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Book Cross platform Localization for Native Mobile Apps with Xamarin

Download or read book Cross platform Localization for Native Mobile Apps with Xamarin written by Christopher Miller and published by Apress. This book was released on 2016-12-19 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tailor your apps to appeal to a global market. Microsoft MVP Chris Miller steps you through the process of enabling multiple language support, while using a single shared set of language resources using the .NET Framework. You will learn to adapt a simple mobile application for the Android, iOS, and Windows platforms, and handle the localization and internationalization on each platform. You will test the application for localization support and to avoid common pitfalls. Using Xamarin Forms and Visual Studio, the app will be implemented for Android, iOS, and Windows 10 UWP, and 99% of the code will be shared across the platforms. What You Will Learn: What localization and internationalization are and why they matter Support multiple languages on each platform Handle cultural differences such as dates and currencies Use tools such as Microsoft’s Multilingual App Toolkit to manage language resources Create a localized, cross-platform app with Android Studio, Xcode, Xamarin, and Visual Studio tools Get help translating the text from the application Who This Book Is For: Mobile app developers currently writing native apps for Windows Phone, Android, and iOS

Book Xamarin in Action

    Book Details:
  • Author : Jim Bennett
  • Publisher : Simon and Schuster
  • Release : 2018-04-27
  • ISBN : 1638356998
  • Pages : 911 pages

Download or read book Xamarin in Action written by Jim Bennett and published by Simon and Schuster. This book was released on 2018-04-27 with total page 911 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. By the end, you'll be able to build a quality, production-ready Xamarin app on iOS and Android from scratch with a high level of code reuse. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Rewriting the same app for iOS and Android is tedious, error-prone, and expensive. Microsoft's Xamarin drastically reduces dev time by reusing most application code—typically 70% or more. The core of your iOS and Android app is shared; you write platform-specific code only for the UI layer. And because Xamarin uses C#, your apps benefit from everything this modern language and the .NET ecosystem have to offer. About the Book Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. Xamarin expert Jim Bennett teaches you design practices that maximize code reuse and isolate device-specific code, making it a snap to incorporate the unique features of each OS. What's Inside Understanding MVVM to maximize code reuse and testability Creating cross-platform model and UI logic layers Building device-specific UIs Unit and automated UI testing Preparing apps for publication with user tracking and crash analytics About the Reader Readers should have some experience with C#. Mobile development experience is helpful, but not assumed. About the Author Jim Bennett is a Xamarin MYP, Microsoft MVP, and Senior Cloud Developer Advocate at Microsoft, specializing in Xamarin mobile apps. He's a frequent speaker at events all around the world, including Xamarin user groups and Xamarin and Microsoft conferences. He regularly blogs about Xamarin development at https://jimbobbennett.io. Table of Contents PART 1 - GETTING STARTED WITH XAMARIN Introducing native cross-platform applications with Xamarin Hello MVVM—creating a simple cross-platform app using MVVM MVVM—the model-view–view model design pattern Hello again, MVVM—understanding and enhancing our simple MVVM app What are we (a)waiting for? An introduction to multithreading for Xamarin apps PART 2 - BUILDING APPS Designing MVVM cross-platform apps Building cross-platform models Building cross-platform view models Building simple Android views Building more advanced Android views Building simple iOS views Building more advanced iOS views PART 3 - FROM WORKING CODE TO THE STORE Running mobile apps on physical devices Testing mobile apps using Xamarin UITest Using App Center to build, test, and monitor apps Deploying apps to beta testers and the stores

Book Xamarin Mobile Application Development

Download or read book Xamarin Mobile Application Development written by Dan Hermes and published by Apress. This book was released on 2015-07-04 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

Book Xamarin  Cross Platform Mobile Application Development

Download or read book Xamarin Cross Platform Mobile Application Development written by Jonathan Peppers and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1049 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.

Book Building Xamarin Forms Mobile Apps Using XAML

Download or read book Building Xamarin Forms Mobile Apps Using XAML written by Dan Hermes and published by Apress. This book was released on 2019-02-12 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers

Book Xamarin Forms Essentials

Download or read book Xamarin Forms Essentials written by Gerald Versluis and published by Apress. This book was released on 2017-12-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.

