Download or read book Develop Microsoft HoloLens Apps Now written by Allen G. Taylor and published by Apress. This book was released on 2016-10-26 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment. Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities. What You Will Learn: The features and capabilities of HoloLens How to build a simple Windows 10 app optimized for HoloLens The tools and resources contained in the HoloLens SDK How to build several HoloLens apps, using the SDK tools
Download or read book Microsoft HoloLens Developer s Guide written by Dennis Vroegop and published by Packt Publishing Ltd. This book was released on 2017-07-21 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens About This Book Create immersive augmented reality apps for Microsoft HoloLens from scratch Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Who This Book Is For If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed. What You Will Learn Design an app for HoloLens that is feasible and attractive to use Add gestures and interact with them Create sounds in the app and place them in a 3D space Use voice generation and voice recognition to make your apps more lifelike Interact with the physical environment to place holograms on top of physical objects Compare HoloLens with the other products and know how to use its strengths Use assets from third parties to enrich our app In Detail HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. Style and approach This book takes a step-by-step, practical, tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex scripts that would interact with the powerful HoloLens sensors and with realistic examples, you will be able to create immersive 3D apps for HoloLens.
Download or read book App Development for Microsoft HoloLens written by Dennis Vroegop and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book HoloLens Beginner s Guide written by Jason Odom and published by . This book was released on 2017-03-31 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create interactive and intuitiveness HoloLens applications with easeAbout This Book* Start developing immersive and interactive apps for Microsoft HoloLens* Explore the Windows Universal Development platform for HoloLens development* Leverage the full set of HoloLens sensors to create mesmerizing appsWho This Book Is ForIf you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book.What you will learn* Use the power of Unity3D to design attractive apps* Write an app that responds to verbal commands* Communicate between devices in the boundaries of the UWP model* Create sounds in the app and place them in a 3D space* Build simple apps that display holograms* Interact with the physical environment while taking the physical boundaries into accountIn DetailWith HoloLens, Microsoft has revolutionized the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and an opportunity to explore it like never before. If you are a developer who wants to start creating interactive and intuitive augmented reality apps for the HoloLens platform, then this book is the best solution for you.You will start with a walkthrough of the HoloLens hardware before gradually moving on to creating your first basic app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn to test your app effectively.
Download or read book Architectural Intelligence written by Philip F. Yuan and published by Springer Nature. This book was released on 2020-09-03 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents selected papers from The 1st International Conference on Computational Design and Robotic Fabrication (CDRF 2019). Focusing on novel architecture theories, tools, methods, and procedures for digital design and construction in architecture, it promotes dialogs between architecture, engineer, computer science, robotics, and other relevant disciplines to establish a new way of production in the building industry in the digital age. The contents make valuable contributions to academic researchers and engineers in the industry. At the same time, it offers readers new ideas for the application of digital technology.
Download or read book App Development for Microsoft HoloLens written by and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program the future, making virtual reality and augmented reality apps for the HoloLens. Find out how to get started developing HoloLens applications for enterprise business and gaming.
Download or read book Proceedings of International Conference on Computational Intelligence written by Ritu Tiwari and published by Springer Nature. This book was released on 2023-07-12 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents high quality research papers presented at International Conference on Computational Intelligence (ICCI 2022) held at Indian Institute of Information Technology Pune, India during 29 – 30 December, 2022. The topics covered are artificial intelligence, neural network, deep learning techniques, fuzzy theory and systems, rough sets, self-organizing maps, machine learning, chaotic systems, multi-agent systems, computational optimization ensemble classifiers, reinforcement learning, decision trees, support vector machines, hybrid learning, statistical learning, metaheuristics algorithms: evolutionary and swarm-based algorithms like genetic algorithms, genetic programming, differential evolution, particle swarm optimization, whale optimization, spider monkey optimization, firefly algorithm, memetic algorithms. And also machine vision, Internet of Things, image processing, image segmentation, data clustering, sentiment analysis, big data, computer networks, signal processing, supply chain management, web and text mining, distributed systems, bioinformatics, embedded systems, expert system, forecasting, pattern recognition, planning and scheduling, time series analysis, human-computer interaction, web mining, natural language processing, multimedia systems, and quantum computing.
