Download or read book Dark Ages Werewolf written by Gavin Bennett and published by White Wolf Publishing. This book was released on 2003-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Werewolf written by and published by White Wolf Games Studio. This book was released on 1999-05-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Werewolf: The Dark Ages" is a supplement allowing "Werewolf: The Apocalypse" players to explore the medieval World of Darkness from the Garou's point of view.
Download or read book Dark Ages written by White Wolf Publishing, Incorporated and published by White Wolf Publishing. This book was released on 2003-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mithras of London fancies the Isles as his domain, but the land is far older than even he. Ancient vampires lurk in the fens and wolf men stalk the moors. The Church has taken hold here, but worshippers of far older gods call upon power that no follower of Christ has ever known. And somewhere beyond the mist the fae laugh, for they were here before any other. Dark Ages: British Isles is the first regional sourcebook for the Dark Ages line. It includes the history of the land, information on the major cities of England, Ireland, Scotland and Wales, and details on how the supernatural denizens of Europe deal with each other and the oldest inhabitants of the Isles.
Download or read book Dark Ages Companion written by and published by White Wolf Games Studio. This book was released on 1997-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sourcebook for Vampire: The Dark Ages offers information on new bloodlines and their mystical disciplines, the roads of the Cainites, and other details about paganism and medieval Europe necessary to enhance play of the role playing game.
Download or read book Dark Ages Fae written by Aaron Dembski-Bowden and published by White Wolf Pub. This book was released on 2004-05-01 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Our Old Monsters written by Brenda S. Gardenour Walter and published by McFarland. This book was released on 2015-07-22 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: The witch, the vampire and the werewolf endure in modern horror. These "old monsters" have their origins in Aristotle as studied in the universities of medieval Europe, where Christian scholars reconciled works of natural philosophy and medicine with theological precepts. They codified divine perfection as warm, light, male and associated with the ethereal world beyond the moon, while evil imperfection was cold, dark, female and bound to the corrupt world below the moon. All who did not conform to divine goodness--including un-holy women and Jews--were considered evil and ascribed a melancholic, blood hungry and demonic physiology. This construct was the basis for anti-woman and anti-Jewish discourse that has persisted through modern Western culture. Nowhere is this more evident than in horror films, where the witch, the vampire and the werewolf represent our fear of the inverted other.
Download or read book Dark Ages Mage written by Bill Bridges and published by White Wolf Games Studio. This book was released on 2002-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.
Download or read book The Werewolf in the Ancient World written by Daniel Ogden and published by Oxford University Press. This book was released on 2021-01-07 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a moonlit graveyard somewhere in southern Italy, a soldier removes his clothes in readiness to transform himself into a wolf. He depends upon the clothes to recover his human shape, and so he magically turns them to stone, but his secret is revealed when, back in human form, he is seen to carry a wound identical to that recently dealt to a marauding wolf. In Arcadia a man named Damarchus accidentally tastes the flesh of a human sacrifice and is transformed into a wolf for nine years. At Temesa Polites is stoned to death for raping a local girl, only to return to terrorize the people of the city in the form of a demon in a wolfskin. Tales of the werewolf are by now well established as a rich sub-strand of the popular horror genre; less widely known is just how far back in time their provenance lies. These are just some of the werewolf tales that survive from the Graeco-Roman world, and this is the first book in any language to be devoted to their study. It shows how in antiquity werewolves thrived in a story-world shared by witches, ghosts, demons, and soul-flyers, and argues for the primary role of story-telling-as opposed to rites of passage-in the ancient world's general conceptualization of the werewolf. It also seeks to demonstrate how the comparison of equally intriguing medieval tales can be used to fill in gaps in our knowledge of werewolf stories in the ancient world, thereby shedding new light on the origins of the modern phenomenon. All ancient texts bearing upon the subject have been integrated into the discussion in new English translations, so that the book provides not only an accessible overview for a broad readership of all levels of familiarity with ancient languages, but also a comprehensive sourcebook for the ancient werewolf for the purposes of research and study.
Download or read book Wolves of the Sea written by Geoffrey C. Grabowski and published by White Wolf Games Studio. This book was released on 1999-12-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Rules for playing Viking vampires!
