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EBookClubs

Read Books & Download eBooks Full Online

Book Essential LightWave v9  The Fastest and Easiest Way to Master LightWave 3D

Download or read book Essential LightWave v9 The Fastest and Easiest Way to Master LightWave 3D written by Steve Warner and published by Jones & Bartlett Publishers. This book was released on 2007-06-29 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.

Book Essential Lightwave V9

    Book Details:
  • Author : Steve Warner
  • Publisher : Jones & Bartlett Publishers
  • Release : 2007
  • ISBN : 1598220241
  • Pages : 994 pages

Download or read book Essential Lightwave V9 written by Steve Warner and published by Jones & Bartlett Publishers. This book was released on 2007 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Book Basic Training for LightWave V9

Download or read book Basic Training for LightWave V9 written by Jarrod Davis and published by . This book was released on 2009 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn LightWave® from the ground up with this highly informative tutorial. Jarrod Davis teaches you the basics of the modeler and layout interfaces while guiding you through a complete animation project.

Book LIGHTWAVE V9 TEXTURING

    Book Details:
  • Author : Angel Nieves
  • Publisher : Jones & Bartlett Learning
  • Release : 2007-03-31
  • ISBN : 1449633471
  • Pages : 650 pages

Download or read book LIGHTWAVE V9 TEXTURING written by Angel Nieves and published by Jones & Bartlett Learning. This book was released on 2007-03-31 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: LightWave v9 Texturing takes you behind the fine art of surfacing your 3D objects using LightWave 3D. Because many artists find texturing and prepping objects for texturing intimidating or confusing, this book breaks down the process and makes it easier to understand by guiding you through LightWave’s powerful surfacing toolset and a number of helpful tutorials. LightWave v9 Texturing also demonstrates how easy it is to create surfaces using LightWave’s new, powerful node-based shading system. With this book go beyond texturing theory to find out what makes a great realistic texture; learn how to build textures using both LightWave’s classic layer system and the new Node Editor; discover how to unwrap and edit UV maps; find out how to create a variety of surfaces through a series of tutorials; enhance your surfaces with gradients, image maps, and procedural textures.

Book LIGHTWAVE V9 LIGHTING  W CD

Download or read book LIGHTWAVE V9 LIGHTING W CD written by Nicholas Boughen and published by Jones & Bartlett Learning. This book was released on 2007-04-30 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

Book Essential 3ds max 2008

    Book Details:
  • Author : Sean McBride
  • Publisher : Jones & Bartlett Learning
  • Release : 2008-03-05
  • ISBN : 1449633587
  • Pages : 458 pages

Download or read book Essential 3ds max 2008 written by Sean McBride and published by Jones & Bartlett Learning. This book was released on 2008-03-05 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.

Book Polygonal Modeling  Basic and Advanced Techniques

Download or read book Polygonal Modeling Basic and Advanced Techniques written by Mario Russo and published by Jones & Bartlett Learning. This book was released on 2005-10-18 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya. Explore and evaluate a variety of subdivision techniques. Learn about polygonal objects and their most common properties. Discover how to use the tools and operations found in major 3D packages for polygonal modeling. Follow along with the step-by-step illustrated exercises that demonstrate the process of character modeling.

Book RPG Programming with XNA Game Studio 3 0

Download or read book RPG Programming with XNA Game Studio 3 0 written by Jim Perry and published by Jones & Bartlett Learning. This book was released on 2009-06-19 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support

Book Game Design  Theory and Practice  Second Edition

Download or read book Game Design Theory and Practice Second Edition written by Richard Rouse III and published by Jones & Bartlett Learning. This book was released on 2004-08-30 with total page 730 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

Book Word 2007 Document Automation with VBA and VSTO

Download or read book Word 2007 Document Automation with VBA and VSTO written by Scott Driza and published by Jones & Bartlett Learning. This book was released on 2009-03-26 with total page 649 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on innovative ways to create customized Word documents and templates. It contains an in-depth introduction to VBA (Visual Basic for Applications), which is the embedded programming language in the Microsoft Office 2007. VBA provides a complete integrated development environment (IDE) that allows for document automation, the process of using an automated template for creating documents. The book also includes coverage of the new features of Word 2007 including Content Controls, programming the Ribbon, and more.

Book ESSENTIAL ZBRUSH

    Book Details:
  • Author : Wayne Robson
  • Publisher : Jones & Bartlett Learning
  • Release : 2008-09-25
  • ISBN : 1449633625
  • Pages : 770 pages

Download or read book ESSENTIAL ZBRUSH written by Wayne Robson and published by Jones & Bartlett Learning. This book was released on 2008-09-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.

