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Book Cross Platform Development in C

Download or read book Cross Platform Development in C written by Syd Logan and published by Pearson Education. This book was released on 2007-11-27 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Coverage includes Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux Delivering functionality and interfaces that are consistent on all platforms Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ Determining when and when not to use native IDEs and how to limit their impact on portability Leveraging standards-based APIs, including POSIX and STL Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) Establishing an effective cross-platform bug reporting and tracking system Creating builds for multiple platforms and detecting build failures across platforms when they occur Understanding the native runtime environment and its impact on installation Utilizing wxWidgets to create multi-platform GUI applications from a single code base Thoroughly testing application portability Understanding cross-platform GUI toolkit design with Trixul

Book Professional Cross Platform Mobile Development in C

Download or read book Professional Cross Platform Mobile Development in C written by Scott Olson and published by John Wiley & Sons. This book was released on 2012-02-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop mobile enterprise applications in a language you already know! With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development--no new languages needed! Presents an overview of the sea change occurring with the use of enterprise mobile applications and what it means for developers Shares the criteria for evaluating and selecting the best option for application architecture Reviews tools and techniques for setting up a cross-platform development environment Offers an introduction to the MonoCross open-source project and pattern for cross-platform development Packed with specific software design patterns, development best practices, code examples and sample applications, this must-have book gets you started developing cross-platform mobile apps today.

Book Cross Platform Development in C

Download or read book Cross Platform Development in C written by Logan and published by . This book was released on 1900 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook version of the printed book. Build Cross-Platform Applications without Compromising Cross-Platform Development in C++is the definitive guide to developingportable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive ex.

Book Cross Platform Development with Qt 6 and Modern C

Download or read book Cross Platform Development with Qt 6 and Modern C written by Nibedit Dey and published by Packt Publishing Ltd. This book was released on 2021-06-25 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enhance your cross-platform programming abilities with the powerful features and capabilities of Qt 6 Key Features Leverage Qt and C++ capabilities to create modern, cross-platform applications that can run on a wide variety of software applications Explore what’s new in Qt 6 and understand core concepts in depth Build professional customized GUI applications with the help of Qt Creator Book DescriptionQt is a cross-platform application development framework widely used for developing applications that can run on a wide range of hardware platforms with little to no change in the underlying codebase. If you have basic knowledge of C++ and want to build desktop or mobile applications with a modern graphical user interface (GUI), Qt is the right choice for you. Cross-Platform Development with Qt 6 and Modern C++ helps you understand why Qt is one of the favorite GUI frameworks adopted by industries worldwide, covering the essentials of programming GUI apps across a multitude of platforms using the standard C++17 and Qt 6 features. Starting with the fundamentals of the Qt framework, including the features offered by Qt Creator, this practical guide will show you how to create classic user interfaces using Qt Widgets and touch-friendly user interfaces using Qt Quick. As you advance, you'll explore the Qt Creator IDE for developing applications for multiple desktops as well as for embedded and mobile platforms. You will also learn advanced concepts about signals and slots. Finally, the book takes you through debugging and testing your app with Qt Creator IDE. By the end of this book, you'll be able to build cross-platform applications with a modern GUI along with the speed and power of native apps.What you will learn Write cross-platform code using the Qt framework to create interactive applications Build a desktop application using Qt Widgets Create a touch-friendly user interface with Qt Quick Develop a mobile application using Qt and deploy it on different platforms Get to grips with Model/View programming with Qt Widgets and Qt Quick Discover Qt’s graphics framework and add animations to your user interface Write test cases using the Qt Test framework and debug code Build a translation-aware application Follow best practices in Qt to write high-performance code Who this book is for This book is for application developers who want to use C++ and Qt to create modern, responsive applications that can be deployed to multiple operating systems such as Microsoft Windows, Apple macOS, and Linux desktop platforms. Although no prior knowledge of Qt is expected, beginner-level knowledge of the C++ programming language and object-oriented programming system (OOPs) concepts will be helpful.

