EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Design Representation

Download or read book Design Representation written by Gabriela Goldschmidt and published by Springer Science & Business Media. This book was released on 2007-05-28 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: "...there is a global network of academics, researchers and methodologists who will buy this book or want it in their institute libraries.” Prof. John Harbraken "As the field of human computer interaction grows, this book is likely to be a basic resource.” Prof. Chuck Eastman Design representation is necessary for all design activity. You will gain a guide to both theory and practical application in this discussion of representation as it occurs during the process of design. Goldschmidt and Porter give you perspectives on representational issues in design that are both informative and evocative of further inquiry. The unique interdisciplinary approach brings a new dimension to the study of representation, benefiting the global network of researchers, students and practitioners in all areas of design. Rather than addressing the larger framework directly, a series of smaller case studies are presented, each dealing with aspects of representation in architecture and engineering. Binding together historical-cultural, cognitive-social and technological perspectives eliminates the need for further reading. Innovative research methods based on numerous well-illustrated examples will leave you with new ideas to build on. International contributors focus on worldwide research activities, offering you more than just an expansion of a single viewpoint. Design Representation delves into the common roots of representation in all design disciplines through case studies, historical investigations, theoretical constructs and programming. If you are involved in any design activity, this will be a truly exciting addition to your bookshelf.

Book Product Design and the Role of Representation

Download or read book Product Design and the Role of Representation written by Eujin Pei and published by CRC Press. This book was released on 2022-03-16 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book responds to the expression ‘all you always wanted to know about design representation but didn’t know where to ask’. Indeed, the book is a thematic guide to design representation, and the amount of information about design representations it holds is phenomenal." Professor Gabriela Goldschmidt Technion - Israel Institute of Technology This book extends understanding of the design process by exploring design representation types and examining them as theoretical constructs. It shows how fidelity and ambiguity inform the creative act of design, and considers design thinking through the lens of design representation. Design thinking is a method that has the potential to stimulate and enhance creativity. This book enhances understanding of what constitutes design thinking, why it is used and how it can be applied in practice to explore and develop ideas. The book positions a particular type of thinking through design representations, exploring this from its roots in design history, to the types of thinking in action associated with contemporary design practice. A taxonomy of design representations as a scaffold to express design intent, is applied to real world case studies. Product Design and the Role of Representation will be of interest to those working in or studying product development, engineering design and additive manufacturing.

Book Engineering Design

Download or read book Engineering Design written by Clive L. Dym and published by Cambridge University Press. This book was released on 2014-04-17 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contrary to popular mythology, the designs of favorable products and successful systems do not appear suddenly, or magically. This second edition of Engineering Design demonstrates that symbolic representation and related problem-solving methods, offer significant opportunities to clarify and articulate concepts of design to lay a better framework for design research and design education. Artificial Intelligence (AI) provides a substantial body of material concerned with understanding and modeling cognitive processes. This book adopts the vocabulary and a paradigm of AI to enhance the presentation and explanation of design. It includes concepts from AI because of their explanatory power and their utility as possible ingredients of practical design activity. This second edition has been enriched by the inclusion of recent work on design reasoning, computational design, AI in design, and design cognition, with pointers to a wide cross section of the current literature.

Book Graphic Design

    Book Details:
  • Author : Paul Jobling
  • Publisher : Manchester University Press
  • Release : 1996
  • ISBN : 9780719044670
  • Pages : 316 pages

Download or read book Graphic Design written by Paul Jobling and published by Manchester University Press. This book was released on 1996 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an inventive a well-researched study which explores the production and consumption of graphic design in Europe.

Book Urban Design and Representation

Download or read book Urban Design and Representation written by Barbara E.A. Piga and published by Springer. This book was released on 2017-03-06 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how environmental urban design can benefit from established and emerging representation and simulation techniques that meet the need for a multisensory approach. Bringing together contributions by researchers and practicing professionals that approach the topics discussed from both theoretical and practical perspectives and draw on case-study applications, it addresses important themes including digital modeling, physical modeling, mapping, and simulation. The chapters are linked by their relevance to simple but crucial questions: How can representational solutions enhance an urban design approach in which people’s well-being is considered the primary goal? How can one best represent and design the ambiance of places? What kinds of technologies and tools are available to support multisensory urban design? How can current and future environments be optimally represented and simulated, taking into account the way in which we experience places? Shedding new light on these key questions, the book offers both a reference guide for those engaged in applied research, and a toolkit for professionals and students.

