Download or read book Flutter Complete Reference 2 0 written by Alberto Miola and published by Alberto Miola. This book was released on 2023-05-20 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dart is a modern programming language developed by Google designed to be fast, efficient, and flexible. Flutter is an open-source framework that uses Dart for natively compiling beautiful applications that run on mobile, web, and desktop platforms. Together they offer a robust, streamlined development environment for building high-quality projects. This book is the perfect resource for developers looking to dive into the world of Dart and Flutter to create cutting-edge, cross-platform applications. - The book's first eight chapters are dedicated to Dart 3.0 and all its features. Nothing is given for granted: every aspect of the language is dissected and explained in detail. - We have dedicated over five hundred pages to the Flutter framework. The book covers the widgets basics, the state management solutions, animations, the navigation APIs, and more. - The book has many suggestions and good practices from Dart's and Flutter's official documentation. We have also added recommendations based on the professional experience we have grown over the years. - Theory and simple examples help understand concepts, but seeing the code in action is also very important. We have filled the chapters with examples and comments to help you understand concepts more quickly.
Download or read book Flutter Complete Reference written by Alberto Miola and published by . This book was released on 2020-09-30 with total page 765 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flutter is Google's UI toolkit for creating beautiful and native applications for mobile, desktop and web from a single Dart codebase. In this book we cover in detail the Dart programming language (version 2.10, with null safety support) and the Flutter framework (version 1.20). While reading the chapters, you'll find a lot of good practices, tips and performance advices to build high quality products. The book is divided in 3 parts. PART 1: It's about the Dart programming language (classes, exceptions, inheritance, null safety, streams, SOLID principles...). PART 2. It's about the Flutter framework (localization, routing, state management with Bloc and Provider, testing, performances with DevTools, animations...). PART 3. It's a long collection of examples (using Firestore, monetizing apps, using gestures, networking, publishing packages at pub.dev, race recognition with ML kits, playing audio and video...). The official website of the book contains the complete source code of the examples and a "Quiz Game" to test your Dart and Flutter skills!
Download or read book Flutter in Action written by Eric Windmill and published by Simon and Schuster. This book was released on 2020-01-07 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps
Download or read book Flutter For Dummies written by Barry Burd and published by John Wiley & Sons. This book was released on 2020-08-04 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create awesome iOS and Android apps with a single tool! Flutter is an app developer’s dream come true. With Google’s open source toolkit, you can easily build beautiful apps that work across platforms using a single codebase. This flexibility allows you to get your work out to the widest possible audience. With Flutter already being used by thousands of developers worldwide in a market where billions of apps are downloaded every year, now is the right time to get ahead of the curve with this incredible tool. Flutter for Dummies is your friendly, ground-up route to creating multi-platform apps. From how to construct your initial frameworks to writing code in Dart, you’ll find the essentials you need to ride the Flutter revolutionary wave to success. This book includes how to create an intuitive and stunning UI, add rich interactivity, and easily pull in data. You’ll also see how Flutter features like Hot Reload—providing sub-second refreshes as you refine your work—help you make sure your app is a delight to use. Start simple: follow steps to build a basic app It’s alive! Keep connected to online data It moves! Make things fun with animated features Get the word out: use tips to expand your audience Whether you’re a fledgling developer or an expert wanting to add a slick feather to your programming cap, join the Flutter revolution now and soar above the rest!
Download or read book Flutter for Beginners written by Alessandro Biessek and published by Packt Publishing Ltd. This book was released on 2019-09-12 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications Key FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentUnderstand native SDK and third-party libraries for building Android and iOS applications using FlutterPackage and deploy your Flutter apps to achieve native-like performanceBook Description Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language. Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs. The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store. By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer. What you will learnUnderstand the fundamentals of the Dart programming languageExplore the core concepts of the Flutter UI and how it compiles for multiple platformsDevelop Flutter plugins and widgets and understand how to structure plugin code appropriatelyStyle your Android and iOS apps with widgets and learn the difference between stateful and stateless widgetsAdd animation to your UI using Flutter's AnimatedBuilder componentIntegrate your native code into your Flutter codebase for native app performanceWho this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required; however, basic knowledge of any programming language will be helpful.
Download or read book Beginning Flutter written by Marco L. Napoli and published by John Wiley & Sons. This book was released on 2019-09-17 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your first app in Flutter—no experience necessary! Beginning Flutter: A Hands-On Guide to App Development is the essential resource for both experienced and novice developers interested in getting started with Flutter—the powerful new mobile software development kit. With Flutter, you can quickly and easily develop beautiful, powerful apps for both Android and iOS, without the need to learn multiple programming languages or juggle more than one code base. This book walks you through the process step by step. In Flutter, you’ll be working with Dart, the programming language of choice for top app developers. Even if you’re just starting out in your development career, you can learn Dart quickly, eliminating the barrier to entry for building apps. This is a more efficient way to develop and maintain cross-platform mobile apps, and this book makes the process even easier with a teach-by-example approach. Focus on providing quality content by eliminating the need to switch between multiple coding languages Learn the ins and outs of Flutter, including all the frameworks, widgets, and tools available to developers Accelerate your app development pace, keeping all the code for your cross-platform app in a single code base Leapfrog barriers to entry to the mobile software market, creating your first app with no experience necessary The Flutter community is growing rapidly and transforming the way Android and iOS apps get made. Beginning Flutter allows you to get on board with the latest app development technology, giving your mobile development career a big head start.
