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Book Debug It

    Book Details:
  • Author : Paul Butcher
  • Publisher :
  • Release : 2009
  • ISBN : 9781934356289
  • Pages : 214 pages

Download or read book Debug It written by Paul Butcher and published by . This book was released on 2009 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on the techniques of debugging software and code.

Book Debug It    Find  Repair  and Prevent Bugs in Your Code

Download or read book Debug It Find Repair and Prevent Bugs in Your Code written by Paul Butcher and published by . This book was released on 2009 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Science Of Software Debugging

Download or read book The Science Of Software Debugging written by Matt Telles and published by Dreamtech Press. This book was released on 2004-03-19 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book teaches How to Approach Software Debugging As a Reproducible Science. Noting in life is certain except death, taxes, and software bugs. Effective debugging involves for more than walking through code with a debugger. This book recognized this and teaches a mindset that allows you to reliably find and fix bugs. It sets out to make debugging less baffling, faster, and more effective by providing you with the knowledge and techniques needed to rapidly identify, track down, and repair bugs. It goes further by offering practical tips on minimizing bugs and making them easier to find when they do occur. Learn to use techniques that have been developed over decades by experienced professionals!Chapter 1: Introduction to DebuggingChapter 2: Case Studies of Famous (and Not So Famous) BugsChapter 3: What are Bugs?Chapter 4: Life Cycle of a BugChapter 5: A Bug TaxonomyChapter 6: Detective WorkChapter 7: Debugging Tools and When to Use ThemChapter 8: The General Process of DebuggingChapter 9: Debugging TechniquesChapter 10: Debugging Different Application TypesChapter 11: Post DebuggingChapter 12: PrebuggingChapter 13: TestingChapter 14: MaintenanceChapter 15: Debugging as a Profession

Book Debugging

    Book Details:
  • Author : David J. Agans
  • Publisher : HarperChristian + ORM
  • Release : 2002-09-23
  • ISBN : 0814426786
  • Pages : 200 pages

Download or read book Debugging written by David J. Agans and published by HarperChristian + ORM. This book was released on 2002-09-23 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.

Book The Science of Debugging

Download or read book The Science of Debugging written by Matthew A. Telles and published by Coriolis Group. This book was released on 2001-01-01 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only two eternals of software development are writing the code - and then debugging it. Effective debugging involves far more than walking through code with a debugger. This book recognizes that and sets out to make debugging less baffling, faster, and more effective by providing readers with the knowledge, tips, and techniques needed to rapidly identify, track down, and repair bugs. It goes further by offering practical tips on minimizing bugs and making them easier to find when they do occur. It includes chapters on testing and maintenance as they relate to debugging. Each chapter concludes with a "bug problem" and answers to these problems are provided in the last chapter. Above all, this is a book written by developers who've spent years tracking down bugs and offers practical, hands-on advice to make that task more predictable.

Book Bug Proofing Visual Basic

Download or read book Bug Proofing Visual Basic written by Rod Stephens and published by Wiley. This book was released on 1998-12-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prevent program bugs right from the start and quickly exterminate existing ones! Bug Proofing VISUAL BASIC(r) Let's face it, most programs with more than ten lines of code contain bugs. And as you know, the longer a bug exists in a system, the harder it becomes to locate and repair. Help is here! Packed with code, this practical guide shows you how to write effective, error-free programs and, best of all, how to test your programs at crucial stages of development. You'll find out how to handle unexpected bugs that do occur and how to locate and fix them quickly. You'll get bug prevention and repair techniques that just aren't available anywhere else! You'll get the kind of advice and information that usually only comes from years and years of hard-won experience! You'll find out: * How to design bug-free programs * How to code proactively to prevent bugs before they start * How to write code that exposes bugs instead of hiding them * How to catch bugs before they do any serious harm * How to find bugs using tools like the debugger and code profiler * How to use debug and runtime versions of a program to make debugging easier * How to use On Error statements to handle unexpected conditions * How to record information automatically, so you can fix bugs after users encounter them * How to use proven methods to find errors quickly * How to create and analyze special foolproof tests for errors

Book Advanced R

    Book Details:
  • Author : Hadley Wickham
  • Publisher : CRC Press
  • Release : 2015-09-15
  • ISBN : 1498759807
  • Pages : 669 pages

Download or read book Advanced R written by Hadley Wickham and published by CRC Press. This book was released on 2015-09-15 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

Book The Art of Debugging with GDB  DDD  and Eclipse

Download or read book The Art of Debugging with GDB DDD and Eclipse written by Norman Matloff and published by No Starch Press. This book was released on 2008-09-15 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.