Book Cross platform GUI Programming with WxWidgets

Download or read book Cross platform GUI Programming with WxWidgets written by Julian Smart and published by Prentice Hall. This book was released on 2006 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use wxWidgets, an open-source C++ API, to write GUI applications.

Book C  8 0 and  NET Core 3 0     Modern Cross Platform Development

Download or read book C 8 0 and NET Core 3 0 Modern Cross Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2019-10-31 with total page 819 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: Microsoft stops supporting .NET Core 3.1 in December 2022. The newer 7th edition of this book is available that covers .NET 7 (end-of-life May 2024) or .NET 6 (end-of-life November 2024), with C# 11 and EF Core 7. Key FeaturesBuild modern, cross-platform applications with .NET Core 3.0Get up to speed with C#, and up to date with all the latest features of C# 8.0Start creating professional web applications with ASP.NET Core 3.0Book Description In C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development, Fourth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with new chapters on Content Management Systems (CMS) and machine learning with ML.NET. The book covers all the topics you need. Part 1 teaches the fundamentals of C#, including object-oriented programming, and new C# 8.0 features such as nullable reference types, simplified switch pattern matching, and default interface methods. Part 2 covers the .NET Standard APIs, such as managing and querying data, monitoring and improving performance, working with the filesystem, async streams, serialization, and encryption. Part 3 provides examples of cross-platform applications you can build and deploy, such as web apps using ASP.NET Core or mobile apps using Xamarin.Forms. The book introduces three technologies for building Windows desktop applications including Windows Forms, Windows Presentation Foundation (WPF), and Universal Windows Platform (UWP) apps, as well as web applications, web services, and mobile apps. What you will learnBuild cross-platform applications for Windows, macOS, Linux, iOS, and AndroidExplore application development with C# 8.0 and .NET Core 3.0Explore ASP.NET Core 3.0 and create professional web applicationsLearn object-oriented programming and C# multitaskingQuery and manipulate data using LINQUse Entity Framework Core and work with relational databasesDiscover Windows app development using the Universal Windows Platform and XAMLBuild mobile applications for iOS and Android using Xamarin.FormsWho this book is for Readers with some prior programming experience or with a science, technology, engineering, or mathematics (STEM) background, who want to gain a solid foundation with C# 8.0 and .NET Core 3.0.

Book C  7 and  NET Core  Modern Cross Platform Development

Download or read book C 7 and NET Core Modern Cross Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern Cross-Platform Development About This Book Build modern, cross-platform applications with .NET Core Get up to speed with C#, and up to date with all the latest features of C# 7 Start creating professional web applications with ASP.NET Core Who This Book Is For This book is targeted towards readers who have some prior programming experience or have a science, technology, engineering, or mathematics (STEM) background, and want to gain a solid foundation with C# and to be introduced to the types of applications they could build and will work cross-platform on Windows, Linux, and macOS. What You Will Learn Build cross-platform applications using C# 7 and .NET Core Explore ASP.NET Core and learn how to create professional web applications Improve your application's performance using multitasking Use Entity Framework Core and find out how to build code-first databases Master object-oriented programming with C# to increase code reuse and efficiency Familiarize yourself with cross-device app development using the Universal Windows Platform and XAML Query and manipulate data using LINQ Protect your data by using encryption and hashing In Detail If you want to build powerful cross-platform applications with C# 7 and .NET Core, then this book is for you. First, we'll run you through the basics of C#, as well as object-oriented programming, before taking a quick tour through the latest features of C# 7 such as tuples, pattern matching, out variables, and so on. After quickly taking you through C# and how .NET works, we'll dive into the .NET Standard 1.6 class libraries, covering topics such as performance, monitoring, debugging, serialization and encryption. The final section will demonstrate the major types of application that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, mobile apps, and web services. Lastly, we'll look at how you can package and deploy your applications so that they can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core. Style and approach This book takes a step-by-step approach and is filled with exciting projects and fascinating theory. It uses three high-impact sections to equip you with all the tools you'll need to build modern, cross-platform applications using C# and .NET Core.

