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Book Flash MX Studio

    Book Details:
  • Author : Connor McDonald
  • Publisher : Apress
  • Release : 2013-11-11
  • ISBN : 1430251662
  • Pages : 698 pages

Download or read book Flash MX Studio written by Connor McDonald and published by Apress. This book was released on 2013-11-11 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX Studio takes your raw Flash talent and multiplies its potency by focusing it on real-world web design situations. In the heady days of the late 1990s, designers were trying their hand at anything and everything they could lay their hands on. Now the marketplace is seriously focused, and serious Flash designers have to know exactly what they're doing and why. These days, it's all about functionality over experimentation, justification over style. It's all about maturity. The design must fit the job specs, and this book shows the reader how to fulfill these requirements and more. This book examines all the avenues open to professional or aspiring professional Flash MX designers. It takes a look at advanced uses of the new MX features, such as components and the Drawing API, and gives guidance on building whole new structures for animation, Dynamic Content, PHP, ColdFusion MX, XML, video, audio and audiovisual formats. Never before has so much power been so accessible to the web designer. This book is designed to put that power in your hands. Flash MX Studio has been broken into four sections to address the most common needs for the Flash designer. First off, Jamie McDonald provides five chapters on site presentation and the principles of web design. These opening chapters take a look at how to create slick, professional-level sites, involving Flash MX's new drawing and motion capabilities and interactive techniques. The second section concentrates on ActionScript. Flash's resident coding environment is crucial to master, and taps into Flash's great strength—intuitive and interactive applications. Keith Peters and Todd Yard have buddied up on this section, and examine some of the most advanced ActionScript techniques around. Be warned—this section is not for the faint-hearted! Section three takes a look at Flash MX's greatly improved visual, audio and audiovisual capabilities. Its three chapters, written by Jez Turner and Alex White, concentrate on building a single site aimed at displaying rich media content. The final section is devoted to expounding a few myths about dynamic content using Flash. Its four chapters talk about general practice, before focusing in on specific areas, including introductions to PHP and XML, together with a look at Macromedia's brand new ColdFusion MX.

Book Macromedia Flash MX Studio

Download or read book Macromedia Flash MX Studio written by Dennis Baldwin and published by . This book was released on 2005* with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book FLASH MX STUDI

    Book Details:
  • Author : FOED
  • Publisher : Apress
  • Release : 2002-07-25
  • ISBN : 9781903450260
  • Pages : 0 pages

Download or read book FLASH MX STUDI written by FOED and published by Apress. This book was released on 2002-07-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does your work stand up in the competitive environment of the Flash MX marketplace? How can you streamline your ideas to give them greater usability? Where can you take your ideas next?

Book Flash Mx Studio Factory

    Book Details:
  • Author : Arnaud Blanche
  • Publisher :
  • Release : 2003-03-01
  • ISBN : 9782746019072
  • Pages : 292 pages

Download or read book Flash Mx Studio Factory written by Arnaud Blanche and published by . This book was released on 2003-03-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX Developer s Guide

Download or read book Macromedia Flash MX Developer s Guide written by P. S. Woods and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book

Book Macromedia Flash MX Magic

Download or read book Macromedia Flash MX Magic written by Matthew David and published by New Riders Publishing. This book was released on 2002 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CD that accompanies this book contains various resources including project files, Macromedia software demos, and finished files of completed Flash projects.

