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Book Explorations in Art and Technology

Download or read book Explorations in Art and Technology written by Linda Candy and published by Springer. This book was released on 2018-10-04 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

Book Explorations in Art and Technology

Download or read book Explorations in Art and Technology written by Linda Candy and published by . This book was released on 2018 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition revises the original core chapters and adds 15 contributions from artists who shed new light on the progress made in the early decades of the 21st Century. Explorations in Art and Technology is about the creative process in action, seen through the eyes of practitioners and researchers. It brings together artists, technologists and researchers who have written about emerging correspondences between virtual and physical worlds, between human and machine processes, between abstract concepts and their physical realizations, between music and visualization and between film and painting. It is a story of new visions and new forms. First published in 2002, this revised edition updates much of the original material and adds contributions from fifteen artists who shed new light on the progress that has been made in the early decades of the 21st Century. The book describes how artists have conceived and made novel digital works from a historical perspective and how inter-disciplinary research has had a profound effect on the take up of digital technology in the wider community. It shows that a practice-based action research approach to case studies of artist residencies enabled art and technology practitioners to take a significant role in the research and explores the nature of collaboration in this context. What emerges is a compelling story of inspirational creative work in a field that is transforming traditional norms in both art and technology.

Book Explorations in Art

    Book Details:
  • Author : Marilyn G. Stewart
  • Publisher : Davis Publications
  • Release : 2009-01-14
  • ISBN : 9780871927651
  • Pages : 258 pages

Download or read book Explorations in Art written by Marilyn G. Stewart and published by Davis Publications. This book was released on 2009-01-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each Teacher's Edition includes a wealth of point-of-use teaching support designed to help teachers easily pick and choose.

Book Movement  Time  Technology  and Art

Download or read book Movement Time Technology and Art written by Christina Chau and published by Springer. This book was released on 2017-06-12 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the ways in which artists use technology to create different perceptions of time in art in order to reflect on contemporary relationships to technology. By considering the links between technology, movement and contemporary art, the book explores changing relationship between temporality in art, art history, media art theory, modernity, contemporary art, and digital art. This book challenges the dominant view that kinetic art is an antiquated artistic experiment and considers the changing perception of kinetic art by focusing on exhibitions and institutions that have recently challenged the notion of kinetic art as a marginalised and forgotten artistic experiment with mechanical media. This is achieved by deconstructing Frank Popper’s argument that kinetic art is a precursor to subsequent explorations in the intersections between art, science and technology. Rather than pandering to the prevailing art historical assumption that kinetic sculpture is merely a precursor to art in a digital culture, the book proposes that perhaps kineticism succeeded too well, where movement has become a ubiquitous element of the aesthetic of contemporary art. If, as Boris Groys has recently suggested, installation has become the dominant mode of art in the contemporary age, then movement in real time with the viewer is used to aestheticise and explore the facets of our peculiar time.

Book Art and Technology of Entertainment Computing and Communication

Download or read book Art and Technology of Entertainment Computing and Communication written by Adrian David Cheok and published by Springer Science & Business Media. This book was released on 2010-08-03 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.

Book Exploring Visual Design

    Book Details:
  • Author : Joseph A. Gatto
  • Publisher :
  • Release : 2000-01-01
  • ISBN : 9780871924667
  • Pages : pages

Download or read book Exploring Visual Design written by Joseph A. Gatto and published by . This book was released on 2000-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Introduction to Art  Design  Context  and Meaning

Download or read book Introduction to Art Design Context and Meaning written by Pamela Sachant and published by Good Press. This book was released on 2023-11-27 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics

Book Discovering Art History

    Book Details:
  • Author : Gerald F. Brommer
  • Publisher :
  • Release : 1997
  • ISBN : 9780871923004
  • Pages : 661 pages

Download or read book Discovering Art History written by Gerald F. Brommer and published by . This book was released on 1997 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook covering the world and work of the artist, trends and influences in world art, and art in the western world.

