Download or read book Experiential Visualization in Architectural Design Media written by Vincent B. Canizaro and published by Taylor & Francis. This book was released on 2023-10-19 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experimental Visualization in Architectural Design Media: How It Actually Works is a theoretical, practical, and interdisciplinary account of the tools used by architects and designers. The book focuses on the how these tools influence their ability to envision and craft the future experiential reality of buildings and environments. The book is structured around two parallel sets of questions. The first, concerns the effects of various media on the designer's understanding of their work in experiential terms. The media considered include the process of design-build, standard media such as scale model building, hand drawing, drafting, and extends into the now dominant digitally based design media of BIM, digital modeling, and emerging VR technologies, such as Enscape. The second line of questioning seeks patterns of use and other attributes designers deploy in practice to achieve an experiential and meaningful understanding of their work, with and through each medium. To answer these questions, the author provides a detailed assessment of the pros and cons (affordance and constraint) of each form of mediation, and a set of recommendations documenting how experienced designers enhance their visualization skills to support such experiential design. This work is interwoven with interdisciplinary consideration of technology, perception, media studies, history and bolstered by the direct experiences of design professionals. This book will be of interest to researchers working in the field of architecture and design, as well as practising architects, designers and students who are seeking guidance on how to effectively design and consider the experience of their future built environments.
Download or read book Architecture s New Media written by Yehuda E. Kalay and published by MIT Press. This book was released on 2004 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yehuda Kalay offers a comprehensive exposition of the principles, methods, & practices that underlie architectural computing. He discusses pertinent aspects of information technology, analyses the benefits & drawbacks of particular computational methods, & looks into the future.
Download or read book HCI and User Experience Design written by Aaron Marcus and published by Springer. This book was released on 2015-12-03 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.
Download or read book Design User Experience and Usability Design Philosophy and Theory written by Aaron Marcus and published by Springer. This book was released on 2019-07-10 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.
Download or read book Visualizing Architecture Volume 4 written by Alex Hogrefe and published by . This book was released on 2016 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: An architecture portfolio designed by Alex Hogrefe describing 4 original projects with a focus on unique representational techniques and styles.
Download or read book Design User Experience and Usability Understanding Users and Contexts written by Aaron Marcus and published by Springer. This book was released on 2017-06-28 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. LNCS 10288: The 56 papers included in this volume are organized in topical sections on design thinking and design philosophy; aesthetics and perception in design; user experience evaluation methods and tools; user centered design in the software development lifecycle; DUXU education and training. LNCS 10289: The 56 papers included in this volume are organized in topical sections on persuasive and emotional design; mobile DUXU; designing the playing experience; designing the virtual, augmented and tangible experience; wearables and fashion technology. LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.
Download or read book Digital Information and Communication Technology and Its Applications written by Hocine Cherifi and published by Springer Science & Business Media. This book was released on 2011-06-14 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set CCIS 166 and CCIS 167 constitutes the refereed proceedings of the International Conference on Digital Information and Communication Technology and its Applications, DICTAP 2011, held in Dijon, France, in June 2010. The 128 revised full papers presented in both volumes were carefully reviewed and selected from 330 submissions. The papers are organized in topical sections on Web applications; image processing; visual interfaces and user experience; network security; ad hoc network; cloud computing; Data Compression; Software Engineering; Networking and Mobiles; Distributed and Parallel processing; social networks; ontology; algorithms; multimedia; e-learning; interactive environments and emergent technologies for e-learning; signal processing; information and data management.