Book Xamarin Forms Projects

    Book Details:
  • Author : Johan Karlsson
  • Publisher : Packt Publishing Ltd
  • Release : 2018-12-27
  • ISBN : 1789531292
  • Pages : 408 pages

Download or read book Xamarin Forms Projects written by Johan Karlsson and published by Packt Publishing Ltd. This book was released on 2018-12-27 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Xamarin.Forms to develop dynamic applications Key FeaturesExplore SQLite through Xamarin to store locations for various location-based applicationsMake a real-time serverless chat service by using Azure SignalR serviceBuild Augmented Reality application with the power of UrhoSharp together with ARKit and ARCore Book Description Xamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements. What you will learnSet up a machine for Xamarin developmentGet to know about MVVM and data bindings in Xamarin.FormsUnderstand how to use custom renderers to gain platform-specific accessDiscover Geolocation services through Xamarin EssentialsCreate an abstraction of ARKit and ARCore to expose as a single API for the game Learn how to train a model for imageclassification with Azure Cognitive ServicesWho this book is for This book is for mobile application developers who want to start building native mobile apps using the powerful Xamarin.Forms and C#. Working knowledge of C#, .NET, and Visual Studio is required.

Book Cross platform UI Development with Xamarin Forms

Download or read book Cross platform UI Development with Xamarin Forms written by Paul F. Johnson and published by Packt Publishing Ltd. This book was released on 2015-08-26 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a fully operating application and deploy it to major mobile platforms using Xamarin.Forms About This Book Create standard user interfaces on Windows Mobile, Android, and iOS and then make those interfaces look good with ease Design a full-blown application in very little time with just about the entire code being shared Learn how to access platform-specific features and still have the same core code with this handy guide Who This Book Is For This book is intended for mobile software developers who are fed up with having three different code sets for the same application. If you want to put your code on all mobile platforms with minimum fuss, and just want to develop but haven't got the time to be digging too far into a particular platform, this is the book for you. Basic knowledge of C# is assumed. What You Will Learn Create a responsive UI, modified to suit the target platform Understand the basics of designing an application, and the considerations needed for target platforms Construct a complete app using a single codebase Develop attractive user interfaces Bind information to the code behind to generate a reactive application Design an effective portable class library (PCL) Include a Windows Mobile application within your standard Xamarin.Forms application Extend your applications using the Xamarin.Forms Labs library In Detail Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger—the messaging app—which includes key features such as push notifications, UI, maps, databases, and web services. Next, you will learn to plan the UI using Xamarin.Forms for cross-mobile platform development, and move on to creating custom buttons, extending the UI, and connecting to social sites such as Facebook and Twitter. You will also learn about the limitations of PCL libraries and how they make coding easier. This will be followed by the creation of a SQLite database and a database manager, and the SQLite database's reflection within the database manager. You will then be taken through the use of hardware features with ample coverage of iOS, Android, and Windows Mobile. Finally, the book will conclude by introducing common strategies that allow you to create applications that “just work” without having to reinvent the wheel each time. Style and approach A fun and informal approach to creating a mobile application using the most up-to-date cross-platform approach. Each coding chapter includes fully working code examples available for download from the Packt Publishing website.

Book Xamarin Mobile Application Development

Download or read book Xamarin Mobile Application Development written by Daniel Hermes and published by Apress. This book was released on 2015-05-24 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

Book Xamarin

Download or read book Xamarin written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simp...