Book Camtasia Studio 4

    Book Details:
  • Author : Daniel Park
  • Publisher : Jones & Bartlett Publishers
  • Release : 2007
  • ISBN : 1598220373
  • Pages : 601 pages

Download or read book Camtasia Studio 4 written by Daniel Park and published by Jones & Bartlett Publishers. This book was released on 2007 with total page 601 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD includes a trial version of Camtasia Studio 4!With the latest release of Camtasia Studio, TechSmith continues to enhance its industry-leading screen video recording and editing tool. Camtasia Studio 4: The Definitive Guide describes the newest features and takes the user through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations. This book provides a practical guide to getting the most out of Camtasia Studio, with topics ranging from developing goals, determining the audience, and storyboarding to recording, editing, and producing.

Book Learn FileMaker Pro 9

    Book Details:
  • Author : Jonathan Stars
  • Publisher : Jones & Bartlett Publishers
  • Release : 2007
  • ISBN : 1598220462
  • Pages : 593 pages

Download or read book Learn FileMaker Pro 9 written by Jonathan Stars and published by Jones & Bartlett Publishers. This book was released on 2007 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Filemaker? Pro 9 Provides A Logical, Hands-On Approach To Understanding The Features Of Filemaker Pro, Both For Beginners And Those Who Have Experience With Previous Versions Of The Software. From Defining Database Terms And Converting Files Created In Previous Filemaker Pro Versions To Producing Reports And Using Files On The Web, This Book Covers The Fundamentals As Well As The Newest Features That Considerably Enhance Filemaker Pro’S Database Management Capabilities. Learn How To Format Layout Objects With Autoresize And Conditional Formatting; Harness The Power Of The New External SQL Data Source Tools; Adapt One Script To Many Purposes To Cut Development Time And Expense; Work With The Enhanced Web Viewer To Harvest Data For Your Applications; Share Data As PDF And Excel Files And Export Data As E-Mail Attachments; Organize Your Relationships With The Anchor-Buoy Method; Use The Alignment Tools To Quickly Align Objects On Your Layout.

Book LightWave V9 Tune Up

    Book Details:
  • Author : Dan Ablan
  • Publisher :
  • Release : 2010
  • ISBN : 9780132602709
  • Pages : pages

Download or read book LightWave V9 Tune Up written by Dan Ablan and published by . This book was released on 2010 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The LightWave v9 Tune Up is a basic, introductory project based course for LightWave v9. This training course is perfect for those of you that are new to LightWave 3D v9 and are not quite ready for the full-blown 15-hour Signature Course. If you're someone who wants to learn to create a model, texture it, light, render and animate, then this 2-1/2-hour course is for you. Through this simple course, you'll learn about subpatch surfaces, edge modeling, beveling, selections, setting up glass, using layers, keyframing, rendering, and more tips, tricks, and techniques throughout.

Book FileMaker Web Publishing  A Complete Guide to Using the API for PHP

Download or read book FileMaker Web Publishing A Complete Guide to Using the API for PHP written by Allyson Olm and published by Jones & Bartlett Learning. This book was released on 2007-07-31 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: FileMaker Web Publishing offers an unparalleled development strategy for database managers, web designers, and programmers who are interested in getting the most out of FileMaker databases on the web. The book introduces the basics of HTML, cascading style sheets, and PHP, then moves on to specific concepts such as database portals, value lists, and complex navigation systems. Advanced topics include uploading and referencing files within the database and sending dynamically formatted emails.

Book Professional MEL Solutions for Production

Download or read book Professional MEL Solutions for Production written by Kevin Mannens and published by Jones & Bartlett Learning. This book was released on 2009-03-05 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya’s Embedded Language is the heart and soul of Maya, the most powerful 3D application on the market today. MEL provides Maya with a versatility and adaptability unmatched in the CG industry. It is MEL that allows technical directors to customize Maya to fit each pipeline, to work around each limitation, and to write tools that expand Maya’s already impressive set of capabilities. Mastery of MEL is as essential to a TD as a scalpel is to a surgeon. This book shows you how MEL is being (ab)used in high-end visual effects production by picking apart scripts written in the production of recent feature films. The exhaustive and in-depth nature of this book makes it useful for a broad audience: from the MEL novice who wants to learn MEL to the advanced scripter interested in developing strategies for production problems. A good book covering difficult topics with gentle hand holding and good humour. -Gary Noden, 3D World Magazine

Book LIGHTWAVE V9 LIGHTING  W CD

Download or read book LIGHTWAVE V9 LIGHTING W CD written by Nicholas Boughen and published by Jones & Bartlett Publishers. This book was released on 2007-04-30 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.