Book Multidisciplinary Approaches to Art Learning and Creativity

Download or read book Multidisciplinary Approaches to Art Learning and Creativity written by Karen Knutson and published by Routledge. This book was released on 2020-09-02 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores learning in the arts and highlights ways in which art and creativity can ignite learning in schools, informal learning spaces, and higher education. The focus is on learning in, with, and through the arts. Written from a range of international perspectives, Multidisciplinary Approaches to Art Learning and Creativity draws upon the fields of cognitive science, art education, technology and digital arts; the learning sciences; and museum studies to explore the theoretical underpinnings of artistic creativity and inspiration, and provide empirical explorations of mechanisms that support learning in the arts. Critical factors that help to facilitate the creative process are considered, and chapters highlight connections between research and practice in art learning. This volume offers a rich variety of positions and projects which underpin creativity in schools, museums, and other venues. An illustrative text for researchers and educators in the arts, Multidisciplinary Approaches to Art Learning and Creativity demonstrates how artistic ways of thinking and working with artists empower art learners and support their needs and opportunities across the lifespan.

Book New Media Futures

    Book Details:
  • Author : Donna Cox
  • Publisher : University of Illinois Press
  • Release : 2018-04-15
  • ISBN : 0252050185
  • Pages : 368 pages

Download or read book New Media Futures written by Donna Cox and published by University of Illinois Press. This book was released on 2018-04-15 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trailblazing women working in digital arts media and education established the Midwest as an international center for the artistic and digital revolution in the 1980s and beyond. Foundational events at the University of Illinois and the School of the Art Institute of Chicago created an authentic, community-driven atmosphere of creative expression, innovation, and interdisciplinary collaboration that crossed gender lines and introduced artistically informed approaches to advanced research. Interweaving historical research with interviews and full-color illustrations, New Media Futures captures the spirit and contributions of twenty-two women working within emergent media as diverse as digital games, virtual reality, medicine, supercomputing visualization, and browser-based art. The editors and contributors give voice as creators integral to the development of these new media and place their works at the forefront of social change and artistic inquiry. What emerges is the dramatic story of how these Midwestern explorations in the digital arts produced a web of fascinating relationships. These fruitful collaborations helped usher in the digital age that propelled social media. Contributors: Carolina Cruz-Niera, Collen Bushell, Nan Goggin, Mary Rasmussen, Dana Plepys, Maxine Brown, Martyl Langsdorf, Joan Truckenbrod, Barbara Sykes-Dietz, Abina Manning, Annette Barbier, Margaret Dolinsky, Tiffany Holmes, Claudia Hart, Brenda Laurel, Copper Giloth, Jane Veeder, Sally Rosenthal, and Lucy Petrovic.

Book Art and Science  Second Edition

Download or read book Art and Science Second Edition written by Eliane Strosberg and published by WW Norton. This book was released on 2013-09-03 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: An abundantly illustrated history of the dynamic interaction between the arts and sciences, and how it has shaped our world. Today, art and science are often defined in opposition to each other: one involves the creation of individual aesthetic objects, and the other the discovery of general laws of nature. Throughout human history, however, the boundaries have been less clearly drawn: knowledge and artifacts have often issued from the same source, the head and hands of the artisan. And artists and scientists have always been linked, on a fundamental level, by their reliance on creative thinking. Art and Science is the only book to survey the vital relationship between these two fields of endeavor in its full scope, from prehistory to the present day. Individual chapters explore how science has shaped architecture in every culture and civilization; how mathematical principles and materials science have underpinned the decorative arts; how the psychology of perception has spurred the development of painting; how graphic design and illustration have evolved in tandem with methods of scientific research; and how breakthroughs in the physical sciences have transformed the performing arts. Some 265 illustrations, ranging from masterworks by Dürer and Leonardo to the dazzling vistas revealed by fractal geometry, complement the wide-ranging text. This new edition of Art and Science has been updated to cover the ongoing convergence of art and technology in the digital age, a convergence that has led to the emergence of a new type of creator, the “cultural explorer” whose hybrid artworks defy all traditional categorization. It will make thought-provoking reading for students and teachers, workers in creative and technical fields, and anyone who is curious about the history of human achievement.