Download or read book Right of Princes written by Stephen Michael DiPesa and published by White Wolf Games Studio. This book was released on 2003-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Best Werewolf Short Stories 1800 1849 written by Andrew Barger and published by Bottletree Books LLC. This book was released on 2010-05-01 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transformation of the werewolf in literature made its greatest strides in the 19th century when the shape-shifting monster leapt from poetry to the short story. It happened when this shorter form of literature was morphing into darker shapes thanks in no small part to Edgar Allan Poe, Honore de Balzac, E. T. A. Hoffmann, Nathaniel Hawthorne, Prosper Merimee, James Hogg, and so many others in Europe and the United States.The fifty year period between 1800 and 1849 is truly the cradle of all werewolf short stories. For the first time in one anthology, Andrew Barger has compiled the best werewolf stories from this period. The stories are "Hugues the Wer-Wolf: A Kentish Legend of the Middle Ages," "The Man-Wolf," "A Story of a Weir-Wolf," "The Wehr-Wolf: A Legend of the Limousin," and "The White Wolf of the Hartz Mountains." It is believed that two of these fine stories have never been republished in over one hundred and fifty years since their original printing. Read "The Best Werewolf Short Stories 1800-1849" tonight, just make sure it is not by the light of a full moon "
Download or read book The Wolf Age written by James Enge and published by Pyr. This book was released on 2010-11-16 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wuruyaaria: city of werewolves, whose raiders range over the dying northlands, capturing human beings for slaves or meat. Wuruyaaria: where a lone immortal maker wages a secret war against the Strange Gods of the Coranians. Wuruyaaria: a democracy where some are more equal than others, and a faction of outcast werewolves is determined to change the balance of power in a long, bloody election year. Their plans are laid; the challenges known; the risks accepted. But all schemes will shatter in the clash between two threats few had foreseen and none had fully understood: a monster from the north on a mission to poison the world, and a stranger from the south named Morlock Ambrosius.
Download or read book The Werewolf in Lore and Legend written by Montague Summers and published by Courier Corporation. This book was released on 2012-04-27 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first definitive work on werewolfery incorporates an extensive range of historical documentation and folklore. Written in a Gothic style by a venerable author of occult studies, it's rich in fascinating examples and anecdotes and offers compelling fare for lovers of the esoteric.
Download or read book Dark Ages Mage Grimoire written by White Wolf Publishing, Incorporated and published by White Wolf Publishing. This book was released on 2003-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies fading. But some refuse to let it go. These magi dare to tread the bane places and twisted paths that still shimmer with ancient power. These dwindling lands still have guardians, though. Spirits and secrets that sorely test those who try to wrest forth their power. The Grimoire expands the Dark Ages: Mage world, providing insight into Fellowships in various lands, aids to help players and Storytellers grasp medieval magic and superstition, and hints on maintaining chantries in the tumultuous times of the early 13th century. There's also a look at hedge magic, medieval holy days and the shallowings they create, and a host of creatures--including the fae--that haunt the forlorn frontiers of Dark Ages Europe.
Download or read book Drums Around the Fire written by White Wolf Games Studio and published by White Wolf Games Studio. This book was released on 1993-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: An anthology of short stories, set in the world of the popular roleplaying game WEREWOLF: THE APOCALYPSE. This is a vibrant modern-fantasy world, with a mythic & fantastic slant to today's environmental issues. The heroes of these tales are the Garou - tribal werewolves who are the defenders of Gaia, Mother Nature herself. The Garou must fight against the minions of the Wyrm, the dread monster trying to destroy the world through pollution & war. The stories in this book are from the legends of werewolves, & include many of the more popular hero tales & yarns told by the fire to scare the pups. Herein are legends stretching back to ancient Greece & tales told but yesterday in the boardrooms of the Wyrm's hi-tech corporations. From heroic myths of glory, honor & wisdom to a dark saga of the Black Spiral Dancers, these stories enrich the mythic tapestry of the roleplaying game setting. Among the writers are Nigel Findley (author of Shadowrun novels) & Dan Greenberg (award-winning game author). For order information call Rene Lilly at 404-292-1819.
Download or read book Witches Werewolves and Fairies written by Claude Lecouteux and published by Simon and Schuster. This book was released on 2003-07-23 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reveals the true nature of medieval belief in the Double of the Soul • Demonstrates the survival of a pagan belief that each individual owns three souls, including a double that can journey outside the physical body • Explains the nature of death and the Other World hidden beneath the monsters and superstitions in stories from the Middle Ages Monsters, werewolves, witches, and fairies remain a strong presence in our stories and dreams. But as Claude Lecouteux shows, their roots go far deeper than their appearance in medieval folklore; they are survivors of a much older belief system that predates Christianity and was widespread over Western Europe. Through his extensive analysis of Germano-Scandinavian legends, as well as those from other areas of Europe, Lecouteux has uncovered an almost forgotten religious concept: that every individual owns three souls and that one of these souls, the Double, can—in animal or human form—leave the physical body while in sleep or a trance, journey where it chooses, then reenter its physical body. While there were many who experienced this phenomenon involuntarily, there were others—those who attracted the unwelcome persecution of the Church—who were able to provoke it at will: witches. In a thorough excavation of the medieval soul, Claude Lecouteux reveals the origin and significance of this belief in the Double, and follows its transforming features through the ages. He shows that far from being fantasy or vague superstition, fairies, witches, and werewolves all testify to a consistent ancient vision of our world and the world beyond.
Download or read book World of Darkness Core Rulebook written by and published by World of Darkness. This book was released on 2004-08-01 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.