EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book D and D Gamma World Roleplaying Game

Download or read book D and D Gamma World Roleplaying Game written by Wizards RPG Team Staff and published by . This book was released on 2010-10-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Against a nuclear backdrop, heroic scavengers search crumbled ruins for lost artifacts while battling mutants and other perils. This product is a complete, stand-alone roleplaying game that uses the fourth edition DD Roleplaying Game system as its foundation.

Book Non Stop

    Book Details:
  • Author : Brian W. Aldiss
  • Publisher : Open Road Media
  • Release : 2020-10-13
  • ISBN : 1504064046
  • Pages : 243 pages

Download or read book Non Stop written by Brian W. Aldiss and published by Open Road Media. This book was released on 2020-10-13 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: A “brilliant . . . classic of the field” generation ship adventure from the Golden Age of Science Fiction by the author of the Helliconia Trilogy (Encyclopedia of Science Fiction). Non-Stop is Grand Master of Science Fiction and Hugo and Nebula Award–winning author Brian W. Aldiss’s debut novel. Written in response to Robert Heinlein’s Orphans of the Sky and published in the late 1950s, it is set in a primitive world, home to tribes of inhabitants who endure their harsh and stunted lives in a maze of corridors. Though legends exist that they’re actually on a ship traveling through the universe, no one really believes it. But that conviction doesn’t stop a group of people from embarking on a mission to find the rumored “Forwards” section and its control room. Through a tangled, hydroponic jungle, they’ll encounter telepathic animals, giants, outcasts, and mutants in an epic race to uncover the truth—and survive . . . “A breakneck ride filled with some truly disturbing and chaotic imagery . . . Aldiss’ world is visceral and powerful.” —Science Fiction and Other Suspect Ruminations “Worth reading, and quite a significant contribution to the long SF history of generation ship novels.” —SF Site Praise for Brian W. Aldiss “A major figure in world SF . . . Whatever else Aldiss may be, predictable he is not.” —The Guardian “One of the most influential—and one of the best—SF writers Britain has ever produced.” —Iain M. Banks, award-winning author of the Culture series “One of the most important SF writers of the 20th century.” —Publishers Weekly

Book Gamma World Rules

Download or read book Gamma World Rules written by Bruce Nesmith and published by TSR. This book was released on 1992-05-01 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Forever Engine

    Book Details:
  • Author : Frank Chadwick
  • Publisher : Baen Publishing Enterprises
  • Release : 2013-12-16
  • ISBN : 1625792212
  • Pages : 374 pages

Download or read book The Forever Engine written by Frank Chadwick and published by Baen Publishing Enterprises. This book was released on 2013-12-16 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Original Trade Paperback. The exciting debut of a steampunk masterpiece from legendary game author and creator of the staple steampunk role playing game, Space: 1889. The stunning unveiling of a perfectly formed steampunk past, from an author who helped define the genre. London 1888. His Majestys airships troll the sky powered by antigrav liftwood as a cabal of Iron Lords tightens its hold on a Britain choked by the fumes of industry. Mars has been colonized, and clockwork assassins stalk the European corridors of power. And somewhere far to the east, the Old Man of the Mountains plots the end of the world with his Forever Engine. Enter Jack Fargo. Scholar. Former special forces operator in Afghanistan. A man from our own near future thrust back in time¾or to wherever it is that this Brave Victorian World actually exists. Aided only by an elderly Scottish physicist, a young British officer of questionable courage, and a beautiful but mysterious spy for the French Commune, Fargo is a man on a mission: save the future from irrevocable destruction when the Forever Engine is brought to full power and blows this universe, and our own, to smithereens. At the publisher's request, this title is sold without DRM (Digital Rights Management). About The Forever Engine: _Chadwick balances scientific theory, steampunk imagery, and memorable characters with flair . . .Ó¾Publishers Weekly "An alternate universe story full of action and political intrigue in the great tradition of Keith Laumer's Worlds of the Imperium. It'll probably be labeled "steampunk," but this is the all-too-rare kind of steampunk where the coal dust is black and gritty, engines run hot and stink, steam boilers are dangerous, and blood-spilling isn't the least bit Victorian."_Eric Flint, New York Times best-selling alternate history master, creator of the Ring of Fire series About Frank Chadwick's How Dark the World Becomes: _How Dark the World Becomes is a crackling debut novel that speaks of great things to come! It's whip-smart, lightning-fast and character-driven¾in short it has everything required to be totally satisfying. Highly recommended." _Jonathan Maberry, New York Times best-selling author of Assassins Code

Book Out of the Vaults

Download or read book Out of the Vaults written by James Maliszewski and published by White Wolf Games Studio. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Requires the use of the d20 Modern Roleplaying Game or Dungeons & Dragons Player's handbook. Version 3.5 published by Wizard of the Coast, Inc."--Cover back