Book Exploring Representation in Evolutionary Level Design

Download or read book Exploring Representation in Evolutionary Level Design written by Daniel Ashlock and published by Springer Nature. This book was released on 2022-05-31 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs search-based algorithms to accomplish automatic content generation. This book presents a number of different techniques for search-based automatic content generation where the search algorithm is an evolutionary algorithm. The chapters treat puzzle design, the creation of small maps or mazes, the use of L-systems and a generalization of L-system to create terrain maps, the use of cellular automata to create maps, and, finally, the decomposition of the design problem for large, complex maps culminating in the creation of a map for a fantasy game module with designersupplied content and tactical features. The evolutionary algorithms used for the different types of content are generic and similar, with the exception of the novel sparse initialization technique are presented in Chapter 2. The points where the content generation systems vary are in the design of their fitness functions and in the way the space of objects being searched is represented. A large variety of different fitness functions are designed and explained, and similarly radically different representations are applied to the design of digital objects all of which are, essentially, maps for use in games.

Book Diagrammatic Representation and Inference

Download or read book Diagrammatic Representation and Inference written by Gem Stapleton and published by Springer. This book was released on 2008-09-22 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: Diagrams is an international and interdisciplinary conference series, covering all aspects of research on the theory and application of diagrams. Recent technological advances have enabled the large-scale adoption of d- grams in a diverse range of areas. Increasingly sophisticated visual represen- tions are emerging and, to enable e?ective communication, insight is required into how diagrams are used and when they are appropriate for use. The per- sive, everyday use of diagrams for communicating information and ideas serves to illustrate the importance of providing a sound understanding of the role that diagrams can, and do, play. Research in the ?eld of diagrams aims to improve our understanding of the role of diagrams, sketches and other visualizations in communication, computation, cognition, creative thought, and problem solving. These concerns have triggered a surge of interest in the study of diagrams. The study of diagrammatic communication as a whole must be pursued as an interdisciplinary endeavour.Diagrams 2008 was the ?fth event in this conf- ence series, which was launched in Edinburghduring September 2000.Diagrams attracts a large number of researchers from virtually all related ?elds, placing the conference as a major international event in the area. Diagrams is the only conference that provides a united forum for all areas that are concerned with the study of diagrams: for example, architecture, - ti?cial intelligence, cartography, cognitive science, computer science, education, graphicdesign,historyofscience,human-computerinteraction,linguistics,logic, mathematics,philosophy,psychology,andsoftwaremodelling.Weseeissuesfrom all of these ?elds discussed in the papers collected in the present volume.

Book Designing the Olympics

Download or read book Designing the Olympics written by Jilly Traganou and published by Routledge. This book was released on 2016-04-14 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing the Olympics claims that the Olympic Games provide opportunities to reflect on the relationship between design, national identity, and citizenship. The "Olympic design milieu" fans out from the construction of the Olympic city and the creation of emblems, mascots, and ceremonies, to the consumption, interpretation, and appropriation of Olympic artifacts from their conception to their afterlife. Besides products that try to achieve consensus and induce civic pride, the "Olympic design milieu" also includes processes that oppose the Olympics and their enforcement. The book examines the graphic design program for Tokyo 1964, architecture and urban plans for Athens 2004, brand design for London 2012, and practices of subversive appropriation and sociotechnical action in counter-Olympic movements since the 1960s. It explores how the Olympics shape the physical, legal and emotional contours of a host nation and its position in the world; how the Games are contested by a broader social spectrum within and beyond the nation; and how, throughout these encounters, design plays a crucial role. Recognizing the presence of multiple actors, the book investigates the potential of design in promoting equitable political participation in the Olympic context.