Download or read book Experiential Visualization in Architectural Design Media written by Vincent B. Canizaro and published by . This book was released on 2023-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experimental Visualization in Architectural Design Media: How It Actually Works is a theoretical, practical, and interdisciplinary account of the tools used by architects and designers. The book focuses on the how these tools influence their ability to envision and craft the future experiential reality of buildings and environments. The book is structured around two parallel sets of questions. The first, concerns the effects of various media on the designer's understanding of their work in experiential terms. The media considered include the process of design-build, standard media such as scale model building, hand drawing, drafting, and extends into the now dominant digitally based design media of BIM, digital modeling, and emerging VR technologies, such as Enscape. The second line of questioning seeks patterns of use and other attributes designers deploy in practice to achieve an experiential and meaningful understanding of their work, with and through each medium. To answer these questions, the author provides a detailed assessment of the pros and cons (affordance and constraint) of each form of mediation, and a set of recommendations documenting how experienced designers enhance their visualization skills to support such experiential design. This work is interwoven with interdisciplinary consideration of technology, perception, media studies, history and bolstered by the direct experiences of design professionals. This book will be of interest to researchers working in the field of architecture and design, as well as practising architects, designers and students who are seeking guidance on how to effectively design and consider the experience of their future built environments.
Download or read book Theorizing Built Form and Culture written by Kapila D. Silva and published by Taylor & Francis. This book was released on 2024-03-08 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this collection of essays, Theorizing Built Form and Culture: The Legacy of Amos Rapoport – a felicitation volume to celebrate the significance of Professor Amos Rapoport's lifelong scholarship – scholars from around the world discuss the analytical relevance, expansion, and continuing application of these contributions in developing an advanced understanding of mutual relationships between people and built environments across cultures. Professor Amos Rapoport has espoused an intellectual and theoretical legacy on environmental design scholarship that explains how cultural factors play a significant role in the ways people create and use environments as well as the way environments, in turn, influence people’s behavior. This volume presents a hitherto-not-seen, unique, and singular work that simultaneously articulates a cohesive framework of Rapoport’s architectural theories and demonstrates how that theoretical approach be used in architectural inquiry, education, and practice across environmental scales, types, and cultural contexts. It also acknowledges, for the very first time, how this theoretical legacy has pioneered the decolonizing of the Eurocentric approaches to architectural inquiry and has thus privileged an inclusive, cross-cultural perspective that laid the groundwork to understand and analyze non-Western design traditions. The book thus reflects a wide range of cross-cultural and cross-contextual range to which Professor Rapoport’s theories apply, a general notion of theoretical validity he always advocated for in his own writings. The volume is a paramount source for scholars and students of architecture who are interested in understanding how culture mediates the creation, use, and preservation of the built environment.
Download or read book Human Computer Interaction Design and User Experience written by Masaaki Kurosu and published by Springer Nature. This book was released on 2020-07-10 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in this HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.
Download or read book Second International Conference on Image Processing and Capsule Networks written by Joy Iong-Zong Chen and published by Springer Nature. This book was released on 2021-09-09 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes the papers presented in 2nd International Conference on Image Processing and Capsule Networks [ICIPCN 2021]. In this digital era, image processing plays a significant role in wide range of real-time applications like sensing, automation, health care, industries etc. Today, with many technological advances, many state-of-the-art techniques are integrated with image processing domain to enhance its adaptiveness, reliability, accuracy and efficiency. With the advent of intelligent technologies like machine learning especially deep learning, the imaging system can make decisions more and more accurately. Moreover, the application of deep learning will also help to identify the hidden information in volumetric images. Nevertheless, capsule network, a type of deep neural network, is revolutionizing the image processing domain; it is still in a research and development phase. In this perspective, this book includes the state-of-the-art research works that integrate intelligent techniques with image processing models, and also, it reports the recent advancements in image processing techniques. Also, this book includes the novel tools and techniques for deploying real-time image processing applications. The chapters will briefly discuss about the intelligent image processing technologies, which leverage an authoritative and detailed representation by delivering an enhanced image and video recognition and adaptive processing mechanisms, which may clearly define the image and the family of image processing techniques and applications that are closely related to the humanistic way of thinking.
