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Book Evaluation of Gaming Environments for Mixed Reality Interfaces and Human Supervisory Control in Telerobotics

Download or read book Evaluation of Gaming Environments for Mixed Reality Interfaces and Human Supervisory Control in Telerobotics written by Ida Bagus Kerthyayana Manuaba and published by . This book was released on 2014 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Telerobotics refers to a branch of technology that deals with controlling a robot from a distance. It is commonly used to access difficult environments, reduce operating costs, and to improve comfort and safety. However, difficulties have emerged in telerobotics development. Effective telerobotics requires maximising operator performance and previous research has identified issues which reduce operator performance, such as operator attention being divided across the numerous custom built interfaces and continuous operator involvement in a high workload situation potentially causing exhaustion and subsequent operator error. This thesis evaluates mixed reality and human supervisory control concepts in a gaming engine environment for telerobotics. This concept is proposed in order to improve the effectiveness of current technology in telerobotic interfaces. Four experiments are reported in this thesis which covers virtual gaming environments, mixed reality interfaces, and human supervisory control and aims to advance telerobotics technology. This thesis argues that gaming environments are useful for building telerobotic interfaces and examines the properties required for telerobotics. A useful feature provided by gaming environments is that of overlying video on virtual objects to support mixed reality interfaces. Experiments in this thesis show that mixed reality interfaces provide useful information without distracting the operator from the task. This thesis introduces two response models based on the planning process of human supervisory control: Adaptation and Queue response models. The experimental results show superior user performance under these two response models compared to direct/manual control. In the final experiment a large number of novice users, with a diversity of backgrounds, used a robot arm to push blocks into a hole by using these two response models. Further analyses on evaluating the user performance on the interfaces with two response models were found to be well fitted by a Weibull distribution. Operators preferred the interface with the Queue response model over the interface with the Adaptation response model, and human supervisory control over direct/manual control. It is expected that the increased sophistication of control commands in a production system will usually be greater than those that were tested in this thesis, where limited time was available for automation development. Where that is the case the increases in human productivity using human supervisory control found in this experiment can be expected to be greater. The research conducted here has shown that mixed reality in gaming environments, when combined with human supervisory control, offers a good route for overcoming limitations in current telerobotics technology. Practical applications would benefit by the application of these methods, making it possible for the operator to have the necessary information available in a convenient and non-distracting form, considerably improving productivity.

Book Mixed Reality and Human Robot Interaction

Download or read book Mixed Reality and Human Robot Interaction written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2011-02-24 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: MR technologies play an increasing role in different aspects of human-robot interactions. The visual combination of digital contents with real working spaces creates a simulated environment that is set out to enhance these aspects. This book presents and discusses fundamental scientific issues, technical implementations, lab testing, and industrial applications and case studies of Mixed Reality in Human-Robot Interaction. It is a reference book that not only acts as meta-book in the field that defines and frames Mixed Reality use in Human-Robot Interaction, but also addresses up-coming trends and emerging directions of the field. This volume offers a comprehensive reference volume to the state-of-the-art in the area of MR in Human-Robot Interaction, an excellent mix of contributions from leading researcher/experts in multiple disciplines from academia and industry. All authors are experts and/or top researchers in their respective areas and each of the chapters has been rigorously reviewed for intellectual contents by the editorial team to ensure a high quality. This book provides up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples.

Book Intelligent Robotics and Applications

Download or read book Intelligent Robotics and Applications written by Chun-Yi Su and published by Springer. This book was released on 2012-09-28 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNAI 7506, LNAI 7507 and LNAI 7508 constitutes the refereed proceedings of the 5th International Conference on Intelligent Robotics and Applications, ICIRA 2012, held in Montreal, Canada, in October 2012. The 197 revised full papers presented were thoroughly reviewed and selected from 271 submissions. They present the state-of-the-art developments in robotics, automation and mechatronics. This volume covers the topics of robot actuators and sensors; robot design, development and control; robot intelligence, learning and linguistics; robot mechanism and design; robot motion analysis and planning; robotic vision, recognition and reconstruction; and planning and navigation.

Book Virtual Reality

    Book Details:
  • Author : National Research Council
  • Publisher : National Academies Press
  • Release : 1995-01-13
  • ISBN : 0309051355
  • Pages : 557 pages

Download or read book Virtual Reality written by National Research Council and published by National Academies Press. This book was released on 1995-01-13 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

Book Human Factors in Augmented Reality Environments

Download or read book Human Factors in Augmented Reality Environments written by Weidong Huang and published by Springer Science & Business Media. This book was released on 2012-09-19 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Book Rising Stars in Human Robot Interaction

Download or read book Rising Stars in Human Robot Interaction written by Bilge Mutlu and published by Frontiers Media SA. This book was released on 2022-08-11 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Library   Information Science Abstracts

Download or read book Library Information Science Abstracts written by and published by . This book was released on 2006 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The John Marshall Journal of Computer   Information Law

Download or read book The John Marshall Journal of Computer Information Law written by and published by . This book was released on 1994 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human robot Interaction

Download or read book Human robot Interaction written by Michael A. Goodrich and published by Now Publishers Inc. This book was released on 2007 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a unified treatment of HRI-related issues, identifies key themes, and discusses challenge problems that are likely to shape the field in the near future. The survey includes research results from a cross section of the universities, government efforts, industry labs, and countries that contribute to HRI.