Book Artificial Intelligence in Engineering Design  Design representation and models of routine design

Download or read book Artificial Intelligence in Engineering Design Design representation and models of routine design written by Christopher Tong and published by . This book was released on 1992 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: V.1. Design representation and models of routine design. v.2. Models of innovat ive design, reasoning about physical systems, and reasoning about geometry. v.3 . Knowledge acquisition, commercial systems, and integrated environments.

Book Strategies for Landscape Representation

Download or read book Strategies for Landscape Representation written by Paul Cureton and published by Taylor & Francis. This book was released on 2016-12-08 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strategies for Landscape Representation discusses a variety of digital and analogue production techniques for the representation of landscape at multiple scales. Careful consideration is required to represent time, and to ensure accuracy of representation and evaluation in the landscape. Written as a guide for making appropriate selection of a wide variety of visualisation tools for students and built environment professionals with an interest in landscape, the book charts emerging technologies and historical contexts whilst also being relevant to landscape legislation such as Building Information Modelling (BIM) and Landscape Assessment. This book is an innovation-driven text that encourages readers to make connections between software, technology and analogue modes. The management, choice and combination of such modes can arguably narrow the unknown of landscape character, address the issues of representing time and change in landscape and engage and represent communities’ perceptions and experience of landscape. Showcasing international examples from landscape architecture, planning, urban design and architecture, artists, visualisers, geographers, scientists and model makers, the vitality of making and intrinsic value of representational work in these processes and sites is evidenced. An accompanying companion website provides access to original source files and tutorials totalling over a hundred hours in mapping and GIS, diagrams and notation, photomontage, 3D modelling and 3D printing.

Book Architectural Scale Models in the Digital Age

Download or read book Architectural Scale Models in the Digital Age written by Milena Stavric and published by Birkhäuser. This book was released on 2013-03-01 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Perspective  Projections and Design

Download or read book Perspective Projections and Design written by Mario Carpo and published by Routledge. This book was released on 2013-04-15 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays selected for this book, presented in chronological order, discuss various aspects of image-making technologies, geometrical knowledge and tools for architectural design, focusing in particular on two historical periods marked by comparable patterns of technological and cultural change. The first is the Renaissance; characterized by the rediscovery of linear perspectives and the simultaneous rise of new formats for architectural drawing and design on paper; the second, the contemporary rise of digital technologies and the simultaneous rise of virtual reality and computer-based design and manufacturing. Many of the contributing authors explore the parallel between the invention of the perspectival paradigm in early-modern Europe and the recent development of digitized virtual reality. This issue in turn bears on the specific purposes of architectural design, where various representational tools and devices are used to visualize bi-dimensional aspects of objects that must be measured and eventually built in three-dimensional space.

Book Design Computing

    Book Details:
  • Author : Brian R. Johnson
  • Publisher : Routledge
  • Release : 2016-11-18
  • ISBN : 1317396022
  • Pages : 333 pages

Download or read book Design Computing written by Brian R. Johnson and published by Routledge. This book was released on 2016-11-18 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Computing will help you understand the rapidly evolving relationship between computing, designers, and the many different environments they create or work in. The book introduces the topic of design computing, and covers the basics of hardware and software, so you don’t need to be an expert. Topics include the fundamentals of digital representation, programming and interfaces for design; the shifting landscape of opportunity and expectation in practice and pedagogy; placing sensors in buildings to measure performance; and the challenge of applying information effectively in design. The book also includes additional reading for those who wish to dig deeper into the subject. Design Computing will provide you with a greater awareness of the issues that permeate the field, opportunities for you to investigate, and perhaps motivation to push the boundaries.