Download or read book Innovation and Competitiveness in Industry 4 0 Based on Intelligent Systems written by Luis Carlos Méndez-González and published by Springer Nature. This book was released on 2023-06-16 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a series of applications of different techniques found in Industry 4.0 with relation to productivity, continuous improvement, quality, decision systems, software development, and automation systems. The techniques used throughout this book allow the reader to replicate the results obtained towards different types of companies that wish to undertake in the new era of the digital industrial revolution. This book can also help students from different areas of engineering to understand how the use of new technologies is applied to solve current relevant problems and how they give the possibility of constant innovation in the different industrial sectors. This is accomplished through the analysis of illustrative case studies, descriptive methodologies and structured insights that are provided through the different considered techniques.
Download or read book Advanced Research in Technologies Information Innovation and Sustainability written by Teresa Guarda and published by Springer Nature. This book was released on 2021-11-17 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Advanced Research in Technologies, Information, Innovation and Sustainability, ARTIIS 2021, held in La Libertad, Ecuador, in November 2021. The 53 full papers and 2 short contributions were carefully reviewed and selected from 155 submissions. The volume covers a variety of topics, such as computer systems organization, software engineering, information storage and retrieval, computing methodologies, artificial intelligence, and others. The papers are logically organized in the following thematic blocks: Computing Solutions; Data Intelligence; Ethics, Security, and Privacy; Sustainability.
Download or read book SQL For Dummies written by Allen G. Taylor and published by John Wiley & Sons. This book was released on 2018-12-11 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready to make SQL easy! Updated for the latest version of SQL, the new edition of this perennial bestseller shows programmers and web developers how to use SQL to build relational databases and get valuable information from them. Covering everything you need to know to make working with SQL easier than ever, topics include how to use SQL to structure a DBMS and implement a database design; secure a database; and retrieve information from a database; and much more. SQL is the international standard database language used to create, access, manipulate, maintain, and store information in relational database management systems (DBMS) such as Access, Oracle, SQL Server, and MySQL. SQL adds powerful data manipulation and retrieval capabilities to conventional languages—and this book shows you how to harness the core element of relational databases with ease. Server platform that gives you choices of development languages, data types, on-premises or cloud, and operating systems Find great examples on the use of temporal data Jump right in—without previous knowledge of database programming or SQL As database-driven websites continue to grow in popularity—and complexity—SQL For Dummies is the easy-to-understand, go-to resource you need to use it seamlessly.
Download or read book Beginning Windows Mixed Reality Programming written by Sean Ong and published by Apress. This book was released on 2017-07-25 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app Who This Book Is For Programmers with little or no graphics or mixed reality experience
Download or read book HoloLens Blueprints written by Abhijit Jana and published by Packt Publishing Ltd. This book was released on 2017-06-20 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unveil the world of mixed reality with HoloLens About This Book Bring holographic insights to existing line-of-business applications, tools, and workflows Focus on developing end-to-end realistic holographic application. Build interactive model scripts and test them in Unity3D and holographic emulators Who This Book Is For This book is targeted at developers and designers working on mixed-reality developments for complex integrated scenarios using HoloLens. What You Will Learn Interact with holograms using different interaction models Develop your first holographic app Integrate holographic applications with cloud systems Visualize data feeds coming from the cloud through holograms Manage the application distribution of enterprise-enabled HoloLens Integrate HoloLens applications with services deployed on Azure Identify and create 3D Assets and Scenes Use HoloLens to explore the Internet of Things In Detail Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality). You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens. Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production. Style and approach The book is a project-based guide to help you to create some really astonishing mixed-reality applications. It will provide end-to-end solutions and enable you to build stunning applications for HoloLens.