Book Augmented Reality Art

    Book Details:
  • Author : Vladimir Geroimenko
  • Publisher : Springer
  • Release : 2014-06-17
  • ISBN : 3319062034
  • Pages : 322 pages

Download or read book Augmented Reality Art written by Vladimir Geroimenko and published by Springer. This book was released on 2014-06-17 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Book The Art  Science  and Technology of Medieval Travel

Download or read book The Art Science and Technology of Medieval Travel written by Robert Odell Bork and published by Ashgate Publishing, Ltd.. This book was released on 2008 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This sixth volume in the AVISTA series considers medieval travel from a variety of interdisciplinary perspectives, placing the physical practice of transportation in the larger context of medieval thought about the world and its meaning. The papers included cover vehicle design and logistical management, the practicalities of how travellers oriented themselves, and the symbolism of the landscapes and maps created in the Middle Ages.

Book How to Be an Explorer of the World

Download or read book How to Be an Explorer of the World written by Keri Smith and published by Penguin. This book was released on 2008-10-07 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the internationally bestselling creator of Wreck This Journal, an interactive guide for exploring and documenting the art and science of everyday life. Artists and scientists analyze the world around them in surprisingly similar ways, by observing, collecting, documenting, analyzing, and comparing. In this captivating guided journal, readers are encouraged to explore their world as both artists and scientists. The mission Smith proposes? To document and observe the world around you as if you’ve never seen it before. Take notes. Collect things you find on your travels. Document findings. Notice patterns. Copy. Trace. Focus on one thing at a time. Record what you are drawn to. Through this series of beautifully hand-illustrated interactive prompts, readers will enjoy exploring and discovering the world in ways they never even imagined.

Book STEAM

    Book Details:
  • Author : Nancy Walkup
  • Publisher :
  • Release : 2020
  • ISBN : 9781641640411
  • Pages : 139 pages

Download or read book STEAM written by Nancy Walkup and published by . This book was released on 2020 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Information Arts

    Book Details:
  • Author : Stephen Wilson
  • Publisher : MIT Press
  • Release : 2003-02-28
  • ISBN : 9780262731584
  • Pages : 980 pages

Download or read book Information Arts written by Stephen Wilson and published by MIT Press. This book was released on 2003-02-28 with total page 980 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the work and ideas of artists who use—and even influence—science and technology. A new breed of contemporary artist engages science and technology—not just to adopt the vocabulary and gizmos, but to explore and comment on the content, agendas, and possibilities. Indeed, proposes Stephen Wilson, the role of the artist is not only to interpret and to spread scientific knowledge, but to be an active partner in determining the direction of research. Years ago, C. P. Snow wrote about the "two cultures" of science and the humanities; these developments may finally help to change the outlook of those who view science and technology as separate from the general culture. In this rich compendium, Wilson offers the first comprehensive survey of international artists who incorporate concepts and research from mathematics, the physical sciences, biology, kinetics, telecommunications, and experimental digital systems such as artificial intelligence and ubiquitous computing. In addition to visual documentation and statements by the artists, Wilson examines relevant art-theoretical writings and explores emerging scientific and technological research likely to be culturally significant in the future. He also provides lists of resources including organizations, publications, conferences, museums, research centers, and Web sites.

Book Culture

    Book Details:
  • Author : John Brockman
  • Publisher : Harper Perennial
  • Release : 2011-08-16
  • ISBN : 9780062023131
  • Pages : 0 pages

Download or read book Culture written by John Brockman and published by Harper Perennial. This book was released on 2011-08-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why do civilizations rise and fall? What are the origins and purpose of art? How does technology shape society? Did culture direct human evolution? Is the Internet an agent of democracy or dictatorships? An immensely powerful but little-understood force that impacts society, art, politics, and even human biological development, culture is the very stage on which human experience plays out. But what is it, exactly? What are its rules and origins? In this fascinating volume, John Brockman, editor and publisher of Edge, presents short, accessible explorations of culture’s essential aspects, by today’s most influential scientists and thinkers. Contributors and topics include Jared Diamond on why societies collapse and how we can make better decisions to protect our own future • Denis Dutton on the origins of art Daniel C. Dennett on the evolution of cultures • Jaron Lanier on the ominous impact of the Internet • Nicholas Christakis on the structure and rules of social networks, both “real” and online • Clay Shirky and Evgeny Morozov on the new political reality of the digital era • Brian Eno on what cultures value Stewart Brand on the responsibilities of human power • Douglas Rushkoff on the next Renaissance • W. Daniel Hillis on the Net as a global “knowledge web”