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Book Digital Cityscapes

    Book Details:
  • Author : Adriana de Souza e Silva
  • Publisher : Peter Lang
  • Release : 2009
  • ISBN : 9781433105326
  • Pages : 392 pages

Download or read book Digital Cityscapes written by Adriana de Souza e Silva and published by Peter Lang. This book was released on 2009 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of smartphones, GPS, the Internet, and social networks has given rise to a playful, educational, and social media known as location-based and hybrid reality games. The essays in this book investigate this new phenomenon and provide a broad overview of the emerging field of location-aware mobile games, highlighting critical, social scientific, and design approaches to these types of games, and drawing attention to the social and cultural implications of mobile technologies in contemporary society. With a comprehensive approach that includes theory, design, and education, this edited volume is one of the first scholarly works to engage the emerging area of multi-user location-based mobile games and hybrid reality games. It is appropriate for undergraduate and graduate courses covering mobile phone or gaming culture, media history and educational technology, as well as researchers and the general public.

Book The Routledge Handbook of Mobilities

Download or read book The Routledge Handbook of Mobilities written by Peter Adey and published by Routledge. This book was released on 2014-01-10 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century seems to be on the move, perhaps even more so than the last. With cheap travel, and more than two billion cars projected worldwide for 2030. And yet, all this mobility is happening incredibly unevenly, at different paces and intensities, with varying impacts and consequences to the extent that life on the move might be actually quite difficult to sustain environmentally, socially and ethically. As a result 'mobility' has become a keyword of the social sciences; delineating a new domain of concepts, approaches, methodologies and techniques which seek to understand the character and quality of these trends. This Handbook explores and critically evaluates the debates, approaches, controversies and methodologies, inherent to this rapidly expanding discipline. It brings together leading specialists from range of backgrounds and geographical regions to provide an authoritative and comprehensive overview of this field, conveying cutting edge research in an accessible way whilst giving detailed grounding in the evolution of past debates on mobilities. It illustrates disciplinary trends and pathways, from migration studies and transport history to communications research, featuring methodological innovations and developments and conceptual histories - from feminist theory to tourist studies. It explores the dominant figures of mobility, from children to soldiers and the mobility impaired; the disparate materialities of mobility such as flows of water and waste to the vectors of viruses; key infrastructures such as logistics systems to the informal services of megacity slums, and the important mobility events around which our world turns; from going on vacation to the commute, to the catastrophic disruption of mobility systems. The text is forward-thinking, projecting the future of mobilities as they might be lived, transformed and studied, and possibly, brought to an end. International in focus, the book transcends disciplinary and national boundaries to explore mobilities as they are understood from different perspectives, different fields, countries and standpoints. This is an invaluable resource for all those with an interest in mobility across disciplinary boundaries and areas of study.

Book Projected Cities

    Book Details:
  • Author : Stephen Barber
  • Publisher : Reaktion Books
  • Release : 2004-02-03
  • ISBN : 186189581X
  • Pages : 212 pages

Download or read book Projected Cities written by Stephen Barber and published by Reaktion Books. This book was released on 2004-02-03 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this illuminating and provocative survey, Stephen Barber examines the historical relationship between film and the urban landscape. Projected Cities looks with particular focus at the cinema of Europe and Japan, two closely linked cinematic cultures which have been foremost in the use of urban imagery, to reveal elements of culture, architecture and history. By examining this imagery, especially at moments of turmoil and experimentation, the author reveals how cinema has used images of cities to influence our perception of everything from history to the human body, and how cinematic images of cities have been fundamental to the ways in which the city has been imagined, formulated and remembered. The book goes on to assess the impact of media culture on the status of film and cinema spaces, and concludes by considering digital renderings of the modern city. Projected Cities will appeal to all readers engaged with the city, film and contemporary culture.

Book Gaming in Social  Locative and Mobile Media

Download or read book Gaming in Social Locative and Mobile Media written by L. Hjorth and published by Springer. This book was released on 2014-05-29 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

Book Games and Play in the Creative  Smart and Ecological City

Download or read book Games and Play in the Creative Smart and Ecological City written by Dale Leorke and published by Routledge. This book was released on 2020-12-30 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760

Book Storying Humanity  Narratives of Culture and Society

Download or read book Storying Humanity Narratives of Culture and Society written by Richard Wirth and published by BRILL. This book was released on 2019-07-22 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Communication Matters

Download or read book Communication Matters written by Jeremy Packer and published by Routledge. This book was released on 2013-06-17 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Communication has often been understood as a realm of immaterial, insubstantial phenomena—images, messages, thoughts, languages, cultures, and ideologies—mediating our embodied experience of the concrete world. Communication Matters challenges this view, assembling leading scholars in the fields of Communication, Rhetoric, and English to focus on the materiality of communication. Building on the work of materialist theorists such as Gilles Deleuze, Michel Foucault, Friedrich Kittler, and Henri Lefebvre, the essays collected here examine the materiality of discourse itself and the constitutive force of communication in the production of the real. Communication Matters presents original work that rethinks communication as material and situates materialist approaches to communication within the broader "materiality turn" emerging in the humanities and social sciences. This collection will be of interest to researchers and postgraduate students in Media, Communication Studies, and Rhetoric. The book includes images of the digital media installations of Francesca Talenti, Professor, Department of Communication Studies, University of North Carolina at Chapel Hill.