Book Xamarin Forms Projects

    Book Details:
  • Author : Daniel Hindrikes
  • Publisher : Packt Publishing Ltd
  • Release : 2020-06-19
  • ISBN : 1839214740
  • Pages : 499 pages

Download or read book Xamarin Forms Projects written by Daniel Hindrikes and published by Packt Publishing Ltd. This book was released on 2020-06-19 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key FeaturesDevelop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examplesExplore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselViewGet to grips with advanced concepts such as AR and VR and machine learning for mobile developmentBook Description Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learnSet up Xamarin.Forms to build native apps with code-sharing capabilitiesUnderstand the core aspects of developing a mobile app, such as its layout, UX, and renderingUse custom renderers to gain platform-specific accessDiscover how to create custom layouts for your apps with Xamarin.Forms ShellUse Azure SignalR to implement serverless services in your Xamarin appsCreate an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectivelyBuild and train machine learning models using CoreML, TensorFlow, and Azure Cognitive ServicesWho this book is for This book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

Book Xamarin

    Book Details:
  • Author : Moaml Mohmmed
  • Publisher : Independently Published
  • Release : 2019-10-17
  • ISBN : 9781700486899
  • Pages : 114 pages

Download or read book Xamarin written by Moaml Mohmmed and published by Independently Published. This book was released on 2019-10-17 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: XamarinBuilding Your First Mobile App with C# .NET and Xamarin, Xamarin for beginnersThe entire world is now surrounded by billions and trillions of mobile Tech which is inevitable. The major share of the development of mobile apps is taken by the Google's Android, Apple's iOS, and Microsoft's Windows. Every new learner or newbie in Mobile Development Domain finds himself in the dilemma of choosing the platform to start with. They are actually looking for a platform to execute or implement the test apps on something different from what it is intended for.Xamarin is one of the solutions to it which actually is meant for cross-platform mobile app development where you can build Android, iOS, and Windows native application using a single codebase. This single platform is C#. The apps developed using Xamarin performs almost similar to the native Platform applications.Working of XamarinXamarin has entirely converted the Android and iOS SDK to C# to make it more familiar to the developers. One can easily use the same codebase for both the platforms without the hassle of remembering the syntax of different languages all the time. Besides, the User Interface(UI) remains almost same. It has to be separately built for both the platforms and then has to be bound by the common codebase.There are actually two ways for building the User Interface. First one is using the original native methods to build the UI. Another one incorporates the use of Xamarin.Forms. These forms can be used to build UI for different platforms all at once and have almost 100% code sharing if these are chosen over Native UI Technology.After doing all the UI work comes the most challenging phase which is connecting the UI to the codebase. This connection can again be implemented using two code sharing approaches which are:1.Shared Project2.Portable Class Libraries(PCL)Xamarin.FormsXamarin provides developers two ways to build a mobile app. Either by using Xamarin.iOS and Xamarin.Android(main approach) or by using Xamarin.Forms which is a framework for simple apps and prototypes. Xamarin.Forms, the Visual Studio Library facilitates for rapid prototyping or building apps with few platform-specific functionalities. This makes Xamarin.Forms, the best fit, for apps considering code sharing more significant than custom UI. The developer need not design for each platform individually. With Xamarin.Forms, a single interface would be shared across platforms. Apps with some parts of the UI created using Xamarin.Forms and rest using native UI Toolkit can also be built using this approach.What Is Xamarin.Forms?Xamarin.Forms is a cross-platform natively backed UI toolkit abstraction that allows developers to easily create user interfaces that can be shared across Android, iOS, Windows, and Windows Phone.PerformanceXamarin apps are fully native so in xamarin you can enjoy fully native performance with shared code.Xamarin.iOS and Xamarin.Android (Separate UI)For Xamarin.iOS and Xamarin.Android, you have shared code base in C# .This business logic is shared across platforms and UI is separate for all platforms. This is separate UI approach. Xamarin.ios and Xamarin.Android give you 100% API coverage with benefits of .NET APIs. Anything you can do in Android or in iOS, you can do with Xamarin using C#.WindowsWindows already supports C# for development. So, it is also built in C# with native APIs.Xamarin.FormsXamarin.forms allow you more code sharing that you can also share application UI in all platforms.Included in Xamarin.FormsUI building blocks like pages, layouts, and controlsXAML-defined UIData bindingNavigationAnimation APIDependency ServiceMessaging CenterAdvantages of Xamarin.FormsNative appsShared Business LogicShared UIOne Xamarin development team require to develop apps for multiple platformsLess development time

Book The Routledge Handbook of Translation and Technology

Download or read book The Routledge Handbook of Translation and Technology written by Minako O'Hagan and published by Routledge. This book was released on 2019-08-23 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Handbook of Translation and Technology provides a comprehensive and accessible overview of the dynamically evolving relationship between translation and technology. Divided into five parts, with an editor's introduction, this volume presents the perspectives of users of translation technologies, and of researchers concerned with issues arising from the increasing interdependency between translation and technology. The chapters in this Handbook tackle the advent of technologization at both a technical and a philosophical level, based on industry practice and academic research. Containing over 30 authoritative, cutting-edge chapters, this is an essential reference and resource for those studying and researching translation and technology. The volume will also be valuable for translators, computational linguists and developers of translation tools.

