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Book Game Theory and Learning for Wireless Networks

Download or read book Game Theory and Learning for Wireless Networks written by Samson Lasaulce and published by Academic Press. This book was released on 2011-09-19 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by leading experts in the field, Game Theory and Learning for Wireless Networks Covers how theory can be used to solve prevalent problems in wireless networks such as power control, resource allocation or medium access control. With the emphasis now on promoting ‘green’ solutions in the wireless field where power consumption is minimized, there is an added focus on developing network solutions that maximizes the use of the spectrum available. With the growth of distributed wireless networks such as Wi-Fi and the Internet; the push to develop ad hoc and cognitive networks has led to a considerable interest in applying game theory to wireless communication systems. Game Theory and Learning for Wireless Networks is the first comprehensive resource of its kind, and is ideal for wireless communications R&D engineers and graduate students. Samson Lasaulce is a senior CNRS researcher at the Laboratory of Signals and Systems (LSS) at Supélec, Gif-sur-Yvette, France. He is also a part-time professor in the Department of Physics at École Polytechnique, Palaiseau, France. Hamidou Tembine is a professor in the Department of Telecommunications at Supélec, Gif-sur-Yvette, France. Merouane Debbah is a professor at Supélec, Gif-sur-Yvette, France. He is the holder of the Alcatel-Lucent chair in flexible radio since 2007. The first tutorial style book that gives all the relevant theory, at the right level of rigour, for the wireless communications engineer Bridges the gap between theory and practice by giving examples and case studies showing how game theory can solve real world resource allocation problems Contains algorithms and techniques to implement game theory in wireless terminals

Book Game Theory in Wireless and Communication Networks

Download or read book Game Theory in Wireless and Communication Networks written by Zhu Han and published by Cambridge University Press. This book was released on 2012 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unified 2001 treatment of game theory focuses on finding state-of-the-art solutions to issues surrounding the next generation of wireless and communications networks. The key results and tools of game theory are covered, as are various real-world technologies and a wide range of techniques for modeling, design and analysis.

Book Game Theory for Wireless Engineers

Download or read book Game Theory for Wireless Engineers written by Allen Brantley MacKenzie and published by Morgan & Claypool Publishers. This book was released on 2006 with total page 87 pages. Available in PDF, EPUB and Kindle. Book excerpt: The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.

Book Game Theory for Next Generation Wireless and Communication Networks

Download or read book Game Theory for Next Generation Wireless and Communication Networks written by Zhu Han and published by Cambridge University Press. This book was released on 2019-06-27 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unified treatment of the latest game theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks. Covering theory, analytical tools, and applications, it is ideal for researchers and graduate students in academia and industry designing efficient, scalable and robust protocols for future wireless networks.

Book Game Theory for Wireless Engineers

Download or read book Game Theory for Wireless Engineers written by Allen B. MacKenzie and published by Springer Nature. This book was released on 2022-06-01 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.

Book Game Theory Framework Applied to Wireless Communication Networks

Download or read book Game Theory Framework Applied to Wireless Communication Networks written by Yang, Chungang and published by IGI Global. This book was released on 2015-08-26 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of smart phones and other mobile devices has brought about major expansion in the realm of wireless communications. With this growth comes the need to improve upon network capacity and overall user experience, and game-based methods can offer further enhancements in this area. Game Theory Framework Applied to Wireless Communication Networks is a pivotal reference source for the latest scholarly research on the application of game-theoretic approaches to enhance wireless networking. Featuring prevailing coverage on a range of topics relating to the advanced game model, mechanism designs, and effective equilibrium concepts, this publication is an essential reference source for researchers, students, technology developers, and engineers. This publication features extensive, research-based chapters across a broad scope of relevant topics, including potential games, coalition formation game, heterogeneous networks, radio resource allocation, coverage optimization, distributed dynamic resource allocation, dynamic spectrum access, physical layer security, and cooperative video transmission.

Book Distributed Strategic Learning for Wireless Engineers

Download or read book Distributed Strategic Learning for Wireless Engineers written by Hamidou Tembine and published by CRC Press. This book was released on 2017-10-12 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although valued for its ability to allow teams to collaborate and foster coalitional behaviors among the participants, game theory's application to networking systems is not without challenges. Distributed Strategic Learning for Wireless Engineers illuminates the promise of learning in dynamic games as a tool for analyzing network evolution and underlines the potential pitfalls and difficulties likely to be encountered. Establishing the link between several theories, this book demonstrates what is needed to learn strategic interaction in wireless networks under uncertainty, randomness, and time delays. It addresses questions such as: How much information is enough for effective distributed decision making? Is having more information always useful in terms of system performance? What are the individual learning performance bounds under outdated and imperfect measurement? What are the possible dynamics and outcomes if the players adopt different learning patterns? If convergence occurs, what is the convergence time of heterogeneous learning? What are the issues of hybrid learning? How can one develop fast and efficient learning schemes in scenarios where some players have more information than the others? What is the impact of risk-sensitivity in strategic learning systems? How can one construct learning schemes in a dynamic environment in which one of the players do not observe a numerical value of its own-payoffs but only a signal of it? How can one learn "unstable" equilibria and global optima in a fully distributed manner? The book provides an explicit description of how players attempt to learn over time about the game and about the behavior of others. It focuses on finite and infinite systems, where the interplay among the individual adjustments undertaken by the different players generates different learning dynamics, heterogeneous learning, risk-sensitive learning, and hybrid dynamics.