Book C  10 and  NET 6     Modern Cross Platform Development

Download or read book C 10 and NET 6 Modern Cross Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2021-11-09 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher’s Note: Microsoft will stop supporting .NET 6 from November 2024. The newer 8th edition of the book is available that covers .NET 8 (end-of-life November 2026) with C# 12 and EF Core 8. Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the newest additions to C# 10, the .NET 6 class library, and Entity Framework Core 6 Create professional websites and services with ASP.NET Core 6 and Blazor Build cross-platform apps for Windows, macOS, Linux, iOS, and Android Book DescriptionExtensively revised to accommodate all the latest features that come with C# 10 and .NET 6, this latest edition of our comprehensive guide will get you coding in C# with confidence. You’ll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. The book covers the .NET APIs for performing tasks like managing and querying data, monitoring and improving performance, and working with the filesystem, async streams, and serialization. You’ll build and deploy cross-platform apps, such as websites and services using ASP.NET Core. Instead of distracting you with unnecessary application code, the first twelve chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. In later chapters, having mastered the basics, you’ll then build practical applications and services using ASP.NET Core, the Model-View-Controller (MVC) pattern, and Blazor.What you will learn Build rich web experiences using Blazor, Razor Pages, the Model-View-Controller (MVC) pattern, and other features of ASP.NET Core Build your own types with object-oriented programming Write, test, and debug functions Query and manipulate data using LINQ Integrate and update databases in your apps using Entity Framework Core, Microsoft SQL Server, and SQLite Build and consume powerful services using the latest technologies, including gRPC and GraphQL Build cross-platform apps using XAML Who this book is forDesigned for both beginners and C# and .NET programmers who have worked with C# in the past and want to catch up with the changes made in the past few years, this book doesn’t need you to have any C# or .NET experience. However, you should have a general understanding of programming before you jump in.

Book Cross platform Development Using Visual C

Download or read book Cross platform Development Using Visual C written by Chane Cullens and published by M & T Books. This book was released on 1995 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to creating well-written, user-conscious graphical applications in Visual C++ with Microsoft's Application Programming Interface. Ideal for the programmer who's looking to write programs for multiple platforms, this book provides detailed instructions and sample code for building Visual C++ programs that can be ported to and from UNIX, Windows NT, and Power Mac.

Book Programming Flutter

    Book Details:
  • Author : Carmine Zaccagnino
  • Publisher : Pragmatic Bookshelf
  • Release : 2020-02-25
  • ISBN : 168050763X
  • Pages : 471 pages

Download or read book Programming Flutter written by Carmine Zaccagnino and published by Pragmatic Bookshelf. This book was released on 2020-02-25 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps. Write your next app in one language and build it for both Android and iOS. Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages. Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development. Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need: Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.

Book Mobile Development with C

Download or read book Mobile Development with C written by Greg Shackles and published by "O'Reilly Media, Inc.". This book was released on 2012-05-07 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework—with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It’s an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you’ll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today’s three most important mobile platforms. Learn the building blocks for building applications on iOS, Android, and Windows Phone Discover how the Mono tools interact with iOS and Android Use several techniques and patterns for maximizing non-UI code reuse Determine how much functionality can go into the shared business logic layer Connect to external resources with .NET’s rich networking stack Read and write data using each platform’s filesystem and local database Create apps to explore the platforms’ location and mapping capabilities

Book PhoneGap Build

    Book Details:
  • Author : Bintu Harwani
  • Publisher : CRC Press
  • Release : 2013-11-21
  • ISBN : 1466589752
  • Pages : 292 pages

Download or read book PhoneGap Build written by Bintu Harwani and published by CRC Press. This book was released on 2013-11-21 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: PhoneGap is a standards-based, open-source development framework that can be deployed to any mobile device without losing the features of the native app-allowing for access to device contacts, the local file system, camera, and media on multiple platforms without requiring users to write a single line of code. Ideal for intermediate to advanced users, this book offers the comprehensive coverage you need to harness the power of this dynamic tool. It provides complete coverage of the cloud computing platform and the theories behind cloud computing, using a series of engaging examples.