Download or read book Microsoft HoloLens By Example written by Joshua Newnham and published by Packt Publishing Ltd. This book was released on 2017-08-31 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with HoloLens development as you create mixed reality apps from scratch About This Book Create awesome Augmented Reality (AR) apps for the Microsoft HoloLens platform Unleash the power of Unity SDK for HoloLens to create next generation AR apps Explore the exciting world of gesture control, visual mapping, voice command for apps, and many more cutting edge possibilities with HoloLens Who This Book Is For This book is for developers who have some experience with programming in any of the major languages such as C#, C++, and so on. You do need any knowledge of Augmented Reality development. What You Will Learn Extend the computing experience beyond the flat glass screen by placing and embedding virtual objects holograms) into the physical world Interact with the holograms using gaze, gestures, and voice Enhance the experience with spatial sound Allow multiple users to naturally collaborate with each other Integrate voice commands into your own HoloLens projects Experiment with techniques to better understand the real world Implement a user interface in Mixed Reality Blend the virtual and physical world by making the holograms interact and react to the physical environment In Detail Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it. Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end). Style and approach This book takes an example-based approach where you'll build AR apps with increasing difficulty. You will learn more about HoloLens platform as well as AR app development in general.
Download or read book C 7 1 and NET Core 2 0 Modern Cross Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2017-11-30 with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt: C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development, Third Edition is a practical guide to creating powerful cross-platform applications with C# 7 and .NET Core 2.0. About This Book Build modern, cross-platform applications with .NET Core 2.0 Get up to speed with C#, and up to date with all the latest features of C# 7.1 Start creating professional web applications with ASP.NET Core 2.0 Who This Book Is For This book is targeted towards readers who have some prior programming experience or have a science, technology, engineering, or mathematics (STEM) background, and want to gain a solid foundation with C# and to be introduced to the types of applications they could build and will work cross-platform on Windows, Linux, and macOS. What You Will Learn Build cross-platform applications using C# 7.1 and .NET Core 2.0 Explore ASP.NET Core 2.0 and learn how to create professional websites, services, and applications Improve your application's performance using multitasking Use Entity Framework Core and LINQ to query and manipulate data Master object-oriented programming with C# to increase code reuse and efficiency Familiarize yourself with cross-device app development using the Universal Windows Platform Protect and manage your files and data with encryption, streams, and serialization Get started with mobile app development using Xamarin.Forms Preview the nullable reference type feature of C# 8 In Detail C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development, Third Edition, is a practical guide to creating powerful cross-platform applications with C# 7.1 and .NET Core 2.0. It gives readers of any experience level a solid foundation in C# and .NET. The first part of the book runs you through the basics of C#, as well as debugging functions and object-oriented programming, before taking a quick tour through the latest features of C# 7.1 such as default literals, tuples, inferred tuple names, pattern matching, out variables, and more. After quickly taking you through C# and how .NET works, this book dives into the .NET Standard 2.0 class libraries, covering topics such as packaging and deploying your own libraries, and using common libraries for working with collections, performance, monitoring, serialization, files, databases, and encryption. The final section of the book demonstrates the major types of application that you can build and deploy cross-device and cross-platform. In this section, you'll learn about websites, web applications, web services, Universal Windows Platform (UWP) apps, and mobile apps. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET. Style and approach This book takes a step-by-step approach and is filled with exciting projects and fascinating theory. It uses three high-impact sections to equip you with all the tools you'll need to build modern, cross-platform applications using C# and .NET Core 2.0.
Download or read book Virtual Augmented and Mixed Reality Design and Interaction written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2020-07-10 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.
