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EBookClubs

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Book The Rocket Ship

    Book Details:
  • Author : Julie Bryant
  • Publisher :
  • Release : 2001
  • ISBN : 9780176192594
  • Pages : 16 pages

Download or read book The Rocket Ship written by Julie Bryant and published by . This book was released on 2001 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Legendary Game Player

Download or read book The Legendary Game Player written by Zhuan JiaLaoLi and published by Funstory. This book was released on 2020-01-18 with total page 775 pages. Available in PDF, EPUB and Kindle. Book excerpt: How could a game without an external connection work? He was going to grind monsters with 10,000 low-leveled accounts! The diaosi Li Feng who was poisoned by the computer actually had the ability to open small accounts without limit! Hot blooded Jianghu Player, WOW players, Questioning players, Conquering players and other old game players must see it!

Book Online Game  Becoming God

Download or read book Online Game Becoming God written by Feng YuCaiHong and published by Funstory. This book was released on 2020-07-06 with total page 860 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three years before his rebirth, when the game "God of Conferred" opened, the former king of the game was just a small follower who followed the Second Miss into the game.

Book Design  Motivation  and Frameworks in Game Based Learning

Download or read book Design Motivation and Frameworks in Game Based Learning written by Tan, Wee Hoe and published by IGI Global. This book was released on 2018-07-13 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students. Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.

Book User Modeling  Adaption  and Personalization

Download or read book User Modeling Adaption and Personalization written by Sandra Carberry and published by Springer. This book was released on 2013-06-05 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 21st International Conference on User Modeling, Adaption, and Personalization, held in Rome, Italy, in June 2013. The 21 long and 7 short papers of the research paper track were carefully reviewed and selected from numerous submissions. The papers cover the following topics: recommender systems, student modeling, social media and teams, human cognition, personality, privacy, web curation and user profiles, travel and mobile applications, and systems for elderly and disabled individuals.

Book Grimgar of Fantasy and Ash  Volume 15

Download or read book Grimgar of Fantasy and Ash Volume 15 written by Ao Jyumonji and published by J-Novel Club. This book was released on 2020-08-04 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Honestly, none of this makes sense...” When they come to, Haruhiro and the others find themselves in the darkness. None of them remember much more than their own names. The only one they can rely on is Merry, who, for some reason, hasn't lost her memories. Once they get out of the darkness, they find Alterna destroyed. First and foremost, what they need is information. Narrowly escaping the town with their lives, they use the skills and abilities their bodies remember to race across the frontier of Grimgar. Then, they meet the forces of the Kingdom of Arabakia, set to take back Alterna?! The tale of adventure born from the ashes enters its end game!

Book Online Game  The Supreme Array Maker

Download or read book Online Game The Supreme Array Maker written by Mu VHan and published by Funstory. This book was released on 2019-11-08 with total page 945 pages. Available in PDF, EPUB and Kindle. Book excerpt: When one day the whole world has become a game, that day whether you are still at my side, when the end of the game, when the flowers fall away, the world in a flashy room, whether you are still at my side. Broken years like water, chaotic with the red dust.

Book Stargrave

    Book Details:
  • Author : Joseph A. McCullough
  • Publisher : Bloomsbury Publishing
  • Release : 2021-04-29
  • ISBN : 1472837517
  • Pages : 177 pages

Download or read book Stargrave written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2021-04-29 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. In Stargrave, players take on the role of one of these independent operators, choosing from a range of backgrounds each with their own strengths, weaknesses, and associated powers. Next, players must hire a crew for their ship, recruiting a lieutenant with a unique skill-set and a handful of soldiers, mechanics, hackers, and other specialists. Some captains may even recruit strange alien lifeforms with abilities no humanoid could ever possess. Once the players' crews are assembled, they are ready to dive into a campaign. Over a series of games, their crews will have the chance to carry out a variety of missions – recovering lost technology, stealing data, freeing slaves, and fighting back against the pirate fleets. In time, as the crews gain experience, they will become more powerful and hire more talented specialists. The more they grow, however, the more likely it is that a pirate fleet will take note of their activities and come after them!

Book Training Games

    Book Details:
  • Author : Steve Sugar
  • Publisher : Association for Talent Development
  • Release : 2023-05-26
  • ISBN : 1607284561
  • Pages : 145 pages

Download or read book Training Games written by Steve Sugar and published by Association for Talent Development. This book was released on 2023-05-26 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eleven classroom-tested games that can be mixed, matched, and modified for any training objective. Facilitate and evaluate your learning game play with the right combination of paper exercises, card games, board games, and unconventional activities that require a variety of unique props. Training Games provides a convenient game-use matrix to help you select the best games for your objectives. Templates and worksheets, included on the CD-ROM, allow for immediate classroom application.

Book Posthuman Gaming

Download or read book Posthuman Gaming written by Poppy Wilde and published by Taylor & Francis. This book was released on 2023-09-21 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects and embodiments – what it means and how it feels to be posthuman. With a focus on posthuman subjectivity, Wilde considers how we can begin to articulate ourselves when the boundary between self and other is unclear. Drawing on fieldnotes of her own gameplay experiences, the author analyses how subjectivity is formed in ways that defy a single individual notion of "self", and explores how different practices, feelings, and societal understandings can disrupt strict binaries and emphasise our posthumanism. She interrogates if one can speak of an "I" in the face of posthuman multiplicity, before exploring different analytical themes, beginning with how acting theories might be posthumanised and articulate the relationship between avatar and gamer. She then defines posthuman empathy and explains how this is experienced in gaming, before addressing the need to account for boredom, the complexity of nostalgia, and ways death and loss are experienced through gaming. This volume will appeal to a broad audience and is particularly relevant to scholars and students of cultural studies, media studies, humanities, and game studies. Chapters 2 and 7 of this book are freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.

