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Book Digital Media Processing

Download or read book Digital Media Processing written by Hazarathaiah Malepati and published by Newnes. This book was released on 2010-06-25 with total page 769 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application.This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book. - Discusses how to decrease algorithm development times to streamline your programming - Covers all the latest algorithms needed for contrained systems - Includes case studies on WiMAX, GPS, and portable media players

Book Embedded Media Processing

Download or read book Embedded Media Processing written by David J. Katz and published by Elsevier. This book was released on 2005-10-18 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: A key technology enabling fast-paced embedded media processing developments is the high-performance, low-power, small-footprint convergent processor, a specialized device that combines the real-time control of a traditional microcontroller with the signal processing power of a DSP. This practical guide is your one-stop shop for understanding how to implement this cutting-edge technology.You will learn how to: - Choose the proper processor for an application. - Architect your system to avoid problems at the outset. - Manage your data flows and memory accesses so that they line up properly - Make smart-trade-offs in portable applications between power considerations and computational performance. - Divide processing tasks across multiple cores. - Program frameworks that optimize performance without needlessly increasing programming model complexity. - Implement benchmarking techniques that will help you adapt a framework to best fit a target application, and much more! Covering the entire spectrum of EMP-related design issues, from easy-to-understand explanations of basic architecture and direct memory access (DMA), to in-depth discussions of code optimization and power management, this practical book will be an invaluable aid to every engineer working with EMP, from the beginner to the seasoned expert. - Comprehensive subject coverage with emphasis on practical application - Essential assembly language code included throughout text - Many real-world examples using Analog's popular Blackfin Processor architecture

Book Digital Media Processing for Multimedia Interactive Services

Download or read book Digital Media Processing for Multimedia Interactive Services written by Ebroul Izquierdo and published by World Scientific. This book was released on 2003 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains papers describing state-of-the-art technology for advanced multimedia systems. It presents applications in broadcasting, copyright protection of multimedia content, image indexing and retrieval, and other topics related to computer vision.The proceedings have been selected for coverage in: OCo Index to Scientific & Technical Proceedings- (ISTP- / ISI Proceedings)OCo Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings)"

Book Digital Sound Processing for Music and Multimedia

Download or read book Digital Sound Processing for Music and Multimedia written by Ross Kirk and published by CRC Press. This book was released on 2013-10-08 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an introduction to the nature, synthesis and transformation of sound which forms the basis of digital sound processing for music and multimedia. Background information in computer techniques is included so that you can write computer algorithms to realise new processes central to your own musical and sound processing ideas. Finally, material is inlcuded to explain the way in which people contribute to the development of new kinds of performance and composition systems. Key features of the book include: · Contents structured into free-standing parts for easy navigation · `Flow lines' to suggest alternative paths through the book, depending on the primary interest of the reader. · Practical examples are contained on a supporting website. Digital Sound Processing can be used by anyone, whether from an audio engineering, musical or music technology perspective. Digital sound processing in its various spheres - music technology, studio systems and multimedia - are witnessing the dawning of a new age. The opportunities for involvement in the expansion and development of sound transformation, musical performance and composition are unprecedented. The supporting website (www.york.ac.uk/inst/mustech/dspmm.htm) contains working examples of computer techniques, music synthesis and sound processing.

Book Social Media Processing

Download or read book Social Media Processing written by Xichun Zhang and published by Springer. This book was released on 2015-11-26 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed papers of the 4th National Conference of Social Media Processing, SMP 2015, held in Guangzhou, China, in November 2015. The 14 revised full papers and 9 short papers presented were carefully reviewed and selected from 105 submissions. The papers address issues such as: mining social media and applications; natural language processing; data mining; information retrieval; emergent social media processing problems.

Book Steganography in Digital Media

Download or read book Steganography in Digital Media written by Jessica Fridrich and published by Cambridge University Press. This book was released on 2010 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the building blocks of covert communication in digital media and apply the techniques in practice with this self-contained guide.

