Download or read book Essentials for Design Macromedia R Flash Tm Mx 2004 Level 2 written by Dwayne J. Ferguson and published by Prentice Hall. This book was released on 2005 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Essentials for Design Macromedia Flash MX 2004 Level 1 written by Dwayne J. Ferguson and published by Prentice Hall. This book was released on 2004 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series is ideal for any course that includes desktop publishing and/or web design software applications as well as web scripting languages. Courses can be found in Computer Information Systems, Computer Science, and Fine Arts Departments, as well as Continuing Education, and Journalism. The Essentials series by Prentice Hall is based on a learning-by-doing approach that encourages students to grasp application related concepts as they expand their skills through hands-on tutorials. Now a part of the Essentials series, Prentice Hall's Essentials Graphic Design titles offer a clean, easy-to-follow, full color layout with two different levels available. Instructor Resource CD-ROMs include assessments, PowerPoint presentation materials, and additional projects.
Download or read book Essentials for Design Macromedia R Dreamweaver R MX 2004 written by Julian Rickards and published by Prentice Hall. This book was released on 2004-09 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series is ideal for any course that includes desktop publishing and/or web design software applications as well as web scripting languages. Courses can be found in Computer Information Systems, Computer Science, and Fine Arts Departments, as well as Continuing Education, and Journalism. The Essentials series by Prentice Hall is based on a learning-by-doing approach that encourages students to grasp application related concepts as they expand their skills through hands-on tutorials. Now a part of the Essentials series, Prentice Hall's Essentials Graphic Design titles offer a clean, easy-to-follow, full color layout with two different levels available. Instructor Resource CD-ROMs include assessments, PowerPoint presentation materials, and additional projects.
Download or read book Macromedia Flash MX 2004 Beyond the Basics Hands on Training written by Shane Rebenschied and published by Lynda.com. This book was released on 2004 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.
Download or read book American Book Publishing Record written by and published by . This book was released on 2005 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Download or read book Essentials for Design JavaScript written by Michael Brooks and published by Prentice Hall. This book was released on 2005 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series is ideal for any course that includes desktop publishing and/or web design software applications as well as web scripting languages. Courses can be found in Computer Information Systems, Computer Science, and Fine Arts Departments, as well as Continuing Education, and Journalism. The Essentials series by Prentice Hall is based on a learning-by-doing approach that encourages students to grasp application related concepts as they expand their skills through hands-on tutorials. Now a part of the Essentials series, Prentice Hall's Essentials Graphic Design titles offer a clean, easy-to-follow, full color layout with two different levels available. Instructor Resource CD-ROMs include assessments, PowerPoint presentation materials, and additional projects.
Download or read book The Complete Book of Resumes written by Karen Schaffer and published by Sourcebooks, Inc.. This book was released on 2005-11-01 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting the perfect resume is the first step for job seekers. And these days, employers have tons of different filters to weed out candidates and narrow their hiring pool. The Complete Book of Resumes is packed full of information on crafting a resumes and the kind of structure and language that will get an employer's immediate attention as well as tons of samples for readers to use as a guideline for success. The Complete Book of Resumes includes information on: --How to begin if you're starting from scratch --The profile, or the most important part of your resume --Work experience, or "What have I been doing all these years?" --Punching it up--how to make a good resume great --The career transition resume chapter for brave souls --You're just starting out --Big leaps--positioning yourself for jobs above your current level Including more than 300 resumes, The Complete Book of Resumes is perfect for recent graduates or seasoned candidates with years of experience.
Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Download or read book Macromedia Flash MX ActionScript Bible written by Robert Reinhardt and published by Wiley. This book was released on 2002-08-01 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts
Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Download or read book Understanding Macromedia Flash 8 ActionScript 2 written by Andrew Rapo and published by Taylor & Francis. This book was released on 2013-01-17 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Download or read book Macromedia Flash MX ActionScript for Fun Games written by Gary Rosenzweig and published by Que Publishing. This book was released on 2002 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.
Download or read book Game Development with ActionScript written by Lewis Moronta and published by . This book was released on 2003 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macromedia Dreamweaver MX written by Khristine Annwn Page and published by Macromedia Press. This book was released on 2003 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leads readers through a series of eighteen lessons in which they learn how to create and maintain Web sites of their own. The lessons provide twenty-three hours of tutorials designed to take the reader through Dreamweaver's powerful tools.
Download or read book The Essential Guide to Flex 2 with ActionScript 3 0 written by Charles Brown and published by Apress. This book was released on 2007-05-10 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive tutorial and reference guide to ActionScript 3, Flex, and Flexbuilder 2 that teaches readers everything they need to know about these new technologies, from the very beginning, right through advanced topics. Readers will need general web development experience, and ideally have Flash and ActionScripting experience, although this isn't essential. This book is one of the first to offer thorough coverage of these new technologies. The author, Charles E. Brown, is an acknowledged expert in Flash development and training. His in-depth knowledge of application development and effective teaching methods is evident on every page of this essential handbook.
Download or read book Foundation Flash 8 written by Sham Bhangal and published by Apress. This book was released on 2005-11-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * New edition of the best selling and very well respected beginner’s Flash book. Sham Bhangal is very well known in the Flash community as a world class teacher, and beginners have even contacted him about personal tuition, as well as buying his books. * Provides easy-to-follow tutorials ideal for beginner market - it is slimmer and more concise than the competition, and concentrates on the essentials that beginners need to know. * Flash X is going to be a huge market – it is the most widely-anticipated release of Flash since 5, because of exciting new features. It is the release that MX 2004 should have been.