Book Xamarin 4 x Cross Platform Application Development

Download or read book Xamarin 4 x Cross Platform Application Development written by Jonathan Peppers and published by Packt Publishing Ltd. This book was released on 2016-12-26 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop powerful cross-platform applications with Xamarin About This Book Write native cross-platform applications with Xamarin Design user interfaces that can be shared across Android, iOS, and Windows Phone using Xamarin.Forms Practical cross-platform development strategies Who This Book Is For If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. This book will give you a head start with cross-platform development and will be the most useful to developers who have experience with desktop applications or the web. What You Will Learn Apple's MVC design pattern The Android activity lifecycle Share C# code across platforms and call native Objective-C or Java libraries from C# Create a real web service back end in Windows Azure using SQL Azure as database storage Set up third-party libraries such as NuGet and Objective Sharpie in many different ways, and port a desktop .NET library to Xamarin Use Xamarin.Mobile for camera, contacts, and location In Detail Xamarin is a leading cross-platform application development tool used by top companies such as Coca-Cola, Honeywell, and Alaska Airlines to build apps. Version 4 features significant updates to the platform including the release of Xamarin.Forms 2.0 and improvements have been made to the iOS and Android designers. Xamarin was acquired by Microsoft so it is now a part of the Visual Studio family. This book will show you how to build applications for iOS, Android, and Windows. You will be walked through the process of creating an application that comes complete with a back-end web service and native features such as GPS location, camera, push notifications, and other core features. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms to create user interfaces. This book also provides instructions for Visual Studio and Windows. This edition has been updated with new screenshots and detailed steps to provide you with a holistic overview of the new features in Xamarin 4. Style and approach This book offers a tutorial style approach to teach you the skills required to develop end-to-end cross-platform solutions with Xamarin.

Book Xamarin

    Book Details:
  • Author : Claudia Alves
  • Publisher :
  • Release : 2021-05-02
  • ISBN :
  • Pages : 88 pages

