference on Decision Science and Management 2021 (ICDSM 2021), held at Hang Seng University of Hong Kong in China.

Book Noncooperative Game Theory

Download or read book Noncooperative Game Theory written by João P. Hespanha and published by Princeton University Press. This book was released on 2017-06-13 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. João Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria—such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty—the unforgiving variable that can wreck engineering designs. Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. An introduction to game theory applications for students of engineering and computer science Materials presented sequentially and in an easy-to-understand fashion Topics explore zero-sum, non-zero-sum, and dynamics games MATLAB commands are included

Book Technology Investment

Download or read book Technology Investment written by Kuno J.M. Huisman and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This chapter is organized as follows. The economic problem on which this book focuses is motivated in Section 1. The two tools used to study this economic problem, which are real options theory and game theory, are discussed in Sections 2 and 3, respectively. Section 4 surveys the contents of this book. In Section 5 some promising extensions of the research presented in this book are listed. 1. TECHNOLOGY INVESTMENT Investment expenditures of companies govern economic growth. Es pecially investments in new and more efficient technologies are an impor tant determinant. In particular, in the last two decades an increasing part of the investment expenditures concerns investments in informa tion and communication technology. Kriebel, 1989 notes that (already) in 1989 roughly 50 percent of new corporate capital expenditures by major United States companies was in information and communication technology. Due to the rapid progress in these technologies, the tech nology investment decision of the individual firm has become a very complex matter. As an example of the very high pace of technological improvement consider the market for personal computers. IBM intro duced its Pentium personal computers in the early 1990s at the same price at which it introduced its 80286 personal computers in the 1980s. Therefore it took less than a decade to improve on the order of twenty times in terms of both speed and memory capacities, without increasing the cost (Yorukoglu, 1998).

Book Winning the Hardware Software Game

Download or read book Winning the Hardware Software Game written by Ruth D. Fisher and published by Pearson Education. This book was released on 2009-03-04 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Many books discuss high-tech decision making, but this is the only book I know of that provides a systematic approach based on objective analysis.” —Matthew Scarpino, author of Programming the Cell Processor “This book offers a unique approach to analyzing business strategy that changes the focus and attitude to a lively and fun exercise of treating business strategy as a game.” —Dave Hendricksen, Architect, Thomson-Reuters USE GAME THEORY TO SOLVE THE #1 PROBLEM THAT CAUSES NEW TECHNOLOGIES TO FAIL IN THE MARKETPLACE: LACK OF COORDINATION Too many advanced technologies fail the test of adoption, at immense cost to their creators and investors. Why? Many new technologies are launched into complex ecosystems where hardware, software, and/or connectivity components must work together—for instance, next-generation gaming and video platforms that can only succeed if they offer attractive, compatible content. Often, users aren’t ready to give up existing systems, and content or connectivity providers aren’t ready to move away from existing markets. In either case, the real issue is a lack of coordination. Fortunately, coordination problems have specific, proven solutions, and Winning the Hardware–Software Game shows you exactly how to find them. Drawing on advanced ideas from game theory, economics, sociology, and business strategy, author Ruth D. Fisher presents a systematic framework for identifying, assessing, and resolving coordination problems among all the participants in a product ecosystem. Writing in plain, nontechnical, nonmathematical English, Dr. Fisher helps you discover specific steps that will prepare your customers and partners for successful adoption. Using these techniques, you can shape strategy, systematically reduce risk, and dramatically increase profitability. Topics covered in this book include: Discovering the forces that drive or delay adoption by users and content providers Understanding networks, network effects, switching costs, technology compatibility, and other crucial issues Speeding the pace of adoption, and getting to the “tipping point” sooner Clarifying and restructuring the incentives that motivate users and software providers Engineering new systems to maximize the likelihood of adoption Creating expectations of adoption and decreasing the relative value of older systems Learning from Apple Newton versus Palm Pilot, HD DVD versus Blu-Ray, and other significant technology battles Leveraging lock-in, path dependence, standardization, and first-mover advantage With so much at stake, Winning the Hardware–Software Game is a required resource for everyone concerned with new technology adoption—executives, strategists, R&D leaders, marketers, product managers, industry analysts, and investors alike.