Download or read book Design User Experience and Usability written by Aaron Marcus and published by Springer Nature. This book was released on with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Design User Experience and Usability Designing Interactions written by Aaron Marcus and published by Springer. This book was released on 2018-07-10 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 50 papers included in this volume are organized in topical sections on design, education and creativity, GUI, visualization and image design, multimodal DUXU, and mobile DUXU.
Download or read book Design User Experience and Usability Design Philosophy Methods and Tools written by Aaron Marcus and published by Springer. This book was released on 2013-07-03 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.
Download or read book Design User Experience and Usability Interactive Experience Design written by Aaron Marcus and published by Springer. This book was released on 2015-07-20 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 64 papers included in this volume are organized in topical sections on designing the social media experience, designing the learning experience, designing the playing experience, designing the urban experience, designing the driving experience, designing the healthcare patient's experience, and designing for the healthcare professional's experience.
Download or read book Social Practices and City Spaces written by Kyriaki Tsoukala and published by Taylor & Francis. This book was released on 2023-11-07 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship between social practices and built space, focusing on current cooperative/participative and posthuman approaches to its production and management. From a social-cultural-and-ecological perspective, it explores the modes of engagement of all factors in the constitutional processes of inhabited space. Throughout this interdisciplinary collection, built space is reconsidered in the light of other schools of thought such as philosophy, anthropology, social sciences and political theories and practices. It covers new ground at conceptual, epistemic and methodological levels, focusing on inhabited space from within the framework of globalisation, biopolitics, cultural changes, environmental crisis and new technologies. Organised into three parts, Parts 1 and 2 focus on the role of architects in the emergence of a new ethos for habitation, as well as the modalities of the inclusion of differences in design, discussing the importance of participation and narrative at a theoretical and practical level in architecture. In the third part, the chapters delve into questions regarding the intersection of design, ecology and technoscience in a posthuman approach, which might support the inclusion of differences in design and the emergence of a new environmental ethos. Providing a stimulating landscape of arguments and challenges to new readings of architecture, society and the environment, this book will be of interest to researchers, students and professionals of architecture, urban planning, anthropology and philosophy.
Download or read book Urban Labyrinths written by Pablo Meninato and published by Taylor & Francis. This book was released on 2024-03-29 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Urban Labyrinths: Informal Settlements, Architecture, and Social Change in Latin America examines intervention initiatives in informal settlements in Latin American cities as social, spatial, architectural, and cultural processes. From the mid-20th century to the present, Latin America and other regions in the Global South have experienced a remarkable demographic trend, with millions of people moving from rural areas to cities in search of work, healthcare, and education. Without other options, these migrants have created self-built settlements mostly located on the periphery of large metropolitan areas. While the initial reaction of governments was to eliminate these communities, since the 1990s, several Latin American cities began to advance new urban intervention approaches for improving quality of life. This book examines informal settlement interventions in five Latin American cities: Rio de Janeiro, Medellín, São Paulo, Buenos Aires, and Tijuana. It explores the Favela-Bairro Program in Rio de Janeiro during the 1990s which sought to improve living conditions and infrastructure in favelas. It investigates projects propelled by Social Urbanism in Medellín at the beginning of the 2000s, aimed at revitalizing marginalized areas by creating a public transportation network, constructing civic buildings, and creating public spaces. Furthermore, the book examines the long-term initiatives led by SEHAB in São Paulo, which simultaneously addresses favela upgrading works, water pollution remediation strategies, and environmental stewardship. It discusses current intervention initiatives being developed in informal settlements in Buenos Aires and Tijuana, exploring the urban design strategies that address complex challenges faced by these communities. Taken together, the Latin American architects, planners, landscape architects, researchers, and stakeholders involved in these projects confirm that urbanism, architecture, and landscape design can produce positive urban and social transformations for the most underprivileged. This book will be of interest to students, researchers, and professionals in planning, urbanism, architecture, urban design, landscape architecture, urban geography, public policy, as well as other spatial design disciplines.