Book The Elusive Shift

Download or read book The Elusive Shift written by Jon Peterson and published by MIT Press. This book was released on 2020-12-22 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

Book The Shadowfell

    Book Details:
  • Author : Andy Clautice
  • Publisher :
  • Release : 2011-05-17
  • ISBN : 9780786958481
  • Pages : 160 pages

Download or read book The Shadowfell written by Andy Clautice and published by . This book was released on 2011-05-17 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This boxed set is for Dungeon Masters interested in taking their heroes on excursions to the Shadowfell. The kit includes a 128-page book detailing the city of Gloomwrought, a 32-page book of encounters set in Gloomwrought and beyond, two card stock sheets of die-cut monster and villain tokens, a foldout battle map, and a deck of 30 cards.

Book World of Darkness Core Rulebook

Download or read book World of Darkness Core Rulebook written by and published by World of Darkness. This book was released on 2004-08-01 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.

Book Midnight at the Well of Souls

Download or read book Midnight at the Well of Souls written by Jack L. Chalker and published by Hachette UK. This book was released on 2013-03-29 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Entered by a thousand unsuspected gateways - built by a race lost in the clouds of time - Well World transforms creatures of any sort into different forms. So, spacefarer Nathan Brazil is not surprised to find himself accompanied by a batman, an amorous female centaur and a mermaid as he sets out on his strange mission. Yet Nathan Brazil's own metamorphosis is more terrifying than any of the others - and with the gradual return of his memory comes the secret of the Well World.

Book Stars Without Number  Perfect Bound

Download or read book Stars Without Number Perfect Bound written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Book Ultraviolet Grasslands  2E

Download or read book Ultraviolet Grasslands 2E written by Luka Rejec and published by . This book was released on 2023-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Ultraviolet Grasslands: 2E the roleplaying game of heroes on a strange trip through mythic steppes in search of lost time, broken space, and deep riffs.Ultraviolet Grasslands is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of 'heroes' into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs.

Book Tome of Magic

Download or read book Tome of Magic written by Matthew Sernett and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.

Book Icons Superpowered Roleplaying  the Assembled Edition

Download or read book Icons Superpowered Roleplaying the Assembled Edition written by Steve Kenson and published by . This book was released on 2017-11-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Icons Superpowered Roleplaying is a tabletop game of superhero adventure that lets you devise stories of the imagination with your friends, based around the heroes you create. The new Assembled Edition revises and expands the original game, putting all options you want under one cover. Icons features quick character creation, a flexible game system that's easy to learn, and flavorful rules to give your games that comic book feel. Icons is your all-in-one package for superhero roleplaying adventure: quick, easy, descriptive, and fun!

Book Bethorm

    Book Details:
  • Author : Jeff Dee
  • Publisher :
  • Release : 2014-04-17
  • ISBN : 9781312112506
  • Pages : 262 pages

Download or read book Bethorm written by Jeff Dee and published by . This book was released on 2014-04-17 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spacefaring humans and aliens conquer the lush planet Tékumel. Then a disaster casts the entire star system into a pocket dimension! Cut off for millennia, the survivors revert to savagery - while mastering the magic which operates in their new universe. Strange creatures prowl the wilderness. Mighty heroes battle in the arena. Underground chambers hold vast treasures. Pirates prowl the steaming seas. Automatons guard ancient technological wonders. Enemies plot the overthrow the Empire. Hostile aliens seek the destruction of Mankind. The Undying Wizards guard and manipulate the timeline. Nexus points open to the Demon Realms. And the Pariah Gods seek the end of existence itself! Powered by the skill-based Pocket Universe system, PCs can have almost any combination of abilities. Join a legion or hire your sword to the highest bidder. Become a sorcerer mastering ancient spells. Engage in foreign intrigue, seek adventure, study secrets of the ancient past... Tékumel is a world of exotic adventure!

Book What Is Dungeons and Dragons

Download or read book What Is Dungeons and Dragons written by John Butterfield and published by Puffin. This book was released on 1984 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Monsters  Aliens  and Holes in the Ground  Deluxe Edition

Download or read book Monsters Aliens and Holes in the Ground Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Book Gamma World

    Book Details:
  • Author : Bruce Baugh
  • Publisher : Arthaus
  • Release : 2003-11-30
  • ISBN : 9781588460677
  • Pages : 0 pages

Download or read book Gamma World written by Bruce Baugh and published by Arthaus. This book was released on 2003-11-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once, not so long ago, scientists played with genes like toys, and created computers that thought and dreamed. Then came the Final Wars, and the rise of the Gamma World. Now, new species of plants and animals fill the places humanity once ruled, and things that were once tools prey on the descendants of their makers. This first supplement for the popular Gamma World campaign setting covers things both animal and mechanical that room the post-apocalyptic future. You'll find descriptions of mutated creatures and of electronic "species," with rules for use as both monsters and as player characters.