Download or read book Flutter Analysis of Flat Rectangular Panels Based on Three dimensional Supersonic Unsteady Potential Flow written by Herbert J. Cunningham and published by . This book was released on 1967 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic analytical procedure has been developed for computing flutter characteristics of rectangular panels with stream-aligned side edges, based on air forces from three-dimensional linearized supersonic unsteady potential flow. The procedure has particular usefulness in the low supersonic speed range where static and quasi-static aerodynamic approximations are considered to be least valid and can provide bases of comparison for some of the simpler types of analysis. The panel is considered to be finely divided into many boxes, and the aerodynamic influence coefficients between all pairs of boxes are obtained by numerical integration. The flutter analysis is a modal type, which readily coordinates with the aerodynamic box method, and can be used for calculating the flutter stability of any flat or nearly flat panel, whether of isotropic or anisotropic stiffness, and of buckled panels for which the flutter is a small-amplitude, simple harmonic, superimposed motion to which linear theory is applicable. A number of results are presented for flat unstressed, isotropic panels with simply supported edges and with clamped edges. For clamped-edge aluminum panels with length-width ratio of 2 at sea level, the panel flutter parameters are tabulated for eight Mach numbers ranging from 1.02 to 2.0. For Mach 1.3, fluter boundaries are plotted for length-width ratios from 0 to 10 for simply supported edges and from 0 to 4 for clamped edges so that design values can be read for a wide range of panel materials and air densities. Appendix A delineates the way in which the natural mode characteristics were developed for calculating the presented flutter results without the need for double-precision arithmetic. Appendix B provides formulas for conversion among a number of types of flutter solution parameters in current use. Appendix C describes a way to economize computer time for the large matrix multiplication required.
Download or read book Flutter Apprentice Third Edition written by Michael Katz and published by Razeware LLC. This book was released on 2022-09-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build for iOS & Android With Flutter!Flutter is an exciting development toolkit that lets you build apps for iOS, Android and even web and desktop, all from a single codebase.It uses a declarative approach to UI development. You can "hot reload" code while developing, and apps will perform at native speed thanks to its custom rendering engine.With Flutter and Flutter Apprentice, you can achieve the dream of building fast applications, faster.Who This Book Is ForThis book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platforms, or web apps.Topics Covered in Flutter ApprenticeWidgets: Use Flutter widgets to build modern mobile user interfaces.Navigation: Navigate between multiple screens within a Flutter app, including using deep links.Networking and Persistence: Fetch data from the network, parse the JSON response and cache data locally in a SQLite database.State Management: Explore the all-important idea of state management in Flutter and learn about various state management techniques and tools.Streams: Learn about Dart streams and how to use them in Flutter apps.Deployment: Learn to prepare and deploy your app to mobile app stores.Firebase: Learn how to leverage Firebase Cloud Firestore to store data remotely.One thing you can count on: After reading this book, you'll be prepared to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store, without having to write two separate apps.
Download or read book Modern App Development with Dart and Flutter 2 written by Dieter Meiller and published by Walter de Gruyter GmbH & Co KG. This book was released on 2021-06-21 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book introduces the programming language Dart, the language used for Flutter programming. It then explains the basics of app programming with Flutter in version 2. Using practical examples such as a games app, a chat app and a drawing app, important aspects such as the handling of media files or the connection of cloud services are explained. The programming of mobile as well as desktop applications is discussed. New important features of Dart 2.12 and Flutter 2 are described: - Null safety - Desktop Applications Targeted readers are people with some background in programming, such as students or developers. The sample projects from the book are available for download on the following GitHub repository: https://github.com/meillermedia Over time, more branches may be added. However, the default branches are those that correspond to the state in the book.