Book C  9 and  NET 5     Modern Cross Platform Development

Download or read book C 9 and NET 5 Modern Cross Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2020-11-10 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher’s Note: Microsoft stopped supporting .NET 5 in May 2022. The newer 8th edition of the book is available that covers .NET 8 (end-of-life November 2026) with C# 12 and EF Core 8. Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the newest additions to C# 9, the .NET 5 class library, Entity Framework Core and Blazor Strengthen your command of ASP.NET Core 5.0 and create professional websites and services Build cross-platform apps for Windows, macOS, Linux, iOS, and Android Book DescriptionIn C# 9 and .NET 5 – Modern Cross-Platform Development, Fifth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications. This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with a new chapter on the Microsoft Blazor framework. The book’s first part teaches the fundamentals of C#, including object-oriented programming and new C# 9 features such as top-level programs, target-typed new object instantiation, and immutable types using the record keyword. Part 2 covers the .NET APIs, for performing tasks like managing and querying data, monitoring and improving performance, and working with the file system, async streams, serialization, and encryption. Part 3 provides examples of cross-platform apps you can build and deploy, such as websites and services using ASP.NET Core or mobile apps using Xamarin.Forms. The best type of application for learning the C# language constructs and many of the .NET libraries is one that does not distract with unnecessary application code. For that reason, the C# and .NET topics covered in Chapters 1 to 13 feature console applications. In Chapters 14 to 20, having mastered the basics of the language and libraries, you will build practical applications using ASP.NET Core, Model-View-Controller (MVC), and Blazor. By the end of the book, you will have acquired the understanding and skills you need to use C# 9 and .NET 5 to create websites, services, and mobile apps.What you will learn Build your own types with object-oriented programming Query and manipulate data using LINQ Build websites and services using ASP.NET Core 5 Create intelligent apps using machine learning Use Entity Framework Core and work with relational databases Discover Windows app development using the Universal Windows Platform and XAML Build rich web experiences using the Blazor framework Build mobile applications for iOS and Android using Xamarin.Forms Who this book is forThis book is best for C# and .NET beginners, or programmers who have worked with C# in the past but feel left behind by the changes in the past few years. This book doesn’t expect you to have any C# or .NET experience; however, you should have a general understanding of programming. Students and professionals with a science, technology, engineering, or mathematics (STEM) background can certainly benefit from this book.

Book Creating Cross Platform C  Applications with Uno Platform

Download or read book Creating Cross Platform C Applications with Uno Platform written by Matt Lacey and published by . This book was released on 2021-08-27 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key Features: Enhance your Windows apps by running them on all operating systems and browsers Use tools and APIs you already know to remain productive as you target new platforms Create realistic apps for various lines of business (LOBs) and consumer scenarios Book Description: Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What You Will Learn: Understand how and why Uno could be the right fit for your needs Set up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform app Find out how to create apps for different business scenarios Discover how to combine technologies and controls to accelerate development Go beyond the basics and create 'world-ready' applications Gain the confidence and experience to use Uno in your own projects Who this book is for: This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.

