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Book DBA 2 2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1 0

Download or read book DBA 2 2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1 0 written by John Curry and published by . This book was released on 2012-12-20 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer. Battles typically lasted less than an hour, allowing multiple games to be played in a single day. The DBA rules include the basic battle rules, campaign rules, suggested mini-campaigns, over three hundred army lists, rules for larger armies and six player campaigns. The original rules are supported by an introduction by Phil Barker and chapters on: Reflecting on the development of DBA. An introduction to tactics using DBA by Martin Smith. Applying DBA to historical battles, Recreating the Battle of Zama in 202 BC using DBA by Phil Steele. DBSA and DBA 1.0 Also included are all four of the original army lists

Book De Bellis Antiquitatis Version 3 0

Download or read book De Bellis Antiquitatis Version 3 0 written by Phil Barker and published by Lulu.com. This book was released on 2019-04-17 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: DBA Version 3.0 updates the highly successful De Bellis Antiquitatis wargame rules for recreating ancient and medieval battles with miniature figures. The brainchild of well-known wargame designer Phil Barker and his wife Sue Laflin-Barker, the simple DBA rule system combines fast play play with historical realism to produce a visually realistic and exciting contest.

Book Ancient and Medieval Wargaming

Download or read book Ancient and Medieval Wargaming written by Neil Thomas and published by The History Press. This book was released on 2007-06-21 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.

Book Field of Glory Rulebook

    Book Details:
  • Author : Richard Bodley Scott
  • Publisher : Osprey Publishing
  • Release : 2008-02-19
  • ISBN : 9781846033131
  • Pages : 0 pages

Download or read book Field of Glory Rulebook written by Richard Bodley Scott and published by Osprey Publishing. This book was released on 2008-02-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle. The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered. Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.

Book The Wargaming Compendium

Download or read book The Wargaming Compendium written by Henry Hyde and published by Casemate Publishers. This book was released on 2013-08-19 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.

Book One Hour Wargames

Download or read book One Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Book Phil Barker s Introduction to Ancient Wargaming and WRG 6th Edition Ancient Rules  3000 BC to 1485 AD

Download or read book Phil Barker s Introduction to Ancient Wargaming and WRG 6th Edition Ancient Rules 3000 BC to 1485 AD written by John Curry and published by Lulu.com. This book was released on 2020-04-07 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: He described his rules-writing philosophy as simply ""It is my aim to produce the most accurate and playable rules I possibly can"" The WRG Ancients rule series were both the first rule books professionally printed and the first universal rule set. They went through 7 editions and were the standard ancient wargames rules from 1969 until replaced by DBM in 1993. This reprint includes the classic Introduction to ancient warfare The Airfix Guide to Ancient Wargaming by Phil Barker. Advice on tactics, Guide to sources, How ancient wargaming began, Sample army lists The complete WRG 6th edition rules for simulating every aspect of ancient and medieval warfare, from the battlefield to full scale sieges and shipboard fighting. The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.

Book The Portable Wargame

    Book Details:
  • Author : Bob Cordery
  • Publisher : Lulu.com
  • Release : 2016-12-30
  • ISBN : 132690454X
  • Pages : 110 pages

Download or read book The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2016-12-30 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

Book Developing The Portable Wargame

Download or read book Developing The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2017-05-31 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has been written in direct response to the feedback from readers of 'The Portable Wargame', and includes three sets of rules - Ancient, enhanced Early and Mid Twentieth Century, and Air Combat - and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

Book DBMM Army Lists Book 2  The Classical Period 500BC to 476AD

Download or read book DBMM Army Lists Book 2 The Classical Period 500BC to 476AD written by Phil Barker and published by Lulu.com. This book was released on 2019-10-04 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: DBMM Army Lists is the second volume in the series of WRG publications providing detailed guidance on the structure and organisation of ancient and medieval armies, for use with the De Bellis Magistrorum Miltum (DBMM) wargame rules.

Book Bolt Action  Campaign  Sea Lion

Download or read book Bolt Action Campaign Sea Lion written by Warlord Games and published by Bloomsbury Publishing. This book was released on 2017-05-18 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: The year is 1940, and the German invasion of Britain has begun. With this new campaign book for Bolt Action, players can fight the battles of World War II's greatest 'what if' scenario. Defend the cliffs of Dover and the beaches of Kent from wave after wave of German landing craft. Parachute into the Home Counties in a surgical strike to capture Winston Churchill. Rally the Home Guard in a last, desperate attempt to keep England free of the Nazi invaders! Containing new rules, scenarios, and unit types covering all of the unique features of this alternate history campaign, it offers a chance for all Bolt Action players to truly rewrite the history of World War II.