Book Distributed Strategic Learning for Wireless Engineers

Download or read book Distributed Strategic Learning for Wireless Engineers written by Hamidou Tembine and published by CRC Press. This book was released on 2012-05-18 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although valued for its ability to allow teams to collaborate and foster coalitional behaviors among the participants, game theory’s application to networking systems is not without challenges. Distributed Strategic Learning for Wireless Engineers illuminates the promise of learning in dynamic games as a tool for analyzing network evolution and underlines the potential pitfalls and difficulties likely to be encountered. Establishing the link between several theories, this book demonstrates what is needed to learn strategic interaction in wireless networks under uncertainty, randomness, and time delays. It addresses questions such as: How much information is enough for effective distributed decision making? Is having more information always useful in terms of system performance? What are the individual learning performance bounds under outdated and imperfect measurement? What are the possible dynamics and outcomes if the players adopt different learning patterns? If convergence occurs, what is the convergence time of heterogeneous learning? What are the issues of hybrid learning? How can one develop fast and efficient learning schemes in scenarios where some players have more information than the others? What is the impact of risk-sensitivity in strategic learning systems? How can one construct learning schemes in a dynamic environment in which one of the players do not observe a numerical value of its own-payoffs but only a signal of it? How can one learn "unstable" equilibria and global optima in a fully distributed manner? The book provides an explicit description of how players attempt to learn over time about the game and about the behavior of others. It focuses on finite and infinite systems, where the interplay among the individual adjustments undertaken by the different players generates different learning dynamics, heterogeneous learning, risk-sensitive learning, and hybrid dynamics.

Book Federated Learning for Wireless Networks

Download or read book Federated Learning for Wireless Networks written by Choong Seon Hong and published by Springer Nature. This book was released on 2022-01-01 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recently machine learning schemes have attained significant attention as key enablers for next-generation wireless systems. Currently, wireless systems are mostly using machine learning schemes that are based on centralizing the training and inference processes by migrating the end-devices data to a third party centralized location. However, these schemes lead to end-devices privacy leakage. To address these issues, one can use a distributed machine learning at network edge. In this context, federated learning (FL) is one of most important distributed learning algorithm, allowing devices to train a shared machine learning model while keeping data locally. However, applying FL in wireless networks and optimizing the performance involves a range of research topics. For example, in FL, training machine learning models require communication between wireless devices and edge servers via wireless links. Therefore, wireless impairments such as uncertainties among wireless channel states, interference, and noise significantly affect the performance of FL. On the other hand, federated-reinforcement learning leverages distributed computation power and data to solve complex optimization problems that arise in various use cases, such as interference alignment, resource management, clustering, and network control. Traditionally, FL makes the assumption that edge devices will unconditionally participate in the tasks when invited, which is not practical in reality due to the cost of model training. As such, building incentive mechanisms is indispensable for FL networks. This book provides a comprehensive overview of FL for wireless networks. It is divided into three main parts: The first part briefly discusses the fundamentals of FL for wireless networks, while the second part comprehensively examines the design and analysis of wireless FL, covering resource optimization, incentive mechanism, security and privacy. It also presents several solutions based on optimization theory, graph theory, and game theory to optimize the performance of federated learning in wireless networks. Lastly, the third part describes several applications of FL in wireless networks.

Book Game Theory For Wireless Engineers   Communication

Download or read book Game Theory For Wireless Engineers Communication written by Allen Brantley MacKenzie and published by . This book was released on 2006 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Theory and Machine Learning for Cyber Security

Download or read book Game Theory and Machine Learning for Cyber Security written by Charles A. Kamhoua and published by John Wiley & Sons. This book was released on 2021-09-08 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.

Book Game Theory for Wireless Communications and Networking

Download or read book Game Theory for Wireless Communications and Networking written by Yan Zhang and published by CRC Press. This book was released on 2019-09-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive technical guide explains game theory basics, architectures, protocols, security, models, open research issues, and cutting-edge advances and applications. Describing how to employ game theory in infrastructure-based wireless networks and multihop networks to reduce power consumption, it facilitates quick and easy reference to related optimization and algorithm methodologies. The book explains how to apply the game theoretic model to address resource allocation, congestion control, attacks, routing, energy management, packet forwarding, and MAC.