Book Processing  second edition

Download or read book Processing second edition written by Casey Reas and published by MIT Press. This book was released on 2014-12-19 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

Book Multimedia Image and Video Processing

Download or read book Multimedia Image and Video Processing written by Ling Guan and published by CRC Press. This book was released on 2017-12-19 with total page 1064 pages. Available in PDF, EPUB and Kindle. Book excerpt: As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins with a section on standards, fundamental methods, design issues, and typical architectures. It then focuses on the coding of video and multimedia content before covering multimedia search, retrieval, and management. After examining multimedia security, the book describes multimedia communications and networking and explains the architecture design and implementation for multimedia image and video processing. It concludes with a section on multimedia systems and applications. Written by some of the most prominent experts in the field, this updated edition provides readers with the latest research in multimedia processing and equips them with advanced techniques for the design of multimedia systems.

Book Digital Image Processing

    Book Details:
  • Author : Wilhelm Burger
  • Publisher : Springer Science & Business Media
  • Release : 2012-01-19
  • ISBN : 9781846283796
  • Pages : 596 pages

Download or read book Digital Image Processing written by Wilhelm Burger and published by Springer Science & Business Media. This book was released on 2012-01-19 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written as an introduction for undergraduate students, this textbook covers the most important methods in digital image processing. Formal and mathematical aspects are discussed at a fundamental level and various practical examples and exercises supplement the text. The book uses the image processing environment ImageJ, freely distributed by the National Institute of Health. A comprehensive website supports the book, and contains full source code for all examples in the book, a question and answer forum, slides for instructors, etc. Digital Image Processing in Java is the definitive textbook for computer science students studying image processing and digital processing.

Book Digital Signal Processing for Multimedia Systems

Download or read book Digital Signal Processing for Multimedia Systems written by Keshab K. Parhi and published by CRC Press. This book was released on 1999-03-11 with total page 880 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addresses a wide selection of multimedia applications, programmable and custom architectures for the implementations of multimedia systems, and arithmetic architectures and design methodologies. The book covers recent applications of digital signal processing algorithms in multimedia, presents high-speed and low-priority binary and finite field arithmetic architectures, details VHDL-based implementation approaches, and more.

Book Digital Media

    Book Details:
  • Author : Paul Messaris
  • Publisher : Peter Lang
  • Release : 2006
  • ISBN : 9780820478401
  • Pages : 362 pages

Download or read book Digital Media written by Paul Messaris and published by Peter Lang. This book was released on 2006 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this must-have new anthology, top media scholars explore the leading edge of digital media studies to provide a broad, authoritative survey of the study of the field and a compelling preview of future developments. This book is divided into five key areas - video games, digital images, the electronic word, computers and music, and new digital media - and offers an invaluable guide for students and scholars alike.

Book Digital Watermarking for Digital Media

Download or read book Digital Watermarking for Digital Media written by Juergen Seitz and published by IGI Global. This book was released on 2005-01-01 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The book discusses new aspects of digital watermarking in a worldwide context"--Provided by publisher.

Book Digital Media

    Book Details:
  • Author : Rimon Elias
  • Publisher : Springer Science & Business Media
  • Release : 2014-03-27
  • ISBN : 3319051377
  • Pages : 714 pages

Download or read book Digital Media written by Rimon Elias and published by Springer Science & Business Media. This book was released on 2014-03-27 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. Topics covered include: 2D Graphics 3D Solid Modelling Mapping Techniques Transformations in 2D and 3D Space Illuminations, Lighting and Shading Ideal as an upper level undergraduate text, Digital Media – A Problem-solving Approach for Computer Graphic, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.

Book Visual Media Processing Using Matlab Beginner s Guide

Download or read book Visual Media Processing Using Matlab Beginner s Guide written by George Siogkas and published by Packt Publishing Ltd. This book was released on 2013-09-24 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a friendly, Beginner's Guide format, showing the user how to use the digital media aspects of Matlab (image, video, sound) in a practical, tutorial-based style.This is great for novice programmers in any language who would like to use Matlab as a tool for their image and video processing needs, and also comes in handy for photographers or video editors with even less programming experience wanting to find an all-in-one tool for their tasks.

