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EBookClubs

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Book Creating Cool 3D Web World with VRML

Download or read book Creating Cool 3D Web World with VRML written by Paul M. Summitt and published by . This book was released on 1996 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Creating Cool 3D Web Worlds with VRML

Download or read book Creating Cool 3D Web Worlds with VRML written by Paul M. Summitt and published by John Wiley & Sons Incorporated. This book was released on 1995 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how to create three-dimensional sites on the World Wide Web with Virtual Reality Modeling Language (VRML), this practical guide discusses the history of VRML, VRML formatting basics and language commands, online resources, and sample Web sites. Original. (All Users).

Book Web Publisher s Construction Kit with VRML Live3D

Download or read book Web Publisher s Construction Kit with VRML Live3D written by David Fox and published by . This book was released on 1996 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thanks to Virtual Reality Modeling Language, users can now do more than jump to web pages--they can jump inside them. This hands-on tutorial gives users detailed guidance on how to program with VRML and how to create 3-D worlds with 3-D software and convert them to VRML. The CD-ROM contains software, objects, textures, WebFX VRML browser, conversion software, and more.

Book VRML   3D on the Web for Dummies

Download or read book VRML 3D on the Web for Dummies written by David C. Kay and published by For Dummies. This book was released on 1996 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: VRML For Dummies is a user's guide to three dimensional network gaming and viewing. This book will help users explore this unique way of creating 3D graphics and making them available on the Internet. It covers how to use authoring tool and browsers with VRML, and much more.

Book VRML

    Book Details:
  • Author : John R. Vacca
  • Publisher : Morgan Kaufmann
  • Release : 1996
  • ISBN :
  • Pages : 596 pages

Download or read book VRML written by John R. Vacca and published by Morgan Kaufmann. This book was released on 1996 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to VRML. this book thoroughly explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. No previous experience with VRML is required and all of the latest standards are covered.

Book The VRML 2 0 Handbook

    Book Details:
  • Author : Jed Hartman
  • Publisher : Addison-Wesley Professional
  • Release : 1996
  • ISBN : 9780201479447
  • Pages : 4 pages

Download or read book The VRML 2 0 Handbook written by Jed Hartman and published by Addison-Wesley Professional. This book was released on 1996 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book guides the reader through the complete process of designing and creating a compelling virtual world. Illustrated techniques include the use of basic colored 3D shapes as well as more advanced features such as indexed face sets with texture mapping. COVER TITLE

Book Creating Cool FrontPage Web Sites

Download or read book Creating Cool FrontPage Web Sites written by Paul M. Summit and published by Wiley Publishing. This book was released on 1996 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: FrontPage is a powerful Web site publishing tool that non-programmers can easily learn to use. FrontPage makes developing and maintaining professional quality Web sites simple, fast, easy, and powerful. By the end of the book, readers will know how to create and manage a Web site and create an Intranet.

Book Web Developer com  Guide to Creating 3D Worlds

Download or read book Web Developer com Guide to Creating 3D Worlds written by Rory O'Neill and published by . This book was released on 1998-03-23 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your own 3D worlds on the Web. Using their own 3D Web engine called RAGE, the authors guide the readers through the creation of a 3D game to illustrate all of the issues involved, from the design and creation of the world to all the technology needed to make it run on the Web.

Book Using VRML

    Book Details:
  • Author : Stephen Matsuba
  • Publisher :
  • Release : 1996
  • ISBN :
  • Pages : 832 pages

Download or read book Using VRML written by Stephen Matsuba and published by . This book was released on 1996 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt: A thorough guide to VRML (Virtual Reality Modeling Language). VRML is used to create 3-D, interactive, simulations on the World Wide Web. It will be supported by Netscape and other major Web browsers. A special "Techniques From the Pros" section highlights examples of VRML documents created by experienced users. The emphasis is on practical techniques that users can apply to their own documents.