Book Mobile Interface Theory

    Book Details:
  • Author : Jason Farman
  • Publisher : Routledge
  • Release : 2020-08-12
  • ISBN : 0429863128
  • Pages : 270 pages

Download or read book Mobile Interface Theory written by Jason Farman and published by Routledge. This book was released on 2020-08-12 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this updated second edition, Jason Farman offers a groundbreaking look at how location-aware mobile technologies are radically shifting our sense of identity, community, and place-making practices. Mobile Interface Theory is a foundational book in mobile media studies, with the first edition winning the Book of the Year Award from the Association of Internet Researchers. It explores a range of mobile media practices from interface design to maps, AR/VR, mobile games, performances that use mobile devices, and mobile storytelling projects. Throughout, Farman provides readers with a rich theoretical framework to understand the ever-transforming landscape of mobile media and how they shape our bodily practices in the spaces we move through. This fully updated second edition features updated examples throughout, reflecting the shifts in mobile technology. This is the ideal text for those studying mobile media, social media, digital media, and mobile storytelling.

Book Learning and Collaboration Technologies

Download or read book Learning and Collaboration Technologies written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2023-07-08 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set of LCT 2023, constitutes the refereed proceedings of the 10th International Conference on Learning and Collaboration Technologies, LCT 2023, held as Part of the 24th International Conference, HCI International 2023, which took place in July 2023 in Copenhagen, Denmark.The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from 7472 submissions. The papers of LCT 2022 Part I are organized in topical sections named: Designing Learning Experiences; Understanding the Learning Experience; Technology-supported Teaching; Supporting Creativity in Learning.

Book Always On  Theology for the Life of the World

Download or read book Always On Theology for the Life of the World written by Angela Williams Gorrell and published by Baker Academic. This book was released on 2019-05-21 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many of us are "always on"--scrolling through social media, checking email, or searching the web. New media spaces can be sites and instruments of God's unconditional love, but they can also nurture harmful conditions and become sources of anxiety, jealousy, and despondency. Always On provides useful tools for helping students and congregants understand the world of social media and engage it faithfully, enabling Christian communities to address its use in constructive, pastoral ways. The book includes discussion questions and sample exercises for each chapter.

Book Narrating Locative Media

Download or read book Narrating Locative Media written by Vasileios N. Delioglanis and published by Springer Nature. This book was released on 2023-10-30 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a multidisciplinary approach to locative media, concentrating on specific authors and practitioners whose works exist in print and digital manifestations. The book shapes the discourse for an extensive theorization of locative media works from a narrative perspective. It investigates how different genres ⸺ print novels, fictional and non-fictional locative narratives, locative games, and audio texts ⸺ are affected by locative media practice. Part I examines print manifestations of locative media in William Gibson’s fiction. Part II discusses e-book and audio book locative narrative experimentations, suggesting ways to create and categorize locative texts. Drawing on hypertext theory, Part III views Niantic locative games as an instantiation of locative media storytelling practice that challenges digital narrativity. This study captures a transition from a print-based textuality to a digital locative textuality and culture, and proposes flexible innovative models of interpreting narrative textual forms emerging from the convergence of locative and narrative media. ​

Book Locative Tourism Applications

Download or read book Locative Tourism Applications written by Erin E. Lynch and published by Taylor & Francis. This book was released on 2022-09-30 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel through time. Walk the streets as they were. See through floors. Hunt for ghosts (with drink in hand). Hear the walls speak. These are just a few of the ways that locative tourism applications seek to augment the urban experience. This book explores the universe of locative tourism applications. It uses multi-sited sensory ethnography with diverse apps in 12 cities around the world to interrogate how these applications layer (often branded) maps of meaning over the urban environment, and exposes what their use – at the embodied intersection of physical and digital space – can tell us about the production of cityscapes for touristic consumption. Locative Tourism Applications takes a journey in three parts to evaluate how these “extensions of the senses” mediate users’ experience of urban locales. The first offers the reader some theoretical and methodological orientation, the second takes them on a whirlwind tour of locative apps, and the third settles in for an extended exploration of two destinations: Montreal and Christchurch. With broad cross-disciplinary appeal, this volume will be of interest to scholars from tourism studies, cultural geography, urban studies, new media studies, and sensory studies and will be particularly valuable for sensory ethnographers examining mobile and location-aware media.

Book Networked Sociability and Individualism  Technology for Personal and Professional Relationships

Download or read book Networked Sociability and Individualism Technology for Personal and Professional Relationships written by Comunello, Francesca and published by IGI Global. This book was released on 2011-11-30 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent popularity of Social Network Sites (SNS) shows that there is a growing interest in articulating, making visible, and managing personal or professional relationships through technology-enabled environments. Networked Sociability and Individualism: Technology for Personal and Professional Relationships provides a multidisciplinary framework for analyzing the new forms of sociability enabled by digital media and networks. This book focuses on a variety of social media and computer-mediated communication environments with the aim of identifying and understanding different types of social behavior and identity expression.