Book Emerging Technologies of Augmented Reality  Interfaces and Design

Download or read book Emerging Technologies of Augmented Reality Interfaces and Design written by Haller, Michael and published by IGI Global. This book was released on 2006-11-30 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.

Book Telexistence

Download or read book Telexistence written by Susumu Tachi and published by World Scientific. This book was released on 2010 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Telexistence is a fundamental concept which refers to the general technology that enables a human being to have a real-time sensation of being at a place other than where he or she actually exists, while being able to interact with the remote environment, which may be real, virtual, or a combination of both. It also refers to an advanced type of teleoperation system that enables an operator at the control to perform remote tasks dexterously with the feeling of existing in a surrogate robot working in a remote environment. Telexistence in the real remote environment through a virtual environment is also possible. This book is the first book on telexistence written by the inventor of the concept of this emerging technology. It introduces the concept of telexistence, explains how this concept can be realized, illustrates precisely real examples of the realization of the concept, and determines its future advancement."--Publisher's web site.

Book Endoscopic Endonasal Transsphenoidal Surgery

Download or read book Endoscopic Endonasal Transsphenoidal Surgery written by Enrico de Divitiis and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, surgical management provides the definitive treatment of choice for most pituitary adenomas, craniopharyngiomas and meningiomas of the sellar region. The elegant minimally invasive transnasal endoscopic approach to the sella turcica and the anterior skull base has added a new dimension of versatility to pituitary surgery and can be adapted to many lesions in the region. In this multi-author book with numerous color illustrations the main aspects of the endonasal endoscopic approach to the skull base are presented, starting with a clear description of the endoscopic anatomy, the panoramic view afforded by the endoscope and the development of effective instruments and adjuncts. After the diagnostic studies, the strictly surgical features are considered in detail. The standard technique is described and particular aspects are treated, including the new extended approaches to the cavernous sinus, spheno-ethmoid planum and clival regions.

Book Mixed Reality

    Book Details:
  • Author : Yuichi Ohta
  • Publisher : Springer
  • Release : 2014-04-15
  • ISBN : 9783642875144
  • Pages : 0 pages

Download or read book Mixed Reality written by Yuichi Ohta and published by Springer. This book was released on 2014-04-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the first book describing the new concept of "Mixed Reality" which is a kind of virtual reality in a broader sense. Published as the proceedings of the first International Symposium on Mixed Reality and written by an interdisciplinary group of experts from all over the world in both industry and academia, this book provides an in-depth look at the current state of mixed reality technology and the scope of its use in entertainment and interactive arts, as well as in engineering and medical applications. Because of the inherent interdisciplinary applications of the mixed reality technology, this book will be useful for computer scientists in computer graphics, computer vision, human computer interaction, and multimedia technologies, and for people involved in cinema/movie, architecture/civil engineering, medical informatics, and interactive entertainment.

Book Remote Control Robotics

    Book Details:
  • Author : Craig Sayers
  • Publisher : Springer Science & Business Media
  • Release : 1999
  • ISBN : 9780387985978
  • Pages : 260 pages

Download or read book Remote Control Robotics written by Craig Sayers and published by Springer Science & Business Media. This book was released on 1999 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Increasingly, robots are being used in environments inhospitable to humans such as the deep ocean, inside nuclear reactors, and in deep space. Such robots are controlled by remote links to human operators who may be close by or thousands of miles away. The techniques used to control these robots is the subject of this book. The author begins with a basic introduction to robot control and then considers the important problems to be overcome: delays or noisy control lines, feedback and response information, and predictive displays. Readers are assumed to have a basic understanding of robotics though this may be their first exposure to the subject of telerobotics. Professional engineers and roboticists will find this an invaluable introduction to this subject.

Book Quality of Experience

Download or read book Quality of Experience written by Sebastian Möller and published by Springer. This book was released on 2014-07-08 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.

Book The Fourth Industrial Revolution

Download or read book The Fourth Industrial Revolution written by Klaus Schwab and published by Currency. This book was released on 2017-01-03 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: World-renowned economist Klaus Schwab, Founder and Executive Chairman of the World Economic Forum, explains that we have an opportunity to shape the fourth industrial revolu­tion, which will fundamentally alter how we live and work. Schwab argues that this revolution is different in scale, scope and complexity from any that have come before. Characterized by a range of new technologies that are fusing the physical, digital and biological worlds, the developments are affecting all disciplines, economies, industries and governments, and even challenging ideas about what it means to be human. Artificial intelligence is already all around us, from supercomputers, drones and virtual assistants to 3D printing, DNA sequencing, smart thermostats, wear­able sensors and microchips smaller than a grain of sand. But this is just the beginning: nanomaterials 200 times stronger than steel and a million times thinner than a strand of hair and the first transplant of a 3D printed liver are already in development. Imagine “smart factories” in which global systems of manu­facturing are coordinated virtually, or implantable mobile phones made of biosynthetic materials. The fourth industrial revolution, says Schwab, is more significant, and its ramifications more profound, than in any prior period of human history. He outlines the key technologies driving this revolution and discusses the major impacts expected on government, business, civil society and individu­als. Schwab also offers bold ideas on how to harness these changes and shape a better future—one in which technology empowers people rather than replaces them; progress serves society rather than disrupts it; and in which innovators respect moral and ethical boundaries rather than cross them. We all have the opportunity to contribute to developing new frame­works that advance progress.

Book Serious Games and Edutainment Applications

Download or read book Serious Games and Edutainment Applications written by Minhua Ma and published by Springer. This book was released on 2017-03-03 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.