Book Integrating Multi User Virtual Environments in Modern Classrooms

Download or read book Integrating Multi User Virtual Environments in Modern Classrooms written by Qian, Yufeng and published by IGI Global. This book was released on 2018-01-26 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: As innovation advances and grows, classrooms are able utilize more advanced technology to educate students. Through virtual learning environments, students can experience real-life tasks and situations more directly, promoting active engagement in education. Integrating Multi-User Virtual Environments in Modern Classrooms provides emerging research on the development of multi-user virtual learning environments and their potential role in education. Highlighting a range of pertinent topics, such as project-based learning, social learning theory, and interactive media, this book is a vital resource for educational researchers, school teachers, college professors, and instructional designers seeking current research on the benefits and integration of multi-user virtual environments in modern education.

Book Codes   Cheats Spring 2008 Edition

Download or read book Codes Cheats Spring 2008 Edition written by and published by . This book was released on with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book iPad Secrets  Covers iPad  iPad 2  and 3rd Generation iPad

Download or read book iPad Secrets Covers iPad iPad 2 and 3rd Generation iPad written by Darren Murph and published by John Wiley & Sons. This book was released on 2012-03-22 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most iPad users are familiar with the product’s basic functions, but the iPad offers an endless array options, and one doesn’t need to be a pro to understand. iPad Secrets provides the millions of iPad owners with a true behind the scenes look into a vault of features and little known short cuts of this sea changing tablet. Direct from a product reviewer at Engadget, the world's most read tech blog, iPad Secrets provides practical information to vastly improve one’s tablet experience, and to make the device more useful as a tool. The book includes secrets, tips, and tricks including: Managing Multiple E-Mail Accounts, Contacts, and Scheduling Making The Most Of Multitasking Wrangling iTunes (While Maintaining Your Sanity) Making The Most Of FaceTime… and Those Other Video Calling Solutions AirPlay: Streaming Secrets of the Multimedia Variety Taking Advantage of Wireless Functionality iMessage, And The Wide World of Push Notifications iCloud Integration AirPlay: Streaming Secrets of the Multimedia Variety Taking Advantage of Wireless Functionality iMessage, And The Wide World of Push Notifications iCloud Integration iPad Secrets is ideal for anyone wanting to take advantage of the countless options the iPad has to offer.

Book Fallout 76

    Book Details:
  • Author : David Hodgson
  • Publisher : Penguin
  • Release : 2018-11-14
  • ISBN : 0744019966
  • Pages : 546 pages

Download or read book Fallout 76 written by David Hodgson and published by Penguin. This book was released on 2018-11-14 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerge from Vault 76 ready to thrive- solo or with friends-with the official guide to Fallout 76. It's the ultimate reference for creating your character, teaming up with allies, defeating enemies, building, crafting, and exploring the wastes of West Virginia! Surviving Aboveground: Detailed training, character creation guidance, and combat strategies help prepare you to embark on your adventure. Quest Walkthroughs: Quest breakdowns and helpful guidance through your journey, from your first steps outside the vault to collecting the last nuclear code! Post-Apocalyptic Atlas: Enhance your exploration with fully labeled maps and detailed information on every wasteland location. Building and Crafting: Learn how create shelter and necessary supplies with the new Construction and Assembly Mobile Platform. Multiplayer: Journey together with fellow Vault Dwellers for the first time! Make teamwork work for you with effective strategies for assembling your crew.

Book 50 Years of Boss Fights

Download or read book 50 Years of Boss Fights written by Daryl Baxter and published by White Owl. This book was released on 2024-08-30 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: 50 Years of Boss Fights celebrates a fading art in modern games. Author Daryl Baxter has written about 51 bosses that have made the greatest impact, ever since the first boss debuted in 1974. Full of interviews and insights from the developers who helped made the bosses as memorable as they are, includes those who have worked on Mario 64, DOOM, Bioshock, Star Wars, Half Life and many more. Some explained how they came to be, what was scrapped, and, ultimately, if they were happy with them, looking back. The book goes into detail about the first ever boss from the start, called the Golden Dragon in dnd, which first debuted in 1974. Heralded as the first ever boss in a video game, Daryl spoke to its creators about how it came to be, and how they feel about creating a standard in games. The book sheds light on what was scrapped in other bosses, and how some bosses were so illegal, they had to be updated in rapid fashion to avoid a potential lawsuit. Full of photos that showcase how the bosses work and how to beat them, it’s a 50-year record of the best, the most challenging, and the most memorable that you may or may not have beaten so far. It’s 70,000 words that celebrate the past 50 years of bosses, while giving insight by the developers who helped make them possible.

Book Eton College Chronicle

Download or read book Eton College Chronicle written by Eton College and published by . This book was released on 1911 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Minecrafter

    Book Details:
  • Author : Triumph Books
  • Publisher : Triumph Books
  • Release : 2013-09-01
  • ISBN : 1600789323
  • Pages : 113 pages

Download or read book Minecrafter written by Triumph Books and published by Triumph Books. This book was released on 2013-09-01 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is one of the fastest-growing phenomena in video game history, played by tweens everywhere on their video game consoles, tablets, and even smartphones. Popular with both girls and boys, this “virtual play set” of building blocks lets players create essentially anything they can imagine. With Minecrafter, the unofficial comprehensive guide for this virtual world, beginners, experts, and general enthusiasts of Minecraft will learn how to get more out of their valuable playtime—how to build better structures and cooler worlds and how to cooperate more efficiently in multiplayer mode. This full-color book shares strategy from Minecraft’s top players, examines the creation of many of today’s most impressive worlds, and provides a glimpse at what’s to come in this ever-expanding universe. It also includes a bonus section on other building games, including Lego Universe.