Book Using Macromedia Flash MX

Download or read book Using Macromedia Flash MX written by Michael Hurwicz and published by Que Publishing. This book was released on 2003 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The only comprehensive reference to Flash that creative professionals and Flash gurus will need! Covering basic skills quickly and concisely, it allows more time to be spent on more advanced topics.nbsp;Organised by topic, readers can jump in and learn only what they need to complete the task at hand. nbsp; Completely up20020828d and expanded to cover all aspects of Flash MX, including Flash's upgraded ActionScript and interface features. Concise and complete, containing the information that busy professionals need without any of the fluff. Includes contributions from several highly respected Flash professionals; they give real-world tasks and tips as well as answers to questions they've been hearing for years as trainers. Cyndy Cashman is the founder and president of Breakaway Interactive Training and Digital Media Center, located in Norman, Oklahoma. Her company is a Macromedia-authorized training center providing training and consulting services for interactive media. She has been using and teaching advanced Flash topics for many years. Michael Hurwicz has been using Flash 5 intensively since it first came out. He has written about Macromedia Director, discreet 3d Studio Max, and eRain Swift3D for WebTools. A full-time freelance writer for 16 years, he has written books on networks and architecture. nbsp.

Book Flash MX Learning Studio

Download or read book Flash MX Learning Studio written by Ethan Waltrall and published by Sybex. This book was released on 2003-01-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Flash MX with Interactive Lessons and Hands-On Projects The Flash MX Learning Studio is an interactive hands-on guide to the tools and functionality of Macromedia's amazing vector-based web animation software. Content creation, real-world explanations, and powerful techniques are presented in comprehensive lessons filled with video introductions, narrated interactive presentations, and hands-on projects that make mastering Flash MX simple. Interactive Step-by-Step Lessons Learn at your own pace as your personal instructor guides you through step-by-step lessons with narration, text information, a clickable simulated Flash MX interface, and tons of tips and tricks. Real-World Hands-on Projects Interactive hands-on projects using the Flash MX Learning Studio's unique Show Me, Try Me, Test Me feature allows you to practice by clicking through a simulated Flash MX interface. Show Me Watch as your personal instructor leads you through an animated sequence of steps to help you master Flash MX techniques and learn the fundamentals of creating interactive web animations Try Me After watching and listening to the Show Me module, practice in a simulated Flash MX interface. Your instructor guides you through the proper steps by showing you where to click, what to select, and which keys to press. Test Me Now that you have watched the instructor and practiced the steps, it's your turn to show what you have learned. The Test Me module allows you to click through the simulated Flash MX interface, letting you know when you have chosen in the right and wrong steps.

Book The Flash MX Project

    Book Details:
  • Author : Cheryl Brumbaugh-Duncan
  • Publisher : New Riders
  • Release : 2002
  • ISBN : 9780735712836
  • Pages : 626 pages

Download or read book The Flash MX Project written by Cheryl Brumbaugh-Duncan and published by New Riders. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is broken up into a collection of hands-on seminars that each focus on teaching a specific aspect of Flash MX. The author begins each seminar by teaching core concepts and techniques. Then, in the workshop, she takes the reader step by step through applying those concepts and techniques to an actual Flash movie. By working through the book cover to cover, you can build an entire Flash web site that includes compelling graphics and animation, audio and video, ActionScript-driven activities, games and personalization, components, and XML-driven forms.

Book Special Edition Using Macromedia Studio MX 2004

Download or read book Special Edition Using Macromedia Studio MX 2004 written by Michael Hurwicz and published by Que Publishing. This book was released on 2004 with total page 1088 pages. Available in PDF, EPUB and Kindle. Book excerpt: Que crafted this book to grow with you, providing the reference material you need as you move toward proficiency with Studio MX and use of its more advanced features. Special Edition Using Macromedia Studio MX 2004 is the only book you need to get the most from Macromedia Studio MX 2004, including the newest versions of Flash, Dreamweaver, Fireworks, FreeHand, and ColdFusion Developer Edition. Book jacket.

Book Extending Flash MX 2004

Download or read book Extending Flash MX 2004 written by Keith Peters and published by Apress. This book was released on 2013-11-11 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.

Book Macromedia Flash MX 2004

    Book Details:
  • Author : Brian Underdahl
  • Publisher : McGraw Hill Professional
  • Release : 2003
  • ISBN : 9780072229202
  • Pages : 754 pages

Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by McGraw Hill Professional. This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.

