Download or read book Design Representation written by Gabriela Goldschmidt and published by Springer Science & Business Media. This book was released on 2007-05-28 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: "...there is a global network of academics, researchers and methodologists who will buy this book or want it in their institute libraries.” Prof. John Harbraken "As the field of human computer interaction grows, this book is likely to be a basic resource.” Prof. Chuck Eastman Design representation is necessary for all design activity. You will gain a guide to both theory and practical application in this discussion of representation as it occurs during the process of design. Goldschmidt and Porter give you perspectives on representational issues in design that are both informative and evocative of further inquiry. The unique interdisciplinary approach brings a new dimension to the study of representation, benefiting the global network of researchers, students and practitioners in all areas of design. Rather than addressing the larger framework directly, a series of smaller case studies are presented, each dealing with aspects of representation in architecture and engineering. Binding together historical-cultural, cognitive-social and technological perspectives eliminates the need for further reading. Innovative research methods based on numerous well-illustrated examples will leave you with new ideas to build on. International contributors focus on worldwide research activities, offering you more than just an expansion of a single viewpoint. Design Representation delves into the common roots of representation in all design disciplines through case studies, historical investigations, theoretical constructs and programming. If you are involved in any design activity, this will be a truly exciting addition to your bookshelf.
Download or read book Graphic Design written by Paul Jobling and published by Manchester University Press. This book was released on 1996 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an inventive a well-researched study which explores the production and consumption of graphic design in Europe.
Download or read book Urban Design and Representation written by Barbara E.A. Piga and published by Springer. This book was released on 2017-03-06 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how environmental urban design can benefit from established and emerging representation and simulation techniques that meet the need for a multisensory approach. Bringing together contributions by researchers and practicing professionals that approach the topics discussed from both theoretical and practical perspectives and draw on case-study applications, it addresses important themes including digital modeling, physical modeling, mapping, and simulation. The chapters are linked by their relevance to simple but crucial questions: How can representational solutions enhance an urban design approach in which people’s well-being is considered the primary goal? How can one best represent and design the ambiance of places? What kinds of technologies and tools are available to support multisensory urban design? How can current and future environments be optimally represented and simulated, taking into account the way in which we experience places? Shedding new light on these key questions, the book offers both a reference guide for those engaged in applied research, and a toolkit for professionals and students.
Download or read book Product Design and the Role of Representation written by Eujin Pei and published by CRC Press. This book was released on 2022-03-16 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book responds to the expression ‘all you always wanted to know about design representation but didn’t know where to ask’. Indeed, the book is a thematic guide to design representation, and the amount of information about design representations it holds is phenomenal." Professor Gabriela Goldschmidt Technion - Israel Institute of Technology This book extends understanding of the design process by exploring design representation types and examining them as theoretical constructs. It shows how fidelity and ambiguity inform the creative act of design, and considers design thinking through the lens of design representation. Design thinking is a method that has the potential to stimulate and enhance creativity. This book enhances understanding of what constitutes design thinking, why it is used and how it can be applied in practice to explore and develop ideas. The book positions a particular type of thinking through design representations, exploring this from its roots in design history, to the types of thinking in action associated with contemporary design practice. A taxonomy of design representations as a scaffold to express design intent, is applied to real world case studies. Product Design and the Role of Representation will be of interest to those working in or studying product development, engineering design and additive manufacturing.
Download or read book Engineering Design written by Clive L. Dym and published by Cambridge University Press. This book was released on 2014-04-17 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contrary to popular mythology, the designs of favorable products and successful systems do not appear suddenly, or magically. This second edition of Engineering Design demonstrates that symbolic representation and related problem-solving methods, offer significant opportunities to clarify and articulate concepts of design to lay a better framework for design research and design education. Artificial Intelligence (AI) provides a substantial body of material concerned with understanding and modeling cognitive processes. This book adopts the vocabulary and a paradigm of AI to enhance the presentation and explanation of design. It includes concepts from AI because of their explanatory power and their utility as possible ingredients of practical design activity. This second edition has been enriched by the inclusion of recent work on design reasoning, computational design, AI in design, and design cognition, with pointers to a wide cross section of the current literature.
Download or read book Design Representations and Processing for Additive Manufacturing written by Marco Attene and published by Morgan & Claypool Publishers. This book was released on 2018-06-22 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.