Download or read book Riverpod Provider State Management in Flutter written by Sanjib Sinha and published by . This book was released on 2021-03-26 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: If I say, StafulWidget in Flutter is actually a StatelessWidget, you'll get confused!Right?If I had said, stateful widget didn't make any sense, either you wouldn't have agreed, or you would have got more confused!However, that's true. The stateful widget, although might come to help for a tiny app where we need to change a single class property, doesn't really make any sense for a big, complex flutter app.Why not? Because it unnecessarily rebuilds the widgets resulting in huge memory usage.The best solution to manage state, so far, is Provider. However, very recently Riverpod, a modified version of Provider has been gaining popularity, since it does not depend on Flutter anymore and can work independently.In this book I have explained every bits and pieces of state management in Flutter, so you no longer get confused about state management anymore.I also help you to understand the mechanism involved inside this confusion. How Flutter uses a separate State object and actually makes stateful Widget immutable or stateless?This book discusses that topic and more.The first question that comes to mind is, then what is State in Flutter?Is that a Widget too? Or a Class? Type? Object?In this book we've discussed State in a great detail.If you're an intermediate learner or advanced professional who are still struggling with the complex concept of State in Flutter, then this book is for you!This book has shown how to manage State efficiently. How to make your Flutter app more performant.To have more confidence you need to understand the concept of Inherited Widget and how Provider package as a Wrapper class uses that concept too!And I've discussed that too in great detail. 1. Getting Started 2. What is the difference between stateless widget and stateful widget in Flutter? 3. What is callback in Flutter? How do you pass a function in Flutter? 4. What is a map in Flutter? How do you map a list in Flutter? 5. Why is state management in Flutter? What is flutter state? 6. How many types of widgets are there in Flutter? 7. What is inherited widget in Flutter, how do you use state management?8. What is flutter provider? How does provider flutter work?9 . How do you use Provider Consumer to manage State in Flutter?11. Provider: A recommended approach to manage State12. How to Organize Flutter Code, Model-View-Controller Patterns13. ChangeNotifier and Provider context read and watch, when to use and how to use14. Provider best practices: How to reduce widget rebuilds15. Riverpod, a better Provider for state management16. Riverpod ChangeNotifierProvider Widget and why it is important to autodispose17. StateProvider in Riverpod, another Provider variant that makes State Management Simple18. What is StateNotifier and StateNotifierProvider in Riverpod Flutter? How it reduces Widget Rebuilds? 19. What Next
Download or read book NASA Technical Paper written by and published by . This book was released on 1977 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Flutter for Beginners written by Thomas Bailey and published by Packt Publishing Ltd. This book was released on 2021-10-18 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deploy your Flutter apps to achieve native-like performance Book DescriptionThere have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.What you will learn Explore the core concepts of the Flutter framework and how it is used for cross-platform development Understand the fundamentals of the Dart programming language Work with Flutter widgets and learn the concepts of stateful and stateless widgets Add animation to your app using animated widgets and advanced animations techniques Master the complete development lifecycle, including testing and debugging Investigate the app release process to both mobile stores and the web Who this book is forThis book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
Download or read book The Theory of Diffusion in Strained Systems written by Louis A. Girifalco and published by . This book was released on 1959 with total page 1082 pages. Available in PDF, EPUB and Kindle. Book excerpt: A general theory of solid-state diffusion in strained systems is developed on a molecular-kinetic basis. The theory predicts that for simple strains the diffusion coefficient is an exponential function of the lattice parameter and that the rate of change of the diffusion coefficient with strain is linearly related to the interatomic forces. It has also been shown that for plastic flow the diffusion coefficient is a linear function of strain rate. All the conclusions are confirmed by the data available in the literature.
Download or read book Flutter Projects written by Simone Alessandria and published by Packt Publishing Ltd. This book was released on 2020-04-07 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.
Download or read book The Senses A Comprehensive Reference written by and published by Academic Press. This book was released on 2020-09-30 with total page 5215 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Senses: A Comprehensive Reference, Second Edition, Seven Volume Set is a comprehensive reference work covering the range of topics that constitute current knowledge of the neural mechanisms underlying the different senses. This important work provides the most up-to-date, cutting-edge, comprehensive reference combining volumes on all major sensory modalities in one set. Offering 264 chapters from a distinguished team of international experts, The Senses lays out current knowledge on the anatomy, physiology, and molecular biology of sensory organs, in a collection of comprehensive chapters spanning 4 volumes. Topics covered include the perception, psychophysics, and higher order processing of sensory information, as well as disorders and new diagnostic and treatment methods. Written for a wide audience, this reference work provides students, scholars, medical doctors, as well as anyone interested in neuroscience, a comprehensive overview of the knowledge accumulated on the function of sense organs, sensory systems, and how the brain processes sensory input. As with the first edition, contributions from leading scholars from around the world will ensure The Senses offers a truly international portrait of sensory physiology. The set is the definitive reference on sensory neuroscience and provides the ultimate entry point into the review and original literature in Sensory Neuroscience enabling students and scientists to delve into the subject and deepen their knowledge. All-inclusive coverage of topics: updated edition offers readers the only current reference available covering neurobiology, physiology, anatomy, and molecular biology of sense organs and the processing of sensory information in the brain Authoritative content: world-leading contributors provide readers with a reputable, dynamic and authoritative account of the topics under discussion Comprehensive-style content: in-depth, complex coverage of topics offers students at upper undergraduate level and above full insight into topics under discussion
Download or read book Report written by United States. National Advisory Committee for Aeronautics and published by . This book was released on 1951 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Programming Flutter written by Carmine Zaccagnino and published by Pragmatic Bookshelf. This book was released on 2020-02-25 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps. Write your next app in one language and build it for both Android and iOS. Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages. Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development. Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need: Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.