EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Game Practice and the Environment

Download or read book Game Practice and the Environment written by Carlo Carraro and published by Edward Elgar Publishing. This book was released on 2004-01-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book summarises the latest achievements of researchers involved in the application of game theory to the analysis of environmental matters. It provides an overview of different methods and applications, and gives the reader new insights on the solutions to complex environmental problems. The authors investigate various game theoretic approaches, including cooperative and non-cooperative game theory, and analyse both dynamic and static games. They illustrate the application of these approaches to global and local environmental problems, and present novel but effective tools to support environmental policy making. In particular, they focus on three important issues; climate negotiations and policy, the sharing of environmental costs, and environmental management and pollution control.

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book Global Environmental Policy

    Book Details:
  • Author : Charles H. Eccleston
  • Publisher : CRC Press
  • Release : 2011-06-27
  • ISBN : 1439847673
  • Pages : 462 pages

Download or read book Global Environmental Policy written by Charles H. Eccleston and published by CRC Press. This book was released on 2011-06-27 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Environmental policy is often practiced reactively with each crisis addressed as an isolated event. Focusing on development of proactive policies, Global Environment Policy: Concepts, Principles, and Practice provides the essential scientific and socioeconomic framework for formulating pragmatic and comprehensive environmental policies. It discusses topics of interest to American and international audiences. Beginning with basic concepts, the book proceeds successively on to more advanced principles, theories, and practices for developing and implementing comprehensive environmental policy solutions. Topics are introduced in a logical, yet connected, user-friendly manner. Using practical case studies and examples, the book illustrates both the power and limitations of theoretical approaches. It defines the scope and nature of the environmental policy problem, outlining its origins and evolution, and introduces the policy frameworks of the United Nations, European Union, and the United States. Each chapter begins with a case study and ends with a problem set; the questions are designed to elicit practical and critical thinking. The book ends with two capstone problems that exemplify nearly every major topic and aspect presented in this book. Upon completion, students should possess the competency required to examine a real world problem, evaluate it in terms of the concepts, principles, and tools described throughout the book, and develop a practical policy solution for resolving that problem.

Book The Psychology of Video Games

Download or read book The Psychology of Video Games written by Celia Hodent and published by Routledge. This book was released on 2020-10-07 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.

Book Environmental Policy Analysis and Practice

Download or read book Environmental Policy Analysis and Practice written by Michael R Greenberg and published by Rutgers University Press. This book was released on 2008-03-13 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pressing environmental challenges are frequently surrounded with stakeholders on all sides of the issues. Opinions expressed by government agencies, the private sector, special interests, nonprofit communities, and the media, among others can quickly cloud the dialogue, leaving one to wonder how policy decisions actually come about. In Environmental Policy Analysis and Practice, Michael R. Greenberg cuts through the complicated layers of bureaucracy, science, and the public interest to show how all policy considerations can be broken down according to six specific factors: 1) the reaction of elected government officials, 2) the reactions of the public and special interests, 3) knowledge developed by scientists and engineers, 4) economics, 5) ethical imperatives, and 6) time pressure to make a decision. The book is organized into two parts, with the first part defining and illustrating each one of these criteria. Greenberg draws on examples such as nuclear power, pesticides, brownfield redevelopment, gasoline additives, and environmental cancer, but focuses on how these subjects can be analyzed rather than exclusively on the issues themselves. Part two goes on to describe a set of over twenty tools that are used widely in policy analysis, including risk assessment, environmental impact analysis, public opinion surveys, cost-benefit analysis, and others. These tools are described and then illustrated with examples from part one. Weaving together an impressive combination of practical advice and engaging first person accounts from government officials, administrators, and leaders in the fields of public health and medicine, this clearly written volume is poised to become a leading text in environmental policy.

Book Hands on Rust

    Book Details:
  • Author : Herbert Wolverson
  • Publisher : Pragmatic Bookshelf
  • Release : 2021-06-30
  • ISBN : 1680508806
  • Pages : 446 pages

Download or read book Hands on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

Book Learning by Playing

    Book Details:
  • Author : Fran Blumberg
  • Publisher : Oxford University Press, USA
  • Release : 2014
  • ISBN : 019989664X
  • Pages : 386 pages

Download or read book Learning by Playing written by Fran Blumberg and published by Oxford University Press, USA. This book was released on 2014 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.