Book Principles of Digital Image Processing

Download or read book Principles of Digital Image Processing written by Wilhelm Burger and published by Springer Science & Business Media. This book was released on 2013-11-18 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is the third of three volumes which provide a modern, algorithmic introduction to digital image processing, designed to be used both by learners desiring a firm foundation on which to build, and practitioners in search of critical analysis and concrete implementations of the most important techniques. This volume builds upon the introductory material presented in the first two volumes with additional key concepts and methods in image processing. Features: practical examples and carefully constructed chapter-ending exercises; real implementations, concise mathematical notation, and precise algorithmic descriptions designed for programmers and practitioners; easily adaptable Java code and completely worked-out examples for easy inclusion in existing applications; uses ImageJ; provides a supplementary website with the complete Java source code, test images, and corrections; additional presentation tools for instructors including a complete set of figures, tables, and mathematical elements.

Book Digital Audio Signal Processing

Download or read book Digital Audio Signal Processing written by Udo Zölzer and published by John Wiley & Sons. This book was released on 2022-02-24 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Audio Signal Processing The fully revised new edition of the popular textbook, featuring additional MATLAB exercises and new algorithms for processing digital audio signals Digital Audio Signal Processing (DASP) techniques are used in a variety of applications, ranging from audio streaming and computer-generated music to real-time signal processing and virtual sound processing. Digital Audio Signal Processing provides clear and accessible coverage of the fundamental principles and practical applications of digital audio processing and coding. Throughout the book, the authors explain a wide range of basic audio processing techniques and highlight new directions for automatic tuning of different algorithms and discuss state- of-the-art DASP approaches. Now in its third edition, this popular guide is fully updated with the latest signal processing algorithms for audio processing. Entirely new chapters cover nonlinear processing, Machine Learning (ML) for audio applications, distortion, soft/hard clipping, overdrive, equalizers and delay effects, sampling and reconstruction, and more. Covers the fundamentals of quantization, filters, dynamic range control, room simulation, sampling rate conversion, and audio coding Describes DASP techniques, their theoretical foundations, and their practical applications Discusses modern studio technology, digital transmission systems, storage media, and home entertainment audio components Features a new introductory chapter and extensively revised content throughout Provides updated application examples and computer-based activities supported with MATLAB exercises and interactive JavaScript applets via an author-hosted companion website Balancing essential concepts and technological topics, Digital Audio Signal Processing, Third Edition remains the ideal textbook for advanced music technology and engineering students in audio signal processing courses. It is also an invaluable reference for audio engineers, hardware and software developers, and researchers in both academia and industry.

Book Natural Language Processing for Social Media

Download or read book Natural Language Processing for Social Media written by Atefeh Farzindar and published by Morgan & Claypool Publishers. This book was released on 2017-12-15 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, online social networking has revolutionized interpersonal communication. The newer research on language analysis in social media has been increasingly focusing on the latter's impact on our daily lives, both on a personal and a professional level. Natural language processing (NLP) is one of the most promising avenues for social media data processing. It is a scientific challenge to develop powerful methods and algorithms which extract relevant information from a large volume of data coming from multiple sources and languages in various formats or in free form. We discuss the challenges in analyzing social media texts in contrast with traditional documents. Research methods in information extraction, automatic categorization and clustering, automatic summarization and indexing, and statistical machine translation need to be adapted to a new kind of data. This book reviews the current research on NLP tools and methods for processing the non-traditional information from social media data that is available in large amounts (big data), and shows how innovative NLP approaches can integrate appropriate linguistic information in various fields such as social media monitoring, healthcare, business intelligence, industry, marketing, and security and defence. We review the existing evaluation metrics for NLP and social media applications, and the new efforts in evaluation campaigns or shared tasks on new datasets collected from social media. Such tasks are organized by the Association for Computational Linguistics (such as SemEval tasks) or by the National Institute of Standards and Technology via the Text REtrieval Conference (TREC) and the Text Analysis Conference (TAC). In the concluding chapter, we discuss the importance of this dynamic discipline and its great potential for NLP in the coming decade, in the context of changes in mobile technology, cloud computing, virtual reality, and social networking. In this second edition, we have added information about recent progress in the tasks and applications presented in the first edition. We discuss new methods and their results. The number of research projects and publications that use social media data is constantly increasing due to continuously growing amounts of social media data and the need to automatically process them. We have added 85 new references to the more than 300 references from the first edition. Besides updating each section, we have added a new application (digital marketing) to the section on media monitoring and we have augmented the section on healthcare applications with an extended discussion of recent research on detecting signs of mental illness from social media.