Book Design and Representation

Download or read book Design and Representation written by University of the State of New York and published by . This book was released on 1910 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Group Representation for Quantum Theory

Download or read book Group Representation for Quantum Theory written by Masahito Hayashi and published by Springer. This book was released on 2016-11-18 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the group representation theory for quantum theory in the language of quantum theory. As is well known, group representation theory is very strong tool for quantum theory, in particular, angular momentum, hydrogen-type Hamiltonian, spin-orbit interaction, quark model, quantum optics, and quantum information processing including quantum error correction. To describe a big picture of application of representation theory to quantum theory, the book needs to contain the following six topics, permutation group, SU(2) and SU(d), Heisenberg representation, squeezing operation, Discrete Heisenberg representation, and the relation with Fourier transform from a unified viewpoint by including projective representation. Unfortunately, although there are so many good mathematical books for a part of six topics, no book contains all of these topics because they are too segmentalized. Further, some of them are written in an abstract way in mathematical style and, often, the materials are too segmented. At least, the notation is not familiar to people working with quantum theory. Others are good elementary books, but do not deal with topics related to quantum theory. In particular, such elementary books do not cover projective representation, which is more important in quantum theory. On the other hand, there are several books for physicists. However, these books are too simple and lack the detailed discussion. Hence, they are not useful for advanced study even in physics. To resolve this issue, this book starts with the basic mathematics for quantum theory. Then, it introduces the basics of group representation and discusses the case of the finite groups, the symmetric group, e.g. Next, this book discusses Lie group and Lie algebra. This part starts with the basics knowledge, and proceeds to the special groups, e.g., SU(2), SU(1,1), and SU(d). After the special groups, it explains concrete applications to physical systems, e.g., angular momentum, hydrogen-type Hamiltonian, spin-orbit interaction, and quark model. Then, it proceeds to the general theory for Lie group and Lie algebra. Using this knowledge, this book explains the Bosonic system, which has the symmetries of Heisenberg group and the squeezing symmetry by SL(2,R) and Sp(2n,R). Finally, as the discrete version, this book treats the discrete Heisenberg representation which is related to quantum error correction. To enhance readers' undersnding, this book contains 54 figures, 23 tables, and 111 exercises with solutions.

Book The Codesign of Embedded Systems  A Unified Hardware Software Representation

Download or read book The Codesign of Embedded Systems A Unified Hardware Software Representation written by Sanjaya Kumar and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Current practice dictates the separation of the hardware and software development paths early in the design cycle. These paths remain independent with very little interaction occurring between them until system integration. In particular, hardware is often specified without fully appreciating the computational requirements of the software. Also, software development does not influence hardware development and does not track changes made during the hardware design phase. Thus, the ability to explore hardware/software tradeoffs is restricted, such as the movement of functionality from the software domain to the hardware domain (and vice-versa) or the modification of the hardware/software interface. As a result, problems that are encountered during system integration may require modification of the software and/or hardware, resulting in potentially significant cost increases and schedule overruns. To address the problems described above, a cooperative design approach, one that utilizes a unified view of hardware and software, is described. This approach is called hardware/software codesign. The Codesign of Embedded Systems develops several fundamental hardware/software codesign concepts and a methodology that supports them. A unified representation, referred to as a decomposition graph, is presented which can be used to describe hardware or software using either functional abstractions or data abstractions. Using a unified representation based on functional abstractions, an abstract hardware/software model has been implemented in a common simulation environment called ADEPT (Advanced Design Environment Prototyping Tool). This model permits early hardware/software evaluation and tradeoff exploration. Techniques have been developed which support the identification of software bottlenecks and the evaluation of design alternatives with respect to multiple metrics. The application of the model is demonstrated on several examples. A unified representation based on data abstractions is also explored. This work leads to investigations regarding the application of object-oriented techniques to hardware design. The Codesign of Embedded Systems: A Unified Hardware/Software Representation describes a novel approach to a topic of immense importance to CAD researchers and designers alike.

Book How Maps Work

Download or read book How Maps Work written by Alan M. MacEachren and published by Guilford Press. This book was released on 2004-06-21 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now available in paperback for the first time, this classic work presents a cognitive-semiotic framework for understanding how maps work as powerful, abstract, and synthetic spatial representations. Explored are the ways in which the many representational choices inherent in mapping interact with information processing and knowledge construction, and how the resulting insights can be used to make informed symbolization and design decisions. A new preface to the paperback edition situates the book within the context of contemporary technologies. As the nature of maps continues to evolve, Alan MacEachren emphasizes the ongoing need to think systematically about the ways people interact with and use spatial information.