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Book The Handbook of Formal Methods in Human Computer Interaction

Download or read book The Handbook of Formal Methods in Human Computer Interaction written by Benjamin Weyers and published by Springer. This book was released on 2017-04-24 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems. World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field. The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.

Book Formal Methods in Human Computer Interaction

Download or read book Formal Methods in Human Computer Interaction written by Michael Harrison and published by CUP Archive. This book was released on 1990-02-22 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the application of formal methods - the attempt to provide methods that rigorously and unambiguously describe the behavior of a computer program or system - to the human computer interface.

Book Research Methods in Human Computer Interaction

Download or read book Research Methods in Human Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook). Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

Book Formal Methods in Human Computer Interaction

Download or read book Formal Methods in Human Computer Interaction written by Philippe Palanque and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Formal methods have already been shown to improve the development process and quality assurance in system design and implementation. This volume examines whether these benefits also apply to the field of human-computer interface design and implementation, and whether formal methods can offer useful support in usability evaluation and obtaining more reliable implementations of user requirements. Its main aim is to compare the different approaches and examine which particular type of implementation and problem each one is best suited to. To enable the reader to compare and contrast the approaches as easily as possible, each one is applied to the same case study: the specification of an ideal Netscape-like web browser and html page server. The resulting volume will provide invaluable reading for final year undergraduate and postgraduate courses on user interfaces, user interface design, and applications of formal methods.

Book Formal Methods in Human Computer Interaction

Download or read book Formal Methods in Human Computer Interaction written by Philippe Palanque and published by Springer. This book was released on 1998 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume examines the proposition that formal methods are one of the conceptual tools that can support the design of Interactive Systems, understanding of their behaviour, and reasoning about their properties. All the approaches considered take into account some aspect of the Web environment which is one of the most successful software products of recent years: millions of people use it every day in order to search for, exchange, and modify information. As the case study in this volume, it provides a familiar background against which problems can be discussed. Book jacket.

Book Formal Methods in Human Computer Interaction

Download or read book Formal Methods in Human Computer Interaction written by Michael D. Harrison and published by . This book was released on 1991 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fianlly principles are discussed informally in the context of example systems and the notations summarised."

Book Formal Methods and Human Computer Interaction

Download or read book Formal Methods and Human Computer Interaction written by and published by . This book was released on 1988 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book HCI and User Experience Design

Download or read book HCI and User Experience Design written by Aaron Marcus and published by Springer. This book was released on 2015-12-03 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.

Book Human Computer Interaction  User Interface Design  Development and Multimodality

Download or read book Human Computer Interaction User Interface Design Development and Multimodality written by Masaaki Kurosu and published by Springer. This book was released on 2017-06-28 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferences was carefully reviewed and selected from 4340 submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: HCI theory and education; HCI, innovation and technology acceptance; interaction design and evaluation methods; user interface development; methods, tools, and architectures; multimodal interaction; and emotions in HCI.

Book Funology

    Book Details:
  • Author : M.A. Blythe
  • Publisher : Springer Science & Business Media
  • Release : 2006-03-28
  • ISBN : 1402029675
  • Pages : 294 pages

Download or read book Funology written by M.A. Blythe and published by Springer Science & Business Media. This book was released on 2006-03-28 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects the move in Human Computer Interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use. Traditionally HCI has been concerned with work and task based applications but as digital technologies proliferate in the home fun becomes an important issue. There is an established body of knowledge and a range of techniques and methods for making products and interfaces usable, but far less is known about how to make them enjoyable. Perhaps in the future there will be a body of knowledge and a set of techniques for assessing the pleasure of interaction that will be as thorough as those that currently assess usability. This book is a first step towards that. It brings together a range of researchers from academia and industry to provide answers. Contributors include Alan Dix, Jacob Nielsen and Mary Beth Rosson as well as a number of other researchers from academia and industry.

Book Engineering for Human Computer Interaction

Download or read book Engineering for Human Computer Interaction written by Murray R. Little and published by Springer. This book was released on 2003-06-30 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.

