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EBookClubs

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Book Free Game

    Book Details:
  • Author : Kema B
  • Publisher : Independently Published
  • Release : 2021-08-13
  • ISBN :
  • Pages : 174 pages

Download or read book Free Game written by Kema B and published by Independently Published. This book was released on 2021-08-13 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Receptionist, Isis Bennett, isn't looking to be boo'd up. Opting out of the complications of love and relationships completely. She's single, carefree and loving it, and that will never change. Until Freedom Owens steps into her job, challenging the love 'em and leave 'em attitude that had always worked for her. Newly retired, superstar rapper Freedom, is looking for a change of scenery. After dealing with his ex, love is the last thing on his mind. That is, until he walks into A Kiss of Ink and encounters a certain dreadlocked beauty. After their brief interaction he wants to make her his, but there's just one small hitch to his plans. She doesn't do rappers. Isis plans to stay far away from the handsome entertainer. To her he's a player like all the rest and refuses to let him or anyone play her. When a dare shifts things between them she's prepared to do what she does best. Leave him right where he's at. However, Freedom is determined to prove that he has more to offer than the late night pleasures of their arrangement. He plans to teach her a thing or two about love. Will Isis ever be ready and willing to receive Free Game?

Book Free to Play

Download or read book Free to Play written by Will Luton and published by New Riders. This book was released on 2013-05-27 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: “ Will’s knowledge of F2P comes from years of building games, as well as writing about and consulting with developers on the model. All the topics covered in this book—economics, gameplay, monetization, analytics and marketing—are important to consider when you’re building an F2P game, and Will covers each with an easy-to-digest style.” —Ian Marsh, co-founder, NimbleBit Free-to-Play: Making Money From Games You Give Away is an accessible and complete guide to the business model that has revolutionized the videogames industry, creating huge hits, multi-billion-dollar startups and a new deal for players: Play for free, spend on what you like. Written by respected game designer and consultant Will Luton, Free-to-Play gives you the in-the-trenches insight you need to build, run and make money from games you give away. In it you’ll find: Psychology behind player decisions and the motivations to play Simple and accessible explanations of the math and economic theories behind F2P, including working examples Processes for capturing and using player data to improve your game Marketing tips on positioning your game and attracting players Plus: A downloadable F2P spreadsheet, articles from the author, a foreword by NimbleBit co-founder Ian Marsh and an interview with Zynga CEO, Mark Pincus.

Book Games As A Service

    Book Details:
  • Author : Oscar Clark
  • Publisher : CRC Press
  • Release : 2014-02-05
  • ISBN : 1317908872
  • Pages : 311 pages

Download or read book Games As A Service written by Oscar Clark and published by CRC Press. This book was released on 2014-02-05 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Book Game Programming Patterns

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Book Free to Play

    Book Details:
  • Author : Christopher A. Paul
  • Publisher : MIT Press
  • Release : 2020-10-13
  • ISBN : 0262539411
  • Pages : 306 pages

Download or read book Free to Play written by Christopher A. Paul and published by MIT Press. This book was released on 2020-10-13 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.

Book Game Design for Free to Play Live Service

Download or read book Game Design for Free to Play Live Service written by Stanislav Stanković and published by Springer Nature. This book was released on with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cat Kid Comic Club

Download or read book Cat Kid Comic Club written by Dav Pilkey and published by Graphix. This book was released on 2020-12 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,

Book Procedural Content Generation in Games

Download or read book Procedural Content Generation in Games written by Noor Shaker and published by Springer. This book was released on 2016-10-18 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.

Book 3D Math Primer for Graphics and Game Development  2nd Edition

Download or read book 3D Math Primer for Graphics and Game Development 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Book Lol Surprise Imagine Ink Magic Ink Pictures

Download or read book Lol Surprise Imagine Ink Magic Ink Pictures written by and published by . This book was released on 2018-06-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Competition free Birthday  Teamwork Games for Kids

Download or read book Competition free Birthday Teamwork Games for Kids written by Ayleen Lyschamaya and published by BoD – Books on Demand. This book was released on 2019-06-28 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your child ́s birthday has finally arrived! It ́s a very special day that your child has been looking forward to for months. Do you want to make their party an unforgettable experience? There is much you can do by carefully selecting the games. The children ́s good mood is not just down to chance alone, but can be influenced very specifically. While traditional competitive games provoke an atmosphere of rivalry among the children, non-competitive games reinforce the concept of working together. This book introduces you to a wide range of indoor and outdoor non-competitive games ranging from the imaginative and creative, comical and fun-packed to the exciting and adventurous.

Book Game AI Pro 2

    Book Details:
  • Author : Steven Rabin
  • Publisher : CRC Press
  • Release : 2015-04-17
  • ISBN : 1482254808
  • Pages : 566 pages

Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com

Book Trapped in a Video Game

Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!

Book Game Development with Blender

Download or read book Game Development with Blender written by Dalai Felinto and published by Course Technology. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game development with Blender shows students how to create video games using Blender, a free, open source 3d animation package. Focusing on the Blender Game Engine, the book provides coverage of all the game engine features and includes insights and tips taken from actual game creation experience so readers learn how and when to use each one. Featuring an easy-to-use layout, the Blender Game Engine allows even beginners to create simple 3d games that include animation, lighting, sound and more." -- Back cover.

Book Fair Play

    Book Details:
  • Author : Eve Rodsky
  • Publisher : Penguin
  • Release : 2019-10-01
  • ISBN : 0525541950
  • Pages : 354 pages

Download or read book Fair Play written by Eve Rodsky and published by Penguin. This book was released on 2019-10-01 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: A REESE'S BOOK CLUB PICK "A hands-on, real talk guide for navigating the hot-button issues that so many families struggle with."--Reese Witherspoon Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the "shefault" parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family -- and then sent that list to her husband, asking for things to change. His response was... underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up chores and responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With four easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore from laundry to homework to dinner. "Winning" this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space -- as in, the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

Book The Most Dangerous Game

    Book Details:
  • Author : Richard Connell
  • Publisher : Lindhardt og Ringhof
  • Release : 2023-02-23
  • ISBN : 8728187490
  • Pages : 28 pages

Download or read book The Most Dangerous Game written by Richard Connell and published by Lindhardt og Ringhof. This book was released on 2023-02-23 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".

Book The Real Estate Game

Download or read book The Real Estate Game written by William J Poorvu and published by Simon and Schuster. This book was released on 1999-09-13 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: From a Harvard Business School professor comes a concise, accessible, state-of-the-art guide to developing and investing in real estate.