Download or read book Perspective Projections and Design written by Mario Carpo and published by Routledge. This book was released on 2013-04-15 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays selected for this book, presented in chronological order, discuss various aspects of image-making technologies, geometrical knowledge and tools for architectural design, focusing in particular on two historical periods marked by comparable patterns of technological and cultural change. The first is the Renaissance; characterized by the rediscovery of linear perspectives and the simultaneous rise of new formats for architectural drawing and design on paper; the second, the contemporary rise of digital technologies and the simultaneous rise of virtual reality and computer-based design and manufacturing. Many of the contributing authors explore the parallel between the invention of the perspectival paradigm in early-modern Europe and the recent development of digitized virtual reality. This issue in turn bears on the specific purposes of architectural design, where various representational tools and devices are used to visualize bi-dimensional aspects of objects that must be measured and eventually built in three-dimensional space.
Download or read book Artificial Intelligence in Design 00 written by Asko Riitahuhta and published by Springer Science & Business Media. This book was released on 2000-05-31 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing is one of the foundations for change in our society. It is a fundamental precursor to manufacturing, fabrication and construction. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. The papers in this volume are from the Sixth International Conference on Artificial Intelligence in Design (AID'00) held in June 2000, in Worcester, Massachusetts, USA. They represent the state of the art and the cutting edge of research and development in this field, and demonstrate both the depth and breadth of the artificial intelligence paradigm in design. They point the way for the development of advanced computer-based tools to aid designers, and describe advances in both theory and application. This volume will be of particular interest to researchers, developers, and users of advanced computer systems in design.
Download or read book Digital Drawing for Landscape Architecture written by Bradley Cantrell and published by John Wiley & Sons. This book was released on 2014-11-19 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combine traditional techniques with modern media for morecommunicative renderings Digital Drawing for Landscape Architecture: ContemporaryTechniques and Tools for Digital Representation in Site Design,Second Edition bridges the gap between traditional analog andnew digital tools by applying timeless concepts of representationto enhance design work in digital media. The book explores specifictechniques for creating landscape designs, including digitallyrendered plans, perspectives, and diagrams, and the updated secondedition offers expanded coverage of newer concepts and techniques.Readers will gain insight into the roles of different drawings,with a clear emphasis on presenting a solid understanding of howdiagram, plan, section, elevation, and perspective work together topresent a comprehensive design approach. Digital rendering is faster, more efficient, and more flexiblethan traditional rendering techniques, but the design principlesand elements involved are still grounded in hand-renderingtechniques. Digital Drawing for Landscape Architectureexploits both modalities to help designers create more beautiful,accurate, and communicative drawings in a professional studioenvironment. This second edition contains revised information onplan rendering techniques, camera matching workflow, and colorselection, along with brand new features, like: Time-based imagery and tools Workflow integration techniques Photoshop and Illustrator task automation Over 400 updated images, plus over 50 new examples ofaward-winning work The book takes a tutorial-based approach to digital rendering,allowing readers to start practicing immediately and get up tospeed quickly. Communication is a vital, but often overlookedcomponent of the design process, and designers rely upon theirdrawings to translate concepts from idea to plan. DigitalDrawing for Landscape Architecture provides the guidancelandscape designers need to create their most communicativerenderings yet.
Download or read book How Maps Work written by Alan M. MacEachren and published by Guilford Press. This book was released on 2004-06-21 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now available in paperback for the first time, this classic work presents a cognitive-semiotic framework for understanding how maps work as powerful, abstract, and synthetic spatial representations. Explored are the ways in which the many representational choices inherent in mapping interact with information processing and knowledge construction, and how the resulting insights can be used to make informed symbolization and design decisions. A new preface to the paperback edition situates the book within the context of contemporary technologies. As the nature of maps continues to evolve, Alan MacEachren emphasizes the ongoing need to think systematically about the ways people interact with and use spatial information.
Download or read book Collaborative Design in Virtual Environments written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2011-03-03 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.
Download or read book Computer Aided Architectural Design Futures 2001 written by Bauke de Vries and published by Springer Science & Business Media. This book was released on 2001-06-30 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: CAAd Futures is a Bi-annual Conference that aims at promoting the advancement of computer aided architectural design in the service of those concerned with the quality of the built environment. The conferences are organised under the auspices of the CAAD Futures Foundation which has its secretariat at the Eindhoven University of Technology. The Series of conferences started in 1985 in Delft, and has since travelled through Eindhoven, Boston, Zurich, Pittsburgh, Singapore, Munich, and Atlanta. The book contains the proceedings of the 9th CAAD Futures conference which took place at Eindhoven University of Technology, 8-11 of July, 2001. The Articles in this book cover a wide range of subjects and provide an excellent overview of the state-of-the-art in research on computer aided architectural design. The following categories of articles are included: Capturing design; Information modelling; CBR techniques; Virtual reality; CAAD education; (Hyper) Media; Design evaluation; Design systems development; Collaboration; Generation; Design representation; Knowledge management; Form programming; Simulation; Architectural analysis; Urban design. Information on the CAAD Futures Foundation and its conferences can be found at: www.caadfutures.arch.tue.nl. Information about the 2001 Conference and this book is available from: www.caadfutures.arch.tue.nl/2001.