Book The Big Book of Conflict Resolution Games  Quick  Effective Activities to Improve Communication  Trust and Collaboration

Download or read book The Big Book of Conflict Resolution Games Quick Effective Activities to Improve Communication Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Book Cognitive Development in Digital Contexts

Download or read book Cognitive Development in Digital Contexts written by Fran C. Blumberg and published by Academic Press. This book was released on 2017-07-05 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in Digital Contexts investigates the impact of screen media on key aspects of children and adolescents' cognitive development. Highlighting how screen media impact cognitive development, the book addresses a topic often neglected amid societal concerns about pathological media use and vulnerability to media effects, such as aggression, cyber-bullying and Internet addiction. It addresses children and adolescents' cognitive development involving their interactions with parents, early language development, imaginary play, attention, memory, and executive control, literacy and academic performance. - Covers the impact of digital from both theoretical and practical perspectives - Investigates effects of digital media on attention, memory, language and executive functioning - Examines video games, texting, and virtual reality as contexts for learning - Explores parent-child interactions around media - Considers the development of effective educational media - Addresses media literacy and critical thinking about media - Considers social policy for increasing access to high quality education media and the Internet - Provides guidance for parents on navigating children's technology usage

Book Video Games and Environmental Humanities

Download or read book Video Games and Environmental Humanities written by Kelly I. Aliano and published by Springer Nature. This book was released on with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Environment and Development Economics

Download or read book Environment and Development Economics written by and published by . This book was released on 2005 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Annual Report

    Book Details:
  • Author : United States. Federal Emergency Management Agency
  • Publisher :
  • Release : 1983
  • ISBN :
  • Pages : 32 pages

Download or read book Annual Report written by United States. Federal Emergency Management Agency and published by . This book was released on 1983 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Teaching and Learning in Environmental Law

Download or read book Teaching and Learning in Environmental Law written by Kennedy, Amanda and published by Edward Elgar Publishing. This book was released on 2021-08-27 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique book focuses specifically on teaching and learning in environmental law, exploring theory and practice as well as innovative techniques, tools and technologies employed across the globe to teach this ever more important subject. Chapters identify particular challenges that environmental law poses for pedagogy. It offers practical guidance and serves as a source of authority to legal scholars who are seeking to take up, or improve, their teaching and knowledge of this subject.

Book Environmental Ethics

    Book Details:
  • Author : Marion Hourdequin
  • Publisher : Bloomsbury Publishing
  • Release : 2015-01-29
  • ISBN : 1472507614
  • Pages : 257 pages

Download or read book Environmental Ethics written by Marion Hourdequin and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Environmental Ethics offers an up-to-date and balanced overview of environmental ethics, focusing on theory and practice. Written in clear and engaging prose, the book provides an historical perspective on the relationship between humans and nature and explores the limitations and possibilities of classical ethical theories in relation to the environment. In addition, the book discusses major theoretical approaches to environmental ethics and addresses contemporary environmental issues such as climate change and ecological restoration. Connections between theory and practice are highlighted throughout, showing how values guide environmental policies and practices, and conversely, how actions and institutions shape environmental values.

Book Markets and the Environment  Second Edition

Download or read book Markets and the Environment Second Edition written by Nathaniel O. Keohane and published by Island Press. This book was released on 2016-01-05 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A clear grasp of economics is essential to understanding why environmental problems arise and how we can address them. ... Now thoroughly revised with updated information on current environmental policy and real-world examples of market-based instruments .... The authors provide a concise yet thorough introduction to the economic theory of environmental policy and natural resource management. They begin with an overview of environmental economics before exploring topics including cost-benefit analysis, market failures and successes, and economic growth and sustainability. Readers of the first edition will notice new analysis of cost estimation as well as specific market instruments, including municipal water pricing and waste disposal. Particular attention is paid to behavioral economics and cap-and-trade programs for carbon."--Publisher's web site.

Book 10th European Conference on Games Based Learning

Download or read book 10th European Conference on Games Based Learning written by and published by Academic Conferences and publishing limited. This book was released on with total page 1041 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Drama Menu

    Book Details:
  • Author : Glyn Trefor-Jones
  • Publisher :
  • Release : 2015
  • ISBN : 9781848422858
  • Pages : 0 pages

Download or read book Drama Menu written by Glyn Trefor-Jones and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.