Book Cross platform Software Development

Download or read book Cross platform Software Development written by Anthony S. Glad and published by . This book was released on 1995 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cross Platform Modern Apps with VS Code

Download or read book Cross Platform Modern Apps with VS Code written by Ockert J. du Preez and published by BPB Publications. This book was released on 2022-03-16 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simplified development of cross-platform applications by learning VS Code KEY FEATURES ● Covers sophisticated to simple web apps and webUIs development on VS Code with debugging. ● In-depth experimentation of VS Code including Machine Learning, NodeJS API and customized extensions. ● Provides refresher on popular tools like EF Core, Angular, Xamarin.Forms and Blazor. DESCRIPTION This book explores VS Code's core features, including multi-language IDE, rapid programming, and innovative front-end development, to show readers how to design and debug modern online and cloud applications. You will learn how to build native apps, spend less time working with the platform, and focus more on the creative aspects of generating a smart UI. While you learn and practise on VS Code, you build solid grounds on robust server-side programming. You will learn how to use VS Code to develop your javascript, typescript, nodejs, or angular app more quickly and easily. Not only an application development environment, but VS Code also enables you to create microservices, extensions, and cloud applications. Not only can you construct applications with VS Code, but you can also develop microservices, extensions, and cloud applications. Throughout the book, you get trained on Entity Framework Core, Razor, Xamarin.Forms and numerous APIs. This book not only prepares you to design multi-platform applications or work with Visual Studio Code, but it also prepares you to be a great developer who can alter the code, debug issues, and manage the many versions on your own. WHAT YOU WILL LEARN ● Engage Razor and ASP.NET Core to build dynamic web apps. ● Get a practical edge with Xamarin.Forms to experience the native development. ● Explore Entity Framework Core for building data-rich applications. ● Create a custom Visual Studio code extension for your application. ● Use a variety of APIs, such as NodeJS and Python, in your implementations. WHO THIS BOOK IS FOR This book caters to application developers and web developers who want to develop multi-platform applications and authentic practice of VS Code environment. You are not required to have any programming experience, though some understanding of application development may help speed up the learnings. TABLE OF CONTENTS 1. Comparing Visual Studio Code to Visual Studio 2. Up and Running with VS Code 3. Building Web UIs with Blazor 4. Building Websites with ASP.NET Core Razor Pages 5. Building Cross-Platform Mobile Apps with Xamarin.Forms 6. Building Web-Based Apps with Angular 7. Introducing Entity Framework Core 8. Exploring the Database Providers in Entity Framework Core 9. Building Multi-Platform Apps with Visual Studio Code 10. Building Services with Visual Studio Code 11. Application Deployment Options 12. Working with Python, Node.JS, and other APIs 13. Creating Custom Extensions in Visual Studio Code 14. Appendix A

Book Expert C

    Book Details:
  • Author : Marcelo Guerra Hahn
  • Publisher : Packt Publishing Ltd
  • Release : 2023-08-25
  • ISBN : 1804616125
  • Pages : 605 pages

Download or read book Expert C written by Marcelo Guerra Hahn and published by Packt Publishing Ltd. This book was released on 2023-08-25 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your C++ skills to the next level with expert insights on advanced techniques, design patterns, and high-performance programming Purchase of the print or Kindle book includes a free PDF eBook Key Features Master templates, metaprogramming, and advanced functional programming techniques to elevate your C++ skills Design scalable and efficient C++ applications with the latest features of C++17 and C++20 Explore real-world examples and essential design patterns to optimize your code Book DescriptionAre you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.What you will learn Go beyond the basics to explore advanced C++ programming techniques Develop proficiency in advanced data structures and algorithm design with C++17 and C++20 Implement best practices and design patterns to build scalable C++ applications Master C++ for machine learning, data science, and data analysis framework design Design world-ready applications, incorporating networking and security considerations Strengthen your understanding of C++ concurrency, multithreading, and optimizing performance with concurrent data structures Who this book is forThis book will empower experienced C++ developers to achieve advanced proficiency, enabling them to build professional-grade applications with the latest features of C++17 and C++20. If you’re an aspiring software engineer or computer science student, you’ll be able to master advanced C++ programming techniques through real-world applications that will prepare you for complex projects and real-world challenges.