Book Formal Methods for Interactive Systems

Download or read book Formal Methods for Interactive Systems written by Alan Dix and published by . This book was released on 1991 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential book addresses the problems governing the usability of computer interfaces. These problems are approached from the angle of the mathematical modeling of interactive systems. By modeling various facets of the system--such as windows, real time phenomena, and dynamic pointers--the book demonstrates how formal methods of software engineering (particularly functional programming) can be used to enhance the efficiency and usability of interactive systems. This book will be accessible and invaluable to researchers and students in the fields of HCI and formal methods for software engineering. Employs a novel approach to HCI in using formal methods for evaluation and design**Brings mathematical rigor to interface modeling**Provides formalisms for the design of safety-critical systems**Outlines abstract models of interaction

Book A Framework for Visualizing Information

Download or read book A Framework for Visualizing Information written by E.H. Chi and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamental solutions in understanding information have been elusive for a long time. The field of Artificial Intelligence has proposed the Turing Test as a way to test for the "smart" behaviors of computer programs that exhibit human-like qualities. Equivalent to the Turing Test for the field of Human Information Interaction (HII), getting information to the people that need them and helping them to understand the information is the new challenge of the Web era. In a short amount of time, the infrastructure of the Web became ubiquitious not just in terms of protocols and transcontinental cables but also in terms of everyday devices capable of recalling network-stored data, sometimes wire lessly. Therefore, as these infrastructures become reality, our attention on HII issues needs to shift from information access to information sensemaking, a relatively new term coined to describe the process of digesting information and understanding its structure and intricacies so as to make decisions and take action.

Book Modern Statistical Methods for HCI

Download or read book Modern Statistical Methods for HCI written by Judy Robertson and published by Springer. This book was released on 2016-03-22 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book critically reflects on current statistical methods used in Human-Computer Interaction (HCI) and introduces a number of novel methods to the reader. Covering many techniques and approaches for exploratory data analysis including effect and power calculations, experimental design, event history analysis, non-parametric testing and Bayesian inference; the research contained in this book discusses how to communicate statistical results fairly, as well as presenting a general set of recommendations for authors and reviewers to improve the quality of statistical analysis in HCI. Each chapter presents [R] code for running analyses on HCI examples and explains how the results can be interpreted. Modern Statistical Methods for HCI is aimed at researchers and graduate students who have some knowledge of “traditional” null hypothesis significance testing, but who wish to improve their practice by using techniques which have recently emerged from statistics and related fields. This book critically evaluates current practices within the field and supports a less rigid, procedural view of statistics in favour of fair statistical communication.

Book Computers in the Human Interaction Loop

Download or read book Computers in the Human Interaction Loop written by Alexander Waibel and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services. The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Book Engineering for Human Computer Interaction

Download or read book Engineering for Human Computer Interaction written by Stéphane Chatty and published by Springer Science & Business Media. This book was released on 1999-08-31 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of IFIP Working Group 2.7 (13.4) for User Interface Engineering is to investigate the nature, concepts and construction of user interfaces for software systems. The group's scope is: • developing user interfaces based on knowledge of system and user behaviour; • developing frameworks for reasoning about interactive systems; and • developing engineering models for user interfaces. Every three years, the group holds a "working conference" on these issues. The conference mixes elements of a regular conference and a workshop. As in a regular conference, the papers describe relatively mature work and are thoroughly reviewed. As in a workshop, the audience is kept small, to enable in-depth discussions. The conference is held over 5-days (instead of the usual 3-days) to allow such discussions. Each paper is discussed after it is presented. A transcript of the discussion is found at the end of each paper in these proceedings, giving important insights about the paper. Each session was assigned a "notes taker", whose responsibility was to collect/transcribe the questions and answers during the session. After the conference, the original transcripts were distributed (via the Web) to the attendees and modifications that clarified the discussions were accepted.

Book Handbook of Human Computer Interaction

Download or read book Handbook of Human Computer Interaction written by M.G. Helander and published by Elsevier. This book was released on 2014-06-28 with total page 1202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.