Book Macromedia Studio MX 2004 All in One Desk Reference For Dummies

Download or read book Macromedia Studio MX 2004 All in One Desk Reference For Dummies written by Damon Dean and published by John Wiley & Sons. This book was released on 2003-12-04 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies provides a one-stop reference for users looking to harness the power of this Web building suite. The book covers each of the core applications in Studio MX including Dreamweaver, Flash, Freehand, Fireworks, ColdFusion and, newly added to this edition, Contribute. Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies also contains coverage on using all the applications together in a single Web building project as well as an overview of the basics of good Web design. This book, like the product itself, should appeal to both professional and hobbyist Web builders who want a single product that can do the work of six or seven separate products.

Book Flash MX Design for TV and Video

Download or read book Flash MX Design for TV and Video written by Janet Galore and published by Wiley. This book was released on 2002-10-31 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Includes perspectives from both traditional broadcast animators and seasoned Flash animators. * Provides information on pitfalls to avoid and where to find additional resources on Flash, animation, and television production. * Packed with tips, techniques, and case studies from shops on the cutting edge of Flash development. * Companion Website includes dynamic examples from the book and links to the hottest broadcast Flash animation created by third parties.

Book Inside Flash MX

    Book Details:
  • Author : Jody Keating
  • Publisher : New Riders Publishing
  • Release : 2002
  • ISBN :
  • Pages : 918 pages

Download or read book Inside Flash MX written by Jody Keating and published by New Riders Publishing. This book was released on 2002 with total page 918 pages. Available in PDF, EPUB and Kindle. Book excerpt: Going beyond the competition, this book offers tutorial-based instruction including advanced Flash topics and extensive ActionScript coverage. "Inside Flash X" employs a comprehensive and advanced approach for designers and developers, addressing the fact that Flash is a designer's tool and a programming environment.

Book Flash MX Games

    Book Details:
  • Author : Nik Lever
  • Publisher : Taylor & Francis
  • Release : 2012-10-12
  • ISBN : 1136133178
  • Pages : 456 pages

Download or read book Flash MX Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-10-12 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Book FLASH 5 GAMES

    Book Details:
  • Author : RHODES
  • Publisher : Apress
  • Release : 2001-08-20
  • ISBN : 9781903450673
  • Pages : 764 pages

Download or read book FLASH 5 GAMES written by RHODES and published by Apress. This book was released on 2001-08-20 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: These days people are looking to the Internet for its gaming possibilities. Whether it's real-time role-playing you're after with 30,000 of your closest friends, or just a solitary round of crazy golf, the most versatile piece of web animation software just made itself more approachable for designing games! This book takes us deep, deep down into the realms of game design, and hunts out the features that are really going to evolve your Flash skills into full-on game wizardry. We are going to discuss what makes a good game, and what makes a great game. We grapple with the concepts of 3D and how to get Flash to produce cutting-edge game environments, while keeping our sensible shoes on by reducing those file sizes and download times. We conduct a battle of wits with artificial intelligence, and have a good crash around with some collision detection in platform games. All in all, we are pushing Flash to its breaking point to see what lies beyond. The Studio series assumes you already know your way around Flash's basics, and it aims to boost your knowledge and help you master some advanced techniques. Flash 5 Games Studio draws its inspiration from the full spectrum of Flash's capabilities. Amongst other things, it explores: Refining methods of graphic creation to speed up game performance Using ActionScript techniques for player control and environmental reactions Mastering the sound capabilities with interactive soundtracks Using data packets and sockets to develop multiplayer games What you’ll learnWho this book is for If you want to turn your open-ended Flash animations into challenging, high-quality games, then this is the book for you. You will benefit from it if you are: A Flash user who wants to get comfortable with the most important and useful ActionScript commands A Flash user who wants to push the software to the edge of its capabilities, and stretch your knowledge base to its limit A Flash-savvy game designer who wants to venture into the realms of web-based gaming