Book The Developer s Guide to Debugging

Download or read book The Developer s Guide to Debugging written by Thorsten Grötker and published by Springer. This book was released on 2010-10-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software has bugs. Period. That's true, unfortunately. Even the good old "hello, world" program, known to virtually every C and C++ programmer in the world, can be considered to be buggy. Developing software means having to deal with defects; old ones, new ones, ones you created yourself and those that others brought to life. Software developers debug programs for a living. Hence, good debugging skills are a must-have. That said, I always found it regretable that debugging is hardly taught in engineering schools. Well, it is a tricky subject, and there are no good textbooks. The latter can be helped, I thought. That's how the idea for this book was born. "The Developer's Guide to Debugging" is a book for both professional software developers seeking to broaden their skills and students that want to learn the tricks of the trade from the ground up. With small inlined examples and exercises at the end of each chapter it is well suited to accompany a CS course or lecture. At the same time it can be used as a reference used to address problems as the need arises. This book goes beyond the level of simple source code debugging scenarios. In addition, it covers the most frequent real-world problems from the areas of program linking, memory access, parallel processing and performance analysis. The picture is completed by chapters covering static checkers and techniques to write code that leans well towards debugging. While the focus lies on C and C++, the workhorses of the software industry, one can apply most principles described in "The Developer's Guide to Debugging" to programs written in other languages. The techniques are not restricted to a particular compiler, debugger or operating system. The examples are structured such that they can be reproduced with free open-source software.

Book Debugging C

    Book Details:
  • Author : Chris H. Pappas
  • Publisher : McGraw-Hill Companies
  • Release : 2000
  • ISBN :
  • Pages : 552 pages

Download or read book Debugging C written by Chris H. Pappas and published by McGraw-Hill Companies. This book was released on 2000 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: This troubleshooting reference for the C++ programmer is filled with solutions to common and rare bugs. It helps developers identify bad coding habits and build clean code.

Book Debugging Teams

Download or read book Debugging Teams written by Brian W. Fitzpatrick and published by "O'Reilly Media, Inc.". This book was released on 2015-10-13 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the course of their 20+-year engineering careers, authors Brian Fitzpatrick and Ben Collins-Sussman have picked up a treasure trove of wisdom and anecdotes about how successful teams work together. Their conclusion? Even among people who have spent decades learning the technical side of their jobs, most haven’t really focused on the human component. Learning to collaborate is just as important to success. If you invest in the "soft skills" of your job, you can have a much greater impact for the same amount of effort. The authors share their insights on how to lead a team effectively, navigate an organization, and build a healthy relationship with the users of your software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers.

Book Effective Debugging

    Book Details:
  • Author : Diomidis Spinellis
  • Publisher : Addison-Wesley Professional
  • Release : 2016-06-29
  • ISBN : 0134394887
  • Pages : 512 pages

Download or read book Effective Debugging written by Diomidis Spinellis and published by Addison-Wesley Professional. This book was released on 2016-06-29 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools. Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging. Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain. Key features include High-level strategies and methods for addressing diverse software failures Specific techniques to apply when programming, compiling, and running code Better ways to make the most of your debugger General-purpose skills and tools worth investing in Advanced ideas and techniques for escaping dead-ends and the maze of complexity Advice for making programs easier to debug Specialized approaches for debugging multithreaded, asynchronous, and embedded code Bug avoidance through improved software design, construction, and management

Book The Debugger s Handbook

Download or read book The Debugger s Handbook written by J.F. DiMarzio and published by CRC Press. This book was released on 2016-04-19 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: For today's programmers, it is impossible to foresee every input, every usage scenario, and every combination of applications that can cause errors when run simultaneously. Given all of these unknowns, writing absolutely bug-free code is unachievable. But it is possible, with the right knowledge, to produce nearly bug-free code and The Debugger's H

Book Arduino  A Quick Start Guide

Download or read book Arduino A Quick Start Guide written by Maik Schmidt and published by Pragmatic Bookshelf. This book was released on 2015-01-20 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Book The Practice of Programming

Download or read book The Practice of Programming written by Brian W. Kernighan and published by Addison-Wesley Professional. This book was released on 1999-02-09 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.

Book Find the Bug

    Book Details:
  • Author : Adam Barr
  • Publisher : Addison-Wesley Professional
  • Release : 2005
  • ISBN :
  • Pages : 346 pages

Download or read book Find the Bug written by Adam Barr and published by Addison-Wesley Professional. This book was released on 2005 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain a deeper understanding of software and learn to be a better programmer with this unique book of challenging code exercises.

Book The Minimum You Need to Know about Logic to Work in IT

Download or read book The Minimum You Need to Know about Logic to Work in IT written by Roland Hughes and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is part of aaThe Minimum You Need to Knowaa family of books by Logikal Solutions. As the family expands they will cover an increasing variety of topics. This book is designed to be used as a text book for classes in logic from high school to college level. It should be one of the first courses you have on IT and this should be one of the first books you read when starting in IT. Not only does this book cover flow charting and pseudocode, it teaches the reader to think before they start mapping out the logic to solve a problem. The author of this book is an industry veteran with nearly 20 years in the field. It has been his experience that recent graduates, from any country, are nearly useless at problem solving. If they cannot point, click, and drag, they cannot solve the problem. This book is an attempt to teach them how to solve the problem. An instructoraas guide is available for schools looking to make this book the basis of coursework.