Book Game Theory

Download or read book Game Theory written by Drew Fudenberg and published by MIT Press. This book was released on 1991-08-29 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. This advanced text introduces the principles of noncooperative game theory—including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information—in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.

Book SOS SOS   Komet in Sicht

Download or read book SOS SOS Komet in Sicht written by and published by . This book was released on 1960 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Economic Behavior  Game Theory  and Technology in Emerging Markets

Download or read book Economic Behavior Game Theory and Technology in Emerging Markets written by Christiansen, Bryan and published by IGI Global. This book was released on 2013-11-30 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores game theory and its deep impact in developmental economics, specifically the manner in which it provides a way of formalizing institutions"--Provided by publisher.

Book Frontiers of Game Theory

Download or read book Frontiers of Game Theory written by K. G. Binmore and published by MIT Press. This book was released on 1993 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: seventeen contributions reflecting the many diverse approaches in the field todayThese seventeen contributions take up the most recent research in game theory, reflecting the many diverse approaches in the field today. They are classified in five general tactical categories - prediction, explanation, investigation, description, and prescription - and wit in these along applied and theoretical divisions. The introduction clearly lays out this framework.

Book Twenty Lectures on Algorithmic Game Theory

Download or read book Twenty Lectures on Algorithmic Game Theory written by Tim Roughgarden and published by Cambridge University Press. This book was released on 2016-08-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Book Game Theory Applications in Network Design

Download or read book Game Theory Applications in Network Design written by Kim, Sungwook and published by IGI Global. This book was released on 2014-05-31 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of game theoretic techniques is playing an increasingly important role in the network design domain. Understanding the background, concepts, and principles in using game theory approaches is necessary for engineers in network design. Game Theory Applications in Network Design provides the basic idea of game theory and the fundamental understanding of game theoretic interactions among network entities. The material in this book also covers recent advances and open issues, offering game theoretic solutions for specific network design issues. This publication will benefit students, educators, research strategists, scientists, researchers, and engineers in the field of network design.

Book Game Theory for Wireless Engineers

Download or read book Game Theory for Wireless Engineers written by Allen B. MacKenzie and published by Morgan & Claypool Publishers. This book was released on 2006-12-01 with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt: The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.

Book The Theory of Learning in Games

Download or read book The Theory of Learning in Games written by Drew Fudenberg and published by MIT Press. This book was released on 1998 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.

Book Essentials of Game Theory

Download or read book Essentials of Game Theory written by Kevin Gebser and published by Springer Nature. This book was released on 2022-05-31 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

Book Game Theory in Wireless and Communication Networks

Download or read book Game Theory in Wireless and Communication Networks written by Zhu Han and published by Cambridge University Press. This book was released on 2012 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unified 2001 treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. The key results and tools of game theory are covered, as are various real-world technologies and a wide range of techniques for modeling, design and analysis.

Book Game Theory and Machine Learning for Cyber Security

Download or read book Game Theory and Machine Learning for Cyber Security written by Charles A. Kamhoua and published by John Wiley & Sons. This book was released on 2021-09-08 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.

Book Game Theory with Engineering Applications

Download or read book Game Theory with Engineering Applications written by Dario Bauso and published by SIAM. This book was released on 2016-02-29 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering systems are highly distributed collective systems that have humans in the loop. Engineering systems emphasize the potential of control and games beyond traditional applications. Game theory can be used to design incentives to obtain socially desirable behaviors on the part of the players, for example, a change in the consumption patterns on the part of the ?prosumers? (producers-consumers) or better redistribution of traffic. This unique book addresses the foundations of game theory, with an emphasis on the physical intuition behind the concepts, an analysis of design techniques, and a discussion of new trends in the study of cooperation and competition in large complex distributed systems.?

Book Economic Behavior  Game Theory  and Technology in Emerging Markets

Download or read book Economic Behavior Game Theory and Technology in Emerging Markets written by Bryan Christiansen and published by . This book was released on 2013-11-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores game theory and its deep impact in developmental economics, specifically the manner in which it provides a way of formalizing institutions"--