Download or read book Xamarin written by Claudia Alves and published by . This book was released on 2021-05-02 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: The entire world is now surrounded by billions and trillions of mobile Tech which is inevitable. The major share of the development of mobile apps is taken by the Google's Android, Apple's iOS, and Microsoft's Windows. Every new learner or newbie in Mobile Development Domain finds himself in the dilemma of choosing the platform to start with. They are actually looking for a platform to execute or implement the test apps on something different from what it is intended for.Xamarin is one of the solutions to it which actually is meant for cross-platform mobile app development where you can build Android, iOS, and Windows native application using a single codebase. This single platform is C#. The apps developed using Xamarin performs almost similar to the native Platform applications.Working of XamarinXamarin has entirely converted the Android and iOS SDK to C# to make it more familiar to the developers. One can easily use the same codebase for both the platforms without the hassle of remembering the syntax of different languages all the time. Besides, the User Interface(UI) remains almost same. It has to be separately built for both the platforms and then has to be bound by the common codebase.There are actually two ways for building the User Interface. First one is using the original native methods to build the UI. Another one incorporates the use of Xamarin.Forms. These forms can be used to build UI for different platforms all at once and have almost 100% code sharing if these are chosen over Native UI Technology.After doing all the UI work comes the most challenging phase which is connecting the UI to the codebase. This connection can again be implemented using two code sharing approaches which are:1.Shared Project2.Portable Class Libraries(PCL)Xamarin.FormsXamarin provides developers two ways to build a mobile app. Either by using Xamarin.iOS and Xamarin.Android(main approach) or by using Xamarin.Forms which is a framework for simple apps and prototypes. Xamarin.Forms, the Visual Studio Library facilitates for rapid prototyping or building apps with few platform-specific functionalities. This makes Xamarin.Forms, the best fit, for apps considering code sharing more significant than custom UI. The developer need not design for each platform individually. With Xamarin.Forms, a single interface would be shared across platforms. Apps with some parts of the UI created using Xamarin.Forms and rest using native UI Toolkit can also be built using this approach.What Is Xamarin.Forms?Xamarin.Forms is a cross-platform natively backed UI toolkit abstraction that allows developers to easily create user interfaces that can be shared across Android, iOS, Windows, and Windows Phone.PerformanceXamarin apps are fully native so in xamarin you can enjoy fully native performance with shared code.Xamarin.iOS and Xamarin.Android (Separate UI)For Xamarin.iOS and Xamarin.Android, you have shared code base in C# .This business logic is shared across platforms and UI is separate for all platforms. This is separate UI approach. Xamarin.ios and Xamarin.Android give you 100% API coverage with benefits of .NET APIs. Anything you can do in Android or in iOS, you can do with Xamarin using C#.WindowsWindows already supports C# for development. So, it is also built in C# with native APIs.Xamarin.FormsXamarin.forms allow you more code sharing that you can also share application UI in all platforms.Included in Xamarin.FormsUI building blocks like pages, layouts, and controlsXAML-defined UIData bindingNavigationAnimation APIDependency ServiceMessaging CenterAdvantages of Xamarin.FormsNative appsShared Business LogicShared UIOne Xamarin development team require to develop apps for multiple platformsLess development time

Book Mastering Xamarin Forms

Download or read book Mastering Xamarin Forms written by Ed Snider and published by Packt Publishing Ltd. This book was released on 2018-03-27 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality multi-platform native apps with Xamarin.Forms Key Features Packed with real-world scenarios and solutions to help you build professional-grade mobile apps with Xamarin.Forms Build an effective mobile app architecture with the Xamarin.Forms toolkit Find out how, when, and why you should use architectural patterns and get best practices with Xamarin.Forms Book Description Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, you'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. You'll start by introducing a core separation between the app's user interface and its business logic by applying the MVVM pattern and data-binding. Then you focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, and on how to loosely use these services in the app with inversion of control and dependency injection. Next you connect the app to a live web-based API and set up offline synchronization. Then, you delve into testing the app logic through unit tests. Finally, you set up Visual Studio App Center for monitoring usage and bugs to gain a proactive edge on app quality. What you will learn Implement the Model-View-View-Model (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test business logic in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality using Visual Studio AppCenter Who this book is for This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level with higher quality, maintainability, testability, and flexibility, then this book is for you.

Book Azure and Xamarin Forms

Download or read book Azure and Xamarin Forms written by Russell Fustino and published by Apress. This book was released on 2018-06-15 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to create cross platform apps for Android, iOS and UWP using Azure services and C# with Xamarin Forms. This book illustrates how to utilize Azure cloud storage for serving up Azure SQL DB data through Azure App Services. The book starts by setting up Xamarin and introducing Xamarin Forms and then covers the Azure Portal from a developer’s perspective and goes on to demonstrate how to build an Azure Service using Quickstart. You'll also see how to add Azure support to Xamarin Forms application. You'll review in detail how to build a Xamarin Form with Azure Client and modify an existing app to become a Xamarin Forms Client for Azure with offline synchronization. You then move on to third-party controls that speed up development. By the end of the book, you will be able to use Azure and Xamarin together and master how to use Azure Mobile Quickstarts, Azure SQL plumbing, database synchronization and Xamarin Forms. What You'll Learn Create a Xamarin Forms App and understand the Structure of a Xamarin Forms App. Navigate pages and use platform specific coding. Use images, ListView and the Azure Mobile App Quickstart to build a Service and Xamarin Forms app Modify an existing app to use Azure Client Libraries, understand offline storage with SQLite and incorporate offline synchronization Who This Book Is For Software developers new to Xamarin and/or Azure and for the developers who are familiar with both the technologies to use in mobile apps.