Download or read book MCSA 70 697 and 70 698 Cert Guide written by Don Poulton and published by Pearson IT Certification. This book was released on 2017-07-24 with total page 1805 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook version of the print title. Note that the eBook might not provide access to the practice test software that accompanies the print book. Learn, prepare, and practice for MCSA 70-697 and 70-698 exam success with this Cert Guide from Pearson IT Certification, a leader in IT certification. Master MCSA 70-697 and 70-698 exam topics Assess your knowledge with chapter-ending quizzes Review key concepts with exam preparation tasks MCSA 70-697 and 70-698 Cert Guide is a best-of-breed exam study guide. Technical consultants Don Poulton, Harry Holt, and Randy Bellet share preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. Material is presented in a concise manner, focusing on increasing your understanding and retention of exam topics. The book presents you with an organized test preparation routine through the use of proven series elements and techniques. Exam topic lists make referencing easy. Chapter-ending Exam Preparation Tasks help you drill on key concepts you must know thoroughly. Review questions help you assess your knowledge, and a final preparation chapter guides you through tools and resources to help you craft your final study plan. Well regarded for its level of detail, assessment features, and challenging review questions and exercises, this study guide helps you master the concepts and techniques that will enable you to succeed on the exam the first time. The study guide helps you master all the topics on the MCSA 70-697 exam, "Configuring Windows Devices," and the MCSA 70-698 exam, "Installing and Configuring Windows 10": all the knowledge you need to earn MCSA: Windows 10 certification. Topics include Exam 70-697: · Managing identity · Planning desktop and device deployment · Planning and implementing a Microsoft Intune device management solution · Configuring networking and storage · Managing data access and protection · Managing remote access, apps, updates, and recovery Exam 70-698: · Implementing Windows · Configuring and supporting core services · Managing and maintaining Windows
Download or read book ASP NET Core Cloud ready Enterprise Web Application Development written by Mugilan T. S. Ragupathi and published by Packt Publishing Ltd. This book was released on 2017-06-09 with total page 1047 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create fast, scalable, and high-performance applications with C# and ASP.NET Core About This Book Get first-principle coverage of the latest ASP.NET Core MVC Find out how to bring together the capabilities and features of both Angular 2 and ASP.NET Core Discover common areas you might encounter performance problems with and areas you don't need to worry about Who This Book Is For This book is for developers who want to learn to build web applications using ASP.NET Core, those who want to make a career building web applications using Microsoft technology, and those who are working on other web frameworks and want to learn ASP.NET Core. What You Will Learn Get to know the concepts of ASP.NET MVC Create a Controller with action methods Build a view using several features of the Razor View engine Construct a Model for ASP.NET Core MVC application Find out how the features of ASP.NET Core and Angular 2 perfectly complement each other Handle requests and actions using server-side and client-side Routing Create a Data Model using Entity Framework Core Learn how to use Angular 2 components and master directives Improve performance at the network level and I/O level, and how to optimize the application as a whole Monitor performance as part of Continuous Integration and regression testing In Detail ASP.NET Core is the new, open source, and cross-platform, web-application framework from Microsoft. ASP.NET Core MVC helps you build robust web applications using the Model-View-Controller design. This guide will help you in building applications that can be deployed on non-Windows platforms such as Linux. Starting with an overview of the MVC pattern, you will quickly dive into the aspects that you need to know to get started with ASP.NET. You will learn about the core architecture of model, view, and control. Integrating your application with Bootstrap, validating user input, interacting with databases, and deploying your application are some of the things that you will learn to execute with this fast-paced guide. You will test your knowledge as you build a fully working sample application using the skills you've learned throughout the book. Moving forward, this guide will teach you to combine the impressive capabilities of ASP.NET Core and Angular 2. Not only will you learn how Angular 2 can complement your .NET skills and toolkit, you'll also learn everything you need to build a complete, dynamic single-page application. Find out how to get your data model in place and manage an API, before styling and designing your frontend for an exceptional user experience. You will find out how to optimize your application for SEO, identify and secure vulnerabilities, and how to successfully deploy and maintain your application. From here, you will delve into the latest frameworks and software design patterns to improve your application performance. The course offers premium, highly practical content on the recently released ASP.NET Core, and includes material from the following Packt books: Learning ASP.NET Core MVC Programming, ASP.NET Core and Angular 2, and ASP.NET Core 1.0 High Performance. Style and approach This learning path takes a first-principles approach to help you understand and implement ASP.NET MVC solutions.