Book Bolt Action  Campaign  Battle of the Bulge

Download or read book Bolt Action Campaign Battle of the Bulge written by Warlord Games and published by Bloomsbury Publishing. This book was released on 2017-02-23 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ardennes, 1944. Driven back by the Allies since D-Day, Germany launches a surprise offensive on the Western Front. This assault against the unprepared Allied lines is the opening move in one of the largest battles of World War II. This new Campaign Book for Bolt Action allows players to take command of both armies in this desperate battle, fighting it as they believe it should have been fought. New, linked scenarios, rules, troop types and Theatre Selectors provide plenty of options for novice and veteran players alike.

Book The Men Who Would Be Kings

Download or read book The Men Who Would Be Kings written by Daniel Mersey and published by Bloomsbury Publishing. This book was released on 2016-09-22 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid to late 19th Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war, where either side could be victorious, and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris and others, these rules will also permit players to explore the empires of France, Germany, and other nations, as well as allowing for battles between rival native factions. Gameplay is very simple, and is driven by the quality of the officers leading your units, in the true spirit of Victorian derring-do and adventure, where larger than life characters such as the (real) Fred Burnaby and the (fictional) Harry Flashman led their troops to glory and medals or a horrible end at the point of a spear tip.

Book Joseph Morschauser s How to Play War Games in Miniature a Forgotten Wargaming Pioneer Early Wargames

Download or read book Joseph Morschauser s How to Play War Games in Miniature a Forgotten Wargaming Pioneer Early Wargames written by John Curry and published by Lulu.com. This book was released on 2011-01-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joseph Morschauser III's 1962 book was ahead of its time. Although as popular as Donald Featherstones's War Games when published, it has largely been forgotten over the years. In many ways, the book was ahead of its time with concepts such as a single base for a unit, gridded movement, speed of play and original combat system. It was very different from the development of the H.G. Wells rules by Donald Featherstone and others. This edition includes: The original book How to Play War Games in Miniature Rules for ancient, musket and the 'modern period' Additional articles by Morschauser An adaption of the rules for the modern period Biographical notes The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at: www.wargaming.co.

Book Bolt Action  Campaign  Battle of France

Download or read book Bolt Action Campaign Battle of France written by Warlord Games and published by Bloomsbury Publishing. This book was released on 2018-11-29 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Battle of France saw German forces sweep across the Low Countries and towards Paris, crushing Allied resistance in just six weeks. From Fall Gelb and the British withdrawal from Dunkirk to the decisive Fall Rot, this new supplement for Bolt Action allows players to take command of the bitter fighting for France, and to refight the key battles of this campaign. Linked scenarios and new rules, troop types, and Theatre Selectors offer plenty of options for novice and veteran players alike.

Book Bolt Action  Campaign  Mariana   Palau Islands

Download or read book Bolt Action Campaign Mariana Palau Islands written by Warlord Games and published by Bloomsbury Publishing. This book was released on 2020-09-03 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mariana and Palau Islands campaign, also known as Operation Forager, was intended to facilitate the recapture of the Philippines and to provide bases for the bombing of the Japanese mainland. This new Campaign Book for Bolt Action allows players to recreate the fierce battles of Saipan, Peleliu, Guam, and many others. With new, linked scenarios, rules, troop types, and Theatre Selectors, this book provides plenty of options for both novice and veteran players alike.

Book Modelling and Painting WWII US Figures and Vehicles

Download or read book Modelling and Painting WWII US Figures and Vehicles written by Ray Haskins and published by The Crowood Press. This book was released on 2020-04-20 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the modelling and painting of US armed forces in the Pacific, on D-Day and during the liberation of Europe in 1/35, 1/56, 1/72 and 1/76 scales. Historical overviews set the scene followed by detailed step-by-step modelling and painting guides for the creation of accurate and realistic models, whether for display or wargaming. With over 250 colour photography, this book includes the following models for Personnel: infantryman, paratrooper, Ranger, Marine, airmen, combat engineers, tank crew and General George S. Patton. For Weapons: small arms and artillery. For Vehicles: tanks, half-tracks, tank destroyers, jeeps, armoured cars and many more.