Book Building VRML Worlds

Download or read book Building VRML Worlds written by Ed Tittel and published by McGraw-Hill Companies. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're an experienced Webmaster or a casual Web page designer, Building VRML Worlds will help you turn your dream Web world into virtual reality, step by step!

Book Distributed Virtual Worlds

    Book Details:
  • Author : Stephan Diehl
  • Publisher : Springer Science & Business Media
  • Release : 2013-03-09
  • ISBN : 3662045192
  • Pages : 188 pages

Download or read book Distributed Virtual Worlds written by Stephan Diehl and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e.g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e.g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.

Book VRML

    Book Details:
  • Author : Walter Goralski
  • Publisher : Prentice Hall
  • Release : 1997
  • ISBN :
  • Pages : 500 pages

Download or read book VRML written by Walter Goralski and published by Prentice Hall. This book was released on 1997 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to installing & using VRML Browser and a tutorial on how to program in VRML to create your own virtual world.

Book Interactive 3D Multimedia Content

Download or read book Interactive 3D Multimedia Content written by Wojciech Cellary and published by Springer Science & Business Media. This book was released on 2012-01-06 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.

Book Virtus VRML Toolkit

Download or read book Virtus VRML Toolkit written by David Smith and published by Hayden. This book was released on 1995 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on, non-technical guide offfers its readers the tools and know-how to create their own 3D home pages on the Internet/Web with litle or no programming. It describes the steps that will need to be taken and are taking place in order to make 3D information navigation possible. The CD contains an actual 3D world creation kit for the Windows platform.

Book The Web Publisher   s Illustrated Quick Reference

Download or read book The Web Publisher s Illustrated Quick Reference written by Ralph Grabowski and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML, or hypertext mark-up language, is the standard for all world wide web pages throughout the world. With HTML 3.0 new features have been added and in addition VRML, the virtual reality mark-up language, is also attracting attention to enable browsers to move through "virtual reality" web sites. This book provides a reference guide to both HTML and VRML modelled on the author's previous successful reference guides to AutoCad. Each HTML and VRMl command is given a description, its syntax, and examples of its use. - Visual snapshots of each markup in use.- Each HTML tag is marked with its version number to highlight the new 3.0 features.- Covers all the known VRML tags for 2.0.- Examples cover related and optional attributes.

Book Visualizing the Semantic Web

    Book Details:
  • Author : Vladimir Geroimenko
  • Publisher : Springer Science & Business Media
  • Release : 2013-06-29
  • ISBN : 144713737X
  • Pages : 209 pages

Download or read book Visualizing the Semantic Web written by Vladimir Geroimenko and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book that deals specifically with visualization of the XML-based Web. It presents the state-of-the-art research in this area and focuses on key topics such as: visualization of semantic and structural information and metadata; exploring and querying XML documents using interactive multimedia interfaces; topic map visualization; visual modelling of XML/RDF ontologies and schemas; rendering and viewing of XML documents; SVG/X3D: new visualization techniques for the semantic web; and methods used to construct high quality metadata/metadata taxonomies. Most of the techniques and methods discussed here can be applied now, making this book essential reading for SML and Web developers as well as visualization researchers.

Book Digital Orthopedics

    Book Details:
  • Author : Guoxian Pei
  • Publisher : Springer
  • Release : 2019-03-14
  • ISBN : 9402410767
  • Pages : 447 pages

Download or read book Digital Orthopedics written by Guoxian Pei and published by Springer. This book was released on 2019-03-14 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses all aspects of digital techniques in orthopedics, from development of the core principles to imaging techniques, computer-aided design, reverse engineering and their applications. It illustrates the successful applications in accurate operation using 3-D reconstruction and applied digital techniques. All illustrations and tables were meticulously selected and are easy to understand. The book was written for all doctors and researchers who work in the fields of orthopedics, CAD/CAM and anatomy. Above all, surgeons, physiatrists, radiologists, and engineers in image processing and orthopedics will find it a valuable resource.