Book Cognitive Radio Networking and Security

Download or read book Cognitive Radio Networking and Security written by K. J. Ray Liu and published by Cambridge University Press. This book was released on 2010-10-28 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the rapid growth of new wireless devices and applications over the past decade, the demand for wireless radio spectrum is increasing relentlessly. The development of cognitive radio networking provides a framework for making the best possible use of limited spectrum resources, and it is revolutionising the telecommunications industry. This book presents the fundamentals of designing, implementing, and deploying cognitive radio communication and networking systems. Uniquely, it focuses on game theory and its applications to various aspects of cognitive networking. It covers in detail the core aspects of cognitive radio, including cooperation, situational awareness, learning, and security mechanisms and strategies. In addition, it provides novel, state-of-the-art concepts and recent results. This is an ideal reference for researchers, students and professionals in industry who need to learn the applications of game theory to cognitive networking.

Book Mean Field Game and its Applications in Wireless Networks

Download or read book Mean Field Game and its Applications in Wireless Networks written by Reginald A. Banez and published by Springer Nature. This book was released on 2021-10-30 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the basic theory of mean field game (MFG) and its applications in wireless networks. It starts with an overview of the current and future state-of-the-art in 5G and 6G wireless networks. Then, a tutorial is presented for MFG, mean-field-type game (MFTG), and prerequisite fields of study such as optimal control theory and differential games. This book also includes a literature survey of MFG-based research in wireless network technologies such as ultra-dense networks (UDNs), device-to-device (D2D) communications, internet-of-things (IoT), unmanned aerial vehicles (UAVs), and mobile edge networks (MENs). Several applications of MFG and MFTG in UDNs, social networks, and multi-access edge computing networks (MECNs) are introduced as well. Applications of MFG covered in this book are divided in three parts. The first part covers three single-population MFG research works or case studies in UDNs including ultra-dense D2D networks, ultra-dense UAV networks, and dense-user MECNs. The second part centers on a multiple-population MFG (MPMFG) modeling of belief and opinion evolution in social networks. It focuses on a recently developed MPMFG framework and its application in analyzing the behavior of users in a multiple-population social network. Finally, the last part concentrates on an MFTG approach to computation offloading in MECN. The computation offloading algorithms are designed for energy- and time-efficient offloading of computation-intensive tasks in an MECN. This book targets advanced-level students, professors, researchers, scientists, and engineers in the fields of communications and networks. Industry managers and government employees working in these same fields will also find this book useful.

Book Network Games

    Book Details:
  • Author : Asu Ozdaglar
  • Publisher : Springer Nature
  • Release : 2022-05-31
  • ISBN : 3031792483
  • Pages : 143 pages

Download or read book Network Games written by Asu Ozdaglar and published by Springer Nature. This book was released on 2022-05-31 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional network optimization focuses on a single control objective in a network populated by obedient users and limited dispersion of information. However, most of today's networks are large-scale with lack of access to centralized information, consist of users with diverse requirements, and are subject to dynamic changes. These factors naturally motivate a new distributed control paradigm, where the network infrastructure is kept simple and the network control functions are delegated to individual agents which make their decisions independently ("selfishly"). The interaction of multiple independent decision-makers necessitates the use of game theory, including economic notions related to markets and incentives. This monograph studies game theoretic models of resource allocation among selfish agents in networks. The first part of the monograph introduces fundamental game theoretic topics. Emphasis is given to the analysis of dynamics in game theoretic situations, which is crucial for design and control of networked systems. The second part of the monograph applies the game theoretic tools for the analysis of resource allocation in communication networks. We set up a general model of routing in wireline networks, emphasizing the congestion problems caused by delay and packet loss. In particular, we develop a systematic approach to characterizing the inefficiencies of network equilibria, and highlight the effect of autonomous service providers on network performance. We then turn to examining distributed power control in wireless networks. We show that the resulting Nash equilibria can be efficient if the degree of freedom given to end-users is properly designed. Table of Contents: Static Games and Solution Concepts / Game Theory Dynamics / Wireline Network Games / Wireless Network Games / Future Perspectives

Book Game Theory Applications in Network Design

Download or read book Game Theory Applications in Network Design written by Kim, Sungwook and published by IGI Global. This book was released on 2014-05-31 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of game theoretic techniques is playing an increasingly important role in the network design domain. Understanding the background, concepts, and principles in using game theory approaches is necessary for engineers in network design. Game Theory Applications in Network Design provides the basic idea of game theory and the fundamental understanding of game theoretic interactions among network entities. The material in this book also covers recent advances and open issues, offering game theoretic solutions for specific network design issues. This publication will benefit students, educators, research strategists, scientists, researchers, and engineers in the field of network design.

Book Twenty Lectures on Algorithmic Game Theory

Download or read book Twenty Lectures on Algorithmic Game Theory written by Tim Roughgarden and published by Cambridge University Press. This book was released on 2016-08-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.