EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Foundation Mac OS X Web Development

Download or read book Foundation Mac OS X Web Development written by Phil Sherry and published by Apress. This book was released on 2004-07-21 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on creating Web sites on the Mac platform, covering such topics as Mac graphics and design, developing static Web sites, UNIX, Apache modules, databases, server-side languages, and multimedia.

Book Foundation Mac OS X Web Development

Download or read book Foundation Mac OS X Web Development written by Phil Sherry and published by Apress. This book was released on 2013-11-11 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This book is unique in its stance of the Mac as a platform for web development. Mac OS books are either low-level Dummies/VQS-style references on using the interface or the entirely separate market of writing software and applications for the Mac OS. This book is ideally placed to appeal to tap into the merging job role of the web developer/designer.

Book Essential Mac OS X Panther Server Administration

Download or read book Essential Mac OS X Panther Server Administration written by Michael Bartosh and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the basics of the Macintosh OS X Panther server, covering installation and administration, services for files, directories, IP, security, and the Internet, and management tools for clients and workstations.

Book Foundation PHP 5 for Flash

Download or read book Foundation PHP 5 for Flash written by David Powers and published by Apress. This book was released on 2006-11-03 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Covers over a dozen complex applications with real-world focus *Focuses on teaching the technology, and graphical aspects of Flash examples presented with creative edge *Only book covering integration of Flash and PHP, plus MySQL

Book Web Designer s Reference

Download or read book Web Designer s Reference written by Craig Grannell and published by Apress. This book was released on 2007-03-01 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Functions as two books in one: twelve tutorials chapters combined with thorough reference to XHTML and CSS syntax. *"Integrates design, theory, and practical exercises"—working on a modular basis, just as a real-world designer must. *Each chapter is self-contained, enabling readers to dip in and out and learn specific techniques, without necessarily reading through the entire book.

Book Foundation Web Design with Dreamweaver 8

Download or read book Foundation Web Design with Dreamweaver 8 written by Craig Grannell and published by Apress. This book was released on 2006-11-21 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Supports the new version of Dreamweaver; a huge potential market—over 3 million users worldwide *Unique within that market: purely based on web design (and not server-side functionality) teaching professional techniques *Task–based approach makes learning quick and easy

Book HTML5 Game Development Insights

Download or read book HTML5 Game Development Insights written by Colt McAnlis and published by Apress. This book was released on 2014-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

Book Web Design   Development

Download or read book Web Design Development written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for developing web sites by means of conceptualization, planning, modeling, and execution of electronic media delivery via Internet. Web development is a broad term for any activities related to developing a web site for the World Wide Web or an intranet. This can include e-commerce business development, web design, web content development, client-side/server-side coding, and web server configuration. However, among web professionals, "web development" usually refers only to the non-design aspects of building web sites, e.g. writing markup and coding. Web development can range from developing the simplest static single page of plain text to the most complex web-based internet applications, electronic businesses, or social network services. Web design is a process of conceptualization, planning, modeling, and execution of electronic media delivery via Internet in the form of Markup language suitable for interpretation by Web browser and display as Graphical user interface (GUI).

Book Beginning Mac OS X Programming

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Book Programming in Objective C

    Book Details:
  • Author : Stephen G. Kochan
  • Publisher : Sams Publishing
  • Release : 1999-12-07
  • ISBN : 0132714337
  • Pages : 725 pages

Download or read book Programming in Objective C written by Stephen G. Kochan and published by Sams Publishing. This book was released on 1999-12-07 with total page 725 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of this title is available, ISBN-10: 0321566157 ISBN-13: 9780321566157 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming. The book makes no assumption about prior experience with object-oriented programming languages or with the C language (upon which Objective-C is based). And because of this, both novice and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C). This approach, combined with many small program examples and exercises at the end of each chapter, makes it ideally suited for either classroom use or self-study. Growth is expected in this language. At the January 2003 MacWorld, it was announced that there are 5 million Mac OS X users and each of their boxes ships with Objective-C built in.

Book Digit

    Book Details:
  • Author :
  • Publisher :
  • Release : 2004
  • ISBN :
  • Pages : 722 pages

Download or read book Digit written by and published by . This book was released on 2004 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mac OS X Advanced Development Techniques

Download or read book Mac OS X Advanced Development Techniques written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003-04-22 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else. The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as startup items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate. These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.

Book Pro iOS Web Design and Development

Download or read book Pro iOS Web Design and Development written by Andrea Picchi and published by Apress. This book was released on 2012-02-16 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Pro iOS Web Design and Development, you’ll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications. In addition, you’ll learn how to address the specific features made available through Apple's iOS, especially with regard to designing Web-based touch-screen interfaces. Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch.

Book Learn Xcode Tools for Mac OS X and iPhone Development

Download or read book Learn Xcode Tools for Mac OS X and iPhone Development written by Ian Piper and published by Apress. This book was released on 2010-03-26 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode developer tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone. Comprehensive coverage of all the Xcode developer tools Additional coverage of useful third-party development tools Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications

Book Beginning Xcode

    Book Details:
  • Author : James Bucanek
  • Publisher : John Wiley & Sons
  • Release : 2006-03-20
  • ISBN : 0470043172
  • Pages : 621 pages

Download or read book Beginning Xcode written by James Bucanek and published by John Wiley & Sons. This book was released on 2006-03-20 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xcode is a powerful suite of free development tools from Apple Computer that will allow you to create Macintosh applications, plug-ins, web components, applets, and more using languages such as C, C++, Objective-C, Java, and AppleScript. What you will learn from this book: Control window layout to match your development style. Master source file organization. How to access a source control management system, right in the Xcode interface. How to quickly navigate to files, symbols, bookmarks, declarations, and definitions within your project; find reference documents and instantly access API documentation. Harness Xcode’s smart editing features, such as auto-indent, code completion, and text macros. Discover how easy it is to browse class information and create dynamic class diagrams. Get started using Xcode’s Interface Builder and Data Modeling design tools. Learn to customize target build phases, add your own compilers, write your own build processes, and integrate Xcode with other build tools like Ant and gnumake. How to create and integrate unit tests into your projects. Harness the full power of the debugger with smart breakpoints and custom data formatters. Learn how to change variables, and even fix bugs, while your program is still running. Start using Xcode’s suite of performance analysis tools to find problems and accelerate your code. Customize scores of hidden, and often undocumented, Xcode features. Learn how to remap keyboard commands, create your own project and file templates, and even add your own commands to the Xcode menus. Instead of "cookbook" projects specific to a particular language, developer James Bucanek details each Xcode feature with step-by-step instructions that can be applied directly to your projects. Example projects that demonstrate a single concept make it easy to explore each feature.

Book Network Security Technologies  Design and Applications

Download or read book Network Security Technologies Design and Applications written by Amine, Abdelmalek and published by IGI Global. This book was released on 2013-11-30 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent advances in technologies have created a need for solving security problems in a systematic way. With this in mind, network security technologies have been produced in order to ensure the security of software and communication functionalities at basic, enhanced, and architectural levels. Network Security Technologies: Design and Applications presents theoretical frameworks and the latest research findings in network security technologies while analyzing malicious threats which can compromise network integrity. This book is an essential tool for researchers and professionals interested in improving their understanding of the strategic role of trust at different levels of information and knowledge society.

Book Building Cocoa Applications

Download or read book Building Cocoa Applications written by Simson Garfinkel and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.