Download or read book Artificial Intelligence in Engineering Design Design representation and models of routine design written by Christopher Tong and published by . This book was released on 1992 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: V.1. Design representation and models of routine design. v.2. Models of innovat ive design, reasoning about physical systems, and reasoning about geometry. v.3 . Knowledge acquisition, commercial systems, and integrated environments.
Download or read book Artificial Intelligence in Design 98 written by John S. Gero and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of computational models of design founded on the artificial intelligenceparadigm has provided an impetus for muchofcurrentdesign research. As artificial intelligence has matured and developed new approaches so the impact ofthese new approaches on design research has been felt. This can be seen in the wayconcepts from cognitive science has found theirway into artificial intelligence and hence into design research. And, also in the way in which agent-based systems arebeingincorporated into design systems. In design research there is an increasing blurring between notions drawn from artificial intelligence and those drawn from cognitive science. Whereas a number of years ago the focus was largely on applying artificial intelligence to designing as an activity, thus treating designing as a form ofproblem solving, today we are seeing a much wider variety ofconceptions of the role of artificial intelligence in helping to model and comprehend designing as a process. Thus, we see papers in this volume which have as their focus the development or implementationofframeworks for artificial intelligence in design - attempting to determine a unique locus for these ideas. We see papers which attempt to find foundations for the development of tools based on the artificial intelligence paradigm; often the foundations come from cognitive studiesofhuman designers.
Download or read book Introduction to Software Engineering written by Ronald J. Leach and published by CRC Press. This book was released on 1999-11-24 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software engineering lies at the heart of the computer revolution. Software is used in automobiles, airplanes, and many home appliances. As the boundaries between the telecommunications, entertainment, and computer industries continue to blur in multimedia and networking, the need for software will only increase, and software will become increasingly complex. Introduction to Software Engineering gives your students the fundamentals of this growing and rapidly changing field. The book highlights the goals of software engineering, namely to write programs that have all the following attributes: efficient, reliable, usable, modifiable, portable, testable, reusable, maintainable, compatible and correct. The nine chapters cover topics that include project management, defining requirements, software design, coding, testing and integration, delivery and installation, documentation, maintenance, and research issues. The author uses a hybrid approach, combining object-oriented technology and classical programming techniques to solve computing problems. He also places a strong emphasis on Internet technology and resources. A simple, but non-trivial, running example illustrates all stages of the software engineering process. In addition, where applicable, he covers the impact of Internet technology. Introduction to Software Engineering presents the basics of software engineering in a concise and direct format. With emphasis on Internet technology, software tools for programming, and hands-on learning, this book effectively prepares students to move from an educational situation towards applying their knowledge to the complex projects faced in the professional arena. Features
Download or read book Interpreting Site written by Genevieve Baudoin and published by Routledge. This book was released on 2015-04-17 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interpreting Site explains the basic methods architects use to translate what you perceive to represent the complex conditions that physically and mentally "construe" a site, helping to shape the ultimate design. Within each of the four themes---defining site, experiencing site, spatializing site, and systematizing site--- theoretical, conceptual, and analytic methods and representational tools are introduced to give you a foundation to develop your own approach to the conditions of a site. Author Genevieve S. Baudoin examines longstanding representation methods in relation to emerging and experimental methods, offering an idiosyncratic and provocative look at different approaches. Four highly illustrated full colour case studies of key contemporary projects in Spain, the United States, the United Kingdom, and Norway demonstrate how architects have used conditions discovered on a site in their final design.
Download or read book Design Computing and Cognition 20 written by John S. Gero and published by Springer Nature. This book was released on 2022-02-24 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are from the Ninth International Conference on Design Computing and Cognition (DCC’20) held virtually at the Georgia Institute of Technology, Atlanta, USA. They represent the state-of-the-art of research and development in design computing and design cognition including the increasingly active area of design cognitive neuroscience. They are of particular interest to design researchers, developers and users of advanced computation in designing as well as to design educators. This volume contains knowledge about the cognitive behavior of designers, which is valuable for those who need to gain a better understanding of designing.