Book The Second Offline

Download or read book The Second Offline written by Hidenori Tomita and published by Springer Nature. This book was released on 2021-09-01 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents current research on mobile Internet society. Past research was not able to show a clear analytical framework, thus was unable to close in on the fundamental changes in that society. This book, however, analyzes mobile Internet society by introducing the concept of “doubling of time and place” and the analytical framework of the “second offline.” The emergence of the smartphone has made Internet use easier, and now, people are constantly using online information in the midst of their daily lives. Our society is transitioning from the first offline society, a society without being connected to Internet, to the second offline society, where users are connected to the Internet at all times. In this second offline society, our sense of time and place are beginning to change. Broadcast and communication media have made possible the overlapping of different places, which has been called the doubling of place. Furthermore, virtual reality (VR) and augmented reality (AR) technologies have enabled the overlap of different times, which this book calls the doubling of time. The smartphone makes both possible. With the second offline and the doubling of time and place as keywords, the book takes into consideration research that includes, among other topics, the media usage of young adults, selfies, education, social media usage, mobile games, work stations, and consumer activity in the mobile Internet society.

Book E Learning and Games

    Book Details:
  • Author : Abdennour El Rhalibi
  • Publisher : Springer
  • Release : 2019-07-16
  • ISBN : 3030237125
  • Pages : 420 pages

Download or read book E Learning and Games written by Abdennour El Rhalibi and published by Springer. This book was released on 2019-07-16 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment.

Book Comparative Textual Media

Download or read book Comparative Textual Media written by N. Katherine Hayles and published by U of Minnesota Press. This book was released on 2013-12-01 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the past few hundred years, Western cultures have relied on print. When writing was accomplished by a quill pen, inkpot, and paper, it was easy to imagine that writing was nothing more than a means by which writers could transfer their thoughts to readers. The proliferation of technical media in the latter half of the twentieth century has revealed that the relationship between writer and reader is not so simple. From telegraphs and typewriters to wire recorders and a sweeping array of digital computing devices, the complexities of communications technology have made mediality a central concern of the twenty-first century. Despite the attention given to the development of the media landscape, relatively little is being done in our academic institutions to adjust. In Comparative Textual Media, editors N. Katherine Hayles and Jessica Pressman bring together an impressive range of essays from leading scholars to address the issue, among them Matthew Kirschenbaum on archiving in the digital era, Patricia Crain on the connection between a child’s formation of self and the possession of a book, and Mark Marino exploring how to read a digital text not for content but for traces of its underlying code. Primarily arguing for seeing print as a medium along with the scroll, electronic literature, and computer games, this volume examines the potential transformations if academic departments embraced a media framework. Ultimately, Comparative Textual Media offers new insights that allow us to understand more deeply the implications of the choices we, and our institutions, are making. Contributors: Stephanie Boluk, Vassar College; Jessica Brantley, Yale U; Patricia Crain, NYU; Adriana de Souza e Silva, North Carolina State U; Johanna Drucker, UCLA; Thomas Fulton, Rutgers U; Lisa Gitelman, New York U; William A. Johnson, Duke U; Matthew G. Kirschenbaum, U of Maryland; Patrick LeMieux; Mark C. Marino, U of Southern California; Rita Raley, U of California, Santa Barbara; John David Zuern, U of Hawai‘i at Mānoa.

Book Routledge Handbook of Media Geographies

Download or read book Routledge Handbook of Media Geographies written by Paul C Adams and published by Routledge. This book was released on 2021-10-27 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook offers a comprehensive overview of media geography, focusing on a range of different media viewed through the lenses of human geography and media theory. It addresses the spatial practices and processes associated with both old and new media, considering "media" not just as technologies and infrastructures, but also as networks, systems and assemblages of things that come together to enable communication in the real world. With contributions from academics specializing in geography and media studies, the Routledge Handbook of Media Geographies summarizes the recent developments in the field and explores key questions and challenges affecting various groups, such as women, minorities, and persons with visual impairment. It considers geographical aspects of disruptive media uses such as hacking, fake news, and racism. Written in an approachable style, chapters consider geographies of users, norms, rules, laws, values, attitudes, routines, customs, markets, and power relations. They shed light on how mobile media make users vulnerable to tracking and surveillance but also facilitate innovative forms of mobility, space perception and placemaking. Structured in four distinct sections centered around "control and access to digital media," "mass media," "mobile media and surveillance" and "media and the politics of knowledge," the Handbook explores digital divides and other manifestations of the uneven geographies of power. It also includes an overview of the alternative social media universe created by the Chinese government. Media geography is a burgeoning field of study that lies at the intersections of various social sciences, including human geography, political science, sociology, anthropology, communication/media studies, urban studies, and women and gender studies. Academics